//Translation file for "advadmin" plugin.
//This translation supports only "1.7.1" version officially of the plugin.
//Update this file every update, if this needed, or you can get "Error" in your console.

"Phrases"
{
	//-----CONNECT-----//	
	"Player_Connected"
	{
		"#format"	"{1:N}"
		"en"		"{1} connected"
	}
	"Player_Connected_From"
	{
		"#format"	"{1:N},{2:s}"
		"en"		"{1} connected ({2})"
	}
	
	//-----OTHER-----//
	"CMD_OnlyInTeam"
	{
		"en"		"[SM] You can use only if the target client is in team!"
	}
	
	"CMD_Invalid_Weapon"
	{
		"en"		"[SM] The target weapon is invalid, but the thing is given. Type sm_equipments in console to see valid weapons."
	}
	
	"CMD_Invalid_Team"
	{
		"en"		"[SM] The target team is invalid!"
	}
	
	//-----ADMINS-----//
	"CMD_Admins_Online"
	{
		"#format"	"{1:s}"
		"en"		"[SM] Online Admins: {1}"
	}
	"CMD_Admins_Offline"
	{
		"en"		"[SM] No admins online."
	}
	"CMD_Disabled"
	{
		"en"		"[SM] This command is disabled."
	}
	
	//-----EXTEND-----//
	"CMD_Extend"
	{
		"#format"	"{1:i}"
		"en"		"Map extended for {1} minutes."
	}
	"CMD_Extend_Usage"
	{
		"en"		"[SM] Usage: sm_extend <[+/-] minutes>"
	}
	//-----CLEARMAP-----//
	"CMD_ClearMap"
	{
		"en"		"The map has been cleared."
	}
	//-----RESTARTGAME-----//
	"CMD_RestartGame"
	{
		"en"		"Restarting the game."
	}
	//-----RESTARTROUND-----//
	"CMD_RestartRound"
	{
		"en"		"Restarting the round."
	}
	
	//-----EQUIPMENTS-----//
	"CMD_Equipments_Weapons"
	{
		"#format"	"{1:s}"
		"en"		"[SM] Valid weapon names: {1}"
	}
	"CMD_Equipments_Items"
	{
		"#format"	"{1:s}"
		"en"		"[SM] Valid item names: {1}"
	}
	"CMD_Equipments_Printed"
	{
		"en"		"[SM] Valid weapon and item names printed into your console!"
	}
	//-----PLAYSOUND-----//
	"CMD_PlaySound_Usage"
	{
		"en"			"[SM] Usage: sm_playsound <target> <sound [directories/filename.extension]> <pitch 100[50 - 250]> <volume 100[1 - 100]> <multiplier 1[1 - 10]>"
	}
	"CMD_PlaySound"
	{
		"#format"		"{1:t},{2:s},{3:i},{4:i},{5:i}"
		"en"			"Played a sound for: {1}, sound: {2}, pitch: {3}, volume: {4}, multiply: {5}"
	}
	
	//-----TELEPORT-----//
	"CMD_Teleport_Usage"
	{
		"en"		"[SM] Usage: sm_teleport <target 1> <leave blank to saved location | @blink to aim pos | target 2>"
	}
	"CMD_Teleport_To_Blink"
	{
		"#format"	"{1:t}"
		"en"		"{1} teleported to the aim position."
	}
	"CMD_Teleport_To_Player"
	{
		"#format"	"{1:t},{2:N}"
		"en"		"{1} teleported to {2}"
	}
	"CMD_Teleport_NoSaved"
	{
		"en"		"[SM] You not have saved location!"
	}
	"CMD_Teleport_To_Saved"
	{
		"#format"	"{1:t}"
		"en"		"{1} teleported to saved location."
	}
	//-----SAVELOC-----//
	"CMD_SaveVec"
	{
		"en"		"[SM] Your current location saved."
	}
	
	//-----TEAM-----//
	"CMD_Team_Usage"
	{
		"en"		"[SM] Usage: sm_team <target> <[1-3] | SPEC | SPECTATOR | T | CT> <[0/1] now/next round>"
	}
	"CMD_Team_Spec"
	{
		"#format"	"{1:t}"
		"en"		"{1} moved to team: Spectators"
	}
	"CMD_Team_T"
	{
		"#format"	"{1:t}"
		"en"		"{1} moved to team: Terrorists"
	}
	"CMD_Team_CT"
	{
		"#format"	"{1:t}"
		"en"		"{1} moved to team: Counter-Terrorists"
	}
	//-----SWAP-----//
	"CMD_Swap_Usage"
	{
		"en"		"[SM] Usage: sm_swap <target> <[0/1] now/next round>"
	}
	"CMD_Swap"
	{
		"#format"	"{1:t}"
		"en"		"{1} has been swapped"
	}
	//-----SPEC-----//
	"CMD_Team_Spec_Usage"
	{
		"en"		"[SM] Usage: sm_spec <target> <[0/1] now/next round>"
	}
	//-----SCRAMBLE-----//
	"CMD_Scramble"
	{
		"en"		"Teams has been scrambled by skills."
	}
	
