А вот еще один вопрос. Есть ли решение касика с провалом в землю по пояс?
Алексей Митрейкин, в конфиге orangebox\cstrike\cfg\gungame\gungame.config.txt
есть за комментированная строчка
/*"Winner" "music/HL2_song15.mp3"
раскомментируй (убери /*) и укажи свой путь
например: "Winner" "end_music/end_map.mp3", папка end_music, должна находиться в orangebox\cstrike\sound\
/* ===== [6. GUNGAME BOTS CONFIG] ===== */
/**
* Dont use bots levels for handicap calculation.
* Dont give handicap level to bots too.
*/
"HandicapSkipBots" "0"
/* Can bots win the game otherwise when they reach the last weapon and nothing will happen */
"BotsCanWinGame" "1"
/* Allow level up by killing a bot with knife */
"AllowLevelUpByKnifeBot" "1"
/* Allow level up by killing a bot with hegrenade */
"AllowLevelUpByExplodeBot" "1"
/* Allow level up by killing a bot with knife if there is no other human */
"AllowLevelUpByKnifeBotIfNoHuman" "1"
/* Allow level up by killing a bot with hegrenade if there is no other human */
"AllowLevelUpByExplodeBotIfNoHuman" "1"
я так пробовал. Все равно сколько угодно могу убивать бота ножем и гранатой, игра не заканчивается пока бот меня не убьет.pihmih, поставь вот эти значения
PHP:/* ===== [6. GUNGAME BOTS CONFIG] ===== */ /** * Dont use bots levels for handicap calculation. * Dont give handicap level to bots too. */ "HandicapSkipBots" "0" /* Can bots win the game otherwise when they reach the last weapon and nothing will happen */ "BotsCanWinGame" "1" /* Allow level up by killing a bot with knife */ "AllowLevelUpByKnifeBot" "1" /* Allow level up by killing a bot with hegrenade */ "AllowLevelUpByExplodeBot" "1" /* Allow level up by killing a bot with knife if there is no other human */ "AllowLevelUpByKnifeBotIfNoHuman" "1" /* Allow level up by killing a bot with hegrenade if there is no other human */ "AllowLevelUpByExplodeBotIfNoHuman" "1"
я так пробовал. Все равно сколько угодно могу убивать бота ножем и гранатой, игра не заканчивается пока бот меня не убьет.
Оффтоп"GunGame.Config"
{
"Config"
{
/* ===== [1. GUNGAME MAIN CONFIG] ===== */
/* ----- [1.1. main] ----- */
"Enabled" "0"
Если ты пытался настроить количество убийств для перехода на следующий уровень, то это настраивается orangebox\cstrike\cfg\gungame\gungame.equip.txt, вот пример:/**
* How many kills they need to with the weapon to get the next level
* Kills will count across all rounds so that you don't have to get them in one round.
*/
"MinKillsPerLevel" "3"
"GunGame.Weapon"
{
"WeaponOrder"
{
/**
* Weapon Choices:
* There are a total of 64 levels by default. (To change this value you can edit the gungame_const.inc
* to change the maximum allowed level of the game by changing the define MAX_LEVEL)
*
* There are a total of 25 usable killing weapons for GunGame.
* By default weapon order only 23 levels and uses 23 out of 25 of the usable killing weapons.
*
* WARNING:
* DO NOT SKIP LEVELS in any config for WeaponOrder.
* ie .. Only have level 1 to 3 and skip 4 and use 5 to level 23.
* DO NOT SKIP LEVELS
*
* HandGuns:
* glock, usp, p228, deagle, fiveseven, elite
*
* Shotguns:
* m3, xm1014
*
* Sub Machine Guns:
* tmp, mac10, mp5navy, ump45, p90
*
* Rifles:
* galil, famas, ak47, scout, m4a1, sg552,
* aug, m249, awp
*
* Automatic Rifles:
* sg550, g3sg1
*
* Machine Gun:
* m249
*
* Other:
* knife, hegrenade
*/
"1" "glock" //ЗДЕСЬ ОРУЖИЕ В ПОРЯДКЕ ВЫДАЧИ ИГРОКУ ЗА УРОВЕНЬ
"2" "usp"
"3" "p228"
"4" "deagle"
"5" "fiveseven"
"6" "elite"
"7" "m3"
"8" "xm1014"
"9" "tmp"
"10" "mac10"
"11" "mp5navy"
"12" "ump45"
"13" "p90"
"14" "galil"
"15" "famas"
"16" "ak47"
"17" "scout"
"18" "m4a1"
"19" "sg552"
"20" "aug"
"21" "m249"
"22" "awp"
"23" "hegrenade"
"24" "knife"
/**
* If RandomWeaponOrder is enabled, keep this levels unchanged.
* Use comma as a delimiter, do not use whitespace characters - only digits are allowed.
* Please keep this config line after levels list and before RandomWeaponOrder.
*
* "22,23" - keep knife and nade levels on defined levels
* "23" - keep knife level on defined level
* "" - randomize all levels
*/
"RandomWeaponReserveLevels" ""
/**
* This will take the weapons in the WeaponOrder and randomize all the weapons order.
* Please keep this config line after levels list and after RandomWeaponReserveLevels.
*/
"RandomWeaponOrder" "0"
}
"MultipleKillsPerLevel"
{
"1" "3" //ЗДЕСЬ КОЛИЧЕСТВО УБИЙСТВ ОРУЖИЕМ УКАЗАННЫМ ВЫШЕ ПО СПИСКУ
"2" "3"
"3" "3"
"4" "3"
"5" "3"
"6" "3"
"7" "3"
"8" "3"
"9" "3"
"10" "3"
"11" "3"
"12" "3"
"13" "3"
"14" "3"
"15" "3"
"16" "3"
"17" "3"
"18" "3"
"19" "3"
"20" "3"
"21" "3"
"22" "4"
"23" "1"
"24" "1"
}
}
/**
* This is for custom kills per level will override default (MinKillsPerWeapon).
* Leave value at 0 if you do not want to override the default value.
*
* Example:
*
* For level 1 they must get 10 kills before they can level up.
* "1" "10"
* "2" "5"
* and so on.
*
* Or you can set kills per level for a perticular level.
* "1" "10"
* "3" "5"
* "5" "2"
* etc.
*
* Kills will count across all rounds so that you don't have to get them in one round.
*
*
*/
}
}
/* Enables Knife Pro when a player is on hegrenade level */
"KnifeProHE" "0"
/* The minimum level that a player must be at before another player can knife steal from. Requires KnifePro on */
"KnifeProMinLevel" "0"
он по умолчанию выключен, а включатся автоматом на гг картах через плагин map_config.