Eseth
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Есть проблема с сервером CS:GO, друзья не могут подключаться к серверу через приглашения или Join Game, только напрямую из браузера серверов или connect <ip:port>. Сервер настроен как Competitive Public. Что может вызывать эту проблему?
Добавлено через 3 часа 14 минут
Решение было довольно простым. Добавил в параметры запуска +net_public_adr и заработало. :)
hostname "****"
sv_password "" //Only set this if you intend to have a private server!
mp_join_grace_time 15 //The amount of time players can join teams after a round has started
mp_match_end_restart 0 // Defines whether a map should be restarted after a game has ended
sv_cheats 0 //This should always be set, so you know it's not on
sv_lan 0 //This should always be set, so you know it's not on
//**The bot commands below are mostly default with the exception of
//**The following commands manage kicks and bans
writeid
exec banned_ip.cfg
writeip
exec banned_user.cfg
//exec gamemode_competitive_server.cfg
tv_port "27120"
mp_autokick 0
mp_tkpunish 0
sv_pausable 0
sv_cheats 0
sv_consistency 0
sv_voiceenable 1
sv_pure 1
sv_disablefreezecam 1
sv_maxusrcmdprocessticks 16
sv_port 27216
// round specific cvars
mp_c4timer "45"
mp_endmatch_votenextmap 0
// server logging
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
mp_backup_round_file 0
mp_backup_round_file_last 0
mp_backup_round_file_pattern 0
//Specify that we want this specific servers logs placed in a folder called logs/server1
//to separate them from another servers logs
sv_logsdir "logs"
log 1
// operation
// region the server should appear in under the steam browser
sv_region 3
sv_contact "www.gameforest.ro"
// sv_hibernate_when_empty 1
// sv_hibernate_postgame_delay 5
// sv_reservation_timeout 60
sv_kick_players_with_cooldown 0
sv_tags "****"
sv_downloadurl "****"
sv_password "" //Only set this if you intend to have a private server!
mp_join_grace_time 15 //The amount of time players can join teams after a round has started
mp_match_end_restart 0 // Defines whether a map should be restarted after a game has ended
sv_cheats 0 //This should always be set, so you know it's not on
sv_lan 0 //This should always be set, so you know it's not on
//**The bot commands below are mostly default with the exception of
//**The following commands manage kicks and bans
writeid
exec banned_ip.cfg
writeip
exec banned_user.cfg
//exec gamemode_competitive_server.cfg
tv_port "27120"
mp_autokick 0
mp_tkpunish 0
sv_pausable 0
sv_cheats 0
sv_consistency 0
sv_voiceenable 1
sv_pure 1
sv_disablefreezecam 1
sv_maxusrcmdprocessticks 16
sv_port 27216
// round specific cvars
mp_c4timer "45"
mp_endmatch_votenextmap 0
// server logging
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
mp_backup_round_file 0
mp_backup_round_file_last 0
mp_backup_round_file_pattern 0
//Specify that we want this specific servers logs placed in a folder called logs/server1
//to separate them from another servers logs
sv_logsdir "logs"
log 1
// operation
// region the server should appear in under the steam browser
sv_region 3
sv_contact "www.gameforest.ro"
// sv_hibernate_when_empty 1
// sv_hibernate_postgame_delay 5
// sv_reservation_timeout 60
sv_kick_players_with_cooldown 0
sv_tags "****"
sv_downloadurl "****"
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt
"GameModes_Server.txt"{"gameTypes"{"classic"{"gameModes"{
/////////////////////////////////////////
// COMPETITIVE
/////////////////////////////////////////
"competitive"{
"maxplayers" "24" // Note that maxplayers doesn't go in the convar block.
// Another way to set maxplayers is to add -maxplayers_override XX to the cmd line.
"exec"
{
// Any config files listed here will be executed after the ones in gamemodes.txt.
