"talents"
{
  "1"
  {
    "1"
    {
      "name"  "Protection"
      "1"
      {
        "tier"  "Tier 1"
        "1"
        {
          "0"
          {
            "name"  "Improved Block"
            "max"  "3"
            "saveid"  "1"
          }
          "1"
          {
            "increment"  "0.010000"
            "name"  "Improved Block"
            "max"  "3"
            "saveid"  "1"
          }
          "2"
          {
            "increment"  "0.020000"
            "name"  "Improved Block"
            "max"  "3"
            "saveid"  "1"
          }
          "3"
          {
            "increment"  "0.030000"
            "name"  "Improved Block"
            "max"  "3"
            "saveid"  "1"
          }
        }
        "2"
        {
          "0"
          {
            "name"      "Warrior Toughness"
            "max"  "3"
            "saveid"  "2"
          }
          "1"
          {
            "base"        "10"
            "multi"      "0.050000"
            "name"      "Warrior Toughness"
            "max"        "3"
            "saveid"      "2"
          }
          "2"
          {
            "base"        "20"
            "multi"      "0.100000"
            "name"      "Warrior Toughness"
            "max"        "3"
            "saveid"      "2"
          }
          "3"
          {
            "base"        "30"
            "multi"      "0.150000"
            "name"      "Warrior Toughness"
            "max"        "3"
            "saveid"      "2"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Improved Revenge"
            "multi" "0.000000"
            "max"  "2"
            "saveid"  "3"
          }
          "1"
          {
            "multi"  "0.300000"
            "base" "1"
            "name"  "Improved Revenge"
            "max"  "2"
            "saveid"  "3"
          }
          "2"
          {
            "multi"  "0.600000"
            "base" "2.0"
            "name"  "Improved Revenge"
            "max"  "2"
            "saveid"  "3"
          }
        }
        "4"
        {
          "0"
          {
              "name"  "Unstoppable"
              "max"  "2"
              "saveid"  "5"
          }
          "1"
          {
              "name"  "Unstoppable"
              "max"  "2"
              "chance"  "15"
              "reduce"    "0.92"
              "saveid"    "5"
          }
          "2"
          {
              "name"  "Unstoppable"
              "max"  "2"
              "chance"  "30"
              "reduce"  "0.84"
              "saveid"    "5"
          }
        }
      }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Concussion Blow"
              "max"  "1"
              "saveid"  "4"
              "cooldown"  "25.000000"
              "mana"  "25"
            }
            "1"
            {
              "name"  "Concussion Blow"
              "max"   "1"
              "duration"  "0.5"
              "saveid"  "4"
              "event"  "player_cast"
              "active"  "1"
              "cooldown"  "25.000000"
              "cooldowntype"  "16"
              "mana"  "25"
              "talentid" "2"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Focused Rage"
            "max" "2"
            "saveid"  "l"
          }
          "1"
          {
            "name"  "Focused Rage"
            "max" "2"
            "rage"  "3"
            "saveid"  "l"
          }
          "2"
          {
            "name"  "Focused Rage"
            "max" "2"
            "rage"  "5"
            "saveid"  "l"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Improved Spell Reflection"
              "max"  "3"
              "saveid"  "6"
          }
          "1"
          {
            "increment"  "1"
              "name"  "Improved Spell Reflection"
              "max"  "3"
              "saveid"  "6"
          }
          "2"
          {
            "increment"  "3"
              "name"  "Improved Spell Reflection"
              "max"  "3"
              "saveid"  "6"
          }
          "3"
          {
            "increment"  "5"
              "name"  "Improved Spell Reflection"
              "max"  "3"
              "saveid"  "6"
          }
        }
        "4"
        {
          "0"
          {
            "name" "Deafening Thunder"
              "max" "2"
              "saveid" "m"
          }
          "1"
          {
            "name" "Deafening Thunder"
              "max" "2"
              "duration"  "1.0"
              "chance"  "100"
              "saveid" "m"
          }
          "2"
          {
            "name" "Deafening Thunder"
              "max" "2"
              "duration" "2.0"
              "chance"  "100"
              "saveid" "m"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Last Stand"
              "max"  "1"
              "saveid"  "7"
            }
            "1"
            {
              "multi"  "0.200000"
              "event"  "player_cast"
              "active"  "1"
              "cooldown"  "60.000000"
              "cooldowntype"  "6"
              "duration"  "10.000000"
              "mana"  "40"
              "name"  "Last Stand"
              "max"  "1"
              "saveid"  "7"
              "talentid" "1"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Mano a Mano"
              "max" "2"
              "saveid" "n"
          }
          "1"
          {
            "name"  "Mano a Mano"
              "max" "2"
              "push" "200.0"
              "z" "130.0"
              "saveid" "n"
          }
          "2"
          {
            "name"  "Mano a Mano"
              "max" "2"
              "push" "400.0"
              "z" "130.0"
              "saveid" "n"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Rapid Healing"
              "max" "3"
              "saveid" "o"
          }
          "1"
          {
            "name"  "Rapid Healing"
              "max" "3"
              "heal"  "1"
              "saveid" "o"
          }
          "2"
          {
            "name"  "Rapid Healing"
              "max" "3"
              "heal"  "2"
              "saveid" "o"
          }
          "3"
          {
            "name"  "Rapid Healing"
              "max" "3"
              "heal"  "3"
              "saveid" "o"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
          "1"
          {
            "0"
            {
              "name"  "Unbreakable Bastion"
              "max" "1"
              "saveid"  "p"
            }
            "1"
            {
              "name"  "Unbreakable Bastion"
              "max" "1"
              "multi" "0.8"
              "distance" "400.0"
              "duration"  "5.0"
              "cooldown"  "30.0"
              "cooldowntype"  "8"
              "talentid"  "5"
              "active"  "1"
              "saveid"  "p"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Heavy Repercussions"
              "max"  "2"
              "saveid"  "A"
          }
          "1"
          {
            "name"  "Heavy Repercussions"
              "max"  "2"
              "saveid"  "A"
              "multi"     "0.25"
          }
          "2"
          {
            "name"  "Heavy Repercussions"
              "max"  "2"
              "saveid"  "A"
              "multi"     "0.40"
          }
        }
      }
    }
    "2"
    {
      "name"  "Fury"
        "1"
        {
          "tier"  "Tier 1"
            "1"
            {
              "0"
              {
              "name"  "Unbridled Wrath"
                "max"  "2"
                "saveid"  "8"
              }
              "1"
              {
              "chance"  "12"
                "mana"  "2"
                "name"  "Unbridled Wrath"
                "max"  "2"
                "saveid"  "8"
              }
              "2"
              {
              "chance"  "25"
                "mana"  "2"
                "name"  "Unbridled Wrath"
                "max"  "2"
                "saveid"  "8"
              }
            }
          "2"
          {
            "0"
            {
              "name"  "Dual Wield Specialization"
              "max"  "3"
              "saveid"  "9"
            }
            "1"
            {
              "clipmulti"  "0.10000"
              "dpsmulti"  "0.020000"
              "name"  "Dual Wield Specialization"
              "max"  "3"
              "saveid"  "9"
            }
            "2"
            {
              "clipmulti"  "0.200000"
              "dpsmulti"  "0.040000"
              "name"  "Dual Wield Specialization"
              "max"  "3"
              "saveid"  "9"
            }
            "3"
            {
              "clipmulti"  "0.30000"
              "dpsmulti"  "0.060000"
              "name"  "Dual Wield Specialization"
              "max"  "3"
              "saveid"  "9"
            }
          }
          "3"
          {
            "0"
            {
              "name"  "Furious Attacks"
              "max"  "2"
              "saveid"  "0"
            }
            "1"
            {
              "multi"  "0.150000"
              "chance"  "25"
              "duration"  "5.000000"
              "name"  "Furious Attacks"
              "max"  "2"
              "saveid"  "0"
            }
            "2"
            {
              "multi"  "0.300000"
              "chance"  "25"
              "duration"  "5.000000"
              "name"  "Furious Attacks"
              "max"  "2"
              "saveid"  "0"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Precise Blows"
              "saveid"  "q"
              "max" "3"
            }
            "1"
            {
              "name"  "Precise Blows"
              "saveid"  "q"
              "multi" "0.05"
              "max" "3"
            }
            "2"
            {
              "name"  "Precise Blows"
              "saveid"  "q"
              "multi" "0.1"
              "max" "3"
            }
            "3"
            {
              "name"  "Precise Blows"
              "saveid"  "q"
              "multi" "0.15"
              "max" "3"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Enrage"
              "max"  "1"
              "saveid"  "a"
            }
            "1"
            {
              "multi"  "0.020000"
              "chance"  "100"
              "duration"  "3.000000"
              "stacks"  "5"
              "name"  "Enrage"
              "max"  "1"
              "saveid"  "a"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Flurry Warrior"
              "max"  "3"
              "saveid"  "b"
          }
          "1"
          {
            "increment"  "0.030000"
              "duration"  "3.000000"
              "stacks"  "3"
              "name"  "Flurry Warrior"
              "max"  "3"
              "saveid"  "b"
          }
          "2"
          {
            "increment"  "0.060000"
              "duration"  "3.000000"
              "stacks"  "3"
              "name"  "Flurry Warrior"
              "max"  "3"
              "saveid"  "b"
          }
          "3"
          {
            "increment"  "0.100000"
              "duration"  "3.000000"
              "stacks"  "3"
              "name"  "Flurry Warrior"
              "max"  "3"
              "saveid"  "b"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Improved Whirlwind"
            "max"  "2"
            "saveid"  "c"
          }
          "1"
          {
            "increment"  "0.2000"
            "name"  "Improved Whirlwind"
            "max"  "2"
            "saveid"  "c"
          }
          "2"
          {
            "increment"  "0.4000"
            "name"  "Improved Whirlwind"
            "max"  "2"
            "saveid"  "c"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Blood Frenzy"
              "max" "2"
              "saveid"  "r"
          }
          "1"
          {
            "name"  "Blood Frenzy"
              "max" "2"
              "multi" "0.25"
              "saveid"  "r"
          }
          "2"
          {
            "name"  "Blood Frenzy"
              "max" "2"
              "multi" "0.5"
              "saveid"  "r"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Raging Blow"
              "max"  "1"
              "saveid"  "d"
            }
            "1"
            {
              "multi" "0.37"
              "chance" "20"
              "mana" "12"
              "name"  "Raging Blow"
              "max"  "1"
              "controlled" "1"
              "saveid"  "d"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Blood Crazed"
              "max"  "3"
              "saveid"  "s"
          }
          "1"
          {
            "name"  "Blood Crazed"
              "max"  "3"
              "chance"  "10"
              "multi" "0.02"
              "saveid"  "s"
          }
          "2"
          {
            "name"  "Blood Crazed"
              "max"  "3"
              "chance"  "20"
              "multi" "0.02"
              "saveid"  "s"
          }
          "3"
          {
            "name"  "Blood Crazed"
              "max"  "3"
              "chance"  "30"
              "multi" "0.02"
              "saveid"  "s"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Battle Rush"
              "max" "2"
              "saveid"  "t"
          }
          "1"
          {
            "name"  "Battle Rush"
              "max" "2"
              "speed" "1.1"
              "duration"  "5.0"
              "saveid"  "t"
          }
          "2"
          {
            "name"  "Battle Rush"
              "max" "2"
              "speed" "1.2"
              "duration"  "5.0"
              "saveid"  "t"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
          "1"
          {
            "0"
            {
              "name"  "Bladestorm"
              "max" "1"
              "saveid"  "u"
            }
            "1"
            {
              "name"         "Bladestorm"
              "max"          "1"
              "duration"     "5.0"
              "distance"     "300.0"
              "cooldown"     "25.0"
              "cooldowntype" "8"
              "saveid"       "u"
              "talentid"     "4"
              "active"       "1"
              "hits"         "5"
              "multi"        "0.7"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Rampage"
              "max"  "2"
              "saveid"  "B"
          }
          "1"
          {
            "name"  "Rampage"
              "max"  "2"
              "saveid"  "B"
              "multi"     "0.02"
          }
          "2"
          {
            "name"  "Rampage"
              "max"  "2"
              "saveid"  "B"
              "multi"     "0.03"
          }
        }
      }
    }
    "3"
    {
      "name"  "Arms"
        "1"
        {
          "tier"  "Tier 1"
          "1"
          {
            "0"
            {
              "name"  "Two-Handed Weapon Speciality"
              "max"  "3"
              "saveid"  "e"
            }
            "1"
            {
              "increment"  "0.02"
              "name"  "Two-Handed Weapon Speciality"
              "max"  "3"
              "saveid"  "e"
            }
            "2"
            {
              "increment"  "0.04"
              "name"  "Two-Handed Weapon Speciality"
              "max"  "3"
              "saveid"  "e"
            }
            "3"
            {
              "increment"  "0.06"
              "name"  "Two-Handed Weapon Speciality"
              "max"  "3"
              "saveid"  "e"
            }
          }
          "2"
          {
            "0"
            {
              "name"  "Improved Hamstring"
              "max"  "3"
              "saveid"  "f"
            }
            "1"
            {
              "chance"  "10"
              "duration"  "0.6"
              "multi"  "0.000000"
              "name"  "Improved Hamstring"
              "max"  "3"
              "saveid"  "f"
            }
            "2"
            {
              "chance"  "20"
              "duration"  "0.6"
              "multi"  "0.000000"
              "name"  "Improved Hamstring"
              "max"  "3"
              "saveid"  "f"
            }
            "3"
            {
              "chance"  "30"
              "duration"  "0.6"
              "multi"  "0.000000"
              "name"  "Improved Hamstring"
              "max"  "3"
              "saveid"  "f"
            }
          }
          "3"
          {
            "0"
            {
              "name"  "Improved Berserker Stance"
              "max"  "2"
              "saveid"  "g"
            }
            "1"
            {
              "increment"  "0.050000"
              "name"  "Improved Berserker Stance"
              "max"  "2"
              "saveid"  "g"
            }
            "2"
            {
              "increment"  "0.10000"
              "name"  "Improved Berserker Stance"
              "max"  "2"
              "saveid"  "g"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Second Wind"
              "max" "2"
              "saveid"  "v"
            }
            "1"
            {
              "name"  "Second Wind"
              "max" "2"
              "limit" "10"
              "multi" "0.5"
              "saveid"  "v"
            }
            "2"
            {
              "name"  "Second Wind"
              "max" "2"
              "limit" "10"
              "multi" "1.0"
              "saveid"  "v"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Impale"
              "max"  "3"
              "saveid"  "h"
            }
            "1"
            {
              "multi"  "0.060000"
              "name"  "Impale"
              "max"  "3"
              "saveid"  "h"
            }
            "2"
            {
              "multi"  "0.130000"
              "name"  "Impale"
              "max"  "3"
              "saveid"  "h"
            }
            "3"
            {
              "multi"  "0.200000"
              "name"  "Impale"
              "max"  "3"
              "saveid"  "h"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Juggernaut"
              "max"  "2"
              "saveid"  "i"
          }
          "1"
          {
            "multi"  "0.0750000"
              "name"  "Juggernaut"
              "max"  "2"
              "saveid"  "i"
          }
          "2"
          {
            "multi"  "0.150000"
              "name"  "Juggernaut"
              "max"  "2"
              "saveid"  "i"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Armored to the Teeth"
              "max"  "1"
              "saveid"  "j"
          }
          "1"
          {
            "multi"  "0.015000"
              "name"  "Armored to the Teeth"
              "max"  "1"
              "saveid"  "j"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Tactical Mastery"
              "max" "2"
              "saveid"  "w"
          }
          "1"
          {
            "name"  "Tactical Mastery"
              "max" "2"
              "limit" "15"
              "saveid"  "w"
          }
          "2"
          {
            "name"  "Tactical Mastery"
              "max" "2"
              "limit" "30"
              "saveid"  "w"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Sweeping Strikes"
              "max"  "1"
              "saveid"  "k"
            }
            "1"
            {
              "multi"  "0.70000"
              "event"  "player_cast"
              "active"  "1"
              "cooldown"  "60.000000"
              "cooldowntype"  "8"
              "duration"  "25.000000"
              "count"  "5"
              "range"  "300"
              "mana"  "0"
              "name"  "Sweeping Strikes"
              "max"  "1"
              "saveid"  "k"
              "talentid" "3"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Deep Wounds"
              "max" "2"
              "saveid"  "x"
          }
          "1"
          {
            "name"  "Deep Wounds"
              "max" "2"
              "saveid"  "x"
              "multi" "0.05"
              "ticks" "2"
              "tickdelay"  "2.5"
          }
          "2"
          {
            "name"  "Deep Wounds"
              "max" "2"
              "saveid"  "x"
              "multi" "0.1"
              "ticks" "2"
              "tickdelay"  "2.5"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Controlled Rage"
              "max" "3"
              "saveid"  "y"
          }
          "1"
          {
            "name"  "Controlled Rage"
              "max" "3"
              "increment" "10"
              "saveid"  "y"
          }
          "2"
          {
            "name"  "Controlled Rage"
              "max" "3"
              "saveid"  "y"
              "increment" "20"
          }
          "3"
          {
            "name"  "Controlled Rage"
              "max" "3"
              "saveid"  "y"
              "increment" "30"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
          "1"
          {
            "0"
            {
              "name"  "Execute"
              "saveid"  "z"
              "max" "1"
            }
            "1"
            {
              "name"  "Execute"
              "saveid"  "z"
              "max" "1"
              "chance"  "100"
              "multi" "1.5"
              "base"  "10"
              "controlled" "1"
              "limit" "0.3"
              "cooldown"  "5.0"
              "cooldowntype"  "11"
              "active"  "2"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Colossus Smash"
              "max"  "2"
              "saveid"  "C"
          }
          "1"
          {
            "name"  "Colossus Smash"
              "max"  "2"
              "saveid"  "C"
              "chance"  "10"
              "damage"  "0.22"
              "reduction" "0.70"
              "reductiond"  "6.0"
              "cooldown"  "6.0"
              "cooldowntype"  "12"
              "active"  "2"
          }
          "2"
          {
            "name"  "Colossus Smash"
              "max"  "2"
              "saveid"  "C"
              "chance"  "20"
              "damage"  "0.15"
              "reduction" "0.70"
              "reductiond"  "6.0"
              "cooldown"  "6.0"
              "cooldowntype"  "12"
              "active"  "2"
          }
        }
      }
    }
  }
  "2"
  {
    "1"
    {
      "name"  "Subtlety"
        "1"
        {
          "tier"  "Tier 1"
            "1"
            {
              "0"
              {
              "name"  "Master of Deception"
                "max"  "3"
                "saveid"  "1"
              }
              "1"
              {
              "increment"  "1"
              "alphai"  "5"
                "name"  "Master of Deception"
                "max"  "3"
                "saveid"  "1"
              }
              "2"
              {
              "increment"  "2"
              "alphai"  "10"
                "name"  "Master of Deception"
                "max"  "3"
                "saveid"  "1"
              }
              "3"
              {
              "increment"  "3"
              "alphai"  "15"
                "name"  "Master of Deception"
                "max"  "3"
                "saveid"  "1"
              }
            }
          "2"
          {
            "0"
            {
              "name"  "Filthy Tricks"
              "max"  "3"
              "saveid"  "2"
            }
            "1"
            {
              "chance"  "10"
              "mana"  "5"
              "name"  "Filthy Tricks"
              "max"  "3"
              "saveid"  "2"
            }
            "2"
            {
              "chance"  "20"
              "mana"  "5"
              "name"  "Filthy Tricks"
              "max"  "3"
              "saveid"  "2"
            }
            "3"
            {
              "chance"  "30"
              "mana"  "5"
              "name"  "Filthy Tricks"
              "max"  "3"
              "saveid"  "2"
            }
          }
          "3"
          {
            "0"
            {
              "name"  "Enveloping Shadows"
              "max"  "2"
              "saveid"  "3"
            }
            "1"
            {
              "increment"  "0.0750000"
              "name"  "Enveloping Shadows"
              "max"  "2"
              "saveid"  "3"
            }
            "2"
            {
              "increment"  "0.150000"
              "name"  "Enveloping Shadows"
              "max"  "2"
              "saveid"  "3"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Nightstalker"
                "max" "2"
                "saveid"  "m"
            }
            "1"
            {
              "name"  "Nightstalker"
                "max" "2"
                "saveid"  "m"
                "multi" "0.15"
            }
            "2"
            {
              "name"  "Nightstalker"
                "max" "2"
                "saveid"  "m"
                "multi" "0.3"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Fleet Footed"
              "max"  "3"
              "saveid"  "4"
            }
            "1"
            {
              "increment"  "0.030000"
              "name"  "Fleet Footed"
              "max"  "3"
              "saveid"  "4"
              "gravity" "0.9"
            }
            "2"
            {
              "increment"  "0.060000"
              "name"  "Fleet Footed"
              "max"  "3"
              "saveid"  "4"
              "gravity" "0.8"
            }
            "3"
            {
              "increment"  "0.10000"
              "name"  "Fleet Footed"
              "max"  "3"
              "saveid"  "4"
              "gravity" "0.7"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Improved Cheat Death"
              "max"  "1"
              "saveid"  "5"
          }
          "1"
          {
              "name"  "Improved Cheat Death"
              "max"  "1"
              "saveid"  "5"
              "percent" "0.15"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Master of Subtlety"
              "max"  "2"
              "saveid"  "6"
          }
          "1"
          {
            "multi"  "0.07"
              "glyph" "0.03"
              "alpha" "110"
              "name"  "Master of Subtlety"
              "max"  "2"
              "saveid"  "6"

          }
