// Custom admin menu commands.
// For more information:
//
// http://wiki.alliedmods.net/Custom_Admin_Menu_%28SourceMod%29
//
// Note: This file must be in Valve KeyValues format (no multiline comments)
//

//Adminmenu file for "sm_advanced_admin" plugin.
//This file supports only "1.7.1" version officially of the plugin.
//Update this file every update, if this needed, or you can get "Error" in your console.
//If you can have another custom menu for admins, see instructions up there, to add this one.

"Commands"
{
	"ServerCommands"
	{
		"Extend Map"
		{
			"cmd"		"sm_extend #1"
			
			"1"
			{
				"type" 		"list"
				"title"		"Minute:"
				
				"1"			"5"
				"2"			"10"
				"3"			"15"
				"4"			"20"
				"5"			"30"
			}
		}
		"Clear Map"
		{
			"cmd"		"sm_clearmap"
		}
		"Restart Game"
		{
			"cmd"		"sm_restartgame"
		}
		"Restart Round"
		{
			"cmd"		"sm_restartround"
		}
		"Show Valid Weapons"
		{
			"cmd"		"sm_equipments"
		}
		"Show Online Admins"
		{
			"cmd"		"sm_admins"
		}
	}
	
	"Advanced Admin"
	{
		"Give Weapon"
		{
			"cmd"		"sm_give #1 #2"
			
			"1"
			{
				"type" 		"player"
				"title"		"Player:"
			}
			
			"2"
			{
				"type" 		"list"
				"title"		"Weapon:"
				
				
				//PISTOLES
				"1"			"deagle"
				"1."		"Desert Eagle"
				
				"2"			"revolver"
				"2."		"R8 Revolver"
				
				"3"			"tec9"
				"3."		"Tec-9"
				
				"4"			"cz75a"
				"4."		"CZ75 Auto"
				
				"5"			"fiveseven"
				"5."		"Five-SeveN"
				
				"6"			"p250"
				"6."		"P250"
				
				"7"			"elite"
				"7."		"Dual Berettas"
				
				"8"			"usp_silencer"
				"8."		"USP Silencer"
				
				"9"			"hkp2000"
				"9."		"P2000"
				
				"10"		"glock"
				"10."		"Glock-18"
				
				
				//HEAVY WEAPONS
				"11"		"nova"
				"11."		"Nova"
				
				"12"		"xm1014"
				"12."		"XM1014"
				
				"13"		"sawedoff"
				"13."		"Sawed-Off"
				
				"14"		"mag7"
				"14."		"Mag-7"
				
				"15"		"m249"
				"15."		"M249"
				
				"16"		"negev"
				"16."		"Negev"
				
				
				//SMGS
				"17"		"p90"
				"17."		"P90"
				
				"18"		"bizon"
				"18."		"PP-Bizon"
				
				"19"		"mp9"
				"19."		"MP9"
				
				"20"		"mac10"
				"20."		"MAC-10"
				
				"21"		"mp7"
				"21."		"MP7"
				
				"22"		"mp5sd"
				"22."		"MP5-SD"
				
				"23"		"ump45"
				"23."		"UMP-45"
				
				
				//RIFLES
				"24"		"ak47"
				"24."		"AK-47"
				
				"25"		"m4a1"
				"25."		"M4A1"
				
				"26"		"m4a1_silencer"
				"26."		"M4A1 Silencer"
				
				"27"		"famas"
				"27."		"Famas"
				
				"28"		"galilar"
				"28."		"Galil AR"
				
				
				//SNIPERS
				"29"		"awp"
				"29."		"AWP"
				
				"30"		"ssg08"
				"30."		"SSG 08"
				
				"31"		"scar20"
				"31."		"SCAR-20"
				
				"32"		"g3sg1"
				"32."		"G3SG1"
				
				"33"		"aug"
				"33."		"AUG"
				
				"34"		"sg556"
				"34."		"SG 556"
				
				
				//GRENADES
				"35"		"hegrenade"
				"35."		"HE Grenade"
				
				"36"		"molotov"
				"36."		"Molotov Cocktail"
				
