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Necarmona

Участник
Сообщения
84
Реакции
6
Текст ошибки
78 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 241 of 276 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 75 of 98 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 85 of 89 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 256 of 263 remaining
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 258 of 265 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 260 of 263 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 257 of 263 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 75 of 98 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 80 of 85 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 110 of 113 remaining
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 77 of 99 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 83 of 89 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 257 of 262 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 254 of 261 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 258 of 265 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 256 of 263 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 252 of 261 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 77 of 99 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 81 of 87 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 106 of 113 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 103 of 110 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 104 of 107 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 100 of 106 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 102 of 107 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 66 of 105 remaining
Tried to look up command say as if it were a variable.
*МЕРТВ* Ň仨仁升尺从口Ň升 fun4ik‎ : !RS
DispatchAsyncEvent backlog, failed to dispatch all this frame. 80 of 100 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 86 of 91 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 268 of 275 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 266 of 273 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 269 of 276 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 267 of 274 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 78 of 100 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 82 of 88 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 116 of 123 remaining
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 113 of 120 remaining
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 113 of 117 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 80 of 99 remaining
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 258 of 265 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 256 of 263 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 258 of 265 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 256 of 263 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 261 of 264 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 76 of 99 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 81 of 86 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 104 of 111 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 101 of 108 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 104 of 111 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 101 of 108 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 102 of 105 remaining
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_PAUSEMENU
Resource materials\panorama\images\icons\ui\globe.svg failed to load.
Failed to load image data from https://steamcdn-a.akamaihd.net/apps/csgo/images/trans.gif
DispatchAsyncEvent backlog, failed to dispatch all this frame. 76 of 92 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 255 of 258 remaining
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 261 of 264 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 259 of 263 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 258 of 261 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 256 of 260 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 255 of 258 remaining
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 250 of 254 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 249 of 252 remaining
ChangeGameUIState: CSGO_GAME_UI_STATE_PAUSEMENU -> CSGO_GAME_UI_STATE_INGAME
DispatchAsyncEvent backlog, failed to dispatch all this frame. 76 of 98 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 80 of 86 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 109 of 116 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 106 of 113 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 103 of 110 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 100 of 107 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 101 of 104 remaining
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_PAUSEMENU
PNG load error Interlace handling should be turned on when using png_read_image
Resource materials\panorama\images\icons\ui\globe.svg failed to load.
Failed to load image data from https://steamcdn-a.akamaihd.net/apps/csgo/images/trans.gif
ChangeGameUIState: CSGO_GAME_UI_STATE_PAUSEMENU -> CSGO_GAME_UI_STATE_INGAME
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 78 of 98 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 84 of 89 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 256 of 263 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 254 of 261 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 262 of 265 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 261 of 265 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 257 of 264 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 259 of 262 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 76 of 98 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 80 of 86 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 107 of 114 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 104 of 111 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 105 of 108 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 101 of 107 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 101 of 106 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 80 of 99 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 87 of 90 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 263 of 267 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 259 of 266 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 261 of 268 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 259 of 266 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 257 of 264 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 82 of 107 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 86 of 92 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 117 of 120 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 114 of 119 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 108 of 116 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 109 of 112 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 108 of 113 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 113 of 116 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 110 of 115 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 109 of 112 remaining
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_PAUSEMENU
PNG load error Interlace handling should be turned on when using png_read_image
Resource materials\panorama\images\icons\ui\globe.svg failed to load.
Failed to load image data from https://steamcdn-a.akamaihd.net/apps/csgo/images/trans.gif
DispatchAsyncEvent backlog, failed to dispatch all this frame. 252 of 266 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 251 of 258 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 255 of 262 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 252 of 259 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 255 of 258 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 268 of 274 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 266 of 271 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 266 of 269 remaining
ChangeGameUIState: CSGO_GAME_UI_STATE_PAUSEMENU -> CSGO_GAME_UI_STATE_INGAME
Tried to look up command say_team as if it were a variable.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 76 of 99 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 81 of 86 remaining
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 86 of 91 remaining
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 80 of 86 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 80 of 98 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 83 of 90 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 262 of 265 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 259 of 265 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 262 of 267 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 263 of 266 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 263 of 269 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 262 of 267 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 214 of 266 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 77 of 99 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 81 of 87 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 110 of 117 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 107 of 114 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 104 of 111 remaining
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 101 of 107 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 77 of 99 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 85 of 89 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 256 of 263 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 254 of 261 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 258 of 265 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 260 of 263 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 257 of 263 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 84 of 107 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 85 of 93 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 108 of 116 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 104 of 112 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 108 of 110 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 103 of 109 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 107 of 110 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 102 of 109 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 78 of 95 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 85 of 88 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 261 of 265 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 257 of 264 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 259 of 266 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 261 of 264 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 261 of 267 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 260 of 265 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 257 of 264 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 75 of 98 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 80 of 85 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 109 of 116 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 110 of 113 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 108 of 112 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 103 of 110 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 100 of 107 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 98 of 104 remaining
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU
ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
Resource materials\panorama\images\icons\ui\globe.svg failed to load.
PNG load error Interlace handling should be turned on when using png_read_image
Failed to load image data from https://steamcdn-a.akamaihd.net/apps/csgo/images/trans.gif
Host_WriteConfiguration: Wrote cfg/config.cfg
Host_WriteConfiguration: Wrote cfg/config.cfg
**** Unable to localize '#matchdraft_phase_action_wait' on panel 'id-map-draft-phase-wait'
**** Unable to localize '#DemoPlayback_Restart' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Back' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Pause' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Slow' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Play' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Fast' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Next' on panel descendant of 'HudDemoPlayback'
ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_LOADINGSCREEN
PNG load error Interlace handling should be turned on when using png_read_image
CS_App_Lifetime_Gamestats: Recording ServerBrowserFavorites
Connecting to public(109.248.250.23:28056) ...
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'MMStatus'
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU
Failed to load image data from https://steamcdn-a.akamaihd.net/apps/csgo/images/trans.gif
**** Unable to localize '#matchdraft_phase_action_wait' on panel 'id-map-draft-phase-wait'
**** Unable to localize '#DemoPlayback_Restart' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Back' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Pause' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Slow' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Play' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Fast' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Next' on panel descendant of 'HudDemoPlayback'
ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_LOADINGSCREEN
Connecting to public(109.248.250.23:28056) ...
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
Connected to 109.248.250.23:28056

