IRBISW
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Доброго времени суток. Долгое время бьюсь с одной проблемой - встроенным голосованием.
Дело в том, что оно не появляется ни при каких настройках, вообще.
Как я пробовал решать проблему. Начну с того, что убрал все плагины сорсмода, связанные с голосованием за карту(nextmap,mapchooser,rockthevote,playervotes)//Заметил странную фигню, плагин то убрал nextmap.smx который, а при команде в чат nextmap серв пишет [SM] next map is:
в настройках режима gamemode_competitive_server.cfg прописаны следующие настройки, касательно голосования:
sv_allow_votes 1
mp_endmatch_votenextmap 1
mp_match_end_restart 0
sv_vote_issue_nextlevel_allowed 1
mp_endmatch_votenextmap_keepcurrent 1
удалял и не удалял все карты из файлов maplist.txt и mapcycle.txt
создана группа карт в gamemodes_server.txt
голосовалка встроенная вообще не появляется. НИКАК.
список плагинов
gamemode_competitive_server.cfg
gamemodes_server.txt
server.cfg
start.bat
PS Решил создать отдельную тему, потому что проблема не стандартная. много способов уже перепробовано и все впустую. Надеюсь получу ответ и потом люди, имющие похожую проблему найдут тут ответ тоже.
Заранее спасибо!
Дело в том, что оно не появляется ни при каких настройках, вообще.
Как я пробовал решать проблему. Начну с того, что убрал все плагины сорсмода, связанные с голосованием за карту(nextmap,mapchooser,rockthevote,playervotes)//Заметил странную фигню, плагин то убрал nextmap.smx который, а при команде в чат nextmap серв пишет [SM] next map is:
в настройках режима gamemode_competitive_server.cfg прописаны следующие настройки, касательно голосования:
sv_allow_votes 1
mp_endmatch_votenextmap 1
mp_match_end_restart 0
sv_vote_issue_nextlevel_allowed 1
mp_endmatch_votenextmap_keepcurrent 1
удалял и не удалял все карты из файлов maplist.txt и mapcycle.txt
создана группа карт в gamemodes_server.txt
"mapgroups"
{
"mg_bomb" // mapgroup definition
{
"name" "mg_bomb"
"maps"
{
"de_dust2" ""
"de_mirage" ""
"de_mirage" ""
"cs_italy" ""
"de_mirage" ""
"de_nuke" ""
"de_cbble" ""
"de_season" ""
"de_train" ""
"de_cache" ""
}
}
}
{
"mg_bomb" // mapgroup definition
{
"name" "mg_bomb"
"maps"
{
"de_dust2" ""
"de_mirage" ""
"de_mirage" ""
"cs_italy" ""
"de_mirage" ""
"de_nuke" ""
"de_cbble" ""
"de_season" ""
"de_train" ""
"de_cache" ""
}
}
}
голосовалка встроенная вообще не появляется. НИКАК.
список плагинов
gamemode_competitive_server.cfg
bot_autodifficulty_threshold_high 0.0 // Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
bot_autodifficulty_threshold_low -2.0 // Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)
bot_chatter off
bot_defer_to_human_goals 1
bot_defer_to_human_items 1
bot_difficulty 2
bot_quota 0
bot_quota_mode fill
bot_join_after_player 0
cash_player_bomb_defused 300
cash_player_bomb_planted 300
cash_player_damage_hostage -30
cash_player_interact_with_hostage 300
cash_player_killed_enemy_default 300
cash_player_killed_enemy_factor 1
cash_player_killed_hostage -1000
cash_player_killed_teammate -300
cash_player_rescued_hostage 1000
cash_team_elimination_bomb_map 3250
cash_team_elimination_hostage_map_t 3000
cash_team_elimination_hostage_map_ct 3000
cash_team_hostage_alive 0
cash_team_hostage_interaction 600
cash_team_loser_bonus 1400
cash_team_loser_bonus_consecutive_rounds 500
cash_team_planted_bomb_but_defused 800
cash_team_rescued_hostage 600
cash_team_terrorist_win_bomb 3500
cash_team_win_by_defusing_bomb 3500
cash_team_win_by_hostage_rescue 2900
cash_team_win_by_time_running_out_hostage 3250
cash_team_win_by_time_running_out_bomb 3250
ff_damage_reduction_bullets 0.33
ff_damage_reduction_grenade 0.85
ff_damage_reduction_grenade_self 1
ff_damage_reduction_other 0.4
mp_afterroundmoney 0
mp_buytime 30
mp_buy_anywhere 0
mp_buy_during_immunity 0
mp_death_drop_defuser 1
mp_death_drop_grenade 2 // 0=none, 1=best, 2=current or best
mp_death_drop_gun 1 // 0=none, 1=best, 2=current or best
mp_defuser_allocation 0
mp_force_pick_time 15
mp_forcecamera 1 // Set to 1 for team only spectating.
