[CS:S/CS:GO] GunGame 1.2.16.0

Letexa

Админ проекта Т44
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Re: GunGame - Source v.1.1.9.1

Вот мой plugin list:
[SM] Listing 42 plugins:
01 "Advertisements" (0.5.5) by Tsunami
02 "GunGame:SM Afk Management" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
03 "AFK Manager" (3.4.3) by Rothgar
04 "Don't Shoot-Knife" (0.4-lm) by LumiStance
05 "Too Late To Ban" (1.0.0a) by Shenton
06 "NoBlock" (1.4.2) by Otstrel.ru Team
07 "Client Preferences" (1.4.1) by AlliedModders LLC
08 "Advanced Client Redirect" (1.0) by Olly/Tobi
09 "Resetscore" (1.1) by tuty
10 "Basic Chat" (1.4.1) by AlliedModders LLC
11 "GunGame:SM" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
12 "Basic Info Triggers" (1.4.1) by AlliedModders LLC
13 "Rate watcher" (0.16) by X@IDER
14 "Spray Tracer" (5.8) by Nican132, CptMoore, Lebson506th
15 "Fun Commands" (1.4.1) by AlliedModders LLC
16 "Anticamp Source" (1.0.9.1a) by Blade
17 "Basic Comm Control" (1.4.1) by AlliedModders LLC
18 "RateChecker" (0.2) by pRED*
19 "Players Votes" (1.5.0) by The Resident, pZv!
20 "Admin Menu" (1.4.1) by AlliedModders LLC
21 "LastX" (1.2) by HomicidalApe
22 "GunGame:SM Display Winner" (1.1.9.1) by bl4nk, Otstrel.ru Team
23 "GunGame:SM Bot Protection" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team

24 "Deathmatch Lite" (2.7-lm) by LumiStance
25 "GunGame:SM Stats" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
26 "SourceBans" (1.4.6) by InterWave Studios Development Team
27 "Reserved Slots" (1.4.1) by AlliedModders LLC
28 "Anti-Flood" (1.4.1) by AlliedModders LLC
29 "Nextmap" (1.4.1) by AlliedModders LLC
30 "GunGame:SM Config Reader" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
31 "Fun Votes" (1.4.1) by AlliedModders LLC
32 "GunGame:SM Map Vote Starter" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
33 "Basic Votes" (1.4.1) by AlliedModders LLC
34 "SM SKINCHOOSER" (2.2) by Andi67
35 "Admin Help" (1.4.1) by AlliedModders LLC
36 "Sound Commands" (1.4.1) by AlliedModders LLC
37 "MapChooser" (1.3.4) by AlliedModders LLC
38 "GunGame:SM Winner Logger" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
39 "GunGame:SM TK Management" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team

40 "Admin File Reader" (1.4.1) by AlliedModders LLC
41 "Basic Commands" (1.4.1) by AlliedModders LLC
42 "Player Commands" (1.4.1) by AlliedModders LLC
Ни чего этого в твоем списке я не нашел.
[CSS] Deathmatch(Gungame) Lite Respawn
- Данный плагин позволяет возрождать игрока после его смерти,через некоторое время (устанавливается в настройках). Так же этот плагин может: выдавать деньги на каждое возрождение,защиту при возрождении, растворение игроков после смерти.
Больше для ГГ на мой взгляд ни чего не нужно.
Зачем тебе это:
C-подобный:
"CS:S DM Bot Quotas" (2.1.0.446) by AlliedModders LLC
 "CS:S DM Basics" (2.1.0.446) by AlliedModders LLC
 "CS:S DM Spawn Protection" (2.1.0.446) by AlliedModders LLC
 "CS:S DM Equipment" (2.1.0.446) by AlliedModders LLC
 "CS:S DM Preset Spawns" (2.1.0.446) by AlliedModders LLC
 

Bret-Hart

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GunGame - Source v.1.1.9.1

а что это? да у меня все серв вообще полетел( работает не стабильно,переустанавливал и все равно( короче убивает 2 раза с оружия,а в настройках написано что 3 надо,потом оружие игрока остаеться,то есть ему даеться и на респе такое же остаеться,и так каждый раз при как убьет его и появляеться вновь на респе,к концу раунда куча оружия валяеться и сам путаешься(((
85c453fa00e3.jpg




А как сделать 3 строку как на скрине http://hlmod.ru/forum/attachment.php?attachmentid=904&d=1294880394 где вам нужно 1 очко до следущего уровня 1/3
 
Последнее редактирование модератором:

Slim

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Re: GunGame - Source v.1.1.9.1

Я не понимаю ошибка это или нет, в чате пишется что перешел на новый уровень оружие не появляется, когда убьют меняется оружие, подскажите в чем ошибка? и как изменить числа убийства что бы перейти на новый уровень!?
 