				"37"		"incgrenade"
				"37."		"Incendiary Grenade"
				
				"38"		"flashbang"
				"38."		"Flashbang"
				
				"39"		"smokegrenade"
				"39."		"Smoke Grenade"
				
				"40"		"tagrenade"
				"40."		"Tactical Grenade"
				
				"41"		"decoy"
				"41."		"Decoy Grenade"
				
				
				//MISCS
				"42"		"knife"
				"42."		"Knife"
				
				"43"		"knifegg"
				"43."		"GunGame Golden Knife"
				
				"44"		"healthshot"
				"44."		"Health Shot"
				
				"45"		"taser"
				"45."		"Zeus x27"
				
				"46"		"defuser"
				"46."		"Defuser and Rescue kit"
				
				"47"		"c4"
				"47."		"C4 Bomb"
			}
		}
		"Equip Weapon"
		{
			"cmd"		"sm_equip #1 #2"
			
			"1"
			{
				"type" 		"player"
				"title"		"Player:"
			}
			
			"2"
			{
				"type" 		"list"
				"title"		"Weapon:"
				
				
				//PISTOLES
				"1"			"deagle"
				"1."		"Desert Eagle"
				
				"2"			"revolver"
				"2."		"R8 Revolver"
				
				"3"			"tec9"
				"3."		"Tec-9"
				
				"4"			"cz75a"
				"4."		"CZ75 Auto"
				
				"5"			"fiveseven"
				"5."		"Five-SeveN"
				
				"6"			"p250"
				"6."		"P250"
				
				"7"			"elite"
				"7."		"Dual Berettas"
				
				"8"			"usp_silencer"
				"8."		"USP Silencer"
				
				"9"			"hkp2000"
				"9."		"P2000"
				
				"10"		"glock"
				"10."		"Glock-18"
				
				
				//HEAVY WEAPONS
				"11"		"nova"
				"11."		"Nova"
				
				"12"		"xm1014"
				"12."		"XM1014"
				
				"13"		"sawedoff"
				"13."		"Sawed-Off"
				
				"14"		"mag7"
				"14."		"Mag-7"
				
				"15"		"m249"
				"15."		"M249"
				
				"16"		"negev"
				"16."		"Negev"
				
				
				//SMGS
				"17"		"p90"
				"17."		"P90"
				
				"18"		"bizon"
				"18."		"PP-Bizon"
				
				"19"		"mp9"
				"19."		"MP9"
				
				"20"		"mac10"
				"20."		"MAC-10"
				
				"21"		"mp7"
				"21."		"MP7"
				
				"22"		"mp5sd"
				"22."		"MP5-SD"
				
				"23"		"ump45"
				"23."		"UMP-45"
				
				
				//RIFLES
				"24"		"ak47"
				"24."		"AK-47"
				
				"25"		"m4a1"
				"25."		"M4A1"
				
				"26"		"m4a1_silencer"
				"26."		"M4A1 Silencer"
				
				"27"		"famas"
				"27."		"Famas"
				
				"28"		"galilar"
				"28."		"Galil AR"
				
				
				//SNIPERS
				"29"		"awp"
				"29."		"AWP"
				
				"30"		"ssg08"
				"30."		"SSG 08"
				
				"31"		"scar20"
				"31."		"SCAR-20"
				
				"32"		"g3sg1"
				"32."		"G3SG1"
				
				"33"		"aug"
				"33."		"AUG"
				
				"34"		"sg556"
				"34."		"SG 556"
				
				
				//GRENADES
				"35"		"hegrenade"
				"35."		"HE Grenade"
				
				"36"		"molotov"
				"36."		"Molotov Cocktail"
				
				"37"		"incgrenade"
				"37."		"Incendiary Grenade"
				
				"38"		"flashbang"
				"38."		"Flashbang"
				
				"39"		"smokegrenade"
				"39."		"Smoke Grenade"
				
				"40"		"tagrenade"
				"40."		"Tactical Grenade"
				
				"41"		"decoy"
				"41."		"Decoy Grenade"
				
