Недавнее содержимое от gladiatorteam

  1. gladiatorteam

    [CS:S v34] ProtectCMDS

    Regarding X-Love.dll, we provided you with important factors, including packet length and so on, to which you did not respond, and then in the new update, you fixed the issue. However, regarding the player timeouts, we will share with you shortly in a private message how to fix it.
  2. gladiatorteam

    [CS:S v34] ProtectCMDS

    It is very good that the issues from the previous version have been resolved and updated to the new version. However, in the new version, the packets and length that cause player timeouts are still functional, and we were able to implement them. In the previous version, we clearly explained...
  3. gladiatorteam

    [CS:S v34] ProtectCMDS

    love-x.dll sends two types of packets to the server and these two types of packets do not have fixed headers. The first packet affects the ping players, the size of the packet is between (500 and 900 length) The second packet is flooding and the size of the packet is between (1350 and 1500...
  4. gladiatorteam

    [CS:S v34] ProtectCMDS

    Hi Westman ProtectCMDS has been tested from version 1.5 to 1.9 and all servers that use this version do not have a firewall. Attackers can use love-x.dll to raise the player's ping and cause interference in the players' game. Also, with the tests done, some flooding DLLs work on the server...
  5. gladiatorteam

    [ClientMod] API

    We test our servers several times and we trust our config and servers you say clientmod is ok and it's my problem, bu i test it about 1 week without clientmod and it was ok . We believe clientmod has the problem and should be fix as soon as possible Thanks for following up
  6. gladiatorteam

    [ClientMod] API

    Yes I disabled all plugins Then I tested clientmod-api Do not doubt...
  7. gladiatorteam

    [ClientMod] API

    Other plugins checked and no problem!
  8. gladiatorteam

    [ClientMod] API

    Hi, We used the latest version but there is also has the same problem when a player respawn after join the server it start walk very slowly the player has to duck to fix this bug we used "se_duckfix" in cfg but also nothing changed the only way to fix this, is unload the clientmod plugins...
  9. gladiatorteam

    [CS:S v34] ProtectCMDS

    Hi, Clientmod increased the size of packet voice and it's a big problem for servers that use protectcmds 🚫Errore Message : [ProtectCMDS] buffer overflow in net message PS : there is no such problem for cs:source old version
  10. gladiatorteam

    [CS:S v34] ProtectCMDS

    Hi! We noticed there is a problem in protectcmds 1.05 stable that makes server full of lag and bug after being empty like 2 or 5 hour we had to get back to version 1.04 please fix this bug
  11. gladiatorteam

    Real Time Sky Changer

    Этот плагин не меняет карту! Я чувствую, что ошибка связана с другим плагином
  12. gladiatorteam

    Real Time Sky Changer

    gladiatorteam submitted a new resource: Real Time Sky Changer - real_time_sky_changer Read more about this resource...
  13. gladiatorteam

    Real Time Sky Changer 1.0.0

    with this plugin you can change the skybox and light level by realtime of server without any change map or restart round there is many plugins like this but ours have more capability and it's more stable video:
  14. gladiatorteam

    AntiDLL aka AntiDLC

    Hi there! this version doesn't work for cs:source v34 Source Mod Version: 1.11.0.6522 Meta mod: Source version 1.11.0-dev + 1130 there is new compile version that load successfully but it doesn't work too and i can use dll in my server please fix and compile it to work correctly, if it's possible
  15. gladiatorteam

    [CSS:V34] Server Protection

    Спасибо за советы Исправлю проблемы в обновлении
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