- Поддерживаемые игры
-
- Team Fortress 2
Режим DM для TF2.
https://forums.alliedmods.net/showthread.php?t=73104
Версия
Mapcycle.txt
Вам придется использовать только эти карты (либо самостоятельно редактировать точки респавна, которые хранятся в soap.cfg).
Спойлер
Старый репозиторий с дополнительной информацией
Все плагины нужно проверять перед использованием. Читайте исходный форум.
Спойлер
TF2Items
Настройки предметов. Мощный и гибкий, чрезвычайно запутанный в использовании.
HeadshotOnly
Ограничение классов на сервере
Спойлер
TF2Items
Настройки предметов. Мощный и гибкий, чрезвычайно запутанный в использовании.
HeadshotOnly
Ограничение классов на сервере
Версия
Version 3.4
soap_tf2dm:
-Removed deprecated timelimit enforcement code.
-Use "mp_match_end_at_timelimit 1" instead.
-Added framework for a possible Free-For-All mode, if VALVe ever improves mp_friendlyfire.
Version 3.3
soap_tf2dm:
-Fixed HDR bug.
Version 3.2
soap_tournament:
-Fixed bug where soap_tournament would think both teams were ready when in reality only a single team was.
Version 3.1
soap_tf2dm:
-Fixed multiple memory leaks.
-Restructured, organized, and commented code.
-Made code publically available.
-Improved map objective removal (Thanks to [GNC]Matt)
-Added many new spawns from dispos[able], with additional help from Root_.
-Fixed autoupdating.
-Various minor fixes and tweaks.
-Special thanks to Volt and The Drunken Brawl for being dedicated testers.
soap_tournament:
-Fixed a rare bug where soap_live.cfg would get executed on every map change.
-Made code publically available.
Version 3.0
-Initial release.
soap_tf2dm:
-Removed deprecated timelimit enforcement code.
-Use "mp_match_end_at_timelimit 1" instead.
-Added framework for a possible Free-For-All mode, if VALVe ever improves mp_friendlyfire.
Version 3.3
soap_tf2dm:
-Fixed HDR bug.
Version 3.2
soap_tournament:
-Fixed bug where soap_tournament would think both teams were ready when in reality only a single team was.
Version 3.1
soap_tf2dm:
-Fixed multiple memory leaks.
-Restructured, organized, and commented code.
-Made code publically available.
-Improved map objective removal (Thanks to [GNC]Matt)
-Added many new spawns from dispos[able], with additional help from Root_.
-Fixed autoupdating.
-Various minor fixes and tweaks.
-Special thanks to Volt and The Drunken Brawl for being dedicated testers.
soap_tournament:
-Fixed a rare bug where soap_live.cfg would get executed on every map change.
-Made code publically available.
Version 3.0
-Initial release.
Mapcycle.txt
Вам придется использовать только эти карты (либо самостоятельно редактировать точки респавна, которые хранятся в soap.cfg).
Спойлер
cp_manor_event
arena_lumberyard
arena_ravine
cp_badlands
cp_coldfront
cp_fastlane
cp_follower
cp_freight_final1
cp_freight
cp_granary
cp_gravelpit
cp_greenvalley_b4a
cp_gullywash_imp3
cp_gullywash
cp_indulge
cp_mainline_rc6
cp_obscure_final
cp_prolane
cp_waste
cp_well
cp_yukon_final
ctf_chaos
ctf_turbine
koth_ashville_rc1
koth_viaduct
cp_snakewater_rc3
cp_gullywash_pro
koth_pro_viaduct_rc3
koth_pro_viaduct_rc2
cp_warmfront
koth_ultiduo_r_b7
arena_lumberyard
arena_ravine
cp_badlands
cp_coldfront
cp_fastlane
cp_follower
cp_freight_final1
cp_freight
cp_granary
cp_gravelpit
cp_greenvalley_b4a
cp_gullywash_imp3
cp_gullywash
cp_indulge
cp_mainline_rc6
cp_obscure_final
cp_prolane
cp_waste
cp_well
cp_yukon_final
ctf_chaos
ctf_turbine
koth_ashville_rc1
koth_viaduct
cp_snakewater_rc3
cp_gullywash_pro
koth_pro_viaduct_rc3
koth_pro_viaduct_rc2
cp_warmfront
koth_ultiduo_r_b7
Старый репозиторий с дополнительной информацией
- Переменные
-
soap_regenhp
Default: "1"
Description: Health added per regeneration tick.
soap_regentick
Default: "0.1"
Description: Delay between regeration ticks. (In seconds)
soap_regendelay
Default: "5.0"
Description: Seconds after damage before regeneration. (In seconds)
soap_kill_start_regen
Default: "1"
Description: Start the heal-over-time regen immediately after a kill.
soap_spawn_delay
Default: "1.5"
Description: Respawn timer. (In seconds)
soap_spawnrandom
Default: "1"
Description: Enable random spawns.
soap_kill_heal_ratio
Default: "0.5"
Description: Percentage of HP to restore on kills. .5 = 50%. Should not be used with soap_kill_heal_static.
soap_kill_heal_static
Default: "0"
Description: Amount of HP to restore on kills. Exact value applied the same to all classes. Should not be used with soap_kill_heal_ratio.
soap_kill_ammo
Default: "1"
Description: Enable ammo restoration on kills.
soap_opendoors
Default: "1"
Description: Force all doors to open. Required on maps like cp_well.
soap_showhp
Default: "1"
Description: Print killer's health to victim on death.
soap_forcetimelimit
Default: "1"
Description: Force map change when timeleft < 0. Needed for A/D and koth maps, which for some reason have never-ending rounds when DM is on.
- Установка
-
Metamod+Sourcemod
1) Рекомендуется удалить все плагины, которые стоят в SourceMod
2) Скопировать папки из архива (addons и cfg) в /orangebox/tf
Встает и работает без проблем.
Если при sm plugins list выдает:
<Error> "SOAP TF2 Deathmatch" (3.3) by MikeJS, Lange, & Tondark
Load Errors: SOAP TF2 Deathmatch: Map spawns missing. Map: ctf_2fort
То это значит, что для вашей карты нет точек респавна, используйте карты из списка ниже.