"exec" "server_last.cfg"
"exec" "gamemode_competitive_server.cfg"
}
"mapgroupsMP" // List of mapgroups valid for this game mode ( competitive )
{
"mg_bomb_se" ""
}
}
/////////////////////////////////////////
// CASUAL
/////////////////////////////////////////
"casual"{
"maxplayers" "24"
"exec"
{
"exec" "gamemode_competitive_server.cfg"
}
"mapgroupsMP" // List of mapgroups valid for this game mode ( casual )
{
"mg_bomb_se" ""
}
}}}"gungame"{"gameModes"{
/////////////////////////////////////////
// ARMS RACE
/////////////////////////////////////////
"gungameprogressive"{
"maxplayers" "24"
// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "gamemode_competitive_server.cfg"
}
"mapgroupsMP"
{
"mg_armsrace" ""
}
"weaponprogression_ct"
{
"deagle" { "kills" "5" }
"awp" { "kills" "5" }
"knifegg" { "kills" "1" }
}
"weaponprogression_t"
{
"deagle" { "kills" "5" }
"awp" { "kills" "5" }
"knifegg" { "kills" "1" }
}
/////////////////////////////////////////
// DEMOLITION
/////////////////////////////////////////
"gungametrbomb"
{
"maxplayers" "24"
// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "server_last.cfg"
}
"mapgroupsMP"
{
"mg_demolition" ""
}
"weaponprogression_ct"
{
"m4a1" { "kills" "1" }
"awp" { "kills" "1" }
"Scar20" { "kills" "1" }
}
"weaponprogression_t"
{
"ak47" { "kills" "1" }
"awp" { "kills" "1" }
"g3sg1" { "kills" "1" }
}
}}}}
//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////
"mapgroups"
{
"mg_bomb" // mapgroup definition
{
"name" "mg_bomb_se"
"maps"
{
"$2000$_csgo" ""
"awp_india_csgo" ""
"cs_agency" ""
"cs_assault" ""
"cs_downtown" ""
"cs_italy" ""
"cs_militia" ""
"cs_motel" ""
"cs_office" ""
"cs_thunder" ""
"de_ali" ""
"de_aztec" ""
"de_bank" ""
"de_cache" ""
"de_cbble" ""
"de_dust" ""
"de_dust2" ""
"de_favela" ""
"de_inferno" ""
"de_mirage" ""
"de_nuke" ""
"de_overpass" ""
"de_seaside" ""
"de_train" ""
"de_vertigo" ""
"fy_urbanstreets_b8" ""
}
}
}
}
//
// Values here override the default gamemodes.txt
"GameModes_Server.txt"{"gameTypes"{"classic"{"gameModes"{
/////////////////////////////////////////
// COMPETITIVE
/////////////////////////////////////////
"competitive"{
"maxplayers" "24" // Note that maxplayers doesn't go in the convar block.
// Another way to set maxplayers is to add -maxplayers_override XX to the cmd line.
"exec"
{
// Any config files listed here will be executed after the ones in gamemodes.txt.
