Помогите пропатчить сервер srcds v.34

Sergius

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Всем привет!

Ребят помогите если не сложно.
Никак не могу, прапатчить сервер! "srcds v.34"
Если сервер только в Локальной сети, патч вовсе не нужен, но вот если открыть сервер на внешку, уже приходится доставать бубен...

Всё делаю правильно, но вот ни черта ничего не выходит!

Как всё делал...
1: Скачал: eSTEAMATiON.v2.0.Release.Candiate.8-ViTYAN
2: Изменил: esteamation.conf - ServerNeedsSTEAM2AuthenticationSubsystem = True "srcds/cfg"
3: Переименовал файл: "srcds/bin" steam_api_i486.so В valve_api.so
4: Закинул файлы: libeST_SCI.so libeST_STEAM2.so И steam_api_i486.so "srcds/bin"
5: Скачал: uni-gmsrv-up-2.8-FiNAL-vityan "srcds/bin"
Затем терминал!
C-подобный:
chmod 774 ugsp_i686
./ugsp_i686 -esteamation-prep engine_i486.so engine_i686.so engine_amd.so
chmod 774 steamclient_i486.so
./ugsp_i686 -esteamation-prep steamclient_i486.so
Вроде всё прошло успешно.

НО!, При коннекте на сервер, облом! ... :(
Результат:
sergius@server:~$ cd srcds
sergius@server:~/srcds$ ./srcds_run -game cstrike -console -insecure -nomaster +ip 0.0.0.0 -port 27025 -tickrate 66 +maxplayers 20 +map de_dust2_remake_final
Auto detecting CPU
Using AMD-Opteron (64 bit) Optimised binary.
Server will auto-restart if there is a crash.

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 20
Network: IP 0.0.0.0, mode MP, dedicated Yes, ports 27025 SV / 27005 CL
L 09/08/2011 - 06:29:06: -------- Mapchange to de_dust2_remake_final --------
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Error: Material "models/error/new light1" : proxy "Sine" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"

eSTEAMATiON STEAM2 System is starting-up.
Version : 2.0
Type: Release Candidate 8
Release Date: 22 November 2010 10:30 PM
Author:ViTYAN

eSTEAMATiON STEAM2 System is starting-up.
Version : 2.0
Type: Release Candidate 8
Release Date: 22 November 2010 10:30 PM
Author:ViTYAN

eSTEAMATiON STEAM2 initialization and preconfiguring process has been started...

eSTEAMATiON STEAM2 initialization and preconfiguring process has been started...
eSTEAMATiON loaded legit STEAM2 library
eSTEAMATiON loaded legit STEAM2 library

eSTEAMATiON STEAM2 v2.0 Release Candidate 8
Release Date:22 November 2010 10:30 PM
Author:ViTYAN
has been successfully loaded.

eSTEAMATiON STEAM2 v2.0 Release Candidate 8
Release Date:22 November 2010 10:30 PM
Author:ViTYAN
has been successfully loaded.

eSTEAMATiON STEAM2 configuration has been successfully determined(Local config).

eSTEAMATiON STEAM2 configuration has been successfully determined(Local config).
eSTEAMATiON configuration is as following:

eSTEAMATiON configuration is as following:

[eSTEAMATiON SECURITY POLICY]
[eSTEAMATiON SECURITY POLICY]
SteamEmu Clients: ACCEPT
SteamEmu Clients: ACCEPT
LEGACY SteamEmu Clients: DROP
LEGACY SteamEmu Clients: DROP
eSTEAMATiON SemiSteam Native Clients: ACCEPT
eSTEAMATiON SemiSteam Native Clients: ACCEPT
eSTEAMATiON HL1-WON Clients: ACCEPT
eSTEAMATiON HL1-WON Clients: ACCEPT
Minimal Version Restriction for eSTEAMATiON SemiSteam Native Clients : ENABLED
Minimal Version Restriction for eSTEAMATiON SemiSteam Native Clients : ENABLED
Minimal Version required for eSTEAMATiON SemiSteam Native Client's is: 1.60
Minimal Version required for eSTEAMATiON SemiSteam Native Client's is: 1.60
LEGACY RevEmu 1-St Generation Clients: DROP
LEGACY RevEmu 1-St Generation Clients: DROP
LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
RevEmu 4-Th Generation Clients: ACCEPT
RevEmu 4-Th Generation Clients: ACCEPT
RevCrew's SteamUp Clients: ACCEPT
RevCrew's SteamUp Clients: ACCEPT
SteamUp/AVSMP Clients: ACCEPT
SteamUp/AVSMP Clients: ACCEPT
HookEmu Clients: ACCEPT
HookEmu Clients: ACCEPT
AVSEMU Clients: DROP
AVSEMU Clients: DROP
Legit Valve and Cracked Steam Clients: ACCEPT
Legit Valve and Cracked Steam Clients: ACCEPT
SETTI server scanner: ACCEPT
SETTI server scanner: ACCEPT
LEGACY HL1 WON(-nosteam) Clients: ACCEPT
LEGACY HL1 WON(-nosteam) Clients: ACCEPT
Unknown Clients: DROP
Unknown Clients: DROP
Unknown Steam simulating Clients: DROP
Unknown Steam simulating Clients: DROP
Unknown NonSteam simulating Clients: DROP
Unknown NonSteam simulating Clients: DROP
Unknown TokenLess Clients: DROP
Unknown TokenLess Clients: DROP

[eSTEAMATiON REJECTION SETTINGS]

[eSTEAMATiON REJECTION SETTINGS]
REJECT Clients after initial validation process compliation: ENABLED
REJECT Clients after initial validation process compliation: ENABLED
USE CUSTOM messages for Client's rejection: DISABLED
USE CUSTOM messages for Client's rejection: DISABLED
CUSTOM rejection messages file line scan limit: 8192 bytes per line
CUSTOM rejection messages file line scan limit: 8192 bytes per line

[eSTEAMATiON GLOBAL ID-GENERATION MODE]

[eSTEAMATiON GLOBAL ID-GENERATION MODE]
GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's(Depends on Emulator)
GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's(Depends on Emulator)
GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: VALVE's Unique ID's
GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: VALVE's Unique ID's
GLOBAL SteamID mode for Steam clients which failed to authenticate: Classic DROP
GLOBAL SteamID mode for Steam clients which failed to authenticate: Classic DROP
HookEmu and SteamEmu ID compatability mode: ENABLED
HookEmu and SteamEmu ID compatability mode: ENABLED
SteamEmu COMPAT LEVEL: NATIVE eSTEAMATiON 2.0
SteamEmu COMPAT LEVEL: NATIVE eSTEAMATiON 2.0

[eSTEAMATiON LOGGING]

[eSTEAMATiON LOGGING]
Enable logging of Client type to console on connect: ENABLED(STAT)
Enable logging of Client type to console on connect: ENABLED(STAT)
Enable logging of REJECTED Client type to console on connect: ENABLED(STAT)
Enable logging of REJECTED Client type to console on connect: ENABLED(STAT)
Enable DEBUG file logging: DISABLED
Enable DEBUG file logging: DISABLED




exec banned_ip.cfg: file size larger than 20MB.
exec banned_user.cfg: file size larger than 20MB.
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Master server communication disabled.
Connection to Steam servers successful.
VAC secure mode disabled.
Client "Sergius" connected (192.168.0.2:27005).
L 09/08/2011 - 06:47:16: eSTEAMATiON STATS Info: <ID STEAM_0:0:16798816><IP 192.168.0.2> <EMU LEGACY_STEAM_EMU> STATUS:REJECTED
L 09/08/2011 - 06:47:16: eSTEAMATiON STATS Info: <ID STEAM_0:0:16798816><IP 192.168.0.2> <EMU LEGACY_STEAM_EMU> STATUS:REJECTED
Dropped Sergius from server (Client dropped by server)
 
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Серый™

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У тебя всё получилось. Это значит то, что у тебя клиент со старым эмулем. Ищи по новее или разрешай в эмуле сервера заход со старыми эмулями.
 

LEII4A

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Sergius,
все получилось, просто твой клиент для игры не подходит, может старый, эмулят запрещен в настройках est
 

Sergius

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Ещё раз спасибо!

Включил:
C-подобный:
AcceptLegacySteamEmuClients = True
Теперь всё нормально... :)
 
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