mp_free_armor 0
mp_freezetime 3
mp_friendlyfire 0
mp_win_panel_display_time 3
mp_ggprogressive_round_restart_delay 15
mp_ggtr_bomb_defuse_bonus 1
mp_ggtr_bomb_detonation_bonus 1
mp_ggtr_bomb_pts_for_flash 4
mp_ggtr_bomb_pts_for_he 3
mp_ggtr_bomb_pts_for_molotov 5
mp_ggtr_bomb_pts_for_upgrade 2
mp_ggtr_bomb_respawn_delay 0
mp_ggtr_end_round_kill_bonus 1
mp_ggtr_halftime_delay 0.0
mp_ggtr_last_weapon_kill_ends_half 0
mp_respawn_immunitytime 0
mp_halftime 1
mp_match_can_clinch 1 // 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_maxmoney 36000
mp_maxrounds 30
mp_molotovusedelay 0
mp_playercashawards 1
mp_roundtime 2
mp_roundtime_hostage 2
mp_roundtime_defuse 2
mp_solid_teammates 0
mp_startmoney 800
mp_teamcashawards 1
mp_timelimit 0
mp_warmuptime 35
mp_weapons_allow_zeus 1
spec_freeze_panel_extended_time 0
spec_freeze_time 5.0
sv_allow_votes 1 // Voting allowed in this mode
sv_alltalk 0
sv_arms_race_vote_to_restart_disallowed_after 0
sv_ignoregrenaderadio 0
tv_delay 0
mp_warmup_pausetimer 0
mp_halftime_pausetimer 0
mp_randomspawn 0
mp_randomspawn_los 0
sv_infinite_ammo 0
ammo_grenade_limit_flashbang 2
ammo_grenade_limit_total 4
mp_weapons_allow_map_placed 1
mp_weapons_glow_on_ground 0
mp_display_kill_assists 1
mp_respawn_on_death_t 0
mp_respawn_on_death_ct 0
mp_ct_default_melee weapon_knife
mp_ct_default_secondary weapon_hkp2000
mp_ct_default_primary ""
mp_t_default_melee weapon_knife
mp_t_default_secondary weapon_glock
mp_t_default_primary ""
mp_default_team_winner_no_objective -1 // 2 == CTs, 3 == Ts
mp_round_restart_delay 8
mp_autoteambalance 1
mp_limitteams 1
mp_autokick 0
mp_backup_round_file 0
mp_backup_round_auto 0
mp_backup_round_file_last 0
mp_backup_round_file_pattern 0
sv_allow_votes 1
mp_endmatch_votenextmap 1
mp_match_end_restart 0
sv_vote_issue_nextlevel_allowed 1
mp_endmatch_votenextmap_keepcurrent 1
sv_vote_kick_ban_duration 180
host_players_show 2
host_info_show 2
sv_consistency 0
sv_hibernate_when_empty 0
sv_vote_allow_spectators 1
sm_deadtalk 1
mp_match_restart_delay 15
mp_halftime_duration 3
mp_spectators_max 10
sv_deadtalk 1
sv_allowupload 0
sv_gameinstructor_disable 1
sv_accelerate 5.6
sv_friction 4.8
sv_maxrate 128000
sv_minrate 80000
sv_mincmdrate 64
sv_minupdaterate 64
sv_competitive_minspec 1
sv_clockcorrection_msecs 15
spec_freeze_deathanim_time 2
spec_freeze_panel_extended_time 0
spec_freeze_time 2
spec_freeze_time_lock 1
spec_freeze_traveltime 0
bot_autodifficulty_threshold_low -2.0 // Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)
bot_chatter off
bot_defer_to_human_goals 1
bot_defer_to_human_items 1
bot_difficulty 2
bot_quota 0
bot_quota_mode fill
bot_join_after_player 0
cash_player_bomb_defused 300
cash_player_bomb_planted 300
cash_player_damage_hostage -30
cash_player_interact_with_hostage 300
cash_player_killed_enemy_default 300
cash_player_killed_enemy_factor 1
cash_player_killed_hostage -1000