"exec" "server_last.cfg"
"exec" "gamemode_competitive_server.cfg"
}
"mapgroupsMP" // List of mapgroups valid for this game mode ( competitive )
{
"mg_bomb_se" ""
}
}
/////////////////////////////////////////
// CASUAL
/////////////////////////////////////////
"casual"{
"maxplayers" "24"
"exec"
{
"exec" "gamemode_competitive_server.cfg"
}
"mapgroupsMP" // List of mapgroups valid for this game mode ( casual )
{
"mg_bomb_se" ""
}
}}}"gungame"{"gameModes"{
/////////////////////////////////////////
// ARMS RACE
/////////////////////////////////////////
"gungameprogressive"{
"maxplayers" "24"
// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "gamemode_competitive_server.cfg"
}
"mapgroupsMP"
{
"mg_armsrace" ""
}
"weaponprogression_ct"
{
"deagle" { "kills" "5" }
"awp" { "kills" "5" }
"knifegg" { "kills" "1" }
}
"weaponprogression_t"
{
"deagle" { "kills" "5" }
"awp" { "kills" "5" }
"knifegg" { "kills" "1" }
}
/////////////////////////////////////////
// DEMOLITION
/////////////////////////////////////////
"gungametrbomb"
{
"maxplayers" "24"
// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "server_last.cfg"
}
"mapgroupsMP"
{
"mg_demolition" ""
}
"weaponprogression_ct"
{
"m4a1" { "kills" "1" }
"awp" { "kills" "1" }
"Scar20" { "kills" "1" }
}
"weaponprogression_t"
{
"ak47" { "kills" "1" }
"awp" { "kills" "1" }
"g3sg1" { "kills" "1" }
}
}}}}
//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////
"mapgroups"
{
"mg_bomb" // mapgroup definition
{
"name" "mg_bomb_se"
"maps"
{
"$2000$_csgo" ""
"awp_india_csgo" ""
"cs_agency" ""
"cs_assault" ""
"cs_downtown" ""
"cs_italy" ""
"cs_militia" ""
"cs_motel" ""
"cs_office" ""
"cs_thunder" ""
"de_ali" ""
"de_aztec" ""
"de_bank" ""
"de_cache" ""
"de_cbble" ""
"de_dust" ""
"de_dust2" ""
"de_favela" ""
"de_inferno" ""
"de_mirage" ""
"de_nuke" ""
"de_overpass" ""
"de_seaside" ""
"de_train" ""
"de_vertigo" ""
"fy_urbanstreets_b8" ""
}
}
}
}
[01] SourceMod (1.5.3-dev+3954) by AlliedModders LLC
[02] CS Tools (1.5.3-dev+3954) by AlliedModders LLC
[03] SDK Tools (1.5.3-dev+3954) by AlliedModders LLC
[04] SDK Hooks (1.5.3-dev+3954) by AlliedModders LLC
[02] CS Tools (1.5.3-dev+3954) by AlliedModders LLC
[03] SDK Tools (1.5.3-dev+3954) by AlliedModders LLC
[04] SDK Hooks (1.5.3-dev+3954) by AlliedModders LLC
"Automatic Updater" (1.5.3-dev+3954) by AlliedModders LLC: Updates SourceMod gamedata files
"Webternet" (1.5.3-dev+3954) by AlliedModders LLC: Extension for interacting with URLs
"CS Tools" (1.5.3-dev+3954) by AlliedModders LLC: CS extended functionality
"BinTools" (1.5.3-dev+3954) by AlliedModders LLC: Low-level C/C++ Calling API
"SDK Tools" (1.5.3-dev+3954) by AlliedModders LLC: Source SDK Tools
"Top Menus" (1.5.3-dev+3954) by AlliedModders: Creates sorted nested menus
"SDK Hooks" (1.5.3-dev+3954) by AlliedModders LLC: Source SDK Hooks
"GeoIP" (1.5.3-dev+3954) by AlliedModders LLC: Geographical IP information
"Client Preferences" (1.5.3-dev+3954) by AlliedModders: Saves client preference settings
"SQLite" (1.5.3-dev+3954) by AlliedModders LLC: SQLite Driver
"Webternet" (1.5.3-dev+3954) by AlliedModders LLC: Extension for interacting with URLs
"CS Tools" (1.5.3-dev+3954) by AlliedModders LLC: CS extended functionality