Counter-Strike: Global Offensive
Map: seek_town
Players: 1 (1 bots) / 17 humans
Build: 8461
Server Number: 2

Error! Variable "$phongboost" is multiply defined in material "models/player/custom_player/econ/body/tm_jungle_raider/tm_jungle_raider_body_varianta"!
Error! Flag "$halflambert" is multiply defined in material "models/player/uuz/gothic_miku/amiku1_eye"!
Error! Variable "$alpha" is multiply defined in material "models/player/toppiofficial/cardigan/goggles"!
Couldn't get HDR 'maps/seek_town/c-996_1199_64.hdr' -- Trying non HDR 'maps/seek_town/c-996_1199_64'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-1051_779_64.hdr' -- Trying non HDR 'maps/seek_town/c-1051_779_64'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-1507_-14_64.hdr' -- Trying non HDR 'maps/seek_town/c-1507_-14_64'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-1465_423_64.hdr' -- Trying non HDR 'maps/seek_town/c-1465_423_64'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-851_797_320.hdr' -- Trying non HDR 'maps/seek_town/c-851_797_320'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-956_-40_192.hdr' -- Trying non HDR 'maps/seek_town/c-956_-40_192'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-944_364_192.hdr' -- Trying non HDR 'maps/seek_town/c-944_364_192'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-1848_-823_336.hdr' -- Trying non HDR 'maps/seek_town/c-1848_-823_336'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-1568_-580_336.hdr' -- Trying non HDR 'maps/seek_town/c-1568_-580_336'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-1494_-525_200.hdr' -- Trying non HDR 'maps/seek_town/c-1494_-525_200'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-1838_-1277_200.hdr' -- Trying non HDR 'maps/seek_town/c-1838_-1277_200'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c602_-2005_295.hdr' -- Trying non HDR 'maps/seek_town/c602_-2005_295'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c363_-683_70.hdr' -- Trying non HDR 'maps/seek_town/c363_-683_70'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c628_-158_192.hdr' -- Trying non HDR 'maps/seek_town/c628_-158_192'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-581_-317_328.hdr' -- Trying non HDR 'maps/seek_town/c-581_-317_328'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-1904_139_380.hdr' -- Trying non HDR 'maps/seek_town/c-1904_139_380'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-1902_-846_200.hdr' -- Trying non HDR 'maps/seek_town/c-1902_-846_200'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-1331_-1282_200.hdr' -- Trying non HDR 'maps/seek_town/c-1331_-1282_200'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-1084_-1790_331.hdr' -- Trying non HDR 'maps/seek_town/c-1084_-1790_331'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-27_-913_64.hdr' -- Trying non HDR 'maps/seek_town/c-27_-913_64'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-340_-572_64.hdr' -- Trying non HDR 'maps/seek_town/c-340_-572_64'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-882_-907_64.hdr' -- Trying non HDR 'maps/seek_town/c-882_-907_64'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-1043_-895_201.hdr' -- Trying non HDR 'maps/seek_town/c-1043_-895_201'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-18_-1846_64.hdr' -- Trying non HDR 'maps/seek_town/c-18_-1846_64'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c514_-1299_64.hdr' -- Trying non HDR 'maps/seek_town/c514_-1299_64'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-515_-1278_64.hdr' -- Trying non HDR 'maps/seek_town/c-515_-1278_64'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-1015_-1910_64.hdr' -- Trying non HDR 'maps/seek_town/c-1015_-1910_64'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps/seek_town/c-1772_999_600.hdr' -- Trying non HDR 'maps/seek_town/c-1772_999_600'
Failed, using default cubemap 'engine/defaultcubemap'
Error! Variable "$phongboost" is multiply defined in material "models/player/custom_player/econ/body/tm_jungle_raider/tm_jungle_raider_body_varianta"!
Error! Flag "$halflambert" is multiply defined in material "models/player/uuz/gothic_miku/amiku1_eye"!
Error! Variable "$alpha" is multiply defined in material "models/player/toppiofficial/cardigan/goggles"!
SignalXWriteOpportunity(3)
Error reading file materials/panorama/images/map_icons/screenshots/1080p/seek_town.png.
Error reading file resource/overviews/seek_town_radar.dds.
Resource materials\panorama\images\map_icons\map_icon_seek_town.svg failed to load.
Downloading http://109.248.250.23:8080/fastdl_gs882/sound/misc/tecnohard/1ship1.mp3.bz2.
window resized
Error downloading http://109.248.250.23:8080/fastdl_gs882/sound/misc/tecnohard/1ship1.mp3.bz2
Downloading http://109.248.250.23:8080/fastdl_gs882/sound/misc/tecnohard/1ship1.mp3.
Download finished!
No pure server whitelist. sv_pure = 0
Error reading file resource/overviews/seek_town_radar_spectate.dds.
Error reading file resource/overviews/seek_town_radar.dds.
Ň仨仁升尺从口Ň升 fun4ik подключается.
ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
CCSGO_BlurTarget - Unable to find panel with the given id "sliding-panel--TERRORIST"! Panel is possibly created dynamically.
CCSGO_BlurTarget - Unable to find panel with the given id "sliding-panel--CT"! Panel is possibly created dynamically.
Error reading file materials/panorama/images/map_icons/screenshots/1080p/seek_town.png.
[Shop] You data of the shop has been loaded! Type !shop to open the shop!
DispatchAsyncEvent backlog, failed to dispatch all this frame. 54 of 56 remaining
SteamNetworkingSockets lock held for 6.7ms. (Performance warning.) ServiceThread
This is usually a symptom of a general performance problem such as thread starvation.
[VIP] [VIP]:У вас бессмертие на 30 сек.
Error reading file materials/panorama/images/map_icons/screenshots/1080p/seek_town.png.
Resource materials\panorama\images\map_icons\map_icon_seek_town.svg failed to load.
Error reading file resource/overviews/seek_town_radar.dds.
[VIP] [VIP]:У вас бессмертие на 30 сек.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 447 of 473 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 448 of 454 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 445 of 453 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 446 of 449 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 443 of 448 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 442 of 445 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 439 of 444 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 433 of 441 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 434 of 437 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 94 of 436 remaining
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[Sound] S_StartSound(): Failed to load sound 'rusjj\hq_ambient\vilgelm.wav'. File is missing from disk or is invalid.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 83 of 109 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 87 of 92 remaining
