defuser Помогите

rus0707

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Привет всем кто нибудь может подсказать игра CS GO

Игроки не могут купить defuse 2-3 игрока покупают defuse а другие не могут в чем может быть проблема?

bot_autodifficulty_threshold_high 0 // Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
bot_autodifficulty_threshold_low 0 // Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)
bot_chatter normal
bot_defer_to_human_goals 0
bot_defer_to_human_items 0
bot_difficulty 0
bot_quota 30
bot_quota_mode fill
cash_player_bomb_defused 300
cash_player_bomb_planted 300
cash_player_damage_hostage -30
cash_player_interact_with_hostage 300
cash_player_killed_enemy_default 300
cash_player_killed_enemy_factor 1
cash_player_killed_hostage -1000
cash_player_killed_teammate -3300
cash_player_rescued_hostage 1000
cash_team_elimination_bomb_map 3250
cash_team_elimination_hostage_map_t 3000
cash_team_elimination_hostage_map_ct 3000
cash_team_hostage_alive 0
cash_team_hostage_interaction 600
cash_team_loser_bonus 1400
cash_team_loser_bonus_consecutive_rounds 500
cash_team_planted_bomb_but_defused 800
cash_team_rescued_hostage 600
cash_team_terrorist_win_bomb 3500
cash_team_win_by_defusing_bomb 3500
cash_team_win_by_hostage_rescue 2900
cash_team_win_by_time_running_out_hostage 3250
cash_team_win_by_time_running_out_bomb 3250
ff_damage_reduction_bullets 0.33
ff_damage_reduction_grenade 0.85
ff_damage_reduction_grenade_self 1
ff_damage_reduction_other 0.4
mp_afterroundmoney 0
mp_buytime 20
mp_buy_anywhere 0
mp_buy_during_immunity 0
mp_death_drop_defuser 1
mp_death_drop_grenade 2 // 0=none, 1=best, 2=current or best
mp_death_drop_gun 1 // 0=none, 1=best, 2=current or best
mp_deathcam_skippable 1
mp_defuser_allocation 0
mp_force_pick_time 15
mp_forcecamera 1 // Set to 1 for team only spectating.
mp_free_armor 0
mp_freezetime 7
mp_friendlyfire 0
mp_win_panel_display_time 3
mp_ggprogressive_round_restart_delay 15
mp_ggtr_bomb_defuse_bonus 1
mp_ggtr_bomb_detonation_bonus 1
mp_ggtr_bomb_pts_for_flash 4
mp_ggtr_bomb_pts_for_he 3
mp_ggtr_bomb_pts_for_molotov 5
mp_ggtr_bomb_pts_for_upgrade 2
mp_ggtr_bomb_respawn_delay 0
mp_ggtr_end_round_kill_bonus 1
mp_ggtr_halftime_delay 0.0
mp_ggtr_last_weapon_kill_ends_half 0
mp_respawn_immunitytime 0
mp_halftime 1
mp_match_can_clinch 1 // 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_maxmoney 36000
mp_maxrounds 30
mp_molotovusedelay 0
mp_playercashawards 1
mp_roundtime 2.3
mp_roundtime_hostage 2.3
mp_roundtime_defuse 2.3
mp_solid_teammates 1
mp_startmoney 800
mp_teamcashawards 1
mp_timelimit 0
mp_warmuptime 760
mp_weapons_allow_zeus 1
spec_freeze_panel_extended_time 0
spec_freeze_time 5.0
sv_allow_votes 0 // Voting allowed in this mode
sv_alltalk 0
sv_arms_race_vote_to_restart_disallowed_after 0
sv_deadtalk 1
sv_ignoregrenaderadio 0
tv_delay 10
mp_warmup_pausetimer 0
mp_halftime_pausetimer 0
mp_randomspawn 0
mp_randomspawn_los 0
sv_infinite_ammo 0
ammo_grenade_limit_flashbang 2
ammo_grenade_limit_total 4
//
mp_weapons_allow_map_placed 1
mp_weapons_glow_on_ground 0
mp_display_kill_assists 1
mp_respawn_on_death_t 0
mp_respawn_on_death_ct 0
mp_ct_default_melee weapon_knife
mp_ct_default_secondary weapon_hkp2000
mp_ct_default_primary ""
mp_t_default_melee weapon_knife
mp_t_default_secondary weapon_glock
mp_t_default_primary ""
mp_default_team_winner_no_objective -1 // 2 == CTs, 3 == Ts
mp_round_restart_delay 8

mp_limitteams 1
mp_autoteambalance 1
mp_endmatch_votenextmap 0
mp_match_restart_delay 3
mp_backup_round_auto 0
mp_backup_round_file ""
mp_backup_round_file_last ""
mp_backup_round_file_pattern ""
mp_join_grace_time 30

mp_limitteams 1
mp_autokick 0
mp_backup_round_file ""
mp_backup_round_auto 0
mp_backup_round_file_last ""
mp_backup_round_file_pattern ""
mp_endmatch_votenextmap 1
mp_endmatch_votenextleveltime 15
mp_match_end_changelevel 1
mp_match_end_restart 0
sv_vote_kick_ban_duration 180
host_name_store 1
host_players_show 2
host_info_show 2
sv_consistency 0
sv_hibernate_when_empty 0
sv_reservation_timeout 20
sv_vote_allow_spectators 0
sv_alltalk 0
sm_deadtalk 0 //0-только с командой, 1-мертвые обоих команд//
sv_deadtalk 1
mp_match_restart_delay 15
mp_halftime_duration 3
mp_spectators_max 10
sv_allowupload 0
mp_endmatch_votenextmap_keepcurrent 1

sv_gameinstructor_disable 1
sv_accelerate 5.6
sv_friction 4.8

sv_maxrate 0
sv_mincmdrate 30
sv_minrate 40000
//sv_clockcorrection_msecs 15

mp_playerid 0
mp_playerid_delay 0.5
mp_playerid_hold 0.25

sv_voicecodec vaudio_celt
 

rus0707

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также и мут игрокам ставлю через ТАБ окно тоже не всех мутит значок показывает что он в муте а его слышно
 
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