          "2"
          {
            "multi"  "0.15"
              "glyph" "0.05"
              "alpha" "90"
              "name"  "Master of Subtlety"
              "max"  "2"
              "saveid"  "6"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Improved Sinister Strike sub"
              "max" "2"
              "saveid"  "n"
          }
          "1"
          {
            "name"  "Improved Sinister Strike sub"
              "max" "2"
              "saveid"  "n"
              "increment" "0.15"
          }
          "2"
          {
            "name"  "Improved Sinister Strike sub"
              "max" "2"
              "increment" "0.30"
              "saveid"  "n"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
           "0"
            {
              "name"  "Shadowgate"
              "max"  "2"
              "saveid"  "z"
            }
            "1"
            {
              "name"  "Shadowgate"
              "max"  "2"
              "saveid"  "z"
              "cooldown"  "60.0"
              "active"  "1"
              "talentid"  "4"
              "cooldowntype"  "14"
            }
            "2"
            {
              "name"  "Shadowgate"
              "max"  "2"
              "saveid"  "z"
              "cooldown"  "30.0"
              "active"  "1"
              "talentid"  "4"
              "cooldowntype"  "14"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Improved Blind"
              "max" "3"
              "saveid"  "l"
          }
          "1"
          {
            "name"  "Improved Blind"
              "max" "3"
              "saveid"  "l"
              "cdreduction" "2.0"
              "manared" "10"
          }
          "2"
          {
            "name"  "Improved Blind"
              "max" "3"
              "saveid"  "l"
              "cdreduction" "4.0"
              "manared" "20"
          }
          "3"
          {
            "name"  "Improved Blind"
              "max" "3"
              "saveid"  "l"
              "cdreduction" "6.0"
              "manared" "30"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Elusiveness"
            "max" "1"
            "saveid"  "o"
          }
          "1"
          {
            "name"  "Elusiveness"
            "max" "1"
            "saveid"  "o"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
        "1"
        {
          "0"
          {
            "name"  "Shadow Blades"
            "max"  "1"
            "saveid"  "7"
          }
          "1"
          {
            "name"  "Shadow Blades"
            "max"  "1"
            "saveid"  "7"
            "multi" "25" //1 + Stealth(alpha) / multi = bonus damage
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Serrated Blades"
            "max" "2"
            "saveid"  "A"
          }
          "1"
          {
            "name"  "Serrated Blades"
            "max" "2"
            "saveid"  "A"
            "drain"   "0.20"
            "debuff"   "0.50"
            "duration" "4.0"
          }
          "2"
          {
            "name"  "Serrated Blades"
            "max" "2"
            "saveid"  "A"
            "drain"   "0.40"
            "debuff"   "0.50"
            "duration" "8.0"
          }
        }
      }
    }
    "2"
    {
      "name"  "Combat"
        "1"
        {
          "tier"  "Tier 1"
            "1"
            {
              "0"
              {
              "name"  "Precision"
                "max"  "2"
                "saveid"  "8"
              }
              "1"
              {
              "increment"  "0.0750"
                "name"  "Precision"
                "max"  "2"
                "saveid"  "8"
              }
              "2"
              {
              "increment"  "0.150"
                "name"  "Precision"
                "max"  "2"
                "saveid"  "8"
              }
            }
          "2"
          {
            "0"
            {
              "name"  "Sinister Sword"
              "max"  "3"
              "saveid"  "9"
            }
            "1"
            {
              "chance"  "3"
              "name"  "Sinister Sword"
              "max"  "3"
              "saveid"  "9"
            }
            "2"
            {
              "chance"  "6"
              "name"  "Sinister Sword"
              "max"  "3"
              "saveid"  "9"
            }
            "3"
            {
              "chance"  "10"
              "name"  "Sinister Sword"
              "max"  "3"
              "saveid"  "9"
            }
          }
          "3"
          {
            "0"
            {
              "name"  "Endurance"
              "max"  "3"
              "saveid"  "0"
            }
            "1"
            {
              "duration"  "0.80"
              "name"  "Endurance"
              "max"  "3"
              "saveid"  "0"
              "break" "0"
            }
            "2"
            {
              "duration"  "1.60"
              "name"  "Endurance"
              "max"  "3"
              "saveid"  "0"
              "break" "0"
            }
            "3"
            {
              "duration"  "2.50"
              "name"  "Endurance"
              "max"  "3"
              "saveid"  "0"
              "break" "1"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Reinforced Leather"
              "max" "2"
              "saveid"  "q"
            }
            "1"
            {
              "name"  "Reinforced Leather"
              "max" "2"
              "saveid"  "q"
              "multi" "0.125"
              "base"  "25"
            }
            "2"
            {
              "name"  "Reinforced Leather"
              "max" "2"
              "saveid"  "q"
              "multi" "0.250"
              "base"  "50"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Aggression"
              "max"  "2"
              "saveid"  "a"
            }
            "1"
            {
              "increment"  "0.030000"
              "name"  "Aggression"
              "max"  "2"
              "saveid"  "a"
            }
            "2"
            {
              "increment"  "0.060000"
              "name"  "Aggression"
              "max"  "2"
              "saveid"  "a"
            }
          }
          "2"
          {
            "0"
            {
              "name"  "Energetic Recovery"
              "max"  "1"
              "saveid"  "b"
            }
            "1"
            {
              "restore"  "0.01"
              "name"  "Energetic Recovery"
              "max"  "1"
              "saveid"  "b"
            }
          }
        "3"
        {
          "0"
          {
            "name"  "Improved Sinister Strike"
            "max"  "3"
            "saveid"  "c"
          }
          "1"
          {
            "name"  "Improved Sinister Strike"
            "max"  "3"
            "increment"  "0.10"
            "saveid"  "c"
          }
          "2"
          {
            "name"  "Improved Sinister Strike"
            "max"  "3"
            "increment"  "0.20"
            "saveid"  "c"
          }
          "3"
          {
            "name"  "Improved Sinister Strike"
            "max"  "3"
            "increment"  "0.30"
            "saveid"  "c"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Ambidexterity"
              "max" "2"
              "saveid"  "r"
          }
          "1"
          {
            "name"  "Ambidexterity"
              "max" "2"
              "saveid"  "r"
              "increase"  "0.25"
          }
          "2"
          {
            "name"  "Ambidexterity"
              "max" "2"
              "saveid"  "r"
              "increase"  "0.50"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Adrenaline Rush"
              "max"  "1"
              "saveid"  "d"
            }
            "1"
            {
              "duration"  "5.000000"
              "event"  "player_cast"
              "active"  "1"
              "cooldown"  "25.000000"
              "cooldowntype"  "7"
              "restore"  "5"
              "ticks" "9" //One is instant
              "delay" "0.5"
              "name"  "Adrenaline Rush"
              "max"  "1"
              "saveid"  "d"
              "talentid" "2"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Expose Weakness"
              "max" "3"
              "saveid"  "s"
              "multi" "1.000" //Keep at 1.0 please
          }
          "1"
          {
            "name"  "Expose Weakness"
            "max"     "3"
            "saveid"  "s"
            "multi"  "0.9000"
          }
          "2"
          {
            "name"  "Expose Weakness"
            "max"     "3"
            "saveid"  "s"
            "multi"  "0.8000"
          }
          "3"
          {
            "name"  "Expose Weakness"
            "max"     "3"
            "saveid"  "s"
            "multi"  "0.7000"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Combat Readiness"
              "max" "2"
              "saveid"  "t"
          }
          "1"
          {
            "name"  "Combat Readiness"
              "max" "2"
              "saveid"  "t"
              "multi" "0.05"
          }
          "2"
          {
            "name"  "Combat Readiness"
              "max" "2"
              "saveid"  "t"
              "multi" "0.10"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
          "1"
          {
            "0"
            {
              "name"  "Master of Basics"
              "max" "1"
              "saveid"  "u"
            }
            "1"
            {
              "name"  "Master of Basics"
              "max" "1"
              "saveid"  "u"
              "multi" "0.20"
              "chance"  "20"
              "mana"  "5"
            }
          }
          "2"
          {
            "0"
            {
              "name"  "Fan of Swords"
              "max" "2"
              "saveid"  "B"
            }
            "1"
            {
              "name"  "Fan of Swords"
              "max" "2"
              "saveid"  "B"
              "multi"   "1.15"
            }
            "2"
            {
              "name"  "Fan of Swords"
              "max" "2"
              "saveid"  "B"
              "multi"   "1.30"
            }
          }
      }
    }
    "3"
    {
      "name"  "Assassination"
        "1"
        {
          "tier"  "Tier 1"
            "1"
            {
              "0"
              {
                "name"  "Ruthlessness"
                "max"  "2"
                "saveid"  "w"
              }
              "1"
              {
                "name"  "Ruthlessness"
                "max"  "2"
                "saveid"  "w"
                "multi" "1.10"
              }
              "2"
              {
                "name"  "Ruthlessness"
                "max"  "2"
                "saveid"  "w"
                "multi" "1.20"
              }
            }
          "2"
          {
            "0"
            {
              "name"  "Improved Poisons"
              "max"  "2"
              "saveid"  "f"
            }
            "1"
            {
              "increment"  "2"
              "name"  "Improved Poisons"
              "max"  "2"
              "saveid"  "f"
              "increment"   "4"
            }
            "2"
            {
              "increment"  "5"
              "name"  "Improved Poisons"
              "max"  "2"
              "saveid"  "f"
              "increment"   "7"
            }
          }
          "3"
          {
            "0"
            {
              "name"  "Improved Backstab"
              "max"  "3"
              "saveid"  "g"
            }
            "1"
            {
              "increment"  "0.05"
              "name"  "Improved Backstab"
              "max"  "3"
              "saveid"  "g"
            }
            "2"
            {
              "increment"  "0.10"
              "name"  "Improved Backstab"
              "max"  "3"
              "saveid"  "g"
            }
            "3"
            {
              "increment"  "0.15"
              "name"  "Improved Backstab"
              "max"  "3"
              "saveid"  "g"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Virulent Poisons"
              "max" "3"
              "saveid"  "v"
            }
            "1"
            {
              "name"  "Virulent Poisons"
              "max" "3"
              "saveid"  "v"
              "chance"  "33"
              "multi" "0.03"
              "duration"  "3.1"
            }
            "2"
            {
              "name"  "Virulent Poisons"
              "max" "3"
              "saveid"  "v"
              "chance"  "66"
              "multi" "0.03"
              "duration"  "3.1"
            }
            "3"
            {
              "name"  "Virulent Poisons"
              "max" "3"
              "saveid"  "v"
              "chance"  "100"
              "multi" "0.03"
              "duration"  "3.1"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Overkill"
              "max"  "3"
              "saveid"  "h"
            }
            "1"
            {
              "increment"  "0.15"
              "name"  "Overkill"
              "max"  "3"
              "saveid"  "h"
            }
            "2"
            {
              "increment"  "0.30"
              "name"  "Overkill"
              "max"  "3"
              "saveid"  "h"
            }
            "3"
            {
              "increment"  "0.45"
              "name"  "Overkill"
              "max"  "3"
              "saveid"  "h"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Crippling Poisons"
              "max"  "2"
              "saveid"  "i"
          }
          "1"
          {
            "chance"  "50"
              "multi"  "0.700000"
              "duration"  "2.000000"
              "name"  "Crippling Poisons"
              "max"  "2"
              "saveid"  "i"
          }
          "2"
          {
            "chance"  "100"
              "multi"  "0.700000"
              "duration"  "2.000000"
              "name"  "Crippling Poisons"
              "max"  "2"
              "saveid"  "i"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Remorseless Killer"
              "max"  "1"
              "saveid"  "j"
          }
          "1"
          {
            "multi"  "0.500000"
              "name"  "Remorseless Killer"
              "max"  "1"
              "saveid"  "j"
          }
        }
          "4"
            {
              "0"
              {
              "name"  "Lethality"
                "max"  "2"
                "saveid"  "e"
              }
              "1"
              {
              "multi"  "0.10000"
                "name"  "Lethality"
                "max"  "2"
                "saveid"  "e"
              }
              "2"
              {
              "multi"  "0.20000"
                "name"  "Lethality"
                "max"  "2"
                "saveid"  "e"
              }
            }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Cold Blood"
              "max"  "1"
              "saveid"  "k"
            }
            "1"
            {
              "event"  "player_cast"
              "active"  "1"
              "cooldown"  "45.000000"
              "cooldowntype"  "6"
              "mana"  "0"
              "duration"  "0.500000"
              "crit"  "100"
              "name"  "Cold Blood"
              "max"  "1"
              "saveid"  "k"
              "talentid" "3"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Dispatch"
              "max"  "2"
              "saveid"  "x"
              "dincrease"  "1.00"
          }
          "1"
          {
            "name"  "Dispatch"
              "max"  "2"
              "saveid"  "x"
              "dincrease"  "1.10"
          }
          "2"
          {
            "name"  "Dispatch"
              "max"  "2"
              "saveid"  "x"
              "dincrease"  "1.20"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Swift Killer"
              "max"  "3"
              "saveid"  "y"
          }
          "1"
          {
            "name"  "Swift Killer"
              "max"  "3"
              "saveid"  "y"
              "multi" "0.03"
          }
          "2"
          {
            "name"  "Swift Killer"
              "max"  "3"
              "saveid"  "y"
              "multi" "0.06"
          }
          "3"
          {
            "name"  "Swift Killer"
              "max"  "3"
              "saveid"  "y"
              "multi" "0.10"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
        "1"
        {
          "0"
          {
            "name"         "shadowstep"
            "name_ru"      "TODO"
            "max"          "1"
            "saveid"       "p"
            "talentid"     "5"
          }
          "1"
          {
            "name"         "shadowstep"
            "name_ru"      "TODO"
            "max"          "1"
            "event"        "player_cast"
            "active"       "1"
            "cooldowntype" "11"
            "cooldown"     "25.0"
            "duration"      "1.75"
            "distance"     "450.0"
            "vanishid"     "3" //keep same as vanish spell ID
            "saveid"       "p"
            "talentid"     "5"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Garrote"
            "max" "2"
            "saveid"  "C"
          }
          "1"
          {
            "name"  "Garrote"
            "max" "2"
            "saveid"  "C"
            "duration"  "0.750"
            "bleed" "0.20"
            "ticks" "3"
            "tickdelay" "1.5"
          }
          "2"
          {
            "name"  "Garrote"
            "max" "2"
            "saveid"  "C"
            "duration"  "1.50"
            "bleed" "0.40"
            "ticks" "3"
            "tickdelay" "1.5"
          }
        }
      }
    }
  }
  "3"
  {
    "1"
    {
      "name"  "Frost"
        "1"
        {
          "tier"  "Tier 1"
            "1"
        {
          "0"
          {
            "name"   "Improved Frost Nova"
            "max"    "3"
            "saveid" "5"
          }
          "1"
          {
            "cooldown"  "3.00000"
            "name"      "Improved Frost Nova"
            "max"       "3"
            "multi"     "0.20"
            "saveid"    "5"
          }
          "2"
          {
            "cooldown"  "6.000000"
            "name"      "Improved Frost Nova"
            "max"       "3"
            "multi"     "0.40"
            "saveid"    "5"
          }
          "3"
          {
            "cooldown"  "10.00000"
            "name"      "Improved Frost Nova"
            "max"       "3"
            "multi"     "0.60"
            "saveid"    "5"
          }
        }
          "2"
          {
            "0"
            {
              "name"  "Permafrost"
              "max"  "2"
              "saveid"  "2"
            }
            "1"
            {
              "increment"  "0.0750000"
              "duration"  "0.000000"
              "name"  "Permafrost"
              "max"  "2"
              "saveid"  "2"
            }
            "2"
            {
              "increment"  "0.150000"
              "duration"  "0.000000"
              "name"  "Permafrost"
              "max"  "2"
              "saveid"  "2"
            }
          }
          "3"
          {
            "0"
            {
              "name"  "Ice Shards"
              "max"  "3"
              "saveid"  "3"
            }
            "1"
            {
              "multi"  "0.100000"
              "name"  "Ice Shards"
              "max"  "3"
              "saveid"  "3"
            }
            "2"
            {
              "multi"  "0.20000"
              "name"  "Ice Shards"
              "max"  "3"
              "saveid"  "3"
            }
            "3"
            {
              "multi"  "0.300000"
              "name"  "Ice Shards"
              "max"  "3"
              "saveid"  "3"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Piercing Chills"
              "max"  "2"
              "saveid"  "l"
            }
            "1"
            {
              "name"  "Piercing Chills"
              "max"  "2"
              "saveid"  "l"
              "distance"  "200"
            }
            "2"
            {
              "name"  "Piercing Chills"
              "max"  "2"
              "saveid"  "l"
              "distance"  "400"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
        "1"
        {
          "0"
          {
            "name"  "Shatter"
            "max"  "2"
            "saveid"  "4"
          }
          "1"
          {
            "increment"  "0.0750000"
            "name"  "Shatter"
            "max"  "2"
            "saveid"  "4"
          }
          "2"
          {
            "increment"  "0.150000"
            "name"  "Shatter"
            "max"  "2"
            "saveid"  "4"
          }
        }
        "2"
        {
            "0"
              {
              "name"  "Improved Frost Bolt"
                "max"  "3"
                "saveid"  "1"
              }
              "1"
              {
              "increment"  "0.080000"
                "cooldown" "0.1"
                "name"  "Improved Frost Bolt"
                "max"  "3"
                "saveid"  "1"
              }
              "2"
              {
              "increment"  "0.160000"
                "cooldown" "0.3"
                "name"  "Improved Frost Bolt"
                "max"  "3"
                "saveid"  "1"
              }
              "3"
              {
              "increment"  "0.250000"
                "cooldown" "0.50"
                "name"  "Improved Frost Bolt"
                "max"  "3"
                "saveid"  "1"
              }
            }
        "3"
        {
          "0"
          {
            "name"  "Frost Bite"
              "max"  "1"
              "saveid"  "6"
          }
          "1"
          {
            "duration"  "0.600000"
              "slowmulti"  "0.000000"
              "chance"  "5"
              "boltchance" "20"
              "name"  "Frost Bite"
              "max"  "1"
              "saveid"  "6"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Frostburn"
              "max"  "2"
              "saveid"  "m"
          }
          "1"
          {
            "name"  "Frostburn"
              "max"  "2"
              "saveid"  "m"
              "multi" "0.05"
              "slowtime"  "2.0"
          }
          "2"
          {
            "name"  "Frostburn"
              "max"  "2"
              "saveid"  "m"
              "multi" "0.1"
              "slowtime"  "2.0"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Ice Barrier"
              "max"  "1"
              "saveid"  "7"
            }
            "1"
            {
              "event"  "player_cast"
              "active"  "1"
              "cooldown"  "30.000000"
              "cooldowntype"  "8"
              "duration"  "15.000000"
              "mana"  "40"
              "manainc"  "2.000000"
              "slowmulti"  "0.800000"
              "slowtime"   "1.0"
              "multi"  "0.750000"
              "name"  "Ice Barrier"
              "max"  "1"
              "saveid"  "7"
              "talentid" "1"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Shattered Barrier"
              "max"  "2"
              "saveid"  "n"
          }
          "1"
          {
            "name"  "Shattered Barrier"
              "max"  "2"
              "saveid"  "n"
              "distance"  "200"
              "duration"  "2.0"
              "slowmulti" "0.0"
              "breakdmg" "20"
          }
          "2"
          {
            "name"  "Shattered Barrier"
              "max"  "2"
              "saveid"  "n"
              "distance"  "400"
              "duration"  "2.0"
              "slowmulti" "0.0"
              "breakdmg" "20"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Cold Snap"
              "max"  "3"
              "saveid"  "o"
          }
          "1"
          {
            "name"  "Cold Snap"
              "max"  "3"
              "saveid"  "o"
              "duration"  "0.1"
          }
          "2"
          {
            "name"  "Cold Snap"
              "max"  "3"
              "saveid"  "o"
              "duration"  "0.2"
          }
          "3"
          {
            "name"  "Cold Snap"
              "max"  "3"
              "saveid"  "o"
              "duration"  "0.3"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
        "1"
        {
          "0"
          {
            "name"  "Blizzard"
            "max"  "1"
            "saveid"  "p"
          }
          "1"
          {
            "name"  "Blizzard"
            "max"  "1"
            "saveid"  "p"
            "event"  "player_cast"
            "active"  "1"
            "talentid"  "4"
            "cooldown"  "25.000000"
            "cooldowntype"  "14"
            "duration"  "4.000000"
            "mana"  "125"
            "manainc"  "1.250000"
            "slowmulti"  "0.800000"
            "slowtime"   "3.0"
            "multi" "0.10"
            "base"  "5"
            "period" "0.5"
            "distance"  "1500"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Brittle Flesh"
            "max" "2"
            "saveid"  "A"
          }
          "1"
          {
            "name"  "Brittle Flesh"
            "max" "2"
            "multi" "0.125"
            "saveid"  "A"
          }
          "2"
          {
            "name"  "Brittle Flesh"
            "max" "2"
            "multi" "0.250"
            "saveid"  "A"
          }
        }
      }
    }
    "2"
    {
      "name"  "Fire"
        "1"
        {
          "tier"  "Tier 1"
          "1"
          {
            "0"
            {
              "name"  "Seared Flesh"
              "max" "2"
              "saveid"  "B"
            }
            "1"
            {
              "name"  "Seared Flesh"
              "max" "2"
              "multi" "0.100"
              "saveid"  "B"
              "duration"  "2.000"
            }
            "2"
            {
              "name"  "Seared Flesh"
              "max" "2"
              "multi" "0.200"
              "saveid"  "B"
              "duration"  "2.000"
            }