				
				//MISCS
				"42"		"knife"
				"42."		"Knife"
				
				"43"		"knifegg"
				"43."		"GunGame Golden Knife"
				
				"44"		"healthshot"
				"44."		"Health Shot"
				
				"45"		"taser"
				"45."		"Zeus x27"
				
				"46"		"defuser"
				"46."		"Defuser and Rescue kit"
				
				"47"		"c4"
				"47."		"C4 Bomb"
			}
		}
		"Melee Player"
		{
			"cmd"		"sm_equip #1"
			
			"1"
			{
				"type" 			"player"
				"title"			"Player:"
			}
		}
		"Disarm Player"
		{
			"cmd"		"sm_disarm #1"
			
			"1"
			{
				"type" 			"player"
				"title"			"Player:"
			}
		}
		
		"Respawn"
		{
			"cmd"		"sm_respawn #1"
			
			"1"
			{
				"type" 		"player"
				"title"		"Player:"
			}
		}
		"Teleport to Player"
		{
			"cmd"		"sm_teleport #1 #2"
			
			"1"
			{
				"type" 		"player"
				"title"		"Target 1:"
			}
			
			"2"
			{
				"type" 		"player"
				"title"		"Target 2:"
			}
		}
		"Teleport to Saved Location"
		{
			"cmd"		"sm_teleport #1"
			
			"1"
			{
				"type" 		"player"
				"title"		"Teleport player:"
			}
		}
		"Save Current Location"
		{
			"cmd"		"sm_saveloc"
		}
		
		"Bury Player"
		{
			"cmd"		"sm_bury #1 #2"
			
			"1"
			{
				"type" 			"player"
				"title"			"Player:"
			}
			
			"2"
			{
				"type" 		"list"
				"title"		"Bury or unbury?"
				
				"1"			"0"
				"1."		"Bury"
				
				"2"			"1"
				"2."		"Unbury"
			}
		}
		
		"Set Speed"
		{
			"cmd"		"sm_speed #1 #2"
			
			"1"
			{
				"type" 		"player"
				"title"		"Player:"
			}
			
			"2"
			{
				"type" 		"list"
				"title"		"Speed:"
				
				"1"			"0.5"
				"1."		"50%"
				
				"2"			"0.8"
				"2."		"80%"
				
				"3"			"1.0"
				"3."		"100%"
				
				"4"			"1.5"
				"4."		"150%"
				
				"5"			"2.0"
				"5."		"200%"
			}
		}
		"Set God"
		{
			"cmd"		"sm_god #1 #2"
			
			"1"
			{
				"type" 		"player"
				"method"	"name"
				"title"		"Player:"
			}
			
			"2"
			{
				"type"		"onoff"
				"title"		"God Mode:"
			}
		}
		"Set Armour"
		{
			"cmd"		"sm_armour #1 #2"
			
			"1"
			{
				"type" 		"player"
				"title"		"Player:"
			}
			"2"
			{
				"type" 		"list"
				"title"		"Amount:"
				
				"1"			"0"
				"2"			"25"
				"3"			"50"
				"4"			"75"
				"5"			"100"
			}
		}
		"Set Helmet"
		{
			"cmd"		"sm_helmet #1 #2"
			
			"1"
			{
				"type" 		"player"
				"method"	"name"
				"title"		"Player:"
			}
			
			"2"
			{
				"type"		"onoff"
				"title"		"Helmet:"
			}
		}
		"Set Health"
		{
			"cmd"		"sm_health #1 #2"
			
			"1"
			{
				"type" 		"player"
				"title"		"Player:"
			}
			"2"
			{
				"type" 		"list"
				"title"		"Amount:"
				
				"1"			"1"
				"2"			"25"
				"3"			"50"
				"4"			"100"
				"5"			"150"
				"6"			"200"
			}
		}
		"Set Cash"
		{
			"cmd"		"sm_cash #1 #2"
			
			"1"
			{
				"type" 		"player"
				"title"		"Player:"
			}
			"2"
			{
				"type" 		"list"
				"title"		"Amount:"
				