_Lexa_

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Re: GunGame - Source v.1.1.9.1

/* Turbo Mode: give next level weapon on level up */
"TurboMode" "1"
 

Bret-Hart

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Re: GunGame - Source v.1.1.9.1

Народ собираюсь серв переустанавливать,хочу чтоб вся статистика кто сколько выйграл сохранилась,этот файл gungame_stats.smx отвечает за это?
 

Den4ikTreat

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Re: GunGame - Source v.1.1.9.1

А как включить закупку оружия в гангейме? просто очень нужно так как я использую мап префикс и он почему то не хочет отображать зону закупки на картах типа de , cs , в чем проблема?
 

CTe6eJIeK_vRn

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Re: GunGame - Source v.1.1.9.1

ну если на картах de,cs нужно чтобы мод был отключен, то в конфиге прификса, нужно прописать gg_disable
 

criminalist

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Re: GunGame - Source v.1.1.9.1

мм... а sql статистику то как включить?)
 

Bret-Hart

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Re: GunGame - Source v.1.1.9.1

Ребят простите не в тему залезу,как сделать рекламу на серве через sourcemod?? а то не хочеться включать мэни Админ плагин,и в adverts.txs все прописывать.
 

vadim008

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Re: GunGame - Source v.1.1.9.1

а как ботов отключить TT МАСТЕР и CT МАСТЕР????

Добавлено через 2 часа 14 минут
Извеняюсь за тупой вопрос а как nade lvl включить а то раньше был щас обновил мод у вас скачал нету

Добавлено через 2 часа 40 минут
и турбомод тоже неработает

Добавлено через 4 часа 24 минуты
attachment.php

Как сделать чтобы вот так было я видел в посте на 18 странице непомогло

Добавлено через 4 часа 26 минут
Вот Мой конфиг на всякий
"GunGame.Config"
{
"Config"
{
/* ===== [1. GUNGAME MAIN CONFIG] ===== */

/* ----- [1.1. main] ----- */

/* Enables/Disables GunGame Mod */
"Enabled" "1"

/**
* Block weapon switch if killer leveled up with knife
*
* You need SDK Hooks (sdkhooks) if you want to set it to "1"
*
* Options:
* 1 - Block weapon switch
* 0 - Do not block weapon switch
*/
"BlockWeaponSwitchIfKnife" "1"

/**
* Block weapon switch if you get next hegrenade
* after previous hegrenade explode or after getting extra nade.
*
* You need SDK Hooks (sdkhooks) if you want to set it to "1"
*
* Options:
* 1 - Block weapon switch
* 0 - Do not block weapon switch
*/
"BlockWeaponSwitchOnNade" "1"
a
/**
* Show players level message in hint box instead of chat.
* If enabled then multikill chat messages will be shown
* in hint box too (requres "MultiKillChat" "1").
*/
"ShowSpawnMsgInHintBox" "1"

/**
* Show leader level info in hint box
* (requires "ShowSpawnMsgInHintBox" to be "1")
*/
"ShowLeaderInHintBox" "1"

/* Show leader's weapon name in chat with leading message */
"ShowLeaderWeapon" "1"

/* Strip dead players weapon */
"StripDeadPlayersWeapon" "1"

/* Show levels in scoreboard */
"LevelsInScoreboard" "1"

/**
* When shows levels in scoreboard it will
* clear deaths (requires "LevelsInScoreboard" "1")
*/
"ScoreboardClearDeaths" "0"

/* Restore level on player reconnect */
"RestoreLevelOnReconnect" "1"

/* Allow level up after round end */
"AllowLevelUpAfterRoundEnd" "1"

/* Show multikill hints in chat */
"MultiKillChat" "1"

/* Set sv_alltalk 1 after player win */
"AlltalkOnWin" "1"

/* Start voting if leader level is less maximum level by this value */
"VoteLevelLessWeaponCount" "2"

/* Display a join message, popup giving players instructions on how to play */
"JoinMessage" "1"

/**
* Level down playr if they kill themself by WorldSpawn Suicide.
* 0 - Disable
* 1..N - Levels to loose
*/
"WorldspawnSuicide" "1"

/**
* Level down players if they use the "kill" command
* 0 - Disable
* 1..N - Levels to loose
*/
"CommitSuicide" "1"

/* How many levels they can gain in 1 round (0 - disabled) */
"MaxLevelPerRound" "0"

/* Turbo Mode: give next level weapon on level up */
"TurboMode" "1"

