#include <sourcemod>
// Количество жизней
#define health 120
public OnPluginStart()
{
HookEvent("player_spawn", Event_OnPlayerSpawn);
}
public Event_OnPlayerSpawn(Handle:event, const String:name[], bool:silent)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
if (client > 0 && GetClientTeam(client) == 3)
{
SetEntityHealth(client, health);
}
}