Иконка ресурса

[CS2] Game Manager 1.0.7

Skvin

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Брат добавь отключение уведомлений о получение денег
1702977380582.png
 

GoldKingZ

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  • Автор ресурса
  • #3
GoldKingZ обновил(а) ресурс [CS2] Game Manager новой записью:

1.0.1

-Added [DisableGrenadeRadio]
-Added [DisableRadar]
-Added [DisableMoneyHUD]
-Added [DisableJumpLandSound]
-Added [DisableFallDamage]
-Added [IgnoreRewardMoneyMessages]
-Added [IgnoreTeamMateAttackMessages]
-Added [IgnorePlayerSavedYouByPlayerMessages]

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Брат добавь отключение уведомлений о получение денег Посмотреть вложение 116152


Game Manager (1.0.1)
 

Skvin

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Game Manager[/plain] новой записью:

1.0.1



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Game Manager (1.0.1)
Сервер не запускается
Ошибка:
System.Text.Json.JsonException: The JSON object contains a trailing comma at the end which is not supported in this mode. Change the reader options. Path: $.Ads[0].Messages[0].Chat | LineNumber: 12 | BytePositionInLine: 8.
 ---> System.Text.Json.JsonReaderException: The JSON object contains a trailing comma at the end which is not supported in this mode. Change the reader options. LineNumber: 12 | BytePositionInLine: 8.
   at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes)
   at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker)
   at System.Text.Json.Utf8JsonReader.ConsumeNextTokenOrRollback(Byte marker)
   at System.Text.Json.Utf8JsonReader.ReadSingleSegment()
   at System.Text.Json.Utf8JsonReader.Read()
   at System.Text.Json.Serialization.JsonDictionaryConverter`3.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, TDictionary& value)
   at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
   at System.Text.Json.Serialization.JsonCollectionConverter`2.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, TCollection& value)
   at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
   at System.Text.Json.Serialization.Metadata.JsonPropertyInfo`1.ReadJsonAndSetMember(Object obj, ReadStack& state, Utf8JsonReader& reader)
   at System.Text.Json.Serialization.Converters.ObjectDefaultConverter`1.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
   at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
   at System.Text.Json.Serialization.JsonCollectionConverter`2.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, TCollection& value)
   at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
   at System.Text.Json.Serialization.Metadata.JsonPropertyInfo`1.ReadJsonAndSetMember(Object obj, ReadStack& state, Utf8JsonReader& reader)
   at System.Text.Json.Serialization.Converters.ObjectDefaultConverter`1.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
   at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
   at System.Text.Json.Serialization.JsonConverter`1.ReadCore(Utf8JsonReader& reader, JsonSerializerOptions options, ReadStack& state)
   --- End of inner exception stack trace ---
   at System.Text.Json.ThrowHelper.ReThrowWithPath(ReadStack& state, JsonReaderException ex)
   at System.Text.Json.Serialization.JsonConverter`1.ReadCore(Utf8JsonReader& reader, JsonSerializerOptions options, ReadStack& state)
   at System.Text.Json.JsonSerializer.ReadFromSpan[TValue](ReadOnlySpan`1 utf8Json, JsonTypeInfo jsonTypeInfo, Nullable`1 actualByteCount)
   at System.Text.Json.JsonSerializer.ReadFromSpan[TValue](ReadOnlySpan`1 json, JsonTypeInfo jsonTypeInfo)
   at Advertisement.Ads.LoadConfig()
   at Advertisement.Ads.Load(Boolean hotReload)
   at CounterStrikeSharp.API.Core.Plugin.PluginContext.Load(Boolean hotReload) in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Plugin/PluginContext.cs:line 201
   at CounterStrikeSharp.API.Core.Plugin.Host.PluginManager.LoadPlugin(String path) in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Plugin/Host/PluginManager.cs:line 52
   at CounterStrikeSharp.API.Core.Plugin.Host.PluginManager.Load() in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Plugin/Host/PluginManager.cs:line 34
2023-12-20 14:04:41.555 +07:00 [INFO] (cssharp:PluginContext) Loading plugin WeaponPaints
2023-12-20 14:04:42.094 +07:00 [INFO] (cssharp:PluginContext) Finished loading plugin WeaponPaints
2023-12-20 14:04:42.117 +07:00 [INFO] (cssharp:PluginContext) Loading plugin ConnectInfo
2023-12-20 14:04:42.124 +07:00 [INFO] (cssharp:PluginContext) Finished loading plugin Connect Info
2023-12-20 14:04:42.134 +07:00 [INFO] (cssharp:PluginContext) Loading plugin Game_Manager
2023-12-20 14:04:42.418 +07:00 [INFO] (cssharp:PluginContext) Finished loading plugin Game Manager
2023-12-20 14:04:42.428 +07:00 [INFO] (cssharp:PluginContext) Loading plugin ResetScore
2023-12-20 14:04:42.571 +07:00 [INFO] (cssharp:PluginContext) Finished loading plugin ResetScore