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[VIP] [VIP]:У вас бессмертие на 30 сек.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 90 of 109 remaining
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[Sound] S_StartSound(): Failed to load sound 'rusjj\hq_ambient\vilgelm.wav'. File is missing from disk or is invalid.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 84 of 106 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 116 of 120 remaining
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[VIP] [VIP]:У вас бессмертие на 30 сек.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 88 of 106 remaining
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 329 of 332 remaining
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 277 of 329 remaining
[Sound] S_StartSound(): Failed to load sound 'rusjj\hq_ambient\vilgelm.wav'. File is missing from disk or is invalid.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 83 of 106 remaining
Resource materials\panorama\images\icons\equipment\world.svg failed to load.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 88 of 93 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 123 of 130 remaining
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 114 of 121 remaining
DispatchAsyncEvent backlog, failed to dispatch all this frame. 118 of 121 remaining
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_PAUSEMENU
Resource materials\panorama\images\icons\ui\globe.svg failed to load.
Failed to load image data from https://steamcdn-a.akamaihd.net/apps/csgo/images/trans.gif
ChangeGameUIState: CSGO_GAME_UI_STATE_PAUSEMENU -> CSGO_GAME_UI_STATE_INGAME
[VIP] [VIP]:У вас бессмертие на 30 сек.
DispatchAsyncEvent backlog, failed to dispatch all this frame. 90 of 106 remaining
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DispatchAsyncEvent backlog, failed to dispatch all this frame. 318 of 328 remaining
Список мета-модулей
Listing 6 plugins:
[01] SourceMod (1.11.0.6855) by AlliedModders LLC
[02] CS Tools (1.11.0.6855) by AlliedModders LLC
[03] SDK Tools (1.11.0.6855) by AlliedModders LLC
[04] PTaH (1.1.3) by Phoenix (˙·٠●Феникс●٠·˙)
[05] SDK Hooks (1.11.0.6855) by AlliedModders LLC
[06] SteamWorks Extension (1.2.3) by Kyle Sanderson
Список плагинов SM
[SM] Listing 65 plugins:
01 "[Shop] Money Distributor" (1.4.3) by FrozDark (HLModders LLC)
02 "Client Preferences" (1.11.0.6855) by AlliedModders LLC
03 "Rock The Vote Extended" (1.10.0) by Powerlord and AlliedModders LLC
04 "Admin Help" (1.11.0.6855) by AlliedModders LLC
05 "Master Admin Change Team" (1.0+) by Masterofks
06 "Basic Commands" (1.11.0.6855) by AlliedModders LLC
07 "[Shop] Crash Game" (1.2.7) by Amirsz, Emur
08 "Resetscore+" (1.5.1) by AlmazON
09 "Basic Ban Commands" (1.11.0.6855) by AlliedModders LLC
10 "Sound Commands" (1.11.0.6855) by AlliedModders LLC
11 "[VIP]God" (1.3) by DenisPukin
12 "Basic Chat" (1.11.0.6855) by AlliedModders LLC
13 "[CS:GO] Spritetrail fix" (1.0.1) by FrozDark
14 "Fun Votes" (1.11.0.6855) by AlliedModders LLC
15 "Player Commands" (1.11.0.6855) by AlliedModders LLC
16 "Anti-Flood" (1.11.0.6855) by AlliedModders LLC
17 "Nextmap" (1.11.0.6855) by AlliedModders LLC
18 "Fun Commands" (1.11.0.6855) by AlliedModders LLC
19 "CustomPlayerArms" (1.0.1) by Phoenix (˙·٠●Феникс●٠·˙)
20 "Map Nominations Extended" (1.10.0) by Powerlord and AlliedModders LLC
21 "hpforT9999.smx"
22 "[Shop] Buy ViP" (2.0) by Pr[E]fix | vk.com/cyxaruk1337
23 "[Levels Ranks] Core" (v3.1.2) by RoadSide Romeo & Wend4r
24 "Maniac Mod" (1.0.3) by MrQout
25 "CheatsCheck.smx"
26 "Basic Info Triggers" (1.11.0.6855) by AlliedModders LLC
27 "Reserved Slots" (1.11.0.6855) by AlliedModders LLC
28 "Basic Votes" (1.11.0.6855) by AlliedModders LLC
29 "[VIP] Healthshot" (1.3) by R1KO (skype: vova.andrienko1) feat. Eneanuch
30 "[VIP] NEON (CSS/CSGO)" (1.2) by R1KO & Pheonix (˙·٠●Феникс●٠·˙)
31 "[VIP] Fire Damage" (1.0.1) by R1KO
32 "[VIP] Tag" (1.1) by R1KO
33 "[VIP] Test" (1.0.4) by R1KO (skype: vova.andrienko1)
34 "[VIP] Electro Effects" (1.0.3) by R1KO
35 "[VIP] Show Damage" (1.1.0) by R1KO, vadrozh
36 "[VIP] GrenadeTrails" (1.0.2) by R1KO
37 "[VIP] Respawn (CS:S/CS:GO)" (1.3) by R1KO
38 "[VIP] Spawn Effects" (1.2) by Mr.ToNik
39 "[VIP] Endurance" (1.0.0) by R1KO (skype: vova.andrienko1)
40 "[VIP] HP" (1.1) by R1KO (skype: vova.andrienko1)
41 "[VIP] Core" (3.0.1 R) by R1KO
42 "[VIP] Armor" (1.1) by R1KO (skype: vova.andrienko1)
43 "[VIP] Vips Online" (1.0.1) by R1KO (skype: vova.andrienko1)
44 "[VIP] Trails" (1.2) by R1KO
45 "[VIP] Shop Discounts" (1.1.2) by R1KO (skype vova.andrienko1)
46 "[VIP] Paint" (1.6) by asdf
47 "Name Reward" (1.0) by Franc1sco franug, vadrozh
48 "[Shop] Core" (3.0E2) by FrozDark (Fork by R1KO & White Wolf)
49 "Bhop Round & Bhop When Round End" (1.3) by LanteJoula
50 "Offline Ban list" (2.5.6) by Grey™ & R1KO
51 "Реклама" (1.4.1) by Pheonix (˙·٠●Феникс●٠·˙)
52 "[Shop] Skins" (2.3.0) by FrozDark Feat R1KO, Tonki_Ton)
53 "Admin Menu" (1.11.0.6855) by AlliedModders LLC
54 "Admin File Reader" (1.11.0.6855) by AlliedModders LLC
55 "[LR] Module - FakeRank" (v3.1) by RoadSide Romeo & Wend4r
56 "[LR] Module - TOP by KDR" (v3.1) by Wend4r
57 "[CS:GO/CSS] AbNeR Round End Sounds" (4.0.1) by abnerfs
58 "[Shop] HealthShot" (1.1) by Drimer (Discord: Drimer#6995)
59 "Basic Comm Control" (1.11.0.6855) by AlliedModders LLC
60 "[Shop] Slots" (1.3.3) by AlexTheRegent
61 "Weapons & Knives" (1.7.6) by kgns | oyunhost.net
62 "[Shop] Games" (1.2.1) by Monroe
63 "Rotate server graphic banners" (0.3) by HiTmAnY
64 "Gloves" (1.0.5) by kgns | oyunhost.net
65 "MapChooser Extended" (1.10.2) by Powerlord, Zuko, and AlliedModders LLC
Список расширений SM
[SM] Displaying 13 extensions:
[01] Automatic Updater (1.11.0.6855): Updates SourceMod gamedata files
[02] Webternet (1.11.0.6855): Extension for interacting with URLs
[03] CS Tools (1.11.0.6855): CS extended functionality
[04] BinTools (1.11.0.6855): Low-level C/C++ Calling API
[05] SDK Tools (1.11.0.6855): Source SDK Tools
[06] Client Preferences (1.11.0.6855): Saves client preference settings
[07] SQLite (1.11.0.6855): SQLite Driver
[08] Top Menus (1.11.0.6855): Creates sorted nested menus
[09] PTaH (1.1.3): Additional CS:GO Hooks and Natives
[10] SDK Hooks (1.11.0.6855): Source SDK Hooks
[11] SteamWorks Extension (1.2.3): Exposes SteamWorks functions to Developers
[12] Regex (1.11.0.6855): Provides regex natives for plugins
[13] <OPTIONAL file "soundlib.ext.so": /home/container/csgo/addons/sourcemod/extensions/soundlib.ext.so: cannot open shared object file: No such file or directory
Часто крашит сервер консоль во время краша я оставил
По хорошему через дискорд помочь
Кто поможет могу стикерпак в вк подарить
 