cash_player_killed_teammate -300
cash_player_rescued_hostage 1000
cash_team_elimination_bomb_map 3250
cash_team_elimination_hostage_map_t 3000
cash_team_elimination_hostage_map_ct 3000
cash_team_hostage_alive 0
cash_team_hostage_interaction 600
cash_team_loser_bonus 1400
cash_team_loser_bonus_consecutive_rounds 500
cash_team_planted_bomb_but_defused 800
cash_team_rescued_hostage 600
cash_team_terrorist_win_bomb 3500
cash_team_win_by_defusing_bomb 3500
cash_team_win_by_hostage_rescue 2900
cash_team_win_by_time_running_out_hostage 3250
cash_team_win_by_time_running_out_bomb 3250
ff_damage_reduction_bullets 0.33
ff_damage_reduction_grenade 0.85
ff_damage_reduction_grenade_self 1
ff_damage_reduction_other 0.4
mp_afterroundmoney 0
mp_buytime 30
mp_buy_anywhere 0
mp_buy_during_immunity 0
mp_death_drop_defuser 1
mp_death_drop_grenade 2 // 0=none, 1=best, 2=current or best
mp_death_drop_gun 1 // 0=none, 1=best, 2=current or best
mp_defuser_allocation 0
mp_force_pick_time 15
mp_forcecamera 1 // Set to 1 for team only spectating.
mp_free_armor 0
mp_freezetime 3
mp_friendlyfire 0
mp_win_panel_display_time 3
mp_ggprogressive_round_restart_delay 15
mp_ggtr_bomb_defuse_bonus 1
mp_ggtr_bomb_detonation_bonus 1
mp_ggtr_bomb_pts_for_flash 4
mp_ggtr_bomb_pts_for_he 3
mp_ggtr_bomb_pts_for_molotov 5
mp_ggtr_bomb_pts_for_upgrade 2
mp_ggtr_bomb_respawn_delay 0
mp_ggtr_end_round_kill_bonus 1
mp_ggtr_halftime_delay 0.0
mp_ggtr_last_weapon_kill_ends_half 0
mp_respawn_immunitytime 0
mp_halftime 1
mp_match_can_clinch 1 // 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_maxmoney 36000
mp_maxrounds 30
mp_molotovusedelay 0
mp_playercashawards 1
mp_roundtime 2
mp_roundtime_hostage 2
mp_roundtime_defuse 2
mp_solid_teammates 0
mp_startmoney 800
mp_teamcashawards 1
mp_timelimit 0
mp_warmuptime 35
mp_weapons_allow_zeus 1
spec_freeze_panel_extended_time 0
spec_freeze_time 5.0
sv_allow_votes 1 // Voting allowed in this mode
sv_alltalk 0
sv_arms_race_vote_to_restart_disallowed_after 0
sv_ignoregrenaderadio 0
tv_delay 0
mp_warmup_pausetimer 0
mp_halftime_pausetimer 0
mp_randomspawn 0
mp_randomspawn_los 0
sv_infinite_ammo 0
ammo_grenade_limit_flashbang 2
ammo_grenade_limit_total 4
mp_weapons_allow_map_placed 1
mp_weapons_glow_on_ground 0
mp_display_kill_assists 1
mp_respawn_on_death_t 0
mp_respawn_on_death_ct 0
mp_ct_default_melee weapon_knife
mp_ct_default_secondary weapon_hkp2000
mp_ct_default_primary ""
mp_t_default_melee weapon_knife
mp_t_default_secondary weapon_glock
mp_t_default_primary ""
mp_default_team_winner_no_objective -1 // 2 == CTs, 3 == Ts
mp_round_restart_delay 8
mp_autoteambalance 1
mp_limitteams 1
mp_autokick 0
mp_backup_round_file 0
mp_backup_round_auto 0
mp_backup_round_file_last 0
mp_backup_round_file_pattern 0
sv_allow_votes 1
mp_endmatch_votenextmap 1
mp_match_end_restart 0
sv_vote_issue_nextlevel_allowed 1
mp_endmatch_votenextmap_keepcurrent 1
