// Events detection by Wend4r

// player_death
other_death
// player_hurt
item_purchase
// bomb_beginplant
// bomb_abortplant
// bomb_planted
// bomb_defused
// bomb_exploded
// bomb_dropped
// bomb_pickup
// defuser_dropped
// defuser_pickup
// announce_phase_end
// cs_intermission
// bomb_begindefuse
// bomb_abortdefuse
// hostage_follows
// hostage_hurt
// hostage_killed
// hostage_rescued
// hostage_stops_following
hostage_rescued_all
hostage_call_for_help
vip_escaped
vip_killed
player_radio
// bomb_beep
// weapon_fire
weapon_fire_on_empty
grenade_thrown
weapon_outofammo
// weapon_reload
// weapon_zoom
silencer_detach
// inspect_weapon
// weapon_zoom_rifle
player_spawned
// item_pickup
// item_pickup_slerp
// item_pickup_failed
item_remove
// ammo_pickup
// item_equip
// enter_buyzone
// exit_buyzone
// buytime_ended
// enter_bombzone
// exit_bombzone
enter_rescue_zone
exit_rescue_zone
silencer_off
silencer_on
// buymenu_open
// buymenu_close
round_prestart
round_poststart
grenade_bounce
// hegrenade_detonate
// flashbang_detonate
// smokegrenade_detonate
// smokegrenade_expired
molotov_detonate
// decoy_detonate
// decoy_started
tagrenade_detonate
// inferno_startburn
// inferno_expire
inferno_extinguish
decoy_firing
bullet_impact
player_footstep
player_jump
player_blind
player_falldamage
door_moving
// round_freeze_end
mb_input_lock_success
mb_input_lock_cancel
nav_blocked
nav_generate
// player_stats_updated
// spec_target_updated
spec_mode_updated
hltv_changed_mode
// cs_game_disconnected
// cs_win_panel_round
// cs_win_panel_match
// cs_match_end_restart
// cs_pre_restart
// show_freezepanel
// hide_freezepanel
freezecam_started
// player_avenged_teammate
// achievement_earned
// achievement_earned_local
// item_found
// items_gifted
repost_xbox_achievements
match_end_conditions
// round_mvp
player_decal
// teamplay_round_start
// show_survival_respawn_status
client_disconnect
gg_player_levelup
// ggtr_player_levelup
// assassination_target_killed
// ggprogressive_player_levelup
// gg_killed_enemy
// gg_final_weapon_achieved
// gg_bonus_grenade_achieved
// switch_team
// gg_leader
// gg_team_leader
// gg_player_impending_upgrade
// write_profile_data
trial_time_expired
// update_matchmaking_stats
// player_reset_vote
// enable_restart_voting
enable_restart_voting
sfuievent
start_vote
// player_given_c4
// player_become_ghost
// gg_reset_round_start_sounds
tr_player_flashbanged
tr_highlight_ammo
// tr_mark_complete
// tr_mark_best_time
tr_exit_hint_trigger
// bot_takeover
// tr_show_finish_msgbox
// tr_show_exit_msgbox
reset_player_controls
// jointeam_failed
teamchange_pending
material_default_complete
// cs_prev_next_spectator
cs_handle_ime_event
// nextlevel_changed
// seasoncoin_levelup
// tournament_reward
start_halftime
// ammo_refill
// parachute_pickup
// parachute_deploy
// dronegun_attack
// drone_dispatched
// loot_crate_visible
// loot_crate_opened
// open_crate_instr
// smoke_beacon_paradrop
// survival_paradrop_spawn
// survival_paradrop_break
// drone_cargo_detached
// drone_above_roof
// choppers_incoming_warning
// firstbombs_incoming_warning
dz_item_interaction
// snowball_hit_player_face
// survival_teammate_respawn
// survival_no_respawns_warning
// survival_no_respawns_final
// player_ping
// player_ping_stop
guardian_wave_restart