          }
          "2"
          {
            "0"
            {
              "name"  "Master of Elements"
              "max"  "2"
              "saveid"  "9"
            }
            "1"
            {
              "multi"  "0.150000"
              "name"  "Master of Elements"
              "max"  "2"
              "saveid"  "9"
            }
            "2"
            {
              "multi"  "0.300000"
              "name"  "Master of Elements"
              "max"  "2"
              "saveid"  "9"
            }
          }
          "3"
          {
          "0"
          {
            "name"  "Blazing Speed"
              "max"  "3"
              "saveid"  "s"
          }
          "1"
          {
            "name"  "Blazing Speed"
              "max"  "3"
              "saveid"  "s"
              "chance"  "10"
              "speed" "1.10"
              "duration"  "3.0"
          }
          "2"
          {
            "name"  "Blazing Speed"
              "max"  "3"
              "saveid"  "s"
              "chance"  "20"
              "speed" "1.10"
              "duration"  "3.0"
          }
          "3"
          {
            "name"  "Blazing Speed"
              "max"  "3"
              "saveid"  "s"
              "chance"  "30"
              "speed" "1.10"
              "duration"  "3.0"
          }
        }
          "4"
          {
            "0"
            {
              "name"  "Burning Soul"
              "max"  "3"
              "saveid"  "q"
            }
            "1"
            {
              "name"  "Burning Soul"
              "max"  "3"
              "saveid"  "q"
              "cooldown"  "0.1"
            }
            "2"
            {
              "name"  "Burning Soul"
              "max"  "3"
              "saveid"  "q"
              "cooldown"  "0.3"
            }
            "3"
            {
              "name"  "Burning Soul"
              "max"  "3"
              "saveid"  "q"
              "cooldown"  "0.5"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Molten Fury"
              "max"  "1"
              "saveid"  "a"
            }
            "1"
            {
              "multi"  "0.100000"
              "health"  "0.500000"
              "name"  "Molten Fury"
              "max"  "1"
              "saveid"  "a"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Pyromanic"
              "max"  "3"
              "saveid"  "b"
          }
          "1"
          {
            "increment"  "0.020000"
              "name"  "Pyromanic"
              "max"  "3"
              "saveid"  "b"
          }
          "2"
          {
            "increment"  "0.040000"
              "name"  "Pyromanic"
              "max"  "3"
              "saveid"  "b"
          }
          "3"
          {
            "increment"  "0.060000"
              "name"  "Pyromanic"
              "max"  "3"
              "saveid"  "b"
          }
        }
        "3"
        {
            "0"
            {
              "name"  "Improved Fireball"
              "max"  "2"
              "saveid"  "0"
            }
            "1"
            {
              "increment"  "0.1250000"
              "cooldown"  "0.250000"
              "name"  "Improved Fireball"
              "max"  "2"
              "saveid"  "0"
            }
            "2"
            {
              "increment"  "0.250000"
              "cooldown"  "0.500000"
              "name"  "Improved Fireball"
              "max"  "2"
              "saveid"  "0"
            }
          }
        "4"
        {
          "0"
          {
            "name"  "Searing Flames"
              "max"  "2"
              "saveid"  "r"
          }
          "1"
          {
            "name"  "Searing Flames"
              "max"  "2"
              "saveid"  "r"
              "multi"  "0.05"
              "glyphaoe"  "250"
          }
          "2"
          {
            "name"  "Searing Flames"
              "max"  "2"
              "saveid"  "r"
              "multi"  "0.1"
              "glyphaoe"  "250"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Living Bomb"
              "max"  "1"
              "saveid"  "d"
            }
            "1"
            {
              "event"  "player_cast"
              "active"  "1"
              "cooldown"  "20.000000"
              "cooldowntype"  "9"
              "duration"  "10.000000"
              "mana"  "80"
              "manainc"  "0.800000"
              "ticks"  "3"
              "tickdelay"  "3.000000"
              "tickmulti"  "0.1500000"
              "range"  "275"
              "name"  "Living Bomb"
              "max"  "1"
              "saveid"  "d"
              "talentid" "2"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Improved Scorch"
              "max"  "3"
              "saveid"  "c"
          }
          "1"
          {
            "increment"  "0.080000"
              "name"  "Improved Scorch"
              "max"  "3"
              "saveid"  "c"
          }
          "2"
          {
            "increment"  "0.170000"
              "name"  "Improved Scorch"
              "max"  "3"
              "saveid"  "c"
          }
          "3"
          {
            "increment"  "0.25000"
              "name"  "Improved Scorch"
              "max"  "3"
              "saveid"  "c"
          }
        }

        "3"
        {
          "0"
          {
            "name"  "Blinkwake"
              "max"  "2"
              "saveid"  "t"
          }
          "1"
          {
            "name"  "Blinkwake"
              "max"  "2"
              "saveid"  "t"
              "powermultiplier" "1.15"
              "BWbasedmg" "10"
              "BWmulti" "0.20"
              "BWradius"  "250.0"
          }
          "2"
          {
            "name"  "Blinkwake"
              "max"  "2"
              "saveid"  "t"
              "powermultiplier" "1.30"
              "BWbasedmg" "10"
              "BWmulti" "0.40"
              "BWradius"  "500.0"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
          "1"
          {
            "0"
            {
              "name"  "Combustion"
              "max"  "1"
              "saveid"  "u"
            }
            "1"
            {
              "name"  "Combustion"
              "max"  "1"
              "saveid"  "u"
              "duration"  "0.5"
              "active"  "1"
              "mana"  "50"
              "manainc" "0.5"
              "cooldown"  "50"
              "cooldowntype"  "1"
              "talentid"  "5"
            }
          }
          "2"
          {
            "0"
            {
            "name"  "Ignite"
            "max"  "2"
            "saveid"  "8"
            }
            "1"
            {
            "multi"  "0.05000"
            "ticks"  "3"
            "tickdelay" "3.0"
            "name"  "Ignite"
            "max"  "2"
            "saveid"  "8"
            }
            "2"
            {
            "multi"  "0.1000"
            "ticks"  "3"
            "tickdelay" "3.0"
            "name"  "Ignite"
            "max"  "2"
            "saveid"  "8"
            }
          }
      }
    }
    "3"
    {
      "name"  "Arcane"
        "1"
        {
          "tier"  "1"
            "1"
            {
              "0"
              {
              "name"  "Arcane Fortitude"
                "max"  "2"
                "saveid"  "e"
              }
              "1"
              {
              "multi"  "0.250000"
                "name"  "Arcane Fortitude"
                "max"  "2"
                "saveid"  "e"
              }
              "2"
              {
              "multi"  "0.500000"
                "name"  "Arcane Fortitude"
                "max"  "2"
                "saveid"  "e"
              }
            }
          "2"
          {
            "0"
            {
              "name"  "Arcane student"
              "max"  "2"
              "saveid"  "f"
            }
            "1"
            {
              "multi"  "0.05000"
              "name"  "Arcane student"
              "max"  "2"
              "saveid"  "f"
            }
            "2"
            {
              "multi"  "0.10000"
              "name"  "Arcane student"
              "max"  "2"
              "saveid"  "f"
            }
          }
          "3"
          {
            "0"
            {
              "name"  "Arcane Stability"
              "max"  "3"
              "saveid"  "g"
            }
            "1"
            {
              "chance"  "25"
              "name"  "Arcane Stability"
              "max"  "3"
              "saveid"  "g"
            }
            "2"
            {
              "chance"  "50"
              "name"  "Arcane Stability"
              "max"  "3"
              "saveid"  "g"
            }
            "3"
            {
              "chance"  "75"
              "name"  "Arcane Stability"
              "max"  "3"
              "saveid"  "g"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Powerful Spells"
              "max"  "3"
              "saveid"  "v"
            }
            "1"
            {
              "name"  "Powerful Spells"
              "max"  "3"
              "saveid"  "v"
              "multi" "0.1"
            }
            "2"
            {
              "name"  "Powerful Spells"
              "max"  "3"
              "saveid"  "v"
              "multi" "0.2"
            }
            "3"
            {
              "name"  "Powerful Spells"
              "max"  "3"
              "saveid"  "v"
              "multi" "0.3"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Arcane Shielding"
              "max"  "1"
              "saveid"  "h"
            }
            "1"
            {
              "multi"  "0.300000"
              "name"  "Arcane Shielding"
              "max"  "1"
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        }
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        }
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          "1"
          {
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        }
        "2"
        {
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          {
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        }
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    }
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  "4"
  {
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    {
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        {
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          {
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            {
              "name"  "Gifted Soul"
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            {
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            "2"
            {
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          }
          "2"
          {
            "0"
            {
              "name"  "Holy Guidance"
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              "saveid"  "2"
            }
            "1"
            {
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              "name"  "Holy Guidance"
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            }
            "2"
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          }
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            "1"
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          "4"
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              "name"  "Blessed Life"
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          }
        }
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          {
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              "name"  "Divine Intellect"
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            "1"
            {
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            }
            "3"
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          }
        "2"
        {
          "0"
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          }
          "1"
          {
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              "name"  "Judgements of the Pure"
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          }
          "2"
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        }
        "3"
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          {
            "name"  "Greater Blessing of Wisdom"
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          "1"
          {
            "name"  "Greater Blessing of Wisdom"
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          }
        }
        "4"
        {
          "0"
          {
            "name"  "Divine Voice"
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              "saveid"  "1"
          }
          "1"
          {
            "name"  "Divine Voice"
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              "saveid"  "1"
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          "2"
          {
            "name"  "Divine Voice"
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        }
      }
      "3"
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          {
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            {
              "name"  "Holy Shock"
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            {
              "event"  "player_cast"
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              "name"  "Holy Shock"
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          }
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        {
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          {
            "name"  "Speed of Light"
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          {
            "name"  "Speed of Light"
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            "name"  "Speed of Light"
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        }
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      "4"
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            "1"
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          }
          "2"
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              "name"  "Holy Judgement"
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            "2"
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              "name"  "Holy Judgement"
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          }
      }
    }
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    {
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        {
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            {
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              {
              "name"  "Divine Stamina"
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              "saveid"  "8"
              }
              "1"
              {
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              }
              "2"
              {
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              }
              "3"
              {
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              "name"  "Divine Stamina"
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              "saveid"  "8"
              }
            }
          "2"
          {
            "0"
            {
              "name"  "Guardian's Favor"
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              "saveid"  "9"
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            "1"
            {
              "cooldown"  "5.000000"
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              "name"  "Guardian's Favor"
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            "2"
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            "3"
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          }
          "3"
          {
            "0"
            {
              "name"  "Devotion Aura"
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              "saveid"  "0"
            }
            "1"
            {
              "multi"  "0.10"
              "name"  "Devotion Aura"
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            "2"
            {
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              "name"  "Devotion Aura"
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            }
          }
          "4"
          {
            "0"
            {
              "name"  "Divine Body"
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              "saveid"  "q"
            }
            "1"
            {
              "name"  "Divine Body"
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            }
            "2"
            {
              "name"  "Divine Body"
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            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
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          {
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            {
              "name"  "Ardent Defender"
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              "saveid"  "a"
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            "1"
            {
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              "max"  "1"
              "saveid"  "a"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Divine Favor"
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          }
          "1"
          {
            "multi"  "0.050000"
              "name"  "Divine Favor"
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          }
          "2"
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          }
        }
        "3"
        {
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          {
            "name"  "Shield Specialzation"
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              "name"  "Shield Specialzation"
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          }
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        }
        "4"
        {
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            "name"  "Holy Shield"
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          }
          "1"
          {
            "name"  "Holy Shield"
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          "2"
          {
            "name"  "Holy Shield"
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          }
          "3"
          {
            "name"  "Holy Shield"
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        }
      }
      "3"
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              "name"  "Avengers Shield"
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            "1"
            {
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              "slowmulti"  "0.850000"
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          }
        "2"
        {
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          {
            "name"  "Sanctuary"
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          "2"
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        }
        "3"
        {
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          {
            "name"  "Divine Intervention"
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          }
          "1"
          {
            "name"  "Divine Intervention"
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          }
          "2"
          {
            "name"  "Divine Intervention"
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          }
          "3"
          {
            "name"  "Divine Intervention"
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          }
        }
      }
      "4"
      {
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            {
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            "1"
            {
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          }
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          {
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            {
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            "2"
            {
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          }
      }
    }
    "3"
    {
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        {
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              {
              "name"  "Conviction"
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              }
              "1"
              {
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              }
              "2"
              {
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              }
              "3"
              {
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            }
          "2"
          {
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            {
              "name"  "Eye for an Eye"
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            }
            "1"
            {
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            }
            "2"
            {
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            }
            "3"
            {
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          }
          "3"
          {
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            {
              "name"  "Blessing of Might"
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            "1"
            {
              "bonus"  "2"
              "name"  "Blessing of Might"
              "max"  "2"
              "saveid"  "g"
            }
            "2"
            {
              "bonus"  "5"
              "name"  "Blessing of Might"
              "max"  "2"
              "saveid"  "g"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Strength of Faith"
              "max"  "2"
              "saveid"  "v"
            }
            "1"
            {
              "name"  "Strength of Faith"
              "max"  "2"
              "saveid"  "v"
              "increment" "0.05"
            }
            "2"
            {
              "name"  "Strength of Faith"
              "max"  "2"
              "saveid"  "v"
              "increment" "0.05"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Greater Blessing of Might"
              "max"  "1"
              "saveid"  "h"
            }
            "1"
            {
              "name"  "Greater Blessing of Might"
              "max"  "1"
              "saveid"  "h"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Sheath of Light"
              "max"  "3"
              "saveid"  "i"
          }
          "1"
          {
            "multi"  "0.07000"
              "name"  "Sheath of Light"
              "max"  "3"
              "saveid"  "i"
          }
          "2"
          {
            "multi"  "0.13000"
              "name"  "Sheath of Light"
              "max"  "3"
              "saveid"  "i"
          }
          "3"
          {
            "multi"  "0.20000"
              "name"  "Sheath of Light"
              "max"  "3"
              "saveid"  "i"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Righteous Warrior"
              "max"  "2"
              "saveid"  "j"
          }
          "1"
          {
            "multi"  "0.015"
              "name"  "Righteous Warrior"
              "max"  "2"
              "saveid"  "j"
          }
          "2"
          {
            "multi"  "0.03000"
              "name"  "Righteous Warrior"
              "max"  "2"
              "saveid"  "j"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Divine Blood"
              "max"  "2"
              "saveid"  "w"
          }
          "1"
          {
            "name"  "Divine Blood"
              "max"  "2"
              "saveid"  "w"
              "chance"  "25"
          }
          "2"
          {
            "name"  "Divine Blood"
              "max"  "2"
              "saveid"  "w"
              "chance"  "50"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Divine Storm"
              "max"  "1"
              "saveid"  "k"
            }
            "1"
            {
              "event"  "player_cast"
              "active"  "1"
              "cooldown"  "12.000000"
              "cooldowntype"  "10"
              "mana"  "30"
              "manainc"  "0.625000"
              "multi"  "0.375000"
              "base"  "15"
              "range"  "450"
              "name"  "Divine Storm"
              "max"  "1"
              "saveid"  "k"
              "talentid" "3"
              "healbonus" "0.25"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Vengeful Warrior"
              "max"  "2"
              "saveid"  "x"
          }
          "1"
          {
            "name"  "Vengeful Warrior"
              "max"  "2"
              "saveid"  "x"
              "chance"  "3"
          }
          "2"
          {
            "name"  "Vengeful Warrior"
              "max"  "2"
              "saveid"  "x"
              "chance"  "5"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Seal of Wrath"
              "max"  "3"
              "saveid"  "y"
          }
          "1"
          {
            "name"  "Seal of Wrath"
              "max"  "3"
              "saveid"  "y"
              "chance"  "15"
              "distance"  "150"
          }
          "2"
          {
            "name"  "Seal of Wrath"
              "max"  "3"
              "saveid"  "y"
              "chance"  "30"
              "distance"  "150"
          }
          "3"
          {
            "name"  "Seal of Wrath"
              "max"  "3"
              "saveid"  "y"
              "chance"  "45"
              "distance"  "150"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
          "1"
          {
            "0"
            {
              "name"  "Templar's Verdict"
              "max"  "1"
              "saveid"  "z"
            }
            "1"
            {
              "name"  "Templar's Verdict"
              "max"  "1"