				"1"			"0"
				"2"			"1000"
				"3"			"2500"
				"4"			"5000"
				"5"			"10000"
				"6"			"16000"
			}
		}
		"Set Stats"
		{
			"cmd"		"sm_setstats #1 #2 #3"
			
			"1"
			{
				"type" 		"player"
				"title"		"Player:"
			}
			"2"
			{
				"type" 		"list"
				"title"		"Statname:"
				
				"1"			"kills"
				"1."		"Kills"
				
				"2"			"assists"
				"2."		"Assists"
				
				"3"			"deaths"
				"3."		"Deaths"
				
				"4"			"mvps"
				"4."		"MVPs"
				
				"5"			"scores"
				"5."		"Scores"
			}
			
			"3"
			{
				"type" 		"list"
				"title"		"Amount:"
				
				"1"			"-1"
				"2"			"0"
				"3"			"5"
				"4"			"10"
				"5"			"100"
			}
		}
		
		"Set Team Scores"
		{
			"cmd"		"sm_teamscores #1 #2"
			
			"1"
			{
				"type" 		"list"
				"title"		"Team:"
				
				"1"			"2"
				"1."		"Terrorists"
				
				"2"			"3"
				"2."		"Counter-Terrorists"
			}
			
			"2"
			{
				"type" 		"list"
				"title"		"Amount:"
				
				"1"			"0"
				"2"			"5"
				"3"			"10"
				"4"			"15"
				"5"			"20"
				"6"			"25"
			}
		}
		
		"Set Team"
		{
			"cmd"		"sm_team #1 #2 #3"
			
			"1"
			{
				"type" 		"player"
				"title"		"Player:"
			}
			"2"
			{
				"type"		"list"
				"title"		"Team:"
				
				"1"			"1"
				"1."		"Spectators"
				
				"2"			"2"
				"2."		"Terrorists"
				
				"3"			"3"
				"3."		"Counter-Terrorists"
			}
			"3"
			{
				"type"		"list"
				"title"		"Now, or in the next round?"
				
				"1"			"0"
				"1."		"Now"
				
				"2"			"1"
				"2."		"Next round"
			}
		}
		"Swap Player"
		{
			"cmd"		"sm_swap #1 #2"
			
			"1"
			{
				"type" 		"player"
			}
			"2"
			{
				"type"		"list"
				"title"		"Now, or in the next round?"
				
				"1"			"0"
				"1."		"Now"
				
				"2"			"1"
				"2."		"Next round"
			}
		}
		"Swap Teams"
		{
			"cmd"		"sm_swap @all #1"
			
			"1"
			{
				"type"		"list"
				"title"		"Now, or in the next round?"
				
				"1"			"0"
				"1."		"Now"
				
				"2"			"1"
				"2."		"Next round"
			}
		}
		"Scramble Teams"
		{
			"cmd"		"sm_scramble #1"
		}
		"Spawn Chicken"
		{
			"cmd"		"sm_spawnchicken"
		}
		"Spawn Custom Chicken"
		{
			"cmd"		"sm_spawnchicken #1 #2"
			
			"1"
			{
				"type"		"list"
				"title"		"Body:"
				
				"1"			"0"
				"1."		"Default"
				
				"2"			"1"
				"2."		"Birthday"
				
				"3"			"2"
				"3."		"Ghost"
				
				"4"			"3"
				"4."		"Christmas"
				
				"5"			"4"
				"5."		"Bunny"
				
				"6"			"5"
				"6."		"Pumpkin"
				
				"7"			"6"
				"7."		"Zombie"
			}
			"2"
			{
				"type"		"list"
				"title"		"Explode Damage:"
				
				"1"			"-1"
				"1."		"Invulnerable"
				
				"2"			"0"
				"2."		"Normal Chicken"
				
				"3"			"50"
				"3."		"50 Damage"
				
				"4"			"100"
				"4."		"100 Damage"
				
				"5"			"500"
				"5."		"500 Damage"
			}
		}
		"Spawn Ball"
		{
			"cmd"		"sm_spawnball"
		}
	}
}