Temlik

Участник
Сообщения
668
Реакции
174
@Necarmona, что вы обновили? На хостинг зайдите и из консоли сюда скиньте данные. В консоли сервера не пишет
[Shop] You data of the shop has been loaded! Type !shop to open the shop!
[VIP] [VIP]:У вас бессмертие на 30 сек.
[VIP] [VIP]:У вас бессмертие на 30 сек.
 

Necarmona

Участник
Сообщения
84
Реакции
6
@Necarmona, что вы обновили? На хостинг зайдите и из консоли сюда скиньте данные. В консоли сервера не пишет
[Shop] You data of the shop has been loaded! Type !shop to open the shop!
[VIP] [VIP]:У вас бессмертие на 30 сек.
[VIP] [VIP]:У вас бессмертие на 30 сек.
Unknown command "mp_freeze"
"mp_ct_default_primary" = "" game replicated - The default primary (rifle) weapon that the CTs will spawn with
"mp_t_default_primary" = "" game replicated - The default primary (rifle) weapon that the Ts will spawn with
Stopping 0 worker threads
Starting 1 worker threads
1 threads. 690,005 ticks
maxplayers set to 64
exec: couldn't exec gamemode_casual.cfg
Unknown command "mp_freeze"
"mp_ct_default_primary" = "" game replicated - The default primary (rifle) weapon that the CTs will spawn with
"mp_t_default_primary" = "" game replicated - The default primary (rifle) weapon that the Ts will spawn with
maxplayers set to 64
exec: couldn't exec server_last.cfg
PlayerModelInfo: missing terrorist models for map seek_town. Adding the default model tm_phoenix.
PlayerModelInfo: missing counter-terrorist models for map seek_town. Adding the default model ctm_st6.
PrecacheScriptSound 'Survival.VO.Taunt4a' failed, no such sound script entry
PrecacheScriptSound 'Snowball.Bounce' failed, no such sound script entry
CHostage::Precache: missing hostage models for map seek_town. Adding the default models.
PrecacheScriptSound 'balkan_epic_blank' failed, no such sound script entry
CSoundEmitterSystemBase::GetParametersForSound: No such sound ambient/wind/lightwind.wav
Commentary: Could not find commentary data file 'maps/seek_town_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
L 02/18/2022 - 03:59:46: Карта началась
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file addons/sourcemod/data/vip/modules/trails.ini
Trails, Hex, (*Latvia*), (*Crown*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file addons/sourcemod/data/vip/modules/trails.ini
Trails, (*Hex*), (*Latvia*), (*Crown*),
mdlcache.cpp(2082): MDL Cache allocation outside the pool. player/custom_player/bbs_93x_net_2015/ani_com/update_2015_10_17/animset_up.mdl : 127536.
mdlcache.cpp(2082): MDL Cache allocation outside the pool. player/custom_player/bbs_93x_net_2015/ani_com/update_2015_10_17/animset_up.mdl : 129264.
mdlcache.cpp(2082): MDL Cache allocation outside the pool. player/custom_player/bbs_93x_net_2015/ani_com/update_2015_10_17/animset_up.mdl : 43060.
mdlcache.cpp(2082): MDL Cache allocation outside the pool. player/custom_player/bbs_93x_net_2015/ani_com/update_2015_10_17/animset_up.mdl : 127536.
mdlcache.cpp(2082): MDL Cache allocation outside the pool. player/custom_player/bbs_93x_net_2015/ani_com/update_2015_10_17/animset_up.mdl : 129264.
mdlcache.cpp(2082): MDL Cache allocation outside the pool. player/custom_player/bbs_93x_net_2015/ani_com/update_2015_10_17/animset_up.mdl : 43060.
[AbNeR RES] SOUNDS: 24 sounds loaded from "sound/misc/tecnohard"
[AbNeR RES] DRAW SOUNDS: 24 sounds loaded from "sound/misc/tecnohard"
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file addons/sourcemod/configs/abner_res.txt
Abner Res, 1tamagoshi1.mp3,
Initializing Steam libraries for secure Internet server
Logging into Steam gameserver account with logon token '7CB75BD9xxxxxxxxxxxxxxxxxxxxxxxx'
Initialized low level socket/threading support.
Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized
SteamDatagramServer_Init succeeded
PutClientInServer: no info_player_start on level
GOTV[0] broadcast active.
Connection to Steam servers successful.
Public IP is 109.248.250.23.
Assigned persistent gameserver Steam ID [G:1:4727603].
Gameserver logged on to Steam, assigned identity steamid:85568392924767027
Set SteamNetworkingSockets P2P_STUN_ServerList to '155.133.252.39:3478' as per SteamNetworkingSocketsSerialized
VAC secure mode is activated.
GC Connection established for server version 1419, instance idx 1
- Reservation cookie a480d96d97016ef6: reason [R] Connect from 78.106.195.234:11745
Client "Ň仨仁升尺从口Ň升 fun4ik" connected (78.106.195.234:11745).
Server waking up from hibernation
L 02/18/2022 - 04:05:23: Карта закончилась
---- Host_Changelevel ----
*** Map Load: seek_town: Map Group L 02/18/2022 - 04:05:23: -------- Mapchange to seek_town --------
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
GameTypes: missing gameModes entry for game type mapgroups.
GameTypes: empty gameModes entry for game type mapgroups.
ConVarRef room_type doesn't point to an existing ConVar
ammo_grenade_limit_default - 1
ammo_grenade_limit_flashbang - 1
ammo_grenade_limit_total - 3
ammo_item_limit_healthshot - 4
bot_allow_grenades - 1
bot_allow_machine_guns - 1
bot_allow_pistols - 1
bot_allow_rifles - 1
bot_allow_rogues - 1
bot_allow_shotguns - 1
bot_allow_snipers - 1
bot_allow_sub_machine_guns - 1
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_coop_idle_max_vision_distance - 1400
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_max_hearing_distance_override - -1
bot_max_visible_smoke_length - 200
bot_max_vision_distance_override - -1
bot_quota - 10
bot_quota_mode - normal
bot_coop_idle_max_vision_distance - 1400
bot_max_vision_distance_override - -1
bot_max_hearing_distance_override - -1
bot_coopmission_dz_engagement_limit - missing cvar specified in bspconvar_whitelist.txt
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_get_killed - 0
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_ct - 2000
cash_team_elimination_hostage_map_t - 1000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_bonus_shorthanded - 0
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_survive_guardian_wave - 1000
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
contributionscore_assist - 1
contributionscore_bomb_defuse_major - 3
contributionscore_bomb_defuse_minor - 1
contributionscore_bomb_exploded - 1
contributionscore_bomb_planted - 2
contributionscore_cash_bundle - 0
contributionscore_crate_break - 0
contributionscore_hostage_kill - -2
contributionscore_hostage_rescue_major - 3
contributionscore_hostage_rescue_minor - 1
contributionscore_kill - 2
contributionscore_kill_factor - 0
contributionscore_objective_kill - 3
contributionscore_suicide - -2
contributionscore_team_kill - -2
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
global_chatter_info -
healthshot_healthboost_damage_multiplier - 1
healthshot_healthboost_speed_multiplier - 1
healthshot_healthboost_time - 0
inferno_child_spawn_max_depth - 4
inferno_max_flames - 16
inferno_max_range - 150
molotov_throw_detonate_time - 2.0
mp_afterroundmoney - 0
mp_anyone_can_pickup_c4 - 0
mp_autokick - 1
mp_autoteambalance - 1
mp_bot_ai_bt -
mp_buy_allow_grenades - 1
mp_buy_allow_guns - 255
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_buytime - 90
mp_c4_cannot_be_defused - 0
mp_c4timer - 40
mp_consecutive_loss_max - 4
mp_coop_force_join_ct - 0
mp_coopmission_bot_difficulty_offset - 0
mp_coopmission_mission_number - 0
mp_coopmission_dz - missing cvar specified in bspconvar_whitelist.txt
mp_ct_default_grenades -
mp_ct_default_melee - weapon_knife
mp_ct_default_primary -
mp_ct_default_secondary - weapon_hkp2000
mp_fraglimit - 0
mp_retake_ct_loadout_default_pistol_round - 1|3;#GameUI_Retake_Card_4v3,0,0,secondary0|1;#GameUI_Retake_Card_FlashOut,0,0,secondary0,grenade2;#GameUI_Retake_Card_HideAndPeek,0,0,secondary0,grenade4
mp_retake_ct_loadout_upgraded_pistol_round - 2|2;#GameUI_Retake_Card_TakeFive,0,0,secondary3|2;#GameUI_Retake_Card_BlindFire,0,0,secondary2,grenade2|2;#GameUI_Retake_Card_OnlyTakesOne,0,0,secondary4|2;#GameUI_Retake_Card_SneakyBeakyLike,0,0,secondary2,grenade4
mp_retake_ct_loadout_light_buy_round - 3|2;#GameUI_Retake_Card_UmpInSmoke,1,1,smg2,grenade4|2;#GameUI_Retake_Card_FunNGun,1,1,smg0,grenade3|2;#GameUI_Retake_Card_Sharpshooter,1,1,rifle2,grenade2|2;#GameUI_Retake_Card_BurstBullpup,1,1,rifle0
mp_retake_ct_loadout_full_buy_round - 4|2;#GameUI_Retake_Card_LightEmUp,1,1,rifle1,grenade2|2;#GameUI_Retake_Card_Kobe,1,1,rifle1,grenade3|1;#GameUI_Retake_Card_1g,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_DisappearingAct,1,1,rifle1,grenade4|1;#GameUI_Retake_Card_EyesOnTarget,1,1,rifle3
mp_retake_ct_loadout_bonus_card_availability - 1,2
mp_retake_ct_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4
mp_retake_ct_loadout_enemy_card - #GameUI_Retake_Card_BehindEnemyLines,1,1,rifle1,grenade2
mp_retake_t_loadout_default_pistol_round - 0|3;#GameUI_Retake_Card_4BadGuysLeft,0,0,secondary0|1;#GameUI_Retake_Card_LookAway,0,0,secondary0,grenade2;#GameUI_Retake_Card_WhenThereIsSmoke,0,0,secondary0,grenade4
mp_retake_t_loadout_upgraded_pistol_round - 0|2;#GameUI_Retake_Card_BlindFire,0,0,secondary2,grenade2|2;#GameUI_Retake_Card_QueOta,0,0,secondary4|1;#GameUI_Retake_Card_SmokeScreen,0,0,secondary2,grenade4|1;#GameUI_Retake_Card_TecTecBoom,0,0,secondary3,grenade3
mp_retake_t_loadout_light_buy_round - 0|2;#GameUI_Retake_Card_BackInAFlash,1,1,smg2,grenade2|2;#GameUI_Retake_Card_AllIn,1,1,rifle0|1;#GameUI_Retake_Card_BoomBox,1,1,smg0,grenade3,grenade4|1;#GameUI_Retake_Card_SetThemFree,1,1,rifle2,grenade2
mp_retake_t_loadout_full_buy_round - 0|2;#GameUI_Retake_Card_OlReliable,1,1,rifle1,grenade2|1;#GameUI_Retake_Card_SmokeShow,1,1,rifle1,grenade4|1;#GameUI_Retake_Card_HotShot,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_EyeSpy,1,1,rifle3,grenade3
mp_retake_t_loadout_bonus_card_availability - 1,1,2
mp_retake_t_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4
mp_retake_t_loadout_enemy_card - #GameUI_Retake_Card_FindersKeepers,1,1,rifle1,grenade2
mp_retake_max_consecutive_rounds_same_target_site - 2
mp_damage_headshot_only - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_damage_vampiric_amount - 0
mp_death_drop_c4 - 1
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_default_team_winner_no_objective - -1
mp_defuser_allocation - 0
mp_display_kill_assists - 1
mp_dm_bonus_percent - 50
mp_dm_bonus_respawn - 0
mp_dm_bonusweapon_dogtags - 0
mp_dm_dogtag_score - 0
mp_dm_kill_base_score - 10
mp_dm_teammode - 0
mp_dm_teammode_bonus_score - 1
mp_dm_teammode_dogtag_score - 0
mp_dm_teammode_kill_score - 1
mp_dogtag_despawn_on_killer_death - 1
mp_dogtag_despawn_time - 120
mp_dogtag_pickup_rule - 0
mp_dronegun_stop - 0
mp_drop_grenade_enable - 1
mp_drop_knife_enable - 0
mp_economy_reset_rounds - 0
mp_equipment_reset_rounds - 0
mp_force_assign_teams - 0
mp_force_pick_time - 15
mp_forcecamera - 1
mp_free_armor - 0
mp_freezetime - 6
mp_friendlyfire - 0
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_always_upgrade - 0
mp_ggtr_bomb_defuse_bonus - 1
mp_ggtr_bomb_detonation_bonus - 1
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
mp_give_player_c4 - 1
mp_global_damage_per_second - 0.0
mp_guardian_bot_money_per_wave - 800
mp_guardian_force_collect_hostages_timeout - 50
mp_guardian_loc_icon - missing cvar specified in bspconvar_whitelist.txt
mp_guardian_loc_string_desc -
mp_guardian_loc_string_hud - #guardian_mission_type_kills
mp_guardian_loc_weapon -
mp_guardian_player_dist_max - 2000
mp_guardian_player_dist_min - 1300
mp_guardian_bomb_plant_custom_x_mark_location -
mp_guardian_special_kills_needed - 10
mp_guardian_special_weapon_needed - awp
mp_guardian_target_site - -1
mp_guardian_force_collect_hostages_timeout - 50
mp_guardian_give_random_grenades_to_bots - 1
mp_guardian_ai_bt_difficulty_adjust_wave_interval - 1
mp_guardian_ai_bt_difficulty_max_next_level_bots - 3
mp_guardian_ai_bt_difficulty_cap_beginning_round - 2
mp_guardian_ai_bt_difficulty_initial_value - 2
mp_halftime - 0
mp_halftime_pausetimer - 0
mp_heavyassaultsuit_aimpunch - 1.0
mp_heavyassaultsuit_cooldown - 5
mp_heavyassaultsuit_deploy_timescale - 0.8
mp_heavyassaultsuit_speed - 130
mp_heavybot_damage_reduction_scale - 1.0
mp_hostagepenalty - 10
mp_hostages_max - 2
mp_hostages_spawn_force_positions -
mp_hostages_spawn_force_positions_xyz -
mp_hostages_spawn_same_every_round - 1
mp_items_prohibited -
mp_limitteams - 2
mp_match_can_clinch - 1
mp_match_end_changelevel - 0
mp_max_armor - 2
mp_maxmoney - 16000
mp_maxrounds - 0
mp_molotovusedelay - 15.0
mp_only_cts_rescue_hostages - 1
mp_plant_c4_anywhere - 0
mp_playercashawards - 1
mp_radar_showall - 0
mp_randomspawn - 0
mp_randomspawn_dist - 0
mp_randomspawn_los - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_ct - 0
mp_respawn_on_death_t - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_round_restart_delay - 7.0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_solid_teammates - 1
mp_starting_losses - 0
mp_startmoney - 800
mp_suicide_penalty - 1
mp_t_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_primary -
mp_t_default_secondary - weapon_glock
mp_tagging_scale - 1.0
mp_taser_recharge_time - -1
mp_teamcashawards - 1
mp_teammates_are_enemies - 0
mp_technical_timeout_per_team - 0
mp_technical_timeout_duration_s - 0
mp_timelimit - 5
mp_use_respawn_waves - 0
mp_warmup_pausetimer - 0
mp_warmuptime - 30
mp_warmuptime_all_players_connected - 0
mp_weapon_self_inflict_amount - 0
mp_weapons_allow_heavy - -1
mp_weapons_allow_heavyassaultsuit - 0
mp_weapons_allow_map_placed - 0
mp_weapons_allow_pistols - -1
mp_weapons_allow_rifles - -1
mp_weapons_allow_smgs - -1
mp_weapons_allow_typecount - 5
mp_weapons_allow_zeus - 1
mp_weapons_glow_on_ground - 0
mp_weapons_max_gun_purchases_per_weapon_per_match - -1
mp_win_panel_display_time - 3
occlusion_test_async - 0
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 3.0
spec_replay_bot - 0
spec_replay_enable - 0
spec_replay_leadup_time - 5.3438
sv_accelerate - 5.5
sv_air_pushaway_dist - 0
sv_airaccelerate - 12
sv_allow_votes - 1
sv_alltalk - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
sv_auto_adjust_bot_difficulty - 1
sv_auto_full_alltalk_during_warmup_half_end - 1
sv_autobunnyhopping - 0
sv_autobuyammo - 0
sv_bot_buy_decoy_weight - 1
sv_bot_buy_flash_weight - 1
sv_bot_buy_grenade_chance - 33
sv_bot_buy_hegrenade_weight - 6
sv_bot_buy_molotov_weight - 1
sv_bot_buy_smoke_weight - 1
sv_bots_force_rebuy_every_round - 0
sv_bots_get_easier_each_win - 0
sv_bots_get_harder_after_each_wave - 0
sv_bounce - 0
sv_buy_status_override - -1
sv_deadtalk - 0
sv_disable_immunity_alpha - 0
sv_disable_radar - 0
sv_disable_show_team_select_menu - missing cvar specified in bspconvar_whitelist.txt
sv_duplicate_playernames_ok - 0
sv_enablebunnyhopping - 0
sv_env_entity_makers_enabled - 1
sv_extract_ammo_from_dropped_weapons - 0
sv_falldamage_scale - 1
sv_falldamage_to_below_player_multiplier - 1
sv_falldamage_to_below_player_ratio - 0
sv_force_reflections - 0
sv_friction - 5.2
sv_grassburn - 0
sv_gravity - 800
sv_guardian_extra_equipment_ct -
sv_guardian_extra_equipment_t -
sv_guardian_health_refresh_per_wave - 50
sv_guardian_heavy_all - 0
sv_guardian_heavy_count - 0
sv_guardian_max_wave_for_heavy - 0
sv_guardian_min_wave_for_heavy - 0
sv_guardian_refresh_ammo_for_items_on_waves -
sv_guardian_reset_c4_every_wave - 0
sv_guardian_respawn_health - 50
sv_guardian_spawn_health_ct - 100
sv_guardian_spawn_health_t - 100
sv_health_approach_enabled - 0
sv_health_approach_speed - 10
sv_hegrenade_damage_multiplier - 1
sv_hegrenade_radius_multiplier - 1
sv_hide_roundtime_until_seconds - 0
sv_highlight_distance - 500
sv_highlight_duration - 3.5
sv_ignoregrenaderadio - 0
sv_infinite_ammo - 0
sv_knife_attack_extend_from_player_aabb - 0
sv_maxspeed - 320
sv_maxvelocity - 3500
sv_occlude_players - 1
sv_outofammo_indicator - 0
sv_show_ragdoll_playernames - missing cvar specified in bspconvar_whitelist.txt
sv_show_team_equipment_force_on - 0
sv_staminajumpcost - .080
sv_staminalandcost - .050
sv_stopspeed - 80
sv_talk_enemy_dead - 0
sv_talk_enemy_living - 0
sv_teamid_overhead_maxdist - 0
sv_teamid_overhead_maxdist_spec - 0
sv_versus_screen_scene_id - 0
sv_vote_to_changelevel_before_match_point - 0
sv_warmup_to_freezetime_delay - 4
sv_water_movespeed_multiplier - 0.8
sv_water_swim_mode - 0
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_weapon_encumbrance_per_item - 0.85
sv_weapon_encumbrance_scale - 0
tv_delay - 10
tv_delay1 - 15
weapon_accuracy_nospread - 0
weapon_air_spread_scale - 1.0
weapon_max_before_cleanup - 0
weapon_recoil_scale - 2.0
weapon_reticle_knife_show - 1
weapon_sound_falloff_multiplier - 1.0
sv_camera_fly_enabled - missing cvar specified in bspconvar_whitelist.txt
Executing dedicated server config file
L 02/18/2022 - 04:05:23: [SM] Exception reported: Language phrase "TeamName_HUMAN" not found (arg 5)
L 02/18/2022 - 04:05:23: [SM] Blaming: ManiacMod.smx
L 02/18/2022 - 04:05:23: [SM] Call stack trace:
L 02/18/2022 - 04:05:23: [SM] [0] Format
L 02/18/2022 - 04:05:23: [SM] [1] Line 982, C:\Users\Root\Desktop\
 
Последнее редактирование модератором:

Zefir

Участник
Сообщения
93
Реакции
30
В файле перевода плагина ManiacMod строку "TeamName_HUMAN" покажи
Сообщения автоматически склеены:

KeyValues Error: RecursiveLoadFromBuffer: got } in key in file addons/sourcemod/configs/abner_res.txt
Так вроде тоже не должно быть
 
Последнее редактирование:

Necarmona

Участник
Сообщения
84
Реакции
6
В файле перевода плагина ManiacMod строку "TeamName_HUMAN" покажи
Сообщения автоматически склеены:


Так вроде тоже не должно быть
1645187353681.png

Сообщения автоматически склеены:

кстати если не сложно, можно из плагина убрать кил в конце раунда?
Сообщения автоматически склеены:

В файле перевода плагина ManiacMod строку "TeamName_HUMAN" покажи
Сообщения автоматически склеены:


Так вроде тоже не должно быть
я иб понял почему краши
Короче можно заметить что краш происходит после ошибки Maniac mod
Хочу обратится и попросить маньяк мод без ошибок я готов заплатить но не много
1645194953425.png
 

Вложения

  • ManiacMod.sp
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  • ManiacMod.phrases.txt
    6 КБ · Просмотры: 4
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    22.4 КБ · Просмотры: 3
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