              "saveid"  "z"
              "multi"   "0.30"
              "chance"  "15"
            }
          }
          "2"
          {
            "0"
            {
              "name"  "Retribution Judgement"
              "max" "2"
              "saveid"  "C"
            }
            "1"
            {
              "name"  "Retribution Judgement"
              "max" "2"
              "saveid"  "C"
              "multi"   "0.20"
            }
            "2"
            {
              "name"  "Retribution Judgement"
              "max" "2"
              "saveid"  "C"
              "multi"   "0.40"
            }
          }
      }
    }
  }
  "5" //Priest
  {
    "1"
    {
      "name"  "Discipline"
      "1"
      {
        "tier"  "Tier 1"
        "1"
        {
          "0"
          {
            "name"  "Inner Fire"
            "max"  "3"
            "saveid"  "1"
          }
          "1"
          {
            "multi"  "0.5"
            "name"  "Inner Fire"
            "max"  "3"
            "saveid"  "1"
          }
          "2"
          {
            "multi"  "1.0"
            "name"  "Inner Fire"
            "max"  "3"
            "saveid"  "1"
          }
          "3"
          {
            "multi"  "1.5"
            "name"  "Inner Fire"
            "max"  "3"
            "saveid"  "1"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Meditation"
            "max"  "2"
            "saveid"  "2"
          }
          "1"
          {
            "manaregen"  "5"
            "name"  "Meditation"
            "max"  "2"
            "saveid"  "2"
          }
          "2"
          {
            "manaregen"  "10"
            "name"  "Meditation"
            "max"  "2"
            "saveid"  "2"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Improved Power Word:Shield"
            "max"  "3"
            "saveid"  "3"
          }
          "1"
          {
            "increment"  "0.05"
            "name"  "Improved Power Word:Shield"
            "max"  "3"
            "saveid"  "3"
          }
          "2"
          {
            "increment"  "0.10"
            "name"  "Improved Power Word:Shield"
            "max"  "3"
            "saveid"  "3"
          }
          "3"
          {
            "increment"  "0.15"
            "name"  "Improved Power Word:Shield"
            "max"  "3"
            "saveid"  "3"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Strength of Soul"
            "max"  "2"
            "saveid"  "l"
          }
          "1"
          {
            "name"  "Strength of Soul"
            "max"  "2"
            "saveid"  "l"
            "cooldown"  "0.5"
          }
          "2"
          {
            "name"  "Strength of Soul"
            "max"  "2"
            "saveid"  "l"
            "cooldown"  "1.0"
          }
        }
      }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Reflective Shield"
              "max"  "2"
              "saveid"  "4"
            }
            "1"
            {
              "multi"  "0.125000"
              "name"  "Reflective Shield"
              "max"  "2"
              "saveid"  "4"
            }
            "2"
            {
              "multi"  "0.250000"
              "name"  "Reflective Shield"
              "max"  "2"
              "saveid"  "4"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Focused Will"
            "max"  "3"
            "saveid"  "n"
          }
          "1"
          {
            "name"  "Focused Will"
            "max"  "3"
            "saveid"  "n"
            "chance"  "15"
            "healthper" "0.1"
          }
          "2"
          {
            "name"  "Focused Will"
            "max"  "3"
            "saveid"  "n"
            "chance"  "30"
            "healthper" "0.1"
          }
          "3"
          {
            "name"  "Focused Will"
            "max"  "3"
            "saveid"  "n"
            "chance"  "45"
            "healthper" "0.1"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Prayer of Fortitude"
            "max"  "1"
            "saveid"  "7"
          }
          "1"
          {
            "name"  "Prayer of Fortitude"
            "max"  "1"
            "multi" "0.312"
            "saveid"  "7"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Soul Warding"
            "max"  "2"
            "saveid"  "m"
          }
          "1"
          {
            "name"  "Soul Warding"
            "max"  "2"
            "saveid"  "m"
            "multi" "0.05"
          }
          "2"
          {
            "name"  "Soul Warding"
            "max"  "2"
            "saveid"  "m"
            "multi" "0.1"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
        "1"
        {
          "0"
          {
            "name"  "Pain Suppression"
              "max"  "1"
              "saveid"  "6"
          }
          "1"
          {
            "name"  "Pain Suppression"
            "event"  "player_cast"
            "active"  "1"
            "cooldown"  "30.000000"
            "cooldowntype"  "9"
            "duration"  "4.000000"
            "mana"  "40"
            "manainc"  "0.500000"
            "multi"  "0.650000"
            "max"  "1"
            "saveid"  "6"
            "talentid" "1"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Mental Strength"
              "max"  "3"
              "saveid"  "5"
          }
          "1"
          {
            "multi"  "0.050000"
              "name"  "Mental Strength"
              "max"  "3"
              "saveid"  "5"
          }
          "2"
          {
            "multi"  "0.100000"
              "name"  "Mental Strength"
              "max"  "3"
              "saveid"  "5"
          }
          "3"
          {
            "multi"  "0.150000"
              "name"  "Mental Strength"
              "max"  "3"
              "saveid"  "5"
          }
      }
      "3"
      {
        "0"
        {
          "name"  "Divine Aegis"
            "max"  "2"
            "saveid"  "o"
        }
        "1"
        {
          "name"  "Divine Aegis"
            "max"  "2"
            "saveid"  "o"
            "multi" "0.1"
            "duration"  "5.0"
        }
        "2"
        {
          "name"  "Divine Aegis"
            "max"  "2"
            "saveid"  "o"
            "multi" "0.2"
            "duration"  "5.0"
        }
      }
    }
    "4"
    {
      "tier"  "Tier 4"
        "1"
        {
          "0"
          {
            "name"  "Power Word:Barrier"
              "max"  "1"
              "saveid"  "p"
          }
          "1"
          {
            "name"  "Power Word:Barrier"
              "max"  "1"
              "saveid"  "p"
              "active"  "1"
              "multi" "0.5"
              "mana"  "75"
              "manainc" "1.25"
              "duration"  "10.0"
              "distance"  "500"
              "cooldown"  "20.0"
              "cooldowntype"  "13"
              "talentid"  "5"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Grace"
              "max"  "2"
              "saveid"  "C"
          }
          "1"
          {
            "name"  "Grace"
              "max"  "2"
              "saveid"  "C"
              "distance"   "250.00"
              "targets"   "1"
          }
          "2"
          {
            "name"  "Grace"
              "max"  "2"
              "saveid"  "C"
              "distance"   "250.00"
              "targets"   "2" //Hard coded, can't go higher than 2 without changing.
          }
        }
    }
  }
    "2"
    {
      "name"  "Holy"
      "1"
      {
        "tier"  "Tier 1"
        "1"
        {
          "0"
          {
            "name"  "Improved Healing"
            "max"  "3"
            "saveid"  "8"
          }
          "1"
          {
            "multi"  "0.050000"
            "name"  "Improved Healing"
            "max"  "3"
            "saveid"  "8"
          }
          "2"
          {
            "multi"  "0.10000"
            "name"  "Improved Healing"
            "max"  "3"
            "saveid"  "8"
          }
          "3"
          {
            "multi"  "0.150000"
            "name"  "Improved Healing"
            "max"  "3"
            "saveid"  "8"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Inspiration"
            "max"  "2"
            "saveid"  "9"
          }
          "1"
          {
            "increment"  "0.10000"
            "chance"  "5"
            "duration" "5.0"
            "name"  "Inspiration"
            "max"  "2"
            "saveid"  "9"
          }
          "2"
          {
            "increment"  "0.20000"
            "chance"  "10"
            "duration" "5.0"
            "name"  "Inspiration"
            "max"  "2"
            "saveid"  "9"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Improved Resurrection"
            "max"  "3"
            "saveid"  "0"
          }
          "1"
          {
            "cooldown"  "6.000000"
            "name"  "Improved Resurrection"
            "max"  "3"
            "saveid"  "0"
          }
          "2"
          {
            "cooldown"  "13.000000"
            "name"  "Improved Resurrection"
            "max"  "3"
            "saveid"  "0"
          }
          "3"
          {
            "cooldown"  "20.000000"
            "name"  "Improved Resurrection"
            "max"  "3"
            "saveid"  "0"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Surge of Light"
              "max"  "2"
              "saveid"  "r"
          }
          "1"
          {
            "name"  "Surge of Light"
              "max"  "2"
              "saveid"  "r"
              "duration"  "10.1"
              "multi" "1.0"
              "chance"  "10"
          }
          "2"
          {
            "name"  "Surge of Light"
              "max"  "2"
              "saveid"  "r"
              "duration"  "10.1"
              "multi" "1.0"
              "chance"  "20"
          }
        }
      }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Test of Faith"
                "max"  "2"
                "saveid"  "a"
            }
            "1"
            {
              "multi"  "0.150000"
                "health"  "0.500000"
                "name"  "Test of Faith"
                "max"  "2"
                "saveid"  "a"
            }
            "2"
            {
              "multi"  "0.300000"
                "health"  "0.500000"
                "name"  "Test of Faith"
                "max"  "2"
                "saveid"  "a"
            }
          }
        "2"
        {
          "0"
          {
            "multi"  "0.100000"
              "name"  "Holy Reach"
              "max"  "3"
              "saveid"  "b"
          }
          "1"
          {
            "multi"  "0.100000"
              "name"  "Holy Reach"
              "max"  "3"
              "saveid"  "b"
          }
          "2"
          {
            "multi"  "0.200000"
              "name"  "Holy Reach"
              "max"  "3"
              "saveid"  "b"
          }
          "3"
          {
            "multi"  "0.300000"
              "name"  "Holy Reach"
              "max"  "3"
              "saveid"  "b"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Blessed Resilience"
              "max"  "1"
              "saveid"  "c"
          }
          "1"
          {
            "duration"  "2.000000"
              "name"  "Blessed Resilience"
              "max"  "1"
              "saveid"  "c"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Body and Soul"
            "max"  "2"
            "saveid"  "q"
          }
          "1"
          {
            "name"  "Body and Soul"
            "max"  "2"
            "saveid"  "q"
            "multi" "0.1250"
          }
          "2"
          {
            "name"  "Body and Soul"
            "max"  "2"
            "saveid"  "q"
            "multi" "0.25"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Circle of Healing"
                "max"  "1"
                "saveid"  "d"
            }
            "1"
            {
              "event"  "player_cast"
                "base" "10"
                "multi"  "0.200"
                "active"  "1"
                "cooldown"  "5.00000"
                "cooldowntype"  "10"
                "mana"  "60"
                "manainc"  "0.4000"
                "range"  "500"
                "name"  "Circle of Healing"
                "max"  "1"
                "saveid"  "d"
                "talentid" "2"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Desperate Prayer"
              "max"  "2"
              "saveid"  "s"
          }
          "1"
          {
            "name"  "Desperate Prayer"
              "max"  "2"
              "saveid"  "s"
              "multi" "0.35"
              "cooldown"  "30.0"
              "cooldowntype"  "14"
              "mana"  "80"
              "active"  "1"
          }
          "2"
          {
            "name"  "Desperate Prayer"
              "max"  "2"
              "saveid"  "s"
              "multi" "0.35"
              "cooldown"  "15.0"
              "cooldowntype"  "14"
              "mana"  "80"
              "active"  "1"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Spirit of Redemption"
              "max"  "3"
              "saveid"  "t"
          }
          "1"
          {
            "name"  "Spirit of Redemption"
              "max"  "3"
              "saveid"  "t"
              "distance"  "300"
              "multi" "0.4"
          }
          "2"
          {
            "name"  "Spirit of Redemption"
              "max"  "3"
              "saveid"  "t"
              "distance"  "600"
              "multi" "0.8"
          }
          "3"
          {
            "name"  "Spirit of Redemption"
              "max"  "3"
              "saveid"  "t"
              "distance"  "900"
              "multi" "1.2"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
          "1"
          {
            "0"
            {
              "name"  "Light Well" //Lightwell
                "max"  "1"
                "saveid"  "u"
            }
            "1"
            {
              "name"  "Light Well"
                "max"  "1"
                "saveid"  "u"
                "active"  "1"
                "period"  "2.0"
                "duration"  "20.1"
                "distance"  "300"
                "multi" "0.18"
                "mana"  "80"
                "manainc" "1.75"
                "cooldown"  "30.0"
                "cooldowntype"  "15"
                "talentid"  "6"
            }
          }
          "2"
          {
            "0"
            {
              "name"  "State of Mind"
                "max"  "2"
                "saveid"  "A"
            }
            "1"
            {
              "name"  "State of Mind"
                "max"  "2"
                "saveid"  "A"
                "multi"   "1.2"
                "mana"    "5"
            }
            "2"
            {
              "name"  "State of Mind"
                "max"  "2"
                "saveid"  "A"
                "multi"   "1.4"
                "mana"    "10"
            }
          }
      }
    }
    "3"
    {
      "name"  "Shadow"
      "1"
      {
        "tier"  "Tier 1"
        "1"
        {
            "0"
            {
              "name"  "Spirit Tab"
              "max"  "2"
              "saveid"  "e"
            }
            "1"
            {
              "multi"  "3.000000"
              "name"  "Spirit Tab"
              "max"  "2"
              "saveid"  "e"
            }
            "2"
            {
              "multi"  "6.000000"
              "name"  "Spirit Tab"
              "max"  "2"
              "saveid"  "e"
            }
          }
        "2"
        {
          "0"
          {
            "increment"  "1.0"
            "name"  "Improved Mind Blast"
            "max"  "3"
            "saveid"  "f"
          }
          "1"
          {
            "increment"  "1.10"
            "cooldown"  "0.500000"
            "name"  "Improved Mind Blast"
            "max"  "3"
            "saveid"  "f"
          }
          "2"
          {
            "increment"  "1.20"
            "cooldown"  "1.00000"
            "name"  "Improved Mind Blast"
            "max"  "3"
            "saveid"  "f"
          }
          "3"
          {
            "increment"  "1.30"
            "cooldown"  "1.50000"
            "name"  "Improved Mind Blast"
            "max"  "3"
            "saveid"  "f"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Focused Mind priest"
            "max"  "2"
            "saveid"  "g"
          }
          "1"
          {
            "multi"  "0.10000"
            "name"  "Focused Mind priest"
            "max"  "2"
            "saveid"  "g"
          }
          "2"
          {
            "multi"  "0.20000"
            "name"  "Focused Mind priest"
            "max"  "2"
            "saveid"  "g"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Paralyze"
            "max"  "3"
            "saveid"  "v"
          }
          "1"
          {
            "name"  "Paralyze"
            "max"  "3"
            "saveid"  "v"
            "duration"  "0.5"
            "slowmulti" "0.0"
            "chance"  "15"
          }
          "2"
          {
            "name"  "Paralyze"
            "max"  "3"
            "saveid"  "v"
            "duration"  "0.5"
            "slowmulti" "0.0"
            "chance"  "30"
          }
          "3"
          {
            "name"  "Paralyze"
            "max"  "3"
            "saveid"  "v"
            "duration"  "0.5"
            "slowmulti" "0.0"
            "chance"  "50"
          }
        }
      }
      "2"
      {
        "tier"  "Tier 2"
        "1"
        {
          "0"
          {
            "name"  "Shadow Word: Death"
            "max"  "1"
            "saveid"  "h"
          }
          "1"
          {
            "event"  "player_cast"
            "active"  "1"
            "cooldown"  "7.000000"
            "cooldowntype"  "12"
            "mana"  "35"
            "manainc"  "0.300000"
            "base" "10"
            "multi"  "0.180000"
            "name"  "Shadow Word: Death"
            "max"  "1"
            "saveid"  "h"
            "talentid" "4"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Improved Mana Burn"
            "max"  "3"
            "saveid"  "i"
          }
          "1"
          {
            "increment"  "0.2"
            "name"  "Improved Mana Burn"
            "max"  "3"
            "saveid"  "i"
          }
          "2"
          {
            "increment"  "0.4"
            "name"  "Improved Mana Burn"
            "max"  "3"
            "saveid"  "i"
          }
          "3"
          {
            "increment"  "0.6"
            "name"  "Improved Mana Burn"
            "max"  "3"
            "saveid"  "i"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Vampiric Embrace"
            "max"  "2"
            "saveid"  "j"
          }
          "1"
          {
            "multi"  "0.250000"
            "range"  "500"
            "name"  "Vampiric Embrace"
            "max"  "2"
            "saveid"  "j"
          }
          "2"
          {
            "multi"  "0.50000"
            "range"  "500"
            "name"  "Vampiric Embrace"
            "max"  "2"
            "saveid"  "j"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Mana Manipulaation"
            "max"  "2"
            "saveid"  "w"
          }
          "1"
          {
            "name"  "Mana Manipulaation"
            "max"  "2"
            "saveid"  "w"
            "multi" "0.3"
          }
          "2"
          {
            "name"  "Mana Manipulaation"
            "max"  "2"
            "saveid"  "w"
            "multi" "0.6"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
        "1"
        {
          "0"
          {
            "name"  "Shadowform"
            "max"  "1"
            "saveid"  "k"
          }
          "1"
          {
            "event"  "player_cast"
            "active"  "1"
            "cooldown"  "8.000000"
            "cooldowntype"  "11"
            "mana"  "40"
            "manainc"  "0.000000"
            "multi"  "0.30000" //Damage taken is half of this value
            "name"  "Shadowform"
            "max"  "1"
            "saveid"  "k"
            "talentid" "3"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Vampiric Touch"
            "max"  "2"
            "saveid"  "x"
          }
          "1"
          {
            "name"  "Vampiric Touch"
            "max"  "2"
            "saveid"  "x"
            "multi" "0.05"
            "distance"  "500"
          }
          "2"
          {
            "name"  "Vampiric Touch"
            "max"  "2"
            "saveid"  "x"
            "multi" "0.1"
            "distance"  "500"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Silence"
            "max"  "3"
            "saveid"  "y"
          }
          "1"
          {
            "name"  "Silence"
            "max"  "3"
            "saveid"  "y"
            "chance"  "3"
            "duration"  "1.0"
          }
          "2"
          {
            "name"  "Silence"
            "max"  "3"
            "saveid"  "y"
            "chance"  "6"
            "duration"  "1.0"
          }
          "3"
          {
            "name"  "Silence"
            "max"  "3"
            "saveid"  "y"
            "chance"  "10"
            "duration"  "1.0"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
        "1"
        {
          "0"
          {
            "name"  "Mind Flay"
            "max"  "1"
            "saveid"  "z"
          }
          "1"
          {
            "name"  "Mind Flay"
            "max"  "1"
            "saveid"  "z"
            "active"  "1"
            "duration"  "2.5"
            "tickdelay"  "0.5"
            "ticks" "5"
            "slowmulti" "0.85"
            "multi" "0.08"
            "base"  "4"
            "mana"  "15"
            "manainc" "0.25"
            "cooldown"  "7.0"
            "cooldowntype"  "17"
            "talentid"  "7"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Shadowy Apparition"
            "max"  "2"
            "saveid"  "B"
            "increase"  "1.00"
          }
          "1"
          {
            "name"  "Shadowy Apparition"
            "max"  "2"
            "saveid"  "B"
            "increase"      "1.125"
          }
          "2"
          {
            "name"  "Shadowy Apparition"
            "max"  "2"
            "saveid"  "B"
            "increase"      "1.25"
          }
        }
      }
    }
  }
  "6"
  {
    "1"
    {
      "name"  "Elemental"
        "1"
        {
          "tier"  "Tier 1"
            "1"
            {
              "0"
              {
              "name"  "Convection"
                "max"  "2"
                "saveid"  "1"
              }
              "1"
              {
              "multi"  "0.01250000"
                "name"  "Convection"
                "max"  "2"
                "saveid"  "1"
              }
              "2"
              {
              "multi"  "0.250000"
                "name"  "Convection"
                "max"  "2"
                "saveid"  "1"
              }
            }
          "2"
          {
            "0"
            {
              "name"  "Reverberation"
              "max"  "3"
              "saveid"  "2"
            }
            "1"
            {
              "increment"  "1"
              "name"  "Reverberation"
              "max"  "3"
              "saveid"  "2"
            }
            "2"
            {
              "increment"  "2"
              "name"  "Reverberation"
              "max"  "3"
              "saveid"  "2"
            }
            "3"
            {
              "increment"  "3"
              "name"  "Reverberation"
              "max"  "3"
              "saveid"  "2"
            }
          }
          "3"
          {
            "0"
            {
              "name"  "Ancestor's Embrace"
              "max"  "3"
              "saveid"  "3"
              "range" "0"
            }
            "1"
            {
              "range" "15"
              "name"  "Ancestor's Embrace"
              "max"  "3"
              "saveid"  "3"
            }
            "2"
            {
              "range" "30"
              "name"  "Ancestor's Embrace"
              "max"  "3"
              "saveid"  "3"
            }
            "3"
            {
              "range" "50"
              "name"  "Ancestor's Embrace"
              "max"  "3"
              "saveid"  "3"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Elemental Focus"
              "max"  "2"
              "saveid"  "4"
            }
            "1"
            {
              "increment"  "0.030000"
              "name"  "Elemental Focus"
              "max"  "2"
              "saveid"  "4"
            }
            "2"
            {
              "increment"  "0.06000"
              "name"  "Elemental Focus"
              "max"  "2"
              "saveid"  "4"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Natures Power"
              "max"  "3"
              "saveid"  "l"
            }
            "1"
            {
              "name"  "Natures Power"
              "max"  "3"
              "saveid"  "l"
              "multi" "0.1"
            }
            "2"
            {
              "name"  "Natures Power"
              "max"  "3"
              "saveid"  "l"
              "multi" "0.2"
            }
            "3"
            {
              "name"  "Natures Power"
              "max"  "3"
              "saveid"  "l"
              "multi" "0.3"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Rolling Thunder"
              "max"  "2"
              "saveid"  "5"
          }
          "1"
          {
            "increment"  "2"
            "duration"  "3.0"
              "name"  "Rolling Thunder"
              "max"  "2"
              "saveid"  "5"
          }
          "2"
          {
            "increment"  "4"
            "duration"  "3.0"
              "name"  "Rolling Thunder"
              "max"  "2"
              "saveid"  "5"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Chain Lightning"
              "max"  "1"
              "saveid"  "6"
          }
          "1"
          {