1703056384140.png
GoldKingZ обновил(а) ресурс [CS2][/URL]
 
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GoldKingZ

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Сообщения
104
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72
  • Автор ресурса
  • #5
u
Сервер не запускается
Ошибка:
System.Text.Json.JsonException: The JSON object contains a trailing comma at the end which is not supported in this mode. Change the reader options. Path: $.Ads[0].Messages[0].Chat | LineNumber: 12 | BytePositionInLine: 8.
 ---> System.Text.Json.JsonReaderException: The JSON object contains a trailing comma at the end which is not supported in this mode. Change the reader options. LineNumber: 12 | BytePositionInLine: 8.
   at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes)
   at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker)
   at System.Text.Json.Utf8JsonReader.ConsumeNextTokenOrRollback(Byte marker)
   at System.Text.Json.Utf8JsonReader.ReadSingleSegment()
   at System.Text.Json.Utf8JsonReader.Read()
   at System.Text.Json.Serialization.JsonDictionaryConverter`3.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, TDictionary& value)
   at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
   at System.Text.Json.Serialization.JsonCollectionConverter`2.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, TCollection& value)
   at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
   at System.Text.Json.Serialization.Metadata.JsonPropertyInfo`1.ReadJsonAndSetMember(Object obj, ReadStack& state, Utf8JsonReader& reader)
   at System.Text.Json.Serialization.Converters.ObjectDefaultConverter`1.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
   at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
   at System.Text.Json.Serialization.JsonCollectionConverter`2.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, TCollection& value)
   at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
   at System.Text.Json.Serialization.Metadata.JsonPropertyInfo`1.ReadJsonAndSetMember(Object obj, ReadStack& state, Utf8JsonReader& reader)
   at System.Text.Json.Serialization.Converters.ObjectDefaultConverter`1.OnTryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
   at System.Text.Json.Serialization.JsonConverter`1.TryRead(Utf8JsonReader& reader, Type typeToConvert, JsonSerializerOptions options, ReadStack& state, T& value)
   at System.Text.Json.Serialization.JsonConverter`1.ReadCore(Utf8JsonReader& reader, JsonSerializerOptions options, ReadStack& state)
   --- End of inner exception stack trace ---
   at System.Text.Json.ThrowHelper.ReThrowWithPath(ReadStack& state, JsonReaderException ex)
   at System.Text.Json.Serialization.JsonConverter`1.ReadCore(Utf8JsonReader& reader, JsonSerializerOptions options, ReadStack& state)
   at System.Text.Json.JsonSerializer.ReadFromSpan[TValue](ReadOnlySpan`1 utf8Json, JsonTypeInfo jsonTypeInfo, Nullable`1 actualByteCount)
   at System.Text.Json.JsonSerializer.ReadFromSpan[TValue](ReadOnlySpan`1 json, JsonTypeInfo jsonTypeInfo)
   at Advertisement.Ads.LoadConfig()
   at Advertisement.Ads.Load(Boolean hotReload)
   at CounterStrikeSharp.API.Core.Plugin.PluginContext.Load(Boolean hotReload) in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Plugin/PluginContext.cs:line 201
   at CounterStrikeSharp.API.Core.Plugin.Host.PluginManager.LoadPlugin(String path) in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Plugin/Host/PluginManager.cs:line 52
   at CounterStrikeSharp.API.Core.Plugin.Host.PluginManager.Load() in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Plugin/Host/PluginManager.cs:line 34
2023-12-20 14:04:41.555 +07:00 [INFO] (cssharp:PluginContext) Loading plugin WeaponPaints
2023-12-20 14:04:42.094 +07:00 [INFO] (cssharp:PluginContext) Finished loading plugin WeaponPaints
2023-12-20 14:04:42.117 +07:00 [INFO] (cssharp:PluginContext) Loading plugin ConnectInfo
2023-12-20 14:04:42.124 +07:00 [INFO] (cssharp:PluginContext) Finished loading plugin Connect Info
2023-12-20 14:04:42.134 +07:00 [INFO] (cssharp:PluginContext) Loading plugin Game_Manager
2023-12-20 14:04:42.418 +07:00 [INFO] (cssharp:PluginContext) Finished loading plugin Game Manager
2023-12-20 14:04:42.428 +07:00 [INFO] (cssharp:PluginContext) Loading plugin ResetScore
2023-12-20 14:04:42.571 +07:00 [INFO] (cssharp:PluginContext) Finished loading plugin ResetScore