	//-----GIVE-----//
	"CMD_Give_Usage"
	{
		"en"		"[SM] Usage: sm_give <target> <leave blank for knife | weaponname | text>"
	}
	"CMD_Give"
	{
		"#format"	"{1:t},{2:s}"
		"en"		"{1} got this: {2}"
	}
	//-----EQUIP-----//
	"CMD_Equip_Usage"
	{
		"en"		"[SM] Usage: sm_equip <target> <leave blank for knife | weaponname | text>"
	}
	"CMD_Equip"
	{
		"#format"	"{1:t},{2:s}"
		"en"		"{1} equipped this: {2}"
	}
	//-----DISARM-----//
	"CMD_Disarm_Usage"
	{
		"en"		"[SM] Usage: sm_disarm <target>"
	}
	"CMD_Disarm"
	{
		"#format"	"{1:t}"
		"en"		"{1} disarmed"
	}
	
	//-----RESPAWN-----//
	"CMD_Respawn_Usage"
	{
		"en"		"[SM] Usage: sm_respawn <target>"
	}
	"CMD_Respawn"
	{
		"#format"	"{1:t}"
		"en"		"{1} respawned"
	}
	//-----BURY-----//
	"CMD_Bury_Usage"
	{
		"en"		"[SM] Usage: sm_bury <target> <[0/1] bury/unbury>"
	}
	"CMD_Bury"
	{
		"#format"	"{1:t}"
		"en"		"{1} buried"
	}
	
	//-----SPEED-----//
	"CMD_Speed_Usage"
	{
		"en"		"[SM] Usage: sm_speed <target> <multipiler [0-500]>"
	}
	"CMD_Speed"
	{
		"#format"	"{1:t},{2:s}"
		"en"		"{1}'s speed set to: {2}"
	}
	//-----GOD-----//
	"CMD_God_Usage"
	{
		"en"		"[SM] Usage: sm_god <target> <[0/1] off/on>"
	}
	"CMD_God"
	{
		"#format"	"{1:t},{2:i}"
		"en"		"{1}'s godmode set to: {2}"
	}
	//-----HELMET-----//
	"CMD_Helmet_Usage"
	{
		"en"		"[SM] Usage: sm_helmet <target> <[0/1] off/on>"
	}
	"CMD_Helmet"
	{
		"#format"	"{1:t},{2:i}"
		"en"		"{1}'s helmet set to: {2}"
	}
	
	//-----HEALTH-----//
	"CMD_Health_Usage"
	{
		"en"		"[SM] Usage: sm_hp <target> <[+/-] amount>"
	}
	"CMD_Health"
	{
		"#format"	"{1:t},{2:i}"
		"en"		"{1}'s health set to: {2}"
	}
	//-----ARMOR-----//
	"CMD_Armor_Usage"
	{
		"en"		"[SM] Usage: sm_armor <target> <[+/-] amount>"
	}
	"CMD_Armor"
	{
		"#format"	"{1:t},{2:i}"
		"en"		"{1}'s armor set to: {2}"
	}
	//-----CASH-----//
	"CMD_Cash_Usage"
	{
		"en"		"[SM] Usage: sm_cash <target> <[+/-] amount>"
	}
	"CMD_Cash"
	{
		"#format"	"{1:t},{2:i}"
		"en"		"{1}'s cash set to: ${2}"
	}
	
	//-----SETSTATS-----//
	"CMD_SetStats_Usage"
	{
		"en"		"[SM] Usage: sm_setstats <target> <statname> <[+/-] value>"
	}
	"CMD_SetStats"
	{
		"#format"	"{1:t},{2:s},{3:s}"
		"en"		"{1}'s {2} stat modified to: {3}"
	}
	"CMD_SetStats_Values"
	{
		"en"		"Invalid value. Valid values are: kills, assists, deaths, mvps, scores, clan."
	}
	//-----TEAMSCORES-----//
	"CMD_TeamScores_Usage"
	{
		"en"		"[SM] Usage: sm_teamscores <[2/3] | T | CT> <[+/-] amount>"
	}
	"CMD_TeamScores_T"
	{
		"#format"	"{1:i}"
		"en"		"Terrorists scores set to: {1}"
	}
	"CMD_TeamScores_CT"
	{
		"#format"	"{1:i}"
		"en"		"Counter-Terrorists scores set to: {1}"
	}
	
	//-----SPAWN_CHICKEN-----//
	"CMD_SpawnChicken_Usage"
	{
		"en"		"[SM] Usage: sm_spawnchicken <body [0-6]> <explode [-1-9999]>"
	}
	"CMD_SpawnChicken"
	{
		"#format"	"{1:i},{2:i}"
		"en"		"Chicken created. Body: {1}, Explode: {2}"
	}
	
	//-----SPAWNBALL-----//
	"CMD_SpawnBall"
	{
		"en"		"The ball is pumped up, lets play."
	}
}