case 1:
{
if(!bMode)
{
if(health > 50)
SetHudTextParams(-1.0, 0.45, 1.3, 0, 253, 30, 200, 1); // green
else if(health > 20)
SetHudTextParams(-1.0, 0.45, 1.3, 253, 229, 0, 200, 1); // yellow
else SetHudTextParams(-1.0, 0.45, 1.3, 255, 0, 0, 200, 1); // red
ShowHudText(attacker, -1, "%i", dmg);
}
else
{
if(health > 50)
SetHudTextParams(0.43, 0.45, 1.3, 0, 253, 30, 200, 1); // green
else if(health > 20)
SetHudTextParams(0.43, 0.45, 1.3, 253, 229, 0, 200, 1); // yellow
else SetHudTextParams(0.43, 0.45, 1.3, 255, 0, 0, 200, 1); // red
ShowHudText(attacker, -1, "%i", health);
SetHudTextParams(0.57, 0.45, 1.3, 255, 255, 255, 200, 1); // white
ShowHudText(attacker, -1, "%i", dmg);
}
}