// Exported from SourceMod Translator
// Date: 2016-12-11 14:23:49 UTC
// Language: English (en)
// 
// To view other translations for this plugin, please visit:
// http://translator.mitchdempsey.com/sourcemod_plugins/178
//
"Phrases"
{

	"warden_tag"
	{
		"en"		"[{green}MyJB.warden{default}]"
	}

	"warden_new"
	{
		"#format"	"{1:N}"
		"en"		"{purple}{1}{default} is now the Warden of this prison."
	}

	"warden_new_nc"
	{
		"#format"	"{1:N}"
		"en"		"{1} is now the Warden of this prison."
	}

	"warden_playerdead"
	{
		"en"		"Only {purple}alive players{default} can become Warden!"
	}

	"warden_ctsonly"
	{
		"en"		"Only {purple}Counter-Terrorists{default} can become Warden!"
	}

	"warden_exist"
	{
		"#format"	"{1:N}"
		"en"		"The current warden is: {purple}{1}{default}."
	}

	"warden_retire"
	{
		"#format"	"{1:N}"
		"en"		"{purple}{1}{default} has decided to retire as Warden. You may now choose a new Warden!"
	}

	"warden_retire_nc"
	{
		"#format"	"{1:N}"
		"en"		"{1} has decided to retire as Warden. You may now choose a new Warden!"
	}

	"warden_notwarden"
	{
		"en"		"You must be the {purple}Warden{default} to use this command!"
	}

	"warden_dead"
	{
		"en"		"The Warden is now {darkred}dead{default}. You may now choose a new one."
	}

	"warden_nowarden"
	{
		"en"		"There is no current {purple}Warden{default}. Type {green}!w{default} to become the Warden!"
	}

	"warden_nowarden_nc"
	{
		"en"		"There is no current Warden. Type !w to become the Warden!"
	}

	"warden_dead_nc"
	{
		"en"		"The Warden is now dead. You may now choose a new one."
	}

	"warden_disconnected"
	{
		"en"		"The Warden has {purple}disconnected{default}. You may now choose a new one."
	}

	"warden_disconnected_nc"
	{
		"en"		"The Warden has disconnected. You may now choose a new one."
	}

	"warden_removed"
	{
		"#format"	"{1:N},{2:N}"
		"en"		"Admin: {purple}{1}{default} has Fired the Warden: {purple}{2}"
	}

	"warden_removed_nc"
	{
		"#format"	"{1:N},{2:N}"
		"en"		"Admin: {1} has Fired the Warden: {2}"
	}

	"warden_noexist"
	{
		"en"		"There is no current{purple} Warden!"
	}

	"warden_disabled"
	{
		"en"		"Warden is currently {purple}disabled{default}!"
	}

	"warden_nobecome"
	{
		"en"		"A new Warden will be picked {purple}randomly{default}!"
	}

	"warden_adminset"
	{
		"#format"	"{1:N}"
		"en"		"Admin: {purple}{1}{default} set the Warden!"
	}

	"warden_randomwarden"
	{
		"en"		"A Random Warden has been chosen!"
	}

	"warden_dooropen"
	{
		"en"		"The Warden has {purple}opened{default} the cells."
	}

	"warden_doorclose"
	{
		"en"		"The Warden {purple}closed{default} the cells."
	}

	"warden_openauto"
	{
		"en"		"The cell doors {purple}open automatically!{default}"
	}

	"warden_opentime"
	{
		"en"		"Now, the {purple}cell doors{default} should be open!"
	}

	"warden_ffison"
	{
		"en"		"Friendly fire is {purple}enabled!"
	}

	"warden_ffisoff"
	{
		"en"		"Friendly fire is{purple}disabled!"
	}

	"warden_voting"
	{
		"en"		"Voting to kick the {purple}Warden{default} is currently disabled!"
	}

	"warden_countdowncanceled"
	{
		"en"		"The Counddown was {darkred}canceled!"
	}

	"warden_startcountdown_nc"
	{
		"#format"	"{1:i}"
		"en"		"Start in {1} seconds!"
	}