"BinTools" (1.5.3-dev+3954) by AlliedModders LLC: Low-level C/C++ Calling API
"SDK Tools" (1.5.3-dev+3954) by AlliedModders LLC: Source SDK Tools
"Top Menus" (1.5.3-dev+3954) by AlliedModders: Creates sorted nested menus
"SDK Hooks" (1.5.3-dev+3954) by AlliedModders LLC: Source SDK Hooks
"GeoIP" (1.5.3-dev+3954) by AlliedModders LLC: Geographical IP information
"Client Preferences" (1.5.3-dev+3954) by AlliedModders: Saves client preference settings
"SQLite" (1.5.3-dev+3954) by AlliedModders LLC: SQLite Driver
"Admin File Reader" (1.5.3-dev+3954) by AlliedModders LLC
"Basic Commands" (1.5.3-dev+3954) by AlliedModders LLC
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"CS:GO Drop Random Healthpack Plugin" (2.8) by Darkranger
"Admin Help" (1.5.3-dev+3954) by AlliedModders LLC
"CS:GO Admin ESP" (1.1) by Root
"Advanced admin commands" (0.18) by 3sigma | TnTSCS
"Show Damage" (1.0.7) by exvel
"Reserved Slots" (1.5.3-dev+3954) by AlliedModders LLC
"Basic Comm Control" (1.5.3-dev+3954) by AlliedModders LLC
"ExtendedComm" (3.0.8b) by Twisted|Panda
"Rock The Vote" (1.6.0-dev+4015) by AlliedModders LLC
"Basic Info Triggers" (1.5.3-dev+3954) by AlliedModders LLC
"Advertisements" (0.5.7) by Tsunami
"Player Commands" (1.5.3-dev+3954) by AlliedModders LLC
"Client Preferences" (1.5.3-dev+3954) by AlliedModders LLC
"MapChooser" (1.6.0-dev+4015) by AlliedModders LLC
"Halftime teamswitch" (1.0.11) by [30+]Gemeni
"Basic Chat" (1.5.3-dev+3954) by AlliedModders LLC
"Nextmap" (1.6.0-dev+4015) by AlliedModders LLC
"Sound Commands" (1.5.3-dev+3954) by AlliedModders LLC
"Fun Votes" (1.5.3-dev+3954) by AlliedModders LLC
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"PermaMute" (0.1) by Ryan "FLOOR_MASTER" Mannion
"Connect Announce" (1.4) by Arg!
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"Resetscore" (1.1) by tuty
"CS:GO Drop Random Healthpack Plugin" (2.8) by Darkranger
"Admin Help" (1.5.3-dev+3954) by AlliedModders LLC
"CS:GO Admin ESP" (1.1) by Root
"Advanced admin commands" (0.18) by 3sigma | TnTSCS
"Show Damage" (1.0.7) by exvel
"Reserved Slots" (1.5.3-dev+3954) by AlliedModders LLC
"Basic Comm Control" (1.5.3-dev+3954) by AlliedModders LLC
"ExtendedComm" (3.0.8b) by Twisted|Panda
"Rock The Vote" (1.6.0-dev+4015) by AlliedModders LLC
"Basic Info Triggers" (1.5.3-dev+3954) by AlliedModders LLC
"Advertisements" (0.5.7) by Tsunami
"Player Commands" (1.5.3-dev+3954) by AlliedModders LLC
"Client Preferences" (1.5.3-dev+3954) by AlliedModders LLC
"MapChooser" (1.6.0-dev+4015) by AlliedModders LLC
"Halftime teamswitch" (1.0.11) by [30+]Gemeni
"Basic Chat" (1.5.3-dev+3954) by AlliedModders LLC
"Nextmap" (1.6.0-dev+4015) by AlliedModders LLC
"Sound Commands" (1.5.3-dev+3954) by AlliedModders LLC
"Fun Votes" (1.5.3-dev+3954) by AlliedModders LLC
"Admin Menu" (1.5.3-dev+3954) by AlliedModders LLC
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"Map Nominations" (1.6.0-dev+4015) by AlliedModders LLC
"Basic Votes" (1.5.3-dev+3954) by AlliedModders LLC
"Basic Ban Commands" (1.5.3-dev+3954) by AlliedModders LLC
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Добавлено через 3 часа 14 минут
Решение было довольно простым. Добавил в параметры запуска +net_public_adr и заработало. :)
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