sv_vote_kick_ban_duration 180
host_players_show 2
host_info_show 2
sv_consistency 0
sv_hibernate_when_empty 0
sv_vote_allow_spectators 1
sm_deadtalk 1
mp_match_restart_delay 15
mp_halftime_duration 3
mp_spectators_max 10
sv_deadtalk 1
sv_allowupload 0
sv_gameinstructor_disable 1
sv_accelerate 5.6
sv_friction 4.8
sv_maxrate 128000
sv_minrate 80000
sv_mincmdrate 64
sv_minupdaterate 64
sv_competitive_minspec 1
sv_clockcorrection_msecs 15
spec_freeze_deathanim_time 2
spec_freeze_panel_extended_time 0
spec_freeze_time 2
spec_freeze_time_lock 1
spec_freeze_traveltime 0
gamemodes_server.txt
"GameModes_Server.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"competitive"
{
"exec"
{
"exec" "gamemode_competitive_server.cfg"
}
"mapgroupsMP"
{
"mg_bomb" ""
}
}
}
}
}
"mapgroups"
{
"mg_bomb" // mapgroup definition
{
"name" "mg_bomb"
"maps"
{
"de_dust2" ""
"de_mirage" ""
"de_mirage" ""
"cs_italy" ""
"de_mirage" ""
"de_nuke" ""
"de_cbble" ""
"de_season" ""
"de_train" ""
"de_cache" ""
}
}
}
}
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"competitive"
{
"exec"
{
"exec" "gamemode_competitive_server.cfg"
}
"mapgroupsMP"
{
"mg_bomb" ""
}
}
}
}
}
"mapgroups"
{
"mg_bomb" // mapgroup definition
{
"name" "mg_bomb"
"maps"
{
"de_dust2" ""
"de_mirage" ""
"de_mirage" ""
"cs_italy" ""
"de_mirage" ""
"de_nuke" ""
"de_cbble" ""
"de_season" ""
"de_train" ""
"de_cache" ""
}
}
}
}
server.cfg
hostname "********"
rcon_password "*******"
sv_downloadurl "******/"
mapgroup "mg_bomb"
host_players_show 2
host_info_show 2
mp_endmatch_votenextmap_keepcurrent 1 // текущая карта в списке голосования//
sm_advertisements_interval 25
sv_reservation_timeout 6
sv_hibernate_when_empty 0
game_type 0
game_mode 1
spec_freeze_deathanim_time 2
spec_freeze_panel_extended_time 0
spec_freeze_time 0
spec_freeze_time_lock 0
spec_freeze_traveltime 0
sv_allow_lobby_connect_only 0
sv_logbans 1
sv_logfile 1
sv_log_onefile 0
mp_logdetail 3
rcon_password "*******"
sv_downloadurl "******/"
mapgroup "mg_bomb"
host_players_show 2
host_info_show 2
mp_endmatch_votenextmap_keepcurrent 1 // текущая карта в списке голосования//
sm_advertisements_interval 25
sv_reservation_timeout 6
sv_hibernate_when_empty 0
game_type 0
game_mode 1
spec_freeze_deathanim_time 2
spec_freeze_panel_extended_time 0
spec_freeze_time 0
spec_freeze_time_lock 0
spec_freeze_traveltime 0
sv_allow_lobby_connect_only 0
sv_logbans 1
sv_logfile 1
sv_log_onefile 0
mp_logdetail 3
start.bat
srcds -game csgo -console -usercon +map de_dust2 +sv_lan 0 -maxplayers_override 26 -port 27017 -nocrashdialog -tickrate 64 -secure +sv_pure 0 +game_type 0 +game_mode 1
PS Решил создать отдельную тему, потому что проблема не стандартная. много способов уже перепробовано и все впустую. Надеюсь получу ответ и потом люди, имющие похожую проблему найдут тут ответ тоже.
Заранее спасибо!
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