"Phrases"
{
	"SHR_Prefix"
	{
		"en"		"{GREEN}[{DEFAULT}SHR{GREEN}]{DEFAULT}"
		"ru"		"{GREEN}[{DEFAULT}SHR{GREEN}]{DEFAULT}"
	}

	"SHR_HuntingStart"
	{
		"en"		"The hunt has begun!"
		"ru"		"Охота началась!"
	}

	"SHR_HuntingStartMsgAll"
	{
		"#format"   "{1:N}"
		"en"		"The hunt for {GREEN}{1} {DEFAULT} has begun!"
		"ru"		"Охота на {GREEN}{1} {DEFAULT}началась!"
	}

	"SHR_HuntingStartMsgTime"
	{
		"#format"   "{1:i},{2:i}"
		"en"		"Hunt Time {GREEN}{1} {DEFAULT}min {GREEN}{2} {DEFAULT}sec!"
		"ru"		"Время охоты {GREEN}{1} {DEFAULT}мин {GREEN}{2} {DEFAULT}сек!"
	}

	"SHR_HuntingStartMsgRevard"
	{
		"#format"   "{1:i}"
		"en"		"Reward {GREEN}{1} {DEFAULT}credit(s)!"
		"ru"		"Награда {GREEN}{1} {DEFAULT}кредита(ов)!"
	}

	"SHR_HuntingStartMsgVictim"
	{
		"en"		"If you survive, the reward will be yours!"
		"ru"		"Если Вы выживете награда будет Ваша!"
	}

	"SHR_HuntingEnd"
	{
		"en"		"The hunt is over!"
		"ru"		"Охота окончена!"
	}

	"SHR_HuntingInterrupted"
	{
		"en"		"The hunt is interrupted!"
		"ru"		"Охота прервана!"
	}

	"SHR_HuntingInterruptedMsg"
	{
		"#format"   "{1:N}"
		"en"		"The hunt is interrupted! Player {GREEN}{1} {DEFAULT} has left the server!"
		"ru"		"Охота прервана! Игрок {GREEN}{1} {DEFAULT}вышел с сервера!"
	}

	"SHR_PlayerSurvived"
	{
		"#format"   "{1:N},{2:i}"
		"en"		"Player {GREEN}{1} {DEFAULT} gets {GREEN}{2} {DEFAULT} survival credit(s)!"
		"ru"		"Игрок {GREEN}{1} {DEFAULT} получает {GREEN}{2} {DEFAULT} кредита(ов) за выживание!"
	}

	"SHR_PlayerDead"
	{
		"#format"   "{1:N},{2:i}"
		"en"		"Hunter {GREEN}{1} {DEFAULT} gets {GREEN}{2} {DEFAULT} credit(s) for killing a target!"
		"ru"		"Охотник {GREEN}{1} {DEFAULT} получает {GREEN}{2} {DEFAULT} кредита(ов) за убийство цели!"
	}
}