              "base"  "12"
              "multi" "0.60"
              "distance"  "275.0"
              "name"  "Chain Lightning"
              "cooldowntype"  "18"
              "cooldown"  "8.0"
              "mana"  "85"
              "max"  "1"
              "saveid"  "6"
              "active"  "1"
              "talentid"  "7"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Voice of Power"
              "max"  "2"
              "saveid"  "m"
          }
          "1"
          {
            "name"  "Voice of Power"
              "max"  "2"
              "saveid"  "m"
              "chance"  "25"
          }
          "2"
          {
            "name"  "Voice of Power"
              "max"  "2"
              "saveid"  "m"
              "chance"  "50"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Lava Burst"
              "max"  "1"
              "saveid"  "7"
            }
            "1"
            {
              "name"  "Lava Burst"
              "max"  "1"
              "saveid"  "7"
              "multi"   "0.18"
              "basedmg" "6"
              "mana"  "70"
              "chance"  "50"
              "cooldown"  "2.0"
              "cooldowntype"  "18"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Maelstrom Weapon"
              "max"  "3"
              "saveid"  "n"
          }
          "1"
          {
            "name"  "Maelstrom Weapon"
              "max"  "3"
              "saveid"  "n"
              "chance"  "33"
              "distance"  "150"
              "multi" "0.4"
          }
          "2"
          {
            "name"  "Maelstrom Weapon"
              "max"  "3"
              "saveid"  "n"
              "chance"  "66"
              "distance"  "150"
              "multi" "0.4"
          }
          "3"
          {
            "name"  "Maelstrom Weapon"
              "max"  "3"
              "saveid"  "n"
              "chance"  "100"
              "distance"  "150"
              "multi" "0.5"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Natures Guardian"
              "max"  "2"
              "saveid"  "o"
          }
          "1"
          {
            "name"  "Natures Guardian"
              "max"  "2"
              "saveid"  "o"
              "chance"  "5"
          }
          "2"
          {
            "name"  "Natures Guardian"
              "max"  "2"
              "saveid"  "o"
              "chance"  "10"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
          "1"
          {
            "0"
            {
              "name"  "Lightning Nova Totem"
              "max"  "1"
              "saveid"  "B"
            }
            "1"
            {
              "name"  "Lightning Nova Totem"
              "max"  "1"
              "saveid"  "B"
              "active" "1"
              "manareq"  "95"
              "cooldowntype"  "17"
              "cooldown"  "15"
              "dmg" "6"
              "multi"  "0.18"
              "delay" "0.5"
              "ticks" "30"
              "aoe" "300"
              "talentid" "6"
              "nomsg" "1" //Checks if a cooldown message should be sent
            }
          }
          "2"
          {
            "0"
            {
              "name"  "Air Shock"
              "max"  "2"
              "saveid"  "p"
            }
            "1"
            {
              "name"  "Air Shock"
              "max"  "2"
              "saveid"  "p"
              "mana"  "20"
              "manainc" "0.30"
              "multi" "0.25"
              "chance"  "6"
              "ammo"  "1"
              "cooldowntype"  "15"
              "cooldown"  "0.5"
            }
            "2"
            {
              "name"  "Air Shock"
              "max"  "2"
              "saveid"  "p"
              "mana"  "20"
              "manainc" "0.30"
              "multi" "0.25"
              "chance"  "11"
              "ammo"  "2"
              "cooldowntype"  "15"
              "cooldown"  "0.5"
            }
          }
      }
    }
    "2"
    {
      "name"  "Enhancement"
        "1"
        {
          "tier"  "Tier 1"
            "1"
            {
              "0"
              {
              "name"  "Thundering Strikes"
                "max"  "3"
                "saveid"  "8"
              }
              "1"
              {
              "increment"  "0.020000"
                "name"  "Thundering Strikes"
                "max"  "3"
                "saveid"  "8"
              }
              "2"
              {
              "increment"  "0.040000"
                "name"  "Thundering Strikes"
                "max"  "3"
                "saveid"  "8"
              }
              "3"
              {
              "increment"  "0.060000"
                "name"  "Thundering Strikes"
                "max"  "3"
                "saveid"  "8"
              }
            }
          "2"
          {
            "0"
            {
              "name"  "Elemental Weapons"
              "max"  "2"
              "saveid"  "9"
            }
            "1"
            {
              "increment"  "0.075"
              "name"  "Elemental Weapons"
              "max"  "2"
              "saveid"  "9"
            }
            "2"
            {
              "increment"  "0.15"
              "name"  "Elemental Weapons"
              "max"  "2"
              "saveid"  "9"
            }
          }
          "3"
          {
            "0"
            {
              "name"  "Weapon Mastery"
              "max"  "2"
              "saveid"  "0"
            }
            "1"
            {
              "base"  "2"
              "multi"  "0.050000"
              "name"  "Weapon Mastery"
              "max"  "2"
              "saveid"  "0"
            }
            "2"
            {
              "base"  "5"
              "multi"  "0.100000"
              "name"  "Weapon Mastery"
              "max"  "2"
              "saveid"  "0"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Feral Form"
              "max"  "3"
              "saveid"  "q"
            }
            "1"
            {
              "name"  "Feral Form"
              "max"  "3"
              "saveid"  "q"
              "increment" "0.03"
            }
            "2"
            {
              "name"  "Feral Form"
              "max"  "3"
              "saveid"  "q"
              "increment" "0.06"
            }
            "3"
            {
              "name"  "Feral Form"
              "max"  "3"
              "saveid"  "q"
              "increment" "0.10"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Flurry"
              "max"  "3"
              "saveid"  "a"
            }
            "1"
            {
              "multi"  "0.030000"
              "chance"  "15"
              "stacks" "3"
              "duration" "6.0"
              "name"  "Flurry"
              "max"  "3"
              "saveid"  "a"
            }
            "2"
            {
              "multi"  "0.060000"
              "chance"  "30"
              "stacks" "3"
              "duration" "6.0"
              "name"  "Flurry"
              "max"  "3"
              "saveid"  "a"
            }
            "3"
            {
              "multi"  "0.100000"
              "chance"  "50"
              "stacks" "3"
              "duration" "6.0"
              "name"  "Flurry"
              "max"  "3"
              "saveid"  "a"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Natures Combatant"
              "max"  "2"
              "saveid"  "b"
          }
          "1"
          {
            "chance" "25"
              "restore" "2"
              "name"  "Natures Combatant"
              "max"  "2"
              "saveid"  "b"
          }
          "2"
          {
            "chance" "50"
              "restore" "2"
              "name"  "Natures Combatant"
              "max"  "2"
              "saveid"  "b"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Counter Strike"
              "max"  "1"
              "saveid"  "c"
          }
          "1"
          {
            "name"  "Counter Strike"
              "max"  "1"
              "saveid"  "c"
              "chance"  "10"
              "distance"  "350"
              "multi" "1.0"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Improved Rockbiter"
              "max"  "2"
              "saveid"  "r"
          }
          "1"
          {
            "name"  "Improved Rockbiter"
              "max"  "2"
              "saveid"  "r"
              "increment" "0.125"
          }
          "2"
          {
            "name"  "Improved Rockbiter"
              "max"  "2"
              "saveid"  "r"
              "increment" "0.25"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Shamanistic Rage"
              "max"  "1"
              "saveid"  "d"
            }
            "1"
            {
              "increment"  "0.200000"
              "multi"  "0.050000"
              "procs"   "6"
              "chance"  "25"
              "event"  "player_cast"
              "active"  "1"
              "cooldown"  "25.000000"
              "cooldowntype"  "5"
              "duration"  "5.000000"
              "mana"  "0"
              "manainc"  "0"
              "name"  "Shamanistic Rage"
              "max"  "1"
              "saveid"  "d"
              "talentid" "2"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Echo of the Elements"
              "max"  "3"
              "saveid"  "s"
          }
          "1"
          {
            "name"  "Echo of the Elements"
              "max"  "3"
              "saveid"  "s"
              "chance"  "3"
          }
          "2"
          {
            "name"  "Echo of the Elements"
              "max"  "3"
              "saveid"  "s"
              "chance"  "6"
          }
          "3"
          {
            "name"  "Echo of the Elements"
              "max"  "3"
              "saveid"  "s"
              "chance"  "10"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Stormstrike"
              "max"  "2"
              "saveid"  "t"
          }
          "1"
          {
            "name"  "Stormstrike"
              "max"  "2"
              "saveid"  "t"
              "decrease"  "2"
              "duration"  "8.0"
          }
          "2"
          {
            "name"  "Stormstrike"
              "max"  "2"
              "saveid"  "t"
              "decrease"  "4"
              "duration"  "8.0"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
          "1"
          {
            "0"
            {
              "name"  "Lava Surge" //Lava Lash
              "max"  "1"
              "saveid"  "u"
            }
            "1"
            {
              "name"  "Lava Surge"
              "max"  "1"
              "saveid"  "u"
              "multi" "0.15"
              "chance"  "20"
              "base"  "8"
            }
          }
          "2"
          {
            "0"
            {
              "name"  "Ancestor's Protection"
              "max"  "2"
              "saveid"  "P"
            }
            "1"
            {
              "name"  "Ancestor's Protection"
              "max"  "2"
              "saveid"  "P"
              "multi" "0.075"
              "multi_armor" "0.20"
            }
            "2"
            {
              "name"  "Ancestor's Protection"
              "max"  "2"
              "saveid"  "P"
              "multi" "0.15"
              "multi_armor" "0.40"
            }
          }
      }
    }
    "3"
    {
      "name"  "Restoration"
        "1"
        {
          "tier"  "Tier 1"
            "1"
            {
              "0"
              {
              "name"  "Shamanistic Focus"
                "max"  "2"
                "saveid"  "e"
              }
              "1"
              {
              "multi"  "0.0750000"
                "name"  "Shamanistic Focus"
                "max"  "2"
                "saveid"  "e"
              }
              "2"
              {
              "multi"  "0.15000"
                "name"  "Shamanistic Focus"
                "max"  "2"
                "saveid"  "e"
              }
            }
          "2"
          {
            "0"
            {
              "name"  "Restorative Casting"
              "max"  "3"
              "saveid"  "f"
            }
            "1"
            {
              "mana"  "0.06"
              "base"  "1"
              "name"  "Restorative Casting"
              "max"  "3"
              "saveid"  "f"
            }
            "2"
            {
              "mana"  "0.13"
              "base"  "3"
              "name"  "Restorative Casting"
              "max"  "3"
              "saveid"  "f"
            }
            "3"
            {
              "mana"  "0.20"
              "base"  "5"
              "name"  "Restorative Casting"
              "max"  "3"
              "saveid"  "f"
            }
          }
          "3"
          {
            "0"
            {
              "name"  "Natures Protection"
              "max"  "2"
              "saveid"  "g"
            }
            "1"
            {
              "multi"  "0.0750000"
              "name"  "Natures Protection"
              "max"  "2"
              "saveid"  "g"
            }
            "2"
            {
              "multi"  "0.1500000"
              "name"  "Natures Protection"
              "max"  "2"
              "saveid"  "g"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Natures Grace"
              "max"  "3"
              "saveid"  "v"
            }
            "1"
            {
              "name"  "Natures Grace"
              "max"  "3"
              "saveid"  "v"
              "cooldown"  "0.2"
            }
            "2"
            {
              "name"  "Natures Grace"
              "max"  "3"
              "saveid"  "v"
              "cooldown"  "0.4"
            }
            "3"
            {
              "name"  "Natures Grace"
              "max"  "3"
              "saveid"  "v"
              "cooldown"  "0.6"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Improved Reincarnation"
              "max"  "2"
              "saveid"  "h"
            }
            "1"
            {
              "multi"  "15"
              "name"  "Improved Reincarnation"
              "max"  "2"
              "saveid"  "h"
            }
            "2"
            {
              "multi"  "30"
              "name"  "Improved Reincarnation"
              "max"  "2"
              "saveid"  "h"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Chain Heal"
              "max"  "1"
              "saveid"  "i"
          }
          "1"
          {
              "multi"  "0.650000"
              "base"  "15"
              "jump"  "0.800000"
              "range"  "300"
              "event"  "player_cast"
              "active"  "1"
              "cooldown"  "10.000000"
              "cooldowntype"  "6"
              "mana"  "40"
              "manainc"  "0.600000"
              "name"  "Chain Heal"
              "max"  "1"
              "saveid"  "i"
              "talentid" "4"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Improved Healing Wave"
              "max"  "3"
              "saveid"  "j"
          }
          "1"
          {
            "increment"  "0.1000"
              "name"  "Improved Healing Wave"
              "max"  "3"
              "saveid"  "j"
          }
          "2"
          {
            "increment"  "0.2000"
              "name"  "Improved Healing Wave"
              "max"  "3"
              "saveid"  "j"
          }
          "3"
          {
            "increment"  "0.30000"
              "name"  "Improved Healing Wave"
              "max"  "3"
              "saveid"  "j"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Watershield"
              "max"  "2"
              "saveid"  "w"
          }
          "1"
          {
            "name"  "Watershield"
              "max"  "2"
              "saveid"  "w"
              "multi" "0.01"
              "cooldown"  "2.0"
              "cooldowntype"  "8"
              "active"  "2"
          }
          "2"
          {
            "name"  "Watershield"
              "max"  "2"
              "saveid"  "w"
              "multi" "0.02"
              "cooldown"  "2.0"
              "cooldowntype"  "8"
              "active"  "2"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Earth Shield"
              "max"  "1"
              "saveid"  "k"
            }
            "1"
            {
              "count"  "10"
              "heal"  "0.250000"
              "event"  "player_cast"
              "active"  "1"
              "cooldown"  "15.000000"
              "cooldowntype"  "7"
              "duration" "9.0"
              "mana"  "50"
              "manainc"  "0.500000"
              "name"  "Earth Shield"
              "max"  "1"
              "saveid"  "k"
              "talentid" "3"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Natures Blessing"
              "max"  "3"
              "saveid"  "x"
          }
          "1"
          {
            "name"  "Natures Blessing"
              "max"  "3"
              "saveid"  "x"
              "increment" "0.01"
              "max" "0.3"
          }
          "2"
          {
            "name"  "Natures Blessing"
              "max"  "3"
              "saveid"  "x"
              "increment" "0.02"
              "max" "0.3"
          }
          "3"
          {
            "name"  "Natures Blessing"
              "max"  "3"
              "saveid"  "x"
              "increment" "0.03"
              "max" "0.3"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Earth Grip"
              "max"  "2"
              "saveid"  "y"
          }
          "1"
          {
            "name"  "Earth Grip"
              "max"  "2"
              "saveid"  "y"
              "duration"  "2.0"
              "slowmulti" "0.10" //What their new speed should be
          }
          "2"
          {
            "name"  "Earth Grip"
              "max"  "2"
              "saveid"  "y"
              "duration"  "4.0"
              "slowmulti" "0.10"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
        "1"
        {
          "0"
          {
            "name"  "Natures Avatar"
            "max"  "2"
            "saveid"  "z"
          }
          "1"
          {
            "name"  "Natures Avatar"
            "max"  "2"
            "saveid"  "z"
            "distance"  "250"
            "multi" "0.20"
            "base"  "5"
            "chance"  "15"
            "active"  "2"
            "cooldown"  "0.75"
            "cooldowntype"  "12"
            "mana"  "16"
          }
          "2"
          {
            "name"  "Natures Avatar"
            "max"  "2"
            "saveid"  "z"
            "distance"  "450"
            "multi" "0.35"
            "base"  "5"
            "chance"  "15"
            "active"  "2"
            "cooldown"  "0.75"
            "cooldowntype"  "12"
            "mana"  "16"
          }
        }
        "2"
        {
          "0"
          {
            "name"          "Healing Tide Totem"
            "max"           "1"
            "saveid"        "A"
          }
          "1"
          {
            "name"          "Healing Tide Totem"
            "max"           "1"
            "saveid"        "A"
            "talentid"      "5"
            "active"        "1"
            "cooldown"      "20.0"
            "cooldowntype"  "9"
            "multi"          "0.15"
            "add"           "16"
            "base"          "8"
            "ticks"         "11"
            "tickdur"        "0.9" //This apparently doesn't actually change anything, so go to talents.inc to change the tick timer
            "manareq"       "95"
            "radius"       "300"
            "nomsg"          "1" //Checks if a cooldown message should be sent
          }
        }
      }
    }
  }
  "7"   //Warlock saveid's used: 1234567890, abcdefghijklmnopqrstuvwxyz
  {     //Going to start capitals: A
    "1" //TalentID's used: 01235
    {
      "name"  "Affliction"
      "1"
      {
        "tier"  "Tier 1"
        "1"
        {
          "0"
          {
            "name"  "Lurking Shadows"
            "max"  "3"
            "saveid"  "m"
          }
          "1"
          {
            "name"  "Lurking Shadows"
            "max"  "3"
            "saveid"  "m"
            "multi" "0.06"
          }
          "2"
          {
            "name"  "Lurking Shadows"
            "max"  "3"
            "saveid"  "m"
            "multi" "0.13"
          }
          "3"
          {
            "name"  "Lurking Shadows"
            "max"  "3"
            "saveid"  "m"
            "multi" "0.20"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Improved Life Tap"
            "max"  "2"
            "saveid"  "2"
          }
          "1"
          {
            "multi"  "0.150000"
            "name"  "Improved Life Tap"
            "max"  "2"
            "saveid"  "2"
          }
          "2"
          {
            "multi"  "0.300000"
            "name"  "Improved Life Tap"
            "max"  "2"
            "saveid"  "2"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Empowered Corruption"
            "max"  "3"
            "saveid"  "3"
          }
          "1"
          {
            "multi"  "0.030000"
            "name"  "Empowered Corruption"
            "max"  "3"
            "saveid"  "3"
          }
          "2"
          {
            "multi"  "0.060000"
            "name"  "Empowered Corruption"
            "max"  "3"
            "saveid"  "3"
          }
          "3"
          {
            "multi"  "0.10000"
            "name"  "Empowered Corruption"
            "max"  "3"
            "saveid"  "3"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Dark Affinity"
            "max"  "2"
            "saveid"  "l"
          }
          "1"
          {
            "name"  "Dark Affinity"
            "max"  "2"
            "saveid"  "l"
            "multi" "0.1"
          }
          "2"
          {
            "name"  "Dark Affinity"
            "max"  "2"
            "saveid"  "l"
            "multi" "0.2"
          }
        }
      }
      "2"
      {
        "tier"  "Tier 2"
        "1"
        {
          "0"
          {
            "name"  "Drain Soul"
            "max"  "2"
            "saveid"  "4"
          }
          "1"
          {
            "multi"  "0.150000"
            "name"  "Drain Soul"
            "max"  "2"
            "saveid"  "4"
          }
          "2"
          {
            "multi"  "0.300000"
            "name"  "Drain Soul"
            "max"  "2"
            "saveid"  "4"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Siphon Life"
            "max"  "3"
            "saveid"  "5"
          }
          "1"
          {
            "multi"  "0.150000"
            "name"  "Siphon Life"
            "max"  "3"
            "saveid"  "5"
          }
          "2"
          {
            "multi"  "0.300000"
            "name"  "Siphon Life"
            "max"  "3"
            "saveid"  "5"
          }
          "3"
          {
            "multi"  "0.450000"
            "name"  "Siphon Life"
            "max"  "3"
            "saveid"  "5"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Contagion"
            "max"  "1"
            "saveid"  "6"
          }
          "1"
          {
            "increment"  "200"
            "name"  "Contagion"
            "max"  "1"
            "saveid"  "6"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Lingering Shadows"
            "max"  "2"
            "saveid"  "1"
          }
          "1"
          {
            "multi"  "-0.100000"
            "ticks" "1"
            "name"  "Lingering Shadows"
            "max"  "2"
            "saveid"  "1"
          }
          "2"
          {
            "multi"  "0.00000"
            "ticks" "1"
            "name"  "Lingering Shadows"
            "max"  "2"
            "saveid"  "1"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
        "1"
        {
          "0"
          {
            "name"  "Nightfall"
            "max"  "1"
            "saveid"  "7"
          }
          "1"
          {
            "chance" "16"
            "name"  "Nightfall"
            "max"  "1"
            "saveid"  "7"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Blood Siphon"
            "max"  "2"
            "saveid"  "n"
          }
          "1"
          {
            "name"  "Blood Siphon"
            "max"  "2"
            "saveid"  "n"
            "multi" "0.25"
          }
          "2"
          {
            "name"  "Blood Siphon"
            "max"  "2"
            "saveid"  "n"
            "multi" "0.5"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Shadow Grip"
            "max"  "3"
            "saveid"  "o"
          }
          "1"
          {
            "name"  "Shadow Grip"
            "max"  "3"
            "saveid"  "o"
            "slowmulti" "0.95"
            "duration"  "3.0"
          }
          "2"
          {
            "name"  "Shadow Grip"
            "max"  "3"
            "saveid"  "o"
            "slowmulti" "0.9"
            "duration"  "3.0"
          }
          "3"
          {
            "name"  "Shadow Grip"
            "max"  "3"
            "saveid"  "o"
            "slowmulti" "0.85"
            "duration"  "3.0"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
        "1"
        {
          "0"
          {
            "name"  "Cursed Soul"
            "max"  "1"
            "saveid"  "p"
          }
          "1"
          {
            "name"  "Cursed Soul"
            "max"  "1"
            "saveid"  "p"
            "cooldown"  "20.0"
            "cooldowntype"  "8"
            "multi" "0.12"
            "base"  "4"
            "ticks" "4"
            "tickdelay"  "3.0"
            "mana"  "70"
            "manainc" "1.0"
            "active"  "1"
            "talentid"  "1"
            "distance"  "400"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Life Leech"
            "max"  "2"
            "saveid"  "N"
          }
          "1"
          {
            "name"  "Life Leech"
            "max"  "2"
            "saveid"  "N"
            "multi" "0.80" //First multi is low because there's already some base damage.