	"warden_stopcountdown_nc"
	{
		"#format"	"{1:i}"
		"en"		"Stop/End in {1} seconds!"
	}

	"warden_startcountdown"
	{
		"#format"	"{1:i}"
		"en"		"Start in {purple}{1}{default} seconds!"
	}

	"warden_stopcountdown"
	{
		"#format"	"{1:i}"
		"en"		"Stop in {purple}{1}{default} seconds!"
	}

	"warden_startcountdownhint"
	{
		"en"		"Attention! The Warden {purple}started a START Countdown!"
	}

	"warden_startcountdownhint_nc"
	{
		"en"		"Attention! The Warden started a START Countdown!"
	}

	"warden_startstopcountdownhint"
	{
		"en"		"Attention! The Warden {purple}started a START / STOP Countdown!"
	}

	"warden_startstopcountdownhint_nc"
	{
		"en"		"Attention! The Warden started a START / STOP Countdown!"
	}

	"warden_stopcountdownhint"
	{
		"en"		"Attention! The Warden {purple}started a STOP Countdown!"
	}

	"warden_stopcountdownhint_nc"
	{
		"en"		"Attention! The Warden started a STOP Countdown! Hurry up!"
	}

	"warden_countdownstart"
	{
		"en"		"{purple}GO! {darkred}START!"
	}

	"warden_countdownstop"
	{
		"en"		"{purple}STOP! {darkred}END!"
	}

	"warden_countdownrunning"
	{
		"en"		"A Countdown is {purple}already in progress!"
	}

	"warden_countdownstart_nc"
	{
		"en"		"GO! START!"
	}

	"warden_countdownstop_nc"
	{
		"en"		"STOP! END!"
	}

	"warden_noblockoff"
	{
		"en"		"The Warden toggled {purple}NoBlock off!"
	}

	"warden_noblockon"
	{
		"en"		"The Warden toggled {purple}NoBlock on!"
	}

	"warden_need"
	{
		"#format"	"{1:i}"
		"en"		"{1} votes required to {darkred}Kick The Warden!"
	}

	"warden_voted"
	{
		"en"		"You have already voted against the current {purple}Warden{default}!"
	}

	"warden_israndom"
	{
		"#format"	"{1:N}"
		"en"		"{1} was Chosen Randomly!"
	}

	"warden_gunplant"
	{
		"#format"	"{1:N},{2:s}"
		"en"		"Guard {purple}{1}{default} has dropped the weapon {green}{2}!"
	}

	"warden_gunplant_nc"
	{
		"#format"	"{1:N},{2:s}"
		"en"		"Guard {1} has dropped the weapon {2}!"
	}

	"warden_noplant"
	{
		"en"		"It's {darkred}forbidden{default} for Guards to drop weapons!"
	}

	"warden_choose"
	{
		"en"		"Select Player"
	}

	"warden_remove"
	{
		"en"		"Remove the current Warden?"
	}

	"warden_laseron"
	{
		"en"		"Laser {purple}is enabled!"
	}

	"warden_laseroff"
	{
		"en"		"Laser {purple}is disabled"
	}

	"warden_draweron"
	{
		"en"		"Drawer {purple}enabled"
	}

	"warden_draweroff"
	{
		"en"		"Drawer {purple}disabled"
	}

	"warden_drawert"
	{
		"en"		"Toggle Drawer for Terrorists"
	}

	"warden_tdraweron"
	{
		"en"		"Drawer for Terrorists is {purple}enabled"
	}

	"warden_tdraweroff"
	{
		"en"		"Drawer for Terrorists is {purple}disabled"
	}

	"warden_marker_set"
	{
		"#format"	"{1:s}"
		"en"		"{1} Marker Set!"
	}

	"warden_marker_remove"
	{
		"#format"	"{1:s}"
		"en"		"{1} Marker Removed!"
	}

	"warden_laser"
	{
		"#format"	"{1:s}"
		"en"		"{1} Laser Pointer is now equipped!"
	}