GoldKingZ обновил(а) ресурс [CS2][/URL]
use last counterstrikesharp
 

GoldKingZ

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  • Автор ресурса
  • #10
GoldKingZ обновил(а) ресурс [CS2] Game Manager новой записью:

1.0.2

-Added [DisableLegs]
-Fix [IgnoreRewardMoneyMessages]
-Fix [IgnoreTeamMateAttackMessages]
-Fix [IgnorePlayerSavedYouByPlayerMessages]

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That’s what I wrote) I put Game_Manage and that’s it, the server crashes
The plugin only breaks the game
updated 1.0.2

"VirtualFunctions.ClientPrintAllFunc" hook break other plugins, waiting for update CounterStrikeSharp

dont use "IgnorePlayerSavedYouByPlayerMessages true" and "IgnoreTeamMateAttackMessages true"

you can use "IgnoreRewardMoneyMessages 1" but dont use "IgnoreRewardMoneyMessages 2" wait for update
 

GoldKingZ

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  • #13
Небольшой бы туториал по командам, какая за что отвечает.
Dont use these now wait for counterstrikesharp update

"IgnoreRewardMoneyMessages": 2
"IgnoreTeamMateAttackMessages": true
"IgnorePlayerSavedYouByPlayerMessages": true
=====================================

u can use
"IgnoreRewardMoneyMessages": 1
 

AkumaSSS

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GoldKingZ

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  • Автор ресурса
  • #16
GoldKingZ обновил(а) ресурс [CS2] Game Manager новой записью:

1.0.4

-Added "DisableTeamMateHeadTag"
-Added "DisableSvCheats"
-Added "CustomJoinTeamMessages"
-Added "CustomJoinTeamMessagesCT"
-Added "CustomJoinTeamMessagesT"
-Added "CustomJoinTeamMessagesSpec"
-Added "RotationServerMode"
-Added "RotationXTimerInMins"
-Added "RotationWhenXPlayersInServerORLess"

-Fix / Remove Some Bugs

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GoldKingZ

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  • Автор ресурса
  • #19
GoldKingZ обновил(а) ресурс [CS2] Game Manager новой записью:

1.0.5

-Added "DisableRadio": 0,// (1) = Disable Radio Completely || (2) = Make it Cooldown [DisableRadioThreshold] + [DisableRadioTime]
-Added "DisableRadioThreshold": 6, // if DisableRadio (2) How Much Threshold Radio
-Added "DisableRadioTime": 5, // if DisableRadio (2) Time In Sec Give Cooldown + added to lang "Radio_WarningCooldown"

-Added "DisableChatWheel": 0, // (1) = Disable ChatWheel Completely || (2) = Make it Cooldown [DisableChatWheelThreshold] + [DisableChatWheelTime]
-Added...

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