//	Instructions Day Configuration Difficult 3
//  "display" - This is what the day will be referred to
//	"count" - How many zombies that need to be killed before moving onto the next day
//	"healthboost" - The amount of extra HP each zombie will get in addition to that zombie's initial health
//	"respawn" - If enabled, all zombies will be immediately respawn after death, when the day kill limit is
//	          - reached, the remaining zombies dig into the ground and the next day will begin
//                - Respawn is typically 0 for bosses
//	"deaths_before_zombie" - How many deaths as human before being switched to the Zombie force (0: Disable)
//	"fademin" - Distance, in game units, at which zombies start fading away ("" to disable)
//	"fademax" - Distance, in game units, at which the zombie is fully invisible ("" to disable)
//	"zombieoverride" - OPTIONAL: If specified only listed zombies will be spawned during this day, separate with "," (look in zombies.txt)
//	"storyline" - OPTIONAL: If specified, the text will be printed on round_start for the day, used to illustrate some kind of story line


"days"
{
	"Zombie have appeared"
	{
		"count"			"100"
		"maxspawn"		"16"
		"healthboost"		""
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride" 	"S-Zombie1, S-Zombie2, S-Zombie3, S-Zombie4, S-Zombie5"
	}

	"Zombies are coming"
	{
		"count"			"125"
		"maxspawn"		"16"
		"healthboost"		"25"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride" 	"S-Zombie1, S-Zombie2, S-Zombie3, S-Zombie4, S-Zombie5"
	}

	"Oh no our dogs"
	{
		"count"			"240"
		"maxspawn"		"17"
		"healthboost"		"225"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Zombie_Dog"
	}

	"More zombies"
	{
		"count"			"140"
		"maxspawn"		"16"
		"healthboost"		"200"
		"respawn"		"1"
		"deaths_before_zombie"	"2"
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Csgo_Zombie"
	}

	"Burned zombies"
	{
		"count"			"125"
		"maxspawn"		"16"
		"healthboost"		"270"
		"respawn"		"1"
		"deaths_before_zombie"	"2"
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Cruncy"
	}

	"Dolls become zombies"
	{
		"count"			"225"
		"maxspawn"		"16"
		"healthboost"		"200"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Chucky"
	}

	"What did they eat"
	{
		"count"			"4"
		"maxspawn"		"4"
		"healthboost"		"7000"
		"respawn"		""
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Big_Headcrab"
	}

	"Who are you"
	{
		"count"			"125"
		"maxspawn"		"16"
		"healthboost"		"225"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Chainsaw"
	}

	"Are they mutated"
	{
		"count"			"155"
		"maxspawn"		"16"
		"healthboost"		"230"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Brute"
	}

	"Broken gas mask"
	{
		"count"			"170"
		"maxspawn"		"16"
		"healthboost"		"185"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Snork"
	}

	"More mutants"
	{
		"count"			"160"
		"maxspawn"		"16"
		"healthboost"		"225"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Servant_Grunt"
	}

	"They are grouping up"
	{
		"count"			"225"
		"maxspawn"		"17"
		"healthboost"		"270"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Servant_Grunt, Snork, Brute, Chainsaw"
	}

	"Did you hear something"
	{
		"count"			"80"
		"maxspawn"		"9"
		"healthboost"		"150"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		"125.0"
		"fademax"		"275.0"
		"zombieoverride"	"Predator"
	}

	"Whoa he's huge!"
	{
		"count"			"2"
		"maxspawn"		"2"
		"healthboost"		"15000"
		"respawn"		""
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"HugeMonster"
	}

	"The undead have risen"
	{
		"count"			"200"
		"maxspawn"		"17"
		"healthboost"		"275"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Skeleton"
	}

	"Evil scientist"
	{
		"count"			"10"
		"maxspawn"		"5"
		"healthboost"		"3000"
		"respawn"		"1"
		"deaths_before_zombie"	"1"
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"MadScientist"
	}

	"Wraiths have appeared"
	{
		"count"			"100"
		"maxspawn"		"10"
		"healthboost"		"150"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		"100.0"
		"fademax"		"250.0"
		"zombieoverride"	"Wraith"
	}

	"More skeletons!"
	{
		"count"			"250"
		"maxspawn"		"17"
		"healthboost"		"400"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Skeleton"
	}


	"Spiders!?"
	{
		"count"			"225"
		"maxspawn"		"17"
		"healthboost"		"275"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		"300.0"
		"fademax"		"325.0"
		"zombieoverride"	"Baby_Spider"
	}

	"How many are there"
	{
		"count"			"250"
		"maxspawn"		"17"
		"healthboost"		"325"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		"275.0"
		"fademax"		"300.0"
		"zombieoverride"	"Spider1, Baby_Spider"
	}

	"Death have appeared"
	{
		"count"			"4"
		"maxspawn"		"4"
		"healthboost"		"7500"
		"respawn"		""
		"deaths_before_zombie"	""
		"fademin"		"150.0"
		"fademax"		"250.0"
		"zombieoverride"	"Grim_Reaper"
	}

	"More creatures"
	{
		"count"			"125"
		"maxspawn"		"15"
		"healthboost"		""
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Facehugger"
	}

	"Alien invasion"
	{
		"count"			"125"
		"maxspawn"		"17"
		"healthboost"		""
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Alien"
	}

	"Flying octopus"
	{
		"count"			"9"
		"maxspawn"		"4"
		"healthboost"		"25500"
		"respawn"		"1"
		"deaths_before_zombie"	""
		"fademin"		""
		"fademax"		""
		"zombieoverride"	"Octaking, Octabrain"
	}

	"Ghosts exist!"
	{
		"count"			"2"
		"maxspawn"		"1"
		"healthboost"		"25000"
		"respawn"		""
		"deaths_before_zombie"	""
		"fademin"		"150.0"
		"fademax"		"275.0"
		"zombieoverride"	"Slimer"
	}
}