	"warden_drawer"
	{
		"#format"	"{1:s}"
		"en"		"{1} Drawer equipt!"
	}

	"warden_marker_faraway"
	{
		"#format"	"{1:s}"
		"en"		"Your {1} Marker was removed! You were far away from it."
	}

	"warden_marker_title"
	{
		"en"		"Marker Color"
	}

	"warden_laser_title"
	{
		"en"		"Laser Pointer Color"
	}

	"warden_drawer_title"
	{
		"en"		"Drawer Color"
	}

	"warden_laser_off"
	{
		"en"		"Disable Laser Pointer"
	}

	"warden_drawer_off"
	{
		"en"		"Deactivate Drawer"
	}

	"warden_rainbow"
	{
		"en"		"Rainbow"
	}

	"warden_red"
	{
		"en"		"Red"
	}

	"warden_blue"
	{
		"en"		"Blue"
	}

	"warden_green"
	{
		"en"		"Green"
	}

	"warden_orange"
	{
		"en"		"Orange"
	}

	"warden_yellow"
	{
		"en"		"Yellow"
	}

	"warden_white"
	{
		"en"		"White"
	}

	"warden_cyan"
	{
		"en"		"Cyan"
	}

	"warden_magenta"
	{
		"en"		"Magenta"
	}

	"warden_range"
	{
		"en"		"The Position is out of range!"
	}

	"warden_wrong"
	{
		"en"		"Something went wrong! Please try again!"
	}

	"warden_mute"
	{
		"#format"	"{1:N},{2:N},{3:i}"
		"en"		"{2} was Muted by the Warden {1} for {3} seconds!"
	}

	"warden_muteend"
	{
		"#format"	"{1:N},{2:N}"
		"en"		"{2} was Muted by the Warden {1} for the rest of the round!"
	}

	"warden_unmute"
	{
		"#format"	"{1:N}"
		"en"		"{1} has been unmuted."
	}

	"warden_cdmenu_title"
	{
		"en"		"Countdown Menu"
	}

	"warden_cdmenu_start"
	{
		"en"		"Begin a START Countdown (10 sec)"
	}

	"warden_cdmenu_stop"
	{
		"en"		"Begin a STOP Countdown (20 sec)"
	}

	"warden_cdmenu_startstop"
	{
		"en"		"Set a Start/Stop Countdown"
	}

	"warden_cdmenu_title2"
	{
		"en"		"Time Between Start & Stop"
	}

	"warden_time_title"
	{
		"en"		"How long?"
	}

	"warden_allt"
	{
		"en"		"All Prisoners"
	}

	"warden_roundend"
	{
		"en"		"Until Round End"
	}

	"warden_15"
	{
		"en"		"15 Seconds"
	}

	"warden_30"
	{
		"en"		"30 Seconds"
	}

	"warden_45"
	{
		"en"		"45 Seconds"
	}

	"warden_60"
	{
		"en"		"1 Minute"
	}

	"warden_90"
	{
		"en"		"1 Minute 30 seconds"
	}

	"warden_120"
	{
		"en"		"2 Minutes"
	}

	"warden_180"
	{
		"en"		"3 Minutes"
	}

	"warden_300"
	{
		"en"		"5 Minutes"
	}

	"warden_math_correct"
	{
		"#format"	"{1:N},{2:i}"
		"en"		"{1} has given a{green} correct answer!{default} The Answer was {purple}{2}!"
	}

	"warden_math_time"
	{
		"#format"	"{1:i}"
		"en"		"Time end! No answer. {purple}The Answer was {1}"
	}

	"warden_startmathquiz"
	{
		"en"		"Attention! The Warden has started a {purple}Math Quiz!"
	}

	"warden_startmathquiz_nc"
	{
		"en"		"Attention! The Warden has started a Math Quiz!"
	}

	"warden_sure"
	{
		"en"		"Are you sure?"
	}

	"warden_yes"
	{
		"en"		"Yes"
	}

	"warden_no"
	{
		"en"		"No"
	}

	"warden_minrandom"
	{
		"en"		"There is only one (non-rebeling) Prisoner left!"
	}

