Недавнее содержимое от toorisrael

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    Прощайте мониторинги серверов

    so sad :(
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    Drops summoner (Призыватель дропа)

    This gamedata is broken, or functions have changed.
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    Achievements Unlocker

    Yeah, that's correct. In CSGO, if achievement requires more than 1 "count", loop sending this x times will be needed. This will however work only for "count" <= 300 (more messages will get dropped due to net channel flooding). Also, it will not increase user stats on Steam, so player must get...
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    Achievements Unlocker

    I've figured this out, CSGO just ignores "count" value and always uses 1, so something like this will work: stock void UnlockAchievementByID(int client, int achievementID, int value) { intclients[2]; clients[0] = client; for(int i = 1; i <= value; i++) { Handle msg =...
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    Achievements Unlocker

    Handle msg = StartMessageEx(GetUserMessageId("AchievementEvent"), clients, 1); BfWriteShort(msg, achievementID); BfWriteShort(msg, 10000); // should be enough? EndMessage(); CSGO uses protobuf: Handle msg = StartMessageEx(GetUserMessageId("AchievementEvent"), clients, 1)...
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