            "dividedby" "60.0" //(Max health / dividedby) * multi = bonus damage
          }
          "2"
          {
            "name"  "Life Leech"
            "max"  "2"
            "saveid"  "N"
            "multi" "1.20"
            "dividedby" "60.0"
          }
        }
      }
    }
    "2"
    {
      "name"  "Demonology"
        "1"
        {
          "tier"  "Tier 1"
            "1"
            {
              "0"
              {
              "name"  "Fel Vitality"
                "max"  "2"
                "saveid"  "8"
              }
              "1"
              {
              "multi"  "0.1250000"
                "name"  "Fel Vitality"
                "max"  "2"
                "saveid"  "8"
              }
              "2"
              {
              "multi"  "0.25000"
                "name"  "Fel Vitality"
                "max"  "2"
                "saveid"  "8"
              }
            }
          "2"
          {
            "0"
            {
              "name"  "Life Harvest"
              "max"  "2"
              "saveid"  "9"
            }
            "1"
            {
              "chance"  "12"
              "name"  "Life Harvest"
              "max"  "2"
              "saveid"  "9"
            }
            "2"
            {
              "chance"  "25"
              "name"  "Life Harvest"
              "max"  "2"
              "saveid"  "9"
            }
          }
          "3"
          {
            "0"
            {
              "name"  "Fel Armor"
              "max"  "3"
              "saveid"  "0"
            }
            "1"
            {
              "multi"  "0.0330000"
              "name"  "Fel Armor"
              "max"  "3"
              "saveid"  "0"
            }
            "2"
            {
              "multi"  "0.0660000"
              "name"  "Fel Armor"
              "max"  "3"
              "saveid"  "0"
            }
            "3"
            {
              "multi"  "1.0000"
              "name"  "Fel Armor"
              "max"  "3"
              "saveid"  "0"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Demonic Curse"
              "max"  "3"
              "saveid"  "q"
            }
            "1"
            {
              "name"  "Demonic Curse"
              "max"  "3"
              "miss"  "1"
              "duration"  "6.0"
              "saveid"  "q"
            }
            "2"
            {
              "name"  "Demonic Curse"
              "max"  "3"
              "miss"  "2"
              "duration"  "6.0"
              "saveid"  "q"
            }
            "3"
            {
              "name"  "Demonic Curse"
              "max"  "3"
              "miss"  "3"
              "duration"  "6.0"
              "saveid"  "q"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
        "1"
        {
          "0"
          {
            "name"  "Soul Gathering"
            "max"  "1"
            "saveid"  "a"
          }
          "1"
          {
            "stacks"  "2"
            "name"  "Soul Gathering"
            "max"  "1"
            "saveid"  "a"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Improved Metamorphosis"
            "max"  "3"
            "saveid"  "b"
          }
          "1"
          {
            "multi"  "0.060000"
            "armor"  "0.16"
            "name"  "Improved Metamorphosis"
            "max"  "3"
            "saveid"  "b"
          }
          "2"
          {
            "multi"  "0.130000"
            "armor"  "0.33"
            "name"  "Improved Metamorphosis"
            "max"  "3"
            "saveid"  "b"
          }
          "3"
          {
            "multi"  "0.200000"
            "armor"  "0.50"
            "name"  "Improved Metamorphosis"
            "max"  "3"
            "saveid"  "b"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Demon's Blood"
            "max"  "2"
            "saveid"  "c"
          }
          "1"
          {
            "multi"  "0.10"
            "name"  "Demon's Blood"
            "max"  "2"
            "saveid"  "c"
          }
          "2"
          {
            "multi"  "0.20"
            "name"  "Demon's Blood"
            "max"  "2"
            "saveid"  "c"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Demonic Spells"
              "max"  "3"
              "saveid"  "r"
          }
          "1"
          {
            "name"  "Demonic Spells"
              "max"  "3"
              "saveid"  "r"
              "fcd"  "2.0"
              "shcd"  "3.0"
              "mmcd"  "2.0"
          }
          "2"
          {
            "name"  "Demonic Spells"
              "max"  "3"
              "saveid"  "r"
              "fcd"  "4.0"
              "shcd"  "6.0"
              "mmcd"  "4.0"
          }
          "3"
          {
            "name"  "Demonic Spells"
              "max"  "3"
              "saveid"  "r"
              "fcd"  "6.0"
              "shcd"  "10.0"
              "mmcd"  "6.0"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Healthstone"
              "max"  "1"
              "saveid"  "d"
            }
            "1"
            {
              "multi"        "0.80" //1-multi = cost of healthstone
              "heal"         "0.20"
              "event"        "player_cast"
              "active"        "1"
              "cooldown"     "15.000000"
              "cooldowntype"  "10"
              "name"         "Healthstone"
              "max"          "1"
              "saveid"       "d"
              "talentid"     "2"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Mana Feed"
              "max"  "2"
              "saveid"  "s"
          }
          "1"
          {
            "name"  "Mana Feed"
              "max"  "2"
              "saveid"  "s"
              "multi"  "0.04"
          }
          "2"
          {
            "name"  "Mana Feed"
              "max"  "2"
              "saveid"  "s"
              "multi"  "0.08"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Chaos Wave"
              "max"  "3"
              "saveid"  "t"
          }
          "1"
          {
            "name"  "Chaos Wave"
              "max"  "3"
              "saveid"  "t"
              "base"  "15"
              "smulti" "0.2"
              "distance" "200.0"
              "push"  "140"
          }
          "2"
          {
            "name"  "Chaos Wave"
              "max"  "3"
              "saveid"  "t"
              "base"  "15"
              "smulti" "0.2"
              "distance"  "350.0"
              "push"  "240"
          }
          "3"
          {
            "name"  "Chaos Wave"
              "max"  "3"
              "saveid"  "t"
              "base"  "30"
              "smulti" "0.3"
              "distance"  "350.0"
              "push"  "240"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
        "1"
        {
          "0"
          {
            "name"  "Sacrifical Pact"
            "max"  "1"
            "saveid"  "u"
          }
          "1"
          {
            "name"  "Sacrifical Pact"
            "max"  "1"
            "event"        "player_cast"
            "saveid"  "u"
            "active"  "0"
            "multi" "0.50"
            "cost"  "0.70" //25% cost
            "talentid"  "5"
            "duration"  "8.00"
            "cooldown"     "25.000000"
            "cooldowntype"  "11"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Blood Pact"
            "max"  "2"
            "saveid"  "L"
          }
          "1"
          {
            "multi"  "0.1250"
            "name"  "Blood Pact"
            "max"  "2"
            "saveid"  "L"
          }
          "2"
          {
            "multi"  "0.2500"
            "name"  "Blood Pact"
            "max"  "2"
            "saveid"  "L"
          }
        }
      }
    }
    "3"
    {
      "name"  "Destruction"
        "1"
        {
          "tier"  "Tier 1"
            "1"
            {
              "0"
              {
              "name"  "Improved Shadowbolt"
                "max"  "2"
                "saveid"  "e"
              }
              "1"
              {
              "increment"  "0.0750000"
                "name"  "Improved Shadowbolt"
                "max"  "2"
                "saveid"  "e"
              }
              "2"
              {
              "increment"  "0.150000"
                "name"  "Improved Shadowbolt"
                "max"  "2"
                "saveid"  "e"
              }
            }
          "2"
          {
            "0"
            {
              "name"  "Devestation"
              "max"  "3"
              "saveid"  "f"
            }
            "1"
            {
              "increment"  "0.020000"
              "name"  "Devestation"
              "max"  "3"
              "saveid"  "f"
            }
            "2"
            {
              "increment"  "0.040000"
              "name"  "Devestation"
              "max"  "3"
              "saveid"  "f"
            }
            "3"
            {
              "increment"  "0.060000"
              "name"  "Devestation"
              "max"  "3"
              "saveid"  "f"
            }
          }
          "3"
          {
            "0"
            {
              "name"  "Improved Immolation"
              "max"  "3"
              "saveid"  "g"
            }
            "1"
            {
              "multi"  "0.100000"
              "name"  "Improved Immolation"
              "max"  "3"
              "saveid"  "g"
            }
            "2"
            {
              "multi"  "0.200000"
              "name"  "Improved Immolation"
              "max"  "3"
              "saveid"  "g"
            }
            "3"
            {
              "multi"  "0.300000"
              "name"  "Improved Immolation"
              "max"  "3"
              "saveid"  "g"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Shadow Affinity"
              "max"  "2"
              "saveid"  "v"
              "multi" "1.0"
              "duration"  "6.0"
            }
            "1"
            {
              "name"  "Shadow Affinity"
              "max"  "2"
              "saveid"  "v"
              "multi" "0.80"
              "duration"  "6.0"
            }
            "2"
            {
              "name"  "Shadow Affinity"
              "max"  "2"
              "saveid"  "v"
              "multi" "0.60"
              "duration"  "6.0"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Improved Hellfire"
              "max"  "1"
              "saveid"  "h"
            }
            "1"
            {
              "multi"  "0.5"
              "name"  "Improved Hellfire"
              "max"  "1"
              "saveid"  "h"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Ruin"
              "max"  "3"
              "saveid"  "i"
          }
          "1"
          {
            "multi"  "0.080000"
              "name"  "Ruin"
              "max"  "3"
              "saveid"  "i"
          }
          "2"
          {
            "multi"  "0.150000"
              "name"  "Ruin"
              "max"  "3"
              "saveid"  "i"
          }
          "3"
          {
            "multi"  "0.250000"
              "name"  "Ruin"
              "max"  "3"
              "saveid"  "i"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Molten Skin"
              "max"  "2"
              "saveid"  "j"
          }
          "1"
          {
            "increment"  "0.05000"
              "name"  "Molten Skin"
              "max"  "2"
              "saveid"  "j"
          }
          "2"
          {
            "increment"  "0.10000"
              "name"  "Molten Skin"
              "max"  "2"
              "saveid"  "j"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Shock"
              "max"  "2"
              "saveid"  "w"
          }
          "1"
          {
            "name"  "Shock"
              "max"  "2"
              "saveid"  "w"
              "slowmulti" "0.85"
              "duration"  "2.0"
              "chancemulti" "0.5"
          }
          "2"
          {
            "name"  "Shock"
              "max"  "2"
              "saveid"  "w"
              "slowmulti" "0.7"
              "duration"  "2.0"
              "chancemulti" "0.5"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Immolate"
              "max"  "1"
              "saveid"  "z"
            }
            "1"
            {
              "name"  "Immolate"
              "max"  "1"
              "event"  "player_cast"
              "saveid"  "z"
              "active"  "1"
              "talentid" "4"
              "mana"  "95"
              "basedmg" "12"
              "multi" "0.25"
              "tickdelay" "2.0"
              "ticks"  "3"
              "aoe" "250"
              "multief"   "0.075"
              "baseef"  "3"
              "cooldowntype"  "2"
              "cooldown"  "8.0"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Shadow Touch"
              "max"  "2"
              "saveid"  "x"
          }
          "1"
          {
            "name"  "Shadow Touch"
              "max"  "2"
              "saveid"  "x"
              "chance" "0.50"
              "multi"  "0.07"
          }
          "2"
          {
            "name"  "Shadow Touch"
              "max"  "2"
              "saveid"  "x"
              "chance" "0.50"
              "multi"  "0.15"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Flame Burst"
              "max"  "3"
              "saveid"  "y"
          }
          "1"
          {
            "name"  "Flame Burst"
              "max"  "3"
              "saveid"  "y"
              "multi" "0.15"
              "distance"  "400"
          }
          "2"
          {
            "name"  "Flame Burst"
              "max"  "3"
              "saveid"  "y"
              "multi" "0.3"
              "distance"  "400"
          }
          "3"
          {
            "name"  "Flame Burst"
              "max"  "3"
              "saveid"  "y"
              "multi" "0.45"
              "distance"  "400"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
        "1"
        {
          "0"
          {
            "name"  "Chaos Bolt"
            "max"  "1"
            "saveid"  "k"
            "cooldown"  "8.000000"
            "mana"  "60"
          }
          "1"
          {
            "event"  "player_cast"
            "active"  "1"
            "cooldown"  "8.000000"
            "cooldowntype"  "17"
            "mana"  "60"
            "manainc"  "0.600000"
            "base" "10"
            "multi" "0.57"
            "name"  "Chaos Bolt"
            "max"  "1"
            "saveid"  "k"
            "talentid" "3"
          }
        }
        "2"
        {
          "0"
          {
            "name"     "Infernal Hellfire Aura"
            "max"      "2"
            "saveid"   "A"
          }
          "1"
          {
            "name"     "Infernal Hellfire Aura"
            "max"      "2"
            "saveid"   "A"
            "multi"    "0.4"
          }
          "2"
          {
            "name"     "Infernal Hellfire Aura"
            "max"      "2"
            "saveid"   "A"
            "multi"    "0.8"
          }
        }
      }
    }
  }
  "8"  //Death Knight DK   last saveid: o  talentid: 3  cooldown: 9
  {
    "1"
    {
      "name"  "Blood"
      "1"
      {
        "tier"  "Tier 1"
        "1"
        {
          "0"
          {
            "name"  "Blade Barrier"
            "max"   "3"
            "saveid"    "c"
          }
          "1"
          {
            "name"  "Blade Barrier"
            "max"   "3"
            "saveid"    "c"
            "multi1"  "0.99"
            "multi2"  "0.98"
            "multi"     "0.97"
          }
          "2"
          {
            "name"  "Blade Barrier"
            "max"   "3"
            "saveid"    "c"
            "multi1"  "0.98"
            "multi2"  "0.96"
            "multi"     "0.93"
          }
          "3"
          {
            "name"  "Blade Barrier"
            "max"   "3"
            "saveid"    "c"
            "multi1"  "0.97"
            "multi2"  "0.93"
            "multi"     "0.90"
          }
        }
        "2"
        {
          "0"
          {
            "name"   "Death-Knight Toughness"
            "max"   "3"
            "saveid"  "d"
          }
          "1"
          {
            "base"        "0"
            "multi"  "0.07"
            "name"   "Death-Knight Toughness"
            "max"   "3"
            "saveid"  "d"
          }
          "2"
          {
            "base"        "0"
            "multi"  "0.13"
            "name"  "Death-Knight Toughness"
            "max"  "3"
            "saveid"  "d"
          }
          "3"
          {
            "base"        "0"
            "multi"  "0.20"
            "name"  "Death-Knight Toughness"
            "max"  "3"
            "saveid"  "d"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Mark of Blood"
            "max"   "2"
            "saveid"    "2"
          }
          "1"
          {
            "name"  "Mark of Blood"
            "max"   "2"
            "saveid"    "2"
            "multi"   "0.02"
          }
          "2"
          {
            "name"  "Mark of Blood"
            "max"   "2"
            "saveid"    "2"
            "multi"   "0.04"
          }
        }
        "4"
        {
          "0"
          {
            "name"      "Bloodtrail"
            "max"        "2"
            "saveid"      "A"
          }
          "1"
          {
            "name"  "Bloodtrail"
            "max"  "2"
            "chance"  "15"
            "reduce"  "0.92"
            "saveid"  "A"
          }
          "2"
          {
            "name"  "Bloodtrail"
            "max"  "2"
            "chance"  "30"
            "reduce"  "0.84"
            "saveid"  "A"
          }
        }
      }
      "2"
      {
        "tier"  "Tier 2"
        "1"
        {
          "0"
          {
            "name"  "Rune Warding"
            "max"  "2"
            "saveid"  "C"
          }
          "1"
          {
            "name"  "Rune Warding"
            "max"  "2"
            "saveid"  "C"
            "health"  "0.15"
            "chance"  "50"
            "runes"  "1"
          }
          "2"
          {
            "name"  "Rune Warding"
            "max"  "2"
            "saveid"  "C"
            "health"  "0.30"
            "chance"  "50"
            "runes"  "1"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Vampiric Blood"
            "max"   "1"
            "saveid"    "3"
            "talentid" "2"
            "cooldown"      "25.0"
            "mana"          "32"
          }
          "1"
          {
            "name"  "Vampiric Blood"
            "max"   "1"
            "saveid"    "3"
            "talentid" "2"
            "event"  "player_cast"
            "active"  "1"
            "heal"  "0.10"
            "multi" "0.25"
            "duration"  "10.0"
            "cooldowntype"  "8"
            "cooldown"      "25.0"
            "mana"          "32"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Power of Blood"
              "max"  "2"
              "saveid"  "D"
          }
          "1"
          {
            "name"  "Power of Blood"
              "max"  "2"
              "saveid"  "D"
              "multi" "0.17"
          }
          "2"
          {
            "name"  "Power of Blood"
              "max"  "2"
              "saveid"  "D"
              "multi" "0.35"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Runes of Blood"
            "max"  "3"
            "saveid"  "B"
          }
          "1"
          {
            "name"  "Runes of Blood"
            "max"  "3"
            "saveid"  "B"
            "chance"  "3"
          }
          "2"
          {
            "name"  "Runes of Blood"
            "max"  "3"
            "saveid"  "B"
            "chance"  "6"
          }
          "3"
          {
            "name"  "Runes of Blood"
            "max"  "3"
            "saveid"  "B"
            "chance"  "10"
          }
        }
      }
      "3"
      {
        "tier" "Tier 3"
        "1"
        {
          "0"
          {
            "name"  "Heartfire"
            "max"  "1"
            "saveid"  "E"
          }
          "1"
          {
            "name"  "Heartfire"
            "max"  "1"
            "saveid"  "E"
            "duration"  "2.5"
            "multi" ".40"
            "cooldown"  "40.0"
            "cooldowntype"  "12"
            "talentid"  "4" //Heartfire
            "active"  "1"
            "runes" "1"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Butchery"
            "max"  "2"
            "saveid"  "e"
          }
          "1"
          {
            "multi"  "0.07000"
            "name"  "Butchery"
            "max"  "2"
            "saveid"  "e"
          }
          "2"
          {
            "multi"  "0.14000"
            "name"  "Butchery"
            "max"  "2"
            "saveid"  "e"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Improved Death Strike"
            "max"   "3"
            "saveid"  "f"
          }
          "1"
          {
            "name"  "Improved Death Strike"
            "max"   "3"
            "saveid"  "f"
            "multi"   "1.17"
          }
          "2"
          {
            "name"  "Improved Death Strike"
            "max"   "3"
            "saveid"  "f"
            "multi"   "1.34"
          }
          "3"
          {
            "name"  "Improved Death Strike"
            "max"   "3"
            "saveid"  "f"
            "multi"   "1.50"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
        "1"
        {
          "0"
          {
            "name"   "Rune Tap"
            "max"    "1"
            "saveid" "1"
          }
          "1"
          {
            "name"         "Rune Tap"