	"warden_nomuted"
	{
		"en"		"There is no muted Prisoner!"
	}

	"warden_mute_title"
	{
		"en"		"Mute Menu"
	}

	"warden_menu_mute"
	{
		"en"		"Mute a Prisoner"
	}

	"warden_menu_unmute"
	{
		"en"		"Unmute a Prisoner"
	}

	"warden_cuffs"
	{
		"en"		"Use the Taser as Handcuffs!"
	}

	"warden_cuffson"
	{
		"#format"	"{1:N},{2:N}"
		"en"		"{purple}{1}{default} Arrested {green}{2}{default}!"
	}

	"warden_cuffsoff"
	{
		"#format"	"{1:N},{2:N}"
		"en"		"{purple}{1}{default} has removed {green}{2}'s{default} Handcuffs."
	}

	"warden_cuffsgot"
	{
		"#format"	"{1:i}"
		"en"		"You've only got {green}{1}{default} handcuff(s) left!"
	}

	"warden_bulletmarkoff"
	{
		"en"		"Bullet Impact Sparks are now {purple}disabled!"
	}

	"warden_bulletmarkon"
	{
		"en"		"Bullet Impact Sparks are now {purple}enabled!"
	}

	"warden_extend"
	{
		"#format"	"{1:N},{2:i}"
		"en"		"The Warden {1} has extended the roundtime by {2} minutes."
	}

	"warden_backstab"
	{
		"en"		"Backstab protection is now Activated."
	}

	"warden_extendtimes"
	{
		"#format"	"{1:i}"
		"en"		"You have already {purple}extended the round {1} times{default} in this round!"
	}

	"warden_close"
	{
		"en"		"Exit"
	}

	"warden_gotpaperclip"
	{
		"#format"	"{1:i}"
		"en"		"You secretly have {1} paperclip(s) in your pocket. Hold +use (E)"
	}

	"warden_brokepaperclip"
	{
		"en"		"You broke your paperclip!"
	}

	"warden_unlock"
	{
		"en"		"You lockpicked your way out of your Handcuffs!"
	}

	"warden_painter"
	{
		"#format"	"{1:s}"
		"en"		"{1} Painter is now equipped!"
	}

	"warden_painter_title"
	{
		"en"		"Painter Color"
	}

	"warden_painter_off"
	{
		"en"		"Deactivate Painter"
	}

	"warden_painteron"
	{
		"en"		"Painter {purple}is enabled"
	}

	"warden_painteroff"
	{
		"en"		"Painter {purple}is disabled"
	}

	"warden_paintert"
	{
		"en"		"Toggle Painter for Prisoners"
	}

	"warden_tpainteron"
	{
		"en"		"The Painter for Prisoners is {purple}enabled!"
	}

	"warden_tpainteroff"
	{
		"en"		"The Painter for Prisoners is {purple}disabled!"
	}

	"warden_disarmed"
	{
		"#format"	"{1:N},{2:N}"
		"en"		"{1} was disarmed by {2}."
	}

	"warden_lostgun"
	{
		"en"		"You've been wounded in the arm! You lost your weapon!"
	}

	"warden_remaining"
	{
		"en"		"Remaining"
	}

	"warden_dooropen_unavailable"
	{
		"en"		"{darkred}This map doesn't support remote door opening. {default}You {purple}must manually open the doors!"
	}

	"warden_doorclose_unavailable"
	{
		"en"		"{darkred}This map doesn't support remote door closing. {default}You {purple}must manually close the doors!"
	}

	"warden_openauto_unavailable"
	{
		"en"		"{darkred}This map doesn't support automatic door opening. {default}The Warden {purple}must manually open the doors!"
	}

	"warden_menu_muteall"
	{
		"en"		"Mute all Prisoners"
	}

	"warden_menu_unmuteall"
	{
		"en"		"Unmute all Prisoners"
	}

	"warden_votesuccess"
	{
		"en"		"The Voting to {purple}kick the Warden{default} was successful!"
	}

	"warden_mutedefault"
	{
		"en"		"All Prisoners are muted by default."
	}

	"warden_rebel_title"
	{
		"en"		"Rebels Menu"
	}

	"warden_rebel_mark"
	{
		"en"		"Mark a Player as Rebel"
	}

	"warden_rebel_unmark"
	{
		"en"		"Remove a Player from Rebels"
	}

	"warden_talkover"
	{
		"en"		"Warden speaks, you have been muted."
	}

	"warden_info_counter"
	{
		"en"		"Prisoner in sight:"
	}

	"warden_counter"
	{
		"#format"	"{1:i}"
		"en"		"There are {1} prisoner in your view"
	}

	"warden_deputy_playerdead"
	{
		"en"		"Only {purple}alive players{default} can become Deputy!"
	}

	"warden_deputy_ctsonly"
	{
		"en"		"Only {purple}Counter-Terrorists{default} can become Deputy!"
	}

	"warden_deputy_exist"
	{
		"#format"	"{1:N}"
		"en"		"The current Deputy is: {purple}{1}{default}."
	}

	"warden_deputy_disabled"
	{
		"en"		"Deputy is currently {purple}disabled{default}!"
	}

	"warden_deputy_nobecome"
	{
		"en"		"You cannot become deputy, the warden must choose you"
	}

	"warden_deputy_retire"
	{
		"#format"	"{1:N}"
		"en"		"{purple}{1}{default} has decided to retire as Deputy. You may now choose a new Deputy!"
	}

	"warden_deputy_retire_nc"
	{
		"#format"	"{1:N}"
		"en"		"{1} has decided to retire as Deputy. You may now choose a new Deputy!"
	}

	"warden_deputy_fired_nc"
	{
		"#format"	"{1:N},{2:N}"
		"en"		"Warden: {1} has Fired the Deputy: {2}"
	}

	"warden_deputy_fired"
	{
		"#format"	"{1:N},{2:N}"
		"en"		"Warden: {purple}{1}{default} has Fired the Deputy: {purple}{2}"
	}

	"warden_deputy_dead_nc"
	{
		"en"		"The Deputy is now dead. You may now choose a new one."
	}

	"warden_deputy_dead"
	{
		"en"		"The Deputy is now {darkred}dead{default}. You may now choose a new one."
	}

	"warden_deputy_disconnected"
	{
		"en"		"The Deputy has {purple}disconnected{default}. You may now choose a new one."
	}

	"warden_deputy_disconnected_nc"
	{
		"en"		"The Deputy has disconnected. You may now choose a new one."
	}

	"warden_deputy_new_nc"
	{
		"#format"	"{1:N}"
		"en"		"{1} is now the Deputy of the Warden."
	}

	"warden_deputy_new"
	{
		"#format"	"{1:N}"
		"en"		"{purple}{1}{default} is now the Deputy of the Warden."
	}

	"warden_deputy_set"
	{
		"en"		"You as {purple}Warden{default} can set a Deputy. Type {green}!deputy{default} to set an Deputy!"
	}

	"warden_deputy_become"
	{
		"en"		"There is no current {purple}Deputy{default}. Type {green}!deputy{default} to become the Deputy!"
	}

	"warden_picking"
	{
		"en"		"Picking"
	}

	"warden_pickingaborted"
	{
		"en"		"Picking aborted"
	}

	"warden_givefreeday"
	{
		"en"		"Give FreeDay to:"
	}

	"warden_havefreeday"
	{
		"#format"	"{1:N}"
		"en"		"{1} has now a FreeDay!"
	}

	"warden_freeday_title"
	{
		"#format"	"{1:N}"
		"en"		"Freeday for {1}"
	}

	"warden_freedaynext"
	{
		"en"		"Next Round"
	}

	"warden_freedaynow"
	{
		"en"		"This Round"
	}

	"warden_freedayforyou"
	{
		"en"		"You get a FreeDay next round"
	}

	"warden_personalfreeday"
	{
		"#format"	"{1:N}"
		"en"		"{1} gets a FreeDay next round"
	}

}