/* Knife Elite force them to only have a knife after they level up.
They will get a normal weapon again next round */
"KnifeElite" "0"

/**
* How many kills they need to with the weapon to get the next level
* Kills will count across all rounds so that you don't have to get them in one round.
*/
"MinKillsPerLevel" "1"

/**
* Enabled friendly fire automatically when a player reaches hegrenade level.
*
* When nobody on nade level, than switches friendly fire back.
* This does not affect EnableFriendlyFireLevel and EnableFriendlyFireLevel is not requered to be enabled.
* See also FriendlyFireOnOff.
*
* 0 - Disabled
* 1 - Enable friendly fire on nade level.
*/
"AutoFriendlyFire" "0"

/**
* FFA DM mode.
*
* If you are using CSS:DM with FFA mode enabled,
* then you should set this variable to "1".
*
* 0 - Disabled
* 1 - Enabled
*/
"FFA" "0"

/**
* Enable friendly fire on defined level.
*
* This does not affect AutoFriendlyFire and AutoFriendlyFire is not requered to be 1.
* See also FriendlyFireOnOff.
*
* 0 - Disabled.
* 1..N - enable friendly fire on defined level.
*/
"EnableFriendlyFireLevel" "0"

/**
* What to do with friendly fire when EnableFriendlyFireLevel is not 0 and leader reaches EnableFriendlyFireLevel
* or AutoFriendlyFire is 1 and someone reaches nade level.
*
* 1 - Enable friendy fire
* 0 - Disable friendy fire
*/
"FriendlyFireOnOff" "1"

/**
* Disable rtv on defined level. 0 - disabled.
*/
"DisableRtvLevel" "0"

/**
* If this option is enabled, than player can level up by killing with prop_physics.
* For example with fuel barrels etc.
*
* 1 - Enabled
* 0 - Disabled
*/
"CanLevelUpWithPhysics" "0"

/**
* Use "CanLevelUpWithPhysics" option when player is on grenade level.
*
* 1 - Enabled
* 0 - Disabled
*/
"CanLevelUpWithPhysicsOnGrenade" "0"

/**
* Use "CanLevelUpWithPhysics" option when player is on knife level.
*
* 1 - Enabled
* 0 - Disabled
*/
"CanLevelUpWithPhysicsOnKnife" "0"

/**
* If this option is enabled, than player can level up by killing with nade at any time.
* For example there are maps having grenades on them leaved by the author.
*
* 1 - Enabled
* 0 - Disabled
*/
"CanLevelUpWithMapNades" "0"

/**
* Use "CanLevelUpWithMapNades" option when player is on knife level.
*
* 1 - Enabled
* 0 - Disabled
*/
"CanLevelUpWithNadeOnKnife" "0"

/**
* Prevent players from using kill command.
*/
"SelfKillProtection" "1"

/**
* Change game description.
*
* Requires SDK Hooks (sdkhooks).
*
* "{version}" will be changed to plugin version.
*
* Options:
* "" = Option disabled.
*/
"GameDesc" "GunGame:SM {version}"

/* ----- [1.2. knifepro] ----- */

/* Turn Knife Pro allow stealing a player level by killing them with a knife */
"KnifePro" "1"

/* Enables Knife Pro when a player is on hegrenade level */
"KnifeProHE" "0"

/* The minimum level that a player must be at before another player can knife steal from. Requires KnifePro on */
"KnifeProMinLevel" "0"

/* If enabled then knife kill will also affect points */
"KnifeProRecalcPoints" "0"

/**
* Maximum level difference between players to allow steal level
* 0 - Disabled
* 1..N - Level difference between killer and victim
*/
"KnifeProMaxDiff" "0"

/**
* Disable level down on knifepro.
*
* 1 - Level down disabled
* 0 - Level down enabled
*/
"DisableLevelDown" "0"

/* ----- [1.3. objectives] ----- */

/* Give x number of level by completing the bomb planting/defusing objectives.
* Amount giving base on the value setting.
*/
"ObjectiveBonus" "1"

/* Enables objective bonus on last level */
"ObjectiveBonusWin" "0"

/**
* Gives objective bonus on exploding the bomb instead of planting
* 0 - bonus on planting
* 1 - bonus on exploding
*/
"ObjectiveBonusExplode" "0"

/* Remove objectives from map. 0 = Disabled, 1 = BOMB, 2 = HOSTAGE, 3 = BOTH*/
"RemoveObjectives" "3"

/* ----- [1.4. handicap] ----- */

/**
* Maximum level that handicap can give.
* 0 - Disable restriction
* 1..N - Max level
*/
"MaxHