if (gameserver == SOURCE_SDK_CSGO)
{
ClientCommand(client, "thirdperson");
return true;
}
SetEntPropEnt(client, Prop_Send, "m_hObserverTarget", 0);
SetEntProp(client, Prop_Send, "m_iObserverMode", 1);
SetEntProp(client, Prop_Send, "m_bDrawViewmodel", 0);
SetEntProp(client, Prop_Send, "m_iFOV", 120);
return true;