public void OnPluginStart() {
HookEvent("player_spawn", ev_spwn, EventHookMode_Post);
}
public void ev_spwn(Event event, const char[] sname, bool dbc) {
int i = GetClientOfUserId(event.GetInt("userid"));
if(GetClientTeam(i) == 2 && IsClientInGame(i)){
SetEntityHealth(i, 35);//HP T
}
else if(GetClientTeam(i) == 3 && IsClientInGame(i)){
SetEntityHealth(i, 35);//HP CT
}
}