            "max"          "1"
            "saveid"       "1"
            "talentid"     "1" //Rune Tap
            "event"        "player_cast"
            "active"       "1"
            "cooldowntype" "7"
            "cooldown"     "38.0"
            "runes"        "1"
            "multi"        "0.15"
            "glyph"        "0.08"
            "tickdelay"    "2.0"
            "ticks"        "4"
          }
        }
        "2"
        {
          "0"
          {
            "name"   "Blood Parasites"
            "max"    "2"
            "saveid" "R"
          }
          "1"
          {
            "name"         "Blood Parasites"
            "max"          "2"
            "saveid"       "R"
            "multi"        "0.04" //Damage multi of parasites
            "base"        "1" //Base damage of parasites
            "chance"      "15"
            "heal"        "2" //Base heal of parasites
            "distance"    "125" //Parasites' damage distance; heal distance is 50% higher
            "delay"       "0.5" //How often the parasites deal damage
            "ticks"        "6" //How many times the parasites deal damage; after delay*ticks they heal
          }
          "2"
          {
            "name"         "Blood Parasites"
            "max"          "2"
            "saveid"       "R"
            "multi"        "0.08" //Damage multi of parasites
            "base"        "2" //Base damage of parasites
            "chance"      "15"
            "heal"        "3" //Base heal of parasites
            "distance"    "200" //Parasites' damage distance; heal distance is 50% higher
            "delay"    "0.5" //How often the parasites deal damage
            "ticks"        "6" //How many times the parasites deal damage; after delay*ticks they heal
          }
        }
      }
    }
    "2"
{
      "name"  "Frost"
        "1"
        {
          "tier"  "Tier 1"
            "1"
            {
              "0"
              {
              "name"  "Runic Power Mastery"
                "max" "2"
                "saveid"  "g"
              }
              "1"
              {
              "name"  "Runic Power Mastery"
                "max" "2"
                "saveid"  "g"
                "bonus" "15"
              }
              "2"
              {
              "name"  "Runic Power Mastery"
                "max" "2"
                "saveid"  "g"
                "bonus" "30"
              }
            }
          "2"
          {
            "0"
            {
              "name"  "Improved Death Coil"
              "max"   "3"
              "saveid"  "h"
            }
            "1"
            {
              "name"  "Improved Death Coil"
              "max"   "3"
              "saveid"  "h"
              "multi" "1.1"
            }
            "2"
            {
              "name"  "Improved Death Coil"
              "max"   "3"
              "saveid"  "h"
              "multi" "1.2"
            }
            "3"
            {
              "name"  "Improved Death Coil"
              "max"   "3"
              "saveid"  "h"
              "multi" "1.3"
            }
          }
          "3"
          {
            "0"
            {
              //Multiplier values are correct considering base slowdown is 0.7
              "name"  "Chilblains"
              "max"   "3"
              "saveid"  "l"
            }
            "1"
            {
              "name"  "Chilblains"
              "max"   "3"
              "saveid"  "l"
              "multi" "0.03"
            }
            "2"
            {
              "name"  "Chilblains"
              "max"   "3"
              "saveid"  "l"
              "multi" "0.06"
            }
            "3"
            {
              "name"  "Chilblains"
              "max"   "3"
              "saveid"  "l"
              "multi" "0.1"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Power of Frost"
                "max"  "2"
                "saveid"  "I"
            }
            "1"
            {
              "name"  "Power of Frost"
                "max"  "2"
                "saveid"  "I"
                "multi" "0.15"
            }
            "2"
            {
              "name"  "Power of Frost"
                "max"  "2"
                "saveid"  "I"
                "multi" "0.3"
            }
          }
        }
      "2"
      {
        "tier"  "Tier 2"
          "1"
          {
            "0"
            {
              "name"  "Lichborne"
              "max"   "1"
              "saveid"  "4"
            }
            "1"
            {
              "name"  "Lichborne"
              "max"   "1"
              "saveid"  "4"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Armor of Frost"
              "max"  "2"
              "saveid"  "H"
          }
          "1"
          {
            "name"  "Armor of Frost"
              "max"  "2"
              "saveid"  "H"
              "slow"  "0.02"
              "duration"  "2.0"
          }
          "2"
          {
            "name"  "Armor of Frost"
              "max"  "2"
              "saveid"  "H"
              "slow"  "0.05"
              "duration"  "2.0"
          }
        }
        "3"
        {
          "0"
          {
            "name"   "Threat of Thassarian"
            "max"    "2"
            "saveid" "a"
          }
          "1"
          {
            "name"   "Threat of Thassarian"
            "max"    "2"
            "saveid" "a"
            "increment"  "0.10"
          }
          "2"
          {
            "name"   "Threat of Thassarian"
            "max"    "2"
            "saveid" "a"
            "increment"  "0.20"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Force of the Glacier"
              "max"  "3"
              "saveid"  "G"
          }
          "1"
          {
            "name"  "Force of the Glacier"
              "max"  "3"
              "saveid"  "G"
              "multi" "0.05"
          }
          "2"
          {
            "name"  "Force of the Glacier"
              "max"  "3"
              "saveid"  "G"
              "multi" "0.1"
          }
          "3"
          {
            "name"  "Force of the Glacier"
              "max"  "3"
              "saveid"  "G"
              "multi" "0.15"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
          "1"
          {
            "0"
            {
              "name"  "Hungering Cold"
              "max"   "1"
              "saveid"  "6"
            }
            "1"
            {
              "name"  "Hungering Cold"
              "max"   "1"
              "saveid"  "6"
              "talentid"  "3" //Hungering Cold
              "event"  "player_cast"
              "active"  "1"
              "cooldowntype"   "9"
              "cooldown"       "25.0"
              "duration"       "1.5"
              "maxdmg"         "40"
              "mana"           "40"
              "distance"       "400.0"
            }
          }
        "2"
        {
          "0"
          {
            "name"        "Frost Strike"
            "max"         "2"
            "saveid"      "5"
          }
          "1"
          {
            "multi"       "0.15"
            "chance"      "15"
            "mana"        "10"
            "name"        "Frost Strike"
            "max"         "2"
            "saveid"      "5"
          }
          "2"
          {
            "multi"       "0.30"
            "chance"      "15"
            "mana"        "10"
            "name"        "Frost Strike"
            "max"         "2"
            "saveid"      "5"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Cutting Chill"
            "max"  "3"
            "saveid"  "F"
          }
          "1"
          {
            "name"  "Cutting Chill"
            "max"  "3"
            "saveid"  "F"
            "multi" "0.50"
          }
          "2"
          {
            "name"  "Cutting Chill"
            "max"  "3"
            "saveid"  "F"
            "multi" "1.00"
          }
          "3"
          {
            "name"  "Cutting Chill"
            "max"  "3"
            "saveid"  "F"
            "multi" "1.50"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
          "1"
          {
            "0"
            {
              "name"  "Hypothermia"
              "max"  "1"
              "saveid"  "J"
            }
            "1"
            {
              "name"  "Hypothermia"
              "max"  "1"
              "saveid"  "J"
              "runes" "1"
              "multi" "0.6"
              "scaling" "0.023"
              "cooldown"  "12.0"
              "cooldowntype"  "14"
              "talentid"  "5" //Hypothermia
              "active"  "1"
            }
          }
          "2"
          {
            "0"
            {
              "name"  "Obliterate"
              "max"  "2"
              "saveid"  "T"
            }
            "1"
            {
              "name"  "Obliterate"
              "max"  "2"
              "saveid"  "T"
              "chance" "20"
              "mana"  "10"
              "multi" "0.20"
            }
            "2"
            {
              "name"  "Obliterate"
              "max"  "2"
              "saveid"  "T"
              "chance" "20"
              "mana"  "10"
              "multi" "0.40"
            }
          }

      }
    }
    "3"
    {
      "name"    "Unholy"
        "1"
        {
          "tier"    "Tier 1"
            "1"
            {
              "0"
              {
              "name"  "Virulance"
                "max"   "2"
                "saveid" "o"
              }
              "1"
              {
              "name"  "Virulance"
                "max"   "2"
                "saveid" "o"
                "multi" "0.125"
              }
              "2"
              {
              "name"  "Virulance"
                "max"   "2"
                "saveid" "o"
                "multi" "0.25"
              }
            }
          "2"
          {
            "0"
            {
              "name"  "Epidemic"
              "max"   "3"
              "saveid" "m"
            }
            "1"
            {
              "name"  "Epidemic"
              "max"   "3"
              "saveid" "m"
              "chance" "33"
              "bonus"  "1"
            }
            "2"
            {
              "name"  "Epidemic"
              "max"   "3"
              "saveid" "m"
              "chance" "66"
              "bonus"  "1"
            }
            "3"
            {
              "name"  "Epidemic"
              "max"   "3"
              "saveid" "m"
              "chance" "100"
              "bonus"  "1"
            }
          }
          "3"
          {
            "0"
            {
              "name"  "Magic Suppression"
              "max"   "3"
              "saveid"  "n"
            }
            "1"
            {
              "name"  "Magic Suppression"
              "max"   "3"
              "saveid"  "n"
              "absorb"  "10"
              "duration"  "0.5"
            }
            "2"
            {
              "name"  "Magic Suppression"
              "max"   "3"
              "saveid"  "n"
              "absorb"  "17"
              "duration"  "1.0"
            }
            "3"
            {
              "name"  "Magic Suppression"
              "max"   "3"
              "saveid"  "n"
              "absorb"  "25"
              "duration"  "1.5"
            }
          }
          "4"
          {
            "0"
            {
              "name"  "Innate Resistance"
              "max"  "2"
              "saveid"  "K"
            }
            "1"
            {
              "name"  "Innate Resistance"
              "max"  "2"
              "saveid"  "K"
              "multi" "0.02"
            }
            "2"
            {
              "name"  "Innate Resistance"
              "max"  "2"
              "saveid"  "K"
              "multi" "0.05"
            }
          }
        }
      "2"
      {
        "tier"    "Tier 2"
        "1"
        {
          "0"
          {
            "name"  "Plaguebringer"
            "max"  "3"
            "saveid"  "N"
          }
          "1"
          {
            "name"  "Plaguebringer"
            "max"  "3"
            "saveid"  "N"
            "multi" "0.03"
          }
          "2"
          {
            "name"  "Plaguebringer"
            "max"  "3"
            "saveid"  "N"
            "multi" "0.06"
          }
          "3"
          {
            "name"  "Plaguebringer"
            "max"  "3"
            "saveid"  "N"
            "multi" "0.1"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Ghoul Frenzy"
            "max"   "1"
            "saveid"  "8"
          }
          "1"
          {
            "name"  "Ghoul Frenzy"
            "max"   "1"
            "saveid"  "8"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Consume Ghoul"
            "max"  "2"
            "saveid"  "b"
          }
          "1"
          {
            "multi" "0.10"
            "name"  "Consume Ghoul"
            "max"  "2"
            "saveid"  "b"
          }
          "2"
          {
            "multi" "0.17"
            "name"  "Consume Ghoul"
            "max"  "2"
            "saveid"  "b"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Rapid Contagion"
            "max"  "2"
            "saveid"  "L"
          }
          "1"
          {
            "name"  "Rapid Contagion"
            "max"  "2"
            "saveid"  "L"
            "time"  "1.0"
          }
          "2"
          {
            "name"  "Rapid Contagion"
            "max"  "2"
            "saveid"  "L"
            "time"  "2.0"
          }
        }
      }
      "3"
      {
        "tier"    "Tier 3"
          "1"
          {
            "0"
            {
              "name"    "Scourge Strike"
              "max"     "2"
              "saveid"  "9"
              "multi"   "1.0"
            }
            "1"
            {
              "name"    "Scourge Strike"
              "max"     "2"
              "saveid"  "9"
              "multi"   "1.5"
            }
            "2"
            {
              "name"    "Scourge Strike"
              "max"     "2"
              "saveid"  "9"
              "multi"   "2.0"
            }
          }
        "2"
        {
          "0"
          {
            "name"  "Unholy Surge"
              "max"  "3"
              "saveid"  "M"
          }
          "1"
          {
            "name"  "Unholy Surge"
              "max"  "3"
              "saveid"  "M"
              "silence" "0.33"
              "cooldown"  "5.0"
          }
          "2"
          {
            "name"  "Unholy Surge"
              "max"  "3"
              "saveid"  "M"
              "silence" "0.66"
              "cooldown"  "5.0"
          }
          "3"
          {
            "name"  "Unholy Surge"
              "max"  "3"
              "saveid"  "M"
              "silence" "1.0"
              "cooldown"  "5.0"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Bone Shield"
              "max"   "1"
              "saveid"  "7"
          }
          "1"
          {
            "name"  "Bone Shield"
              "max"   "1"
              "saveid"  "7"
              "hits"           "5"
              "block"          "10"
          }
        }
      }
      "4"
      {
        "tier" "Tier 4"
        "1"
        {
          "0"
          {
            "name"  "Morbidity"
            "max"  "2"
            "saveid"  "O"
          }
          "1"
          {
            "name"  "Morbidity"
            "max"  "2"
            "saveid"  "O"
            "multi" "0.35"
          }
          "2"
          {
            "name"  "Morbidity"
            "max"  "2"
            "saveid"  "O"
            "multi" "0.7"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Dark Transformation"
            "max"  "1"
            "saveid"  "Q"
          }
          "1"
          {
            "name"  "Dark Transformation"
            "max"  "1"
            "saveid"  "Q"
          }
        }
      }
    }
  }
  "9" // Monk saveid's used: abcfghilqrstuvwxy  ABFGHIJKLMNPQRS
  {
    "1"
    {
      "name"  "Brewmaster"
      "1"
      {
        "tier"  "Tier 1"
        "1"
        {
          "0"
          {
            "name"  "Jab Healing"
            "max" "2"
            "saveid"  "a"
          }
          "1"
          {
            "name"  "Jab Healing"
            "max" "2"
            "saveid"  "a"
            "multi"   "0.025"
          }
          "2"
          {
            "name"  "Jab Healing"
            "max" "2"
            "saveid"  "a"
            "multi"   "0.05"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Agile Armor"
            "max" "3"
            "saveid"  "c"
          }
          "1"
          {
            "name"  "Agile Armor"
            "max" "3"
            "saveid"  "c"
            "multi"   "4.5" //Not a mistake, bonus armor is agility / multi
          }
          "2"
          {
            "name"  "Agile Armor"
            "max" "3"
            "saveid"  "c"
            "multi"   "3.0" //Not a mistake, bonus armor is agility / multi
          }
          "3"
          {
            "name"  "Agile Armor"
            "max" "3"
            "saveid"  "c"
            "multi"   "1.5" //Not a mistake, bonus armor is agility / multi
          }
        }
        "3"
        {
          "0"
          {
            "name"   "Reversal"
            "max"    "3"
            "saveid" "d"
          }
          "1"
          {
            "name"   "Reversal"
            "max"    "3"
            "saveid" "d"
            "base"   "0"
            "multi"  "0.05"
          }
          "2"
          {
            "name"   "Reversal"
            "max"    "3"
            "saveid" "d"
            "base"   "1"
            "multi"  "0.10"
          }
          "3"
          {
            "name"   "Reversal"
            "max"    "3"
            "saveid" "d"
            "base"   "2"
            "multi"  "0.15"
          }
        }
        "4"
        {
          "0"
          {
            "name"   "Parry Control"
            "max"    "2"
            "saveid" "e"
          }
          "1"
          {
            "name"   "Parry Control"
            "max"    "2"
            "saveid" "e"
            "base"   "0"
            "multi"  "0.10"
          }
          "2"
          {
            "name"   "Parry Control"
            "max"    "2"
            "saveid" "e"
            "base"   "1"
            "multi"  "0.20"
          }
        }
      }
      "2"
      {
        "tier"  "Tier 2"
        "1"
        {
          "0"
          {
            "name"  "Breath of Fire"
            "max" "1"
            "saveid"  "b"
          }
          "1"
          {
            "name"  "Breath of Fire"
            "max" "1"
            "saveid"  "b"
            "base"    "10"
            "multi"   "0.12" //Scales with stamina
            "distance"  "400.0"
            "cooldown"  "15.0"
            "cooldowntype"  "14"
            "talentid"  "1"
            "active"  "1"
            "cost"  "1"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Critical Parry"
            "max" "3"
            "saveid"  "f"
          }
          "1"
          {
            "name"  "Critical Parry"
            "max" "3"
            "saveid"  "f"
            "duration"   "2.0"
            "parry"  "0.03"
          }
          "2"
          {
            "name"  "Critical Parry"
            "max" "3"
            "saveid"  "f"
            "duration"   "2.0"
            "parry"  "0.06"
          }
          "3"
          {
            "name"  "Critical Parry"
            "max" "3"
            "saveid"  "f"
            "duration"   "2.0"
            "parry"  "0.10"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Keg Smash"
            "max" "3"
            "saveid"  "g"
          }
          "1"
          {
            "name"  "Keg Smash"
            "max" "3"
            "saveid"  "g"
            "reduction" "0.93"
            "chance"  "6"
            "cooldown"  "12.0"
            "cooldowntype"  "15"
            "duration"  "6.0"
            "amount"  "3"
          }
          "2"
          {
            "name"  "Keg Smash"
            "max" "3"
            "saveid"  "g"
            "reduction" "0.87"
            "chance"  "13"
            "cooldown"  "12.0"
            "cooldowntype"  "15"
            "duration"  "6.0"
            "amount"  "2"
          }
          "3"
          {
            "name"  "Keg Smash"
            "max" "3"
            "saveid"  "g"
            "reduction" "0.80" //hardcoded
            "chance"  "20"
            "cooldown"  "12.0"
            "cooldowntype"  "15"
            "duration"  "6.0"
            "amount"  "3"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Parry Kick"
            "max" "2"
            "saveid"  "h"
          }
          "1"
          {
            "name"  "Parry Kick"
            "max" "2"
            "saveid"  "h"
            "duration"   "2.0"
            "parry"  "0.25"
          }
          "2"
          {
            "name"  "Parry Kick"
            "max" "2"
            "saveid"  "h"
            "duration"   "2.0"
            "parry"  "0.50"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
        "1"
        {
            "0"
            {
                "name"  "Dizzying Haze"
                "max"   "1"
                "saveid" "i"
            }
            "1"
            {
                "name"  "Dizzying Haze"
                "max"   "1"
                "saveid" "i"
                "cooldown"  "15.0"
                "cooldowntype"  "10"
                "talentid"    "9"
                "active"      "1"
                "amount" "2" //Amount of hits to miss
                "alpha" "235" // Blindiness strength. 255 - 100%  0 - 0%.
                "chi"  "0"
                "range" "300.0"
                "duration"  "3"
                "base"  "8"
                "multi" "0.12"
                "kegs" "2" //How many keg effects to be added; one keg effect increases Fire Breath's damage by 33%

            }
        }
        "2"
        {
          "0"
          {
            "name"  "Tigereye Brew"
            "max"   "3"
            "saveid" "j"
          }
          "1"
          {
            "name"  "Tigereye Brew"
            "max"   "3"
            "saveid" "j"
            "multi"   "0.02"
            "duration"  "6.0"
          }
          "2"
          {
            "name"  "Tigereye Brew"
            "max"   "3"
            "saveid" "j"
            "multi"   "0.04"
            "duration"  "6.0"
          }
          "3"
          {
            "name"  "Tigereye Brew"
            "max"   "3"
            "saveid" "j"
            "multi"   "0.06"
            "duration"  "6.0"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Healing Brew"
            "max"   "2"
            "saveid" "k"
          }
          "1"
          {
            "name"  "Healing Brew"
            "max"   "2"
            "saveid" "k"
            "limit" "0.35" //At what %% of health should the heal trigger
            "heal"  "0.10" //How much it should heal for
            "cooldown"  "18.0"
            "cooldowntype"  "13"
          }
          "2"
          {
            "name"  "Healing Brew"
            "max"   "2"
            "saveid" "k"
            "limit" "0.35" //At what %% of health should the heal trigger
            "heal"  "0.15" //How much it should heal for
            "cooldown"  "12.0"
            "cooldowntype"  "13"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
        "1"
        {
          "0"
          {
            "name"  "Guard"
            "max" "1"
            "saveid"  "l"
          }
          "1"
          {
            "name"  "Guard"
            "max" "1"
            "saveid"  "l"
            "cooldown"  "30.0"
            "cooldowntype"  "12"
            "talentid"    "7"
            "active"      "1"
            "multi" "1.00" //100%% increase
            "duration"  "3.0"
            "cost"  "3"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Dampened Harm"
            "max" "2"
            "saveid"  "m"
          }
          "1"
          {
            "name"  "Dampened Harm"
            "max" "2"
            "saveid"  "m"
            "multi" "0.2" // HP threshold to activate
            "dmgreduction"  "0.80"
          }
          "2"
          {
            "name"  "Dampened Harm"
            "max" "2"
            "saveid"  "m"
            "multi" "0.1" // HP threshold to activate
            "dmgreduction"  "0.80"
          }
        }
      }
    }
    "2"
    {
      "name"  "Windwalker"
      "1"
      {
        "tier"  "Tier 1"
        "1"
        {
          "0"
          {
            "name"  "Strengthened Palm"
            "max" "2"
            "saveid"  "q"
          }
          "1"
          {
            "name"  "Strengthened Palm"
            "max" "2"
            "saveid"  "q"
            "multi" "0.25"
          }
          "2"
          {
            "name"  "Strengthened Palm"
            "max" "2"
            "saveid"  "q"
            "multi" "0.50"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Improved Jab"
            "max" "2"
            "saveid"  "r"
          }
          "1"
          {
            "name"  "Improved Jab"
            "max" "2"
            "saveid"  "r"
            "mana"  "5"
          }
          "2"
          {
            "name"  "Improved Jab"
            "max" "2"
            "saveid"  "r"
            "mana"  "10"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Tiger's Lust"
            "max" "3"
            "saveid"  "s"
          }
          "1"
          {
            "name"  "Tiger's Lust"
            "max" "3"
            "saveid"  "s"
            "speed"  "1.07"
          }
          "2"
          {
            "name"  "Tiger's Lust"
            "max" "3"
            "saveid"  "s"
            "speed"  "1.13"
          }
          "3"
          {
            "name"  "Tiger's Lust"
            "max" "3"
            "saveid"  "s"
            "speed"  "1.20"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Improved Spinning Crane Kick"
            "max" "3"
            "saveid"  "t"
            "multi"  "1.00"
          }
          "1"
          {
            "name"  "Improved Spinning Crane Kick"
            "max" "3"
            "saveid"  "t"
            "multi"  "0.90"
          }
          "2"
          {
            "name"  "Improved Spinning Crane Kick"
            "max" "3"
            "saveid"  "t"
            "multi"  "0.80"
          }
          "3"
          {
            "name"  "Improved Spinning Crane Kick"
            "max" "3"
            "saveid"  "t"
            "multi"  "0.70"
          }
        }
      }
      "2"
      {
        "tier"  "Tier 2"
        "1"
        {
          "0"
          {
            "name"  "Afterlife"
            "max"  "1"
            "saveid"  "u"
          }
          "1"
          {
            "name"  "Afterlife"
            "max"  "1"
            "saveid"  "u"
            "multi" "0.15"
            "duration"  "10.0"
            "selfduration"  "3.0"
            "distance"  "100.0"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Seven Sided Strikes"
            "max"  "3"
            "saveid"  "v"
          }
          "1"
          {
            "name"  "Seven Sided Strikes"
            "multi"  "0.01"
            "chance"  "100"
            "stacks" "8"
            "duration" "5.0"
            "max"  "3"
            "saveid"  "v"
          }
          "2"
          {
            "name"  "Seven Sided Strikes"
            "multi"  "0.02"
            "chance"  "100"
            "stacks" "8"
            "duration" "5.0"
            "max"  "3"
            "saveid"  "v"
          }
          "3"
          {
            "name"  "Seven Sided Strikes"
            "multi"  "0.03"
            "chance"  "100"
            "stacks" "8"
            "duration" "5.0"
            "max"  "3"
            "saveid"  "v"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Explosive Chi"
            "max"  "2"
            "saveid"  "w"
          }
          "1"
          {
            "name"  "Explosive Chi"
            "multi"  "0.15000"
            "max"  "2"
            "saveid"  "w"
          }
          "2"
          {
            "name"  "Explosive Chi"
            "multi"  "0.300000"
            "max"  "2"
            "saveid"  "w"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Muscle Memory"
            "max"  "3"
            "saveid"  "x"
          }
          "1"
          {
            "name"  "Muscle Memory"
            "multi"  "0.1000"
            "max"  "3"
            "saveid"  "x"
          }
          "2"
          {
            "name"  "Muscle Memory"
            "multi"  "0.20000"
            "max"  "3"
            "saveid"  "x"
          }
          "3"
          {
            "name"  "Muscle Memory"
            "multi"  "0.300000"
            "max"  "3"
            "saveid"  "x"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
        "1"
        {
          "0"
          {
            "name"  "Flow of Chi"
            "max" "3"
            "saveid"  "y"
          }
          "1"
          {
            "name"  "Flow of Chi"
            "max" "3"
            "saveid"  "y"
            "multi" "0.02"
            "duration" "5.0"
            "stackscap" "10"
          }
          "2"
          {
            "name"  "Flow of Chi"
            "max" "3"
            "saveid"  "y"
            "multi" "0.04"
            "duration" "5.0"
            "stackscap" "10"
          }
          "3"
          {
            "name"  "Flow of Chi"
            "max" "3"
            "saveid"  "y"
            "multi" "0.06"
            "duration" "5.0"
            "stackscap" "10"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Flying Serpent Kick"
            "max" "1"
            "saveid"  "A"
          }
          "1"
          {
            "name"  "Flying Serpent Kick"
            "max" "1"
            "saveid"  "A"
            "mana"  "40"
            "multi" "0.30"
            "basedmg"   "25"
            "distance"  "225.0" //Heroic Leap: 330.0
            "power"     "600.0" //Heroic Leap: 800.0
            "zpower"    "350.0" //Heroic Leap: 350.0
            "cooldown"  "10.00"
            "talentid"  "4"
            "active"  "1"
            "cooldowntype"    "19"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Combat Conditioning"
            "max" "2"
            "saveid"  "B"
            "multi"   "1.00"
          }
          "1"
          {
            "name"  "Combat Conditioning"
            "max" "2"
            "saveid"  "B"
            "multi" "1.25"
          }
          "2"
          {
            "name"  "Combat Conditioning"
            "max" "2"
            "saveid"  "B"
            "multi" "1.50"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
        "1"
        {
          "0"
          {
            "name"  "Spinning Fire Blossom"
            "max" "1"
            "saveid"  "F"
            "range" "225.0"
          }
          "1"
          {
            "name"  "Spinning Fire Blossom"
            "max" "1"
            "saveid"  "F"
            "range" "300.0" //How far away the target needs to be from the origin location
            "duration"  "0.75" //Slow duration
            "slowmulti" "0.00" //Slow strength (0.00 = snare, 0.10 = 90% slow)
            "bonus" "0.50" //Increased damage
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Chi Explosion"
            "max" "2"
            "saveid"  "G"
          }
          "1"
          {
            "name"  "Chi Explosion"
            "max" "2"
            "saveid"  "G"
            "multi" "0.08" //Scales with agi
            "chimulti"  "0.125" //How much damage is increased per chi
            "duration"  "6.0"
            "base"      "8" //Base explosion damage
            "cooldown"  "12.0"
            "cooldowntype"  "18"
            "aoe"     "300"
            "chance"  "10"
          }
          "2"
          {
            "name"  "Chi Explosion"
            "max" "2"
            "saveid"  "G"
            "multi" "0.08" //Scales with agi
            "chimulti"  "0.25" //How much damage is increased per chi
            "duration"  "6.0"
            "base"      "8" //Base explosion damage
            "cooldown"  "6.0"
            "cooldowntype"  "18"
            "aoe"     "300"
            "chance"  "20"
          }
        }
      }
    }
    "3"
    {
      "name"  "Mistweaver"
      "1"
      {
        "tier"  "Tier 1"
        "1"
        {
          "0"
          {
            "name"  "Improved Expel Harm"
            "max" "2"
            "saveid"  "H"
          }
          "1"
          {
            "name"  "Improved Expel Harm"
            "max" "2"
            "saveid"  "H"
            "multi"   "0.50"
          }
          "2"
          {
            "name"  "Improved Expel Harm"
            "max" "2"
            "saveid"  "H"
            "multi"   "1.00"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Mana Thistle Tea"
            "max" "3"
            "saveid"  "I"
          }
          "1"
          {
            "name"  "Mana Thistle Tea"
            "max" "3"
            "saveid"  "I"
            "energy"  "3"
          }
          "2"
          {
            "name"  "Mana Thistle Tea"
            "max" "3"
            "saveid"  "I"
            "energy"  "6"
          }
          "3"
          {
            "name"  "Mana Thistle Tea"
            "max" "3"
            "saveid"  "I"
            "energy"  "10"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "ECH" //Chi Sphere
            "max" "3"
            "saveid"  "J"
          }
          "1"
          {
            "name"  "ECH"
            "max" "3"
            "saveid"  "J"
            "multi" "0.10"
          }
          "2"
          {
            "name"  "ECH"
            "max" "3"
            "saveid"  "J"
            "multi" "0.20"
          }
          "3"
          {
            "name"  "ECH"
            "max" "3"
            "saveid"  "J"
            "multi" "0.30"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Agile Serpent"
            "max" "2"
            "saveid"  "K"
          }
          "1"
          {
            "name"  "Agile Serpent"
            "max" "2"
            "saveid"  "K"
            "hits" "1"
          }
          "2"
          {
            "name"  "Agile Serpent"
            "max" "2"
            "saveid"  "K"
            "hits" "2"
          }
        }
      }
      "2"
      {
        "tier"  "Tier 2"
        "1"
        {
          "0"
          {
            "name"  "Renewing Mist"
            "max" "1"
            "saveid"  "L"
          }
          "1"
          {
            "name"  "Renewing Mist"
            "max" "1"
            "saveid"  "L"
            "talentid"  "3"
            "active"  "1"
            "multi"   "0.055"
            "base"    "3"
            "jumps"   "5" //How many times it should jump
            "ticklength"    "1.0" //How long it takes for each tick to activate
            "ticks"   "4" //How many times it should heal one target before finding another
            "cooldown"  "15.00"
            "cooldowntype"    "19"
            "range" "350" //How far away it should jump
            "cost"    "1" //How much Chi it should cost
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Expel Chi"
            "max" "2"
            "saveid"  "M"
          }
          "1"
          {
            "name"  "Expel Chi"
            "max" "2"
            "saveid"  "M"
            "chi" "1" //hardcoded
            "chance"  "25"
          }
          "2"
          {
            "name"  "Expel Chi"
            "max" "2"
            "saveid"  "M"
            "chi" "1" //hardcoded
            "chance"  "50"
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Combat Healing"
            "max" "3"
            "saveid"  "N"
          }
          "1"
          {
            "name"  "Combat Healing"
            "max" "3"
            "saveid"  "N"
            "multi" "0.33"
          }
          "2"
          {
            "name"  "Combat Healing"
            "max" "3"
            "saveid"  "N"
            "multi" "0.66"
          }
          "3"
          {
            "name"  "Combat Healing"
            "max" "3"
            "saveid"  "N"
            "multi" "1.00"
          }
        }
        "4"
        {
          "0"
          {
            "name"  "Thunder Focus Tea"
            "max" "3"
            "saveid"  "O"
          }
          "1"
          {
            "name"  "Thunder Focus Tea"
            "max" "3"
            "saveid"  "O"
            "multi" "0.06"
          }
          "2"
          {
            "name"  "Thunder Focus Tea"
            "max" "3"
            "saveid"  "O"
            "multi" "0.13"
          }
          "3"
          {
            "name"  "Thunder Focus Tea"
            "max" "3"
            "saveid"  "O"
            "multi" "0.20"
          }
        }
      }
      "3"
      {
        "tier"  "Tier 3"
        "1"
        {
          "0"
          {
            "name"  "Life Cocoon"
            "max" "1"
            "saveid"  "P"
            "buff"  "0.45" //Change this AND the below value into the same values! Won't work otherwise
          }
          "1"
          {
            "name"  "Life Cocoon"
            "max" "1"
            "saveid"  "P"
            "talentid"  "5"
            "active"  "1"
            "multi"   "0.80"
            "base"    "25"
            "duration"  "6.0"
            "buff"  "0.45" //Change this as well! Must be same as above value!
            "cooldown"  "30.00"
            "cooldowntype"    "20"
            "cost"  "2"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Gift of the Serpent"
            "max" "3"
            "saveid"  "Q"
          }
          "1"
          {
            "name"  "Gift of the Serpent"
            "max" "3"
            "saveid"  "Q"
            "maxchance"   "900"  //How much healing needs to be done for the chi gain to be 100% chance
          }
          "2"
          {
            "name"  "Gift of the Serpent"
            "max" "3"
            "saveid"  "Q"
            "maxchance"   "600"  //How much healing needs to be done for the chi gain to be 100% chance
          }
          "3"
          {
            "name"  "Gift of the Serpent"
            "max" "3"
            "saveid"  "Q"
            "maxchance"   "300"  //How much healing needs to be done for the chi gain to be 100% chance
          }
        }
        "3"
        {
          "0"
          {
            "name"  "Uplift"
            "max" "2"
            "saveid"  "R"
          }
          "1"
          {
            "name"  "Uplift"
            "max" "2"
            "saveid"  "R"
            "heal"  "0.50"
          }
          "2"
          {
            "name"  "Uplift"
            "max" "2"
            "saveid"  "R"
            "heal"  "1.00"
          }
        }
      }
      "4"
      {
        "tier"  "Tier 4"
        "1"
        {
          "0"
          {
            "name"  "Resusciate"
            "max" "1"
            "saveid"  "S"
          }
          "1"
          {
            "name"  "Resusciate"
            "max" "1"
            "saveid"  "S"
            "talentid"  "6"
            "active"  "1"
            "distance"    "800"
            "cooldowntype"  "15"
            "cooldown"  "40.00"
            "mana"  "100"
          }
        }
        "2"
        {
          "0"
          {
            "name"  "Serene Mists"
            "max" "2"
            "saveid"  "T"
          }
          "1"
          {
            "name"  "Serene Mists"
            "max" "2"
            "saveid"  "T"
            "jumps" "0"
          }
          "2"
          {
            "name"  "Serene Mists"
            "max" "2"
            "saveid"  "T"
            "jumps" "1"
          }
        }
      }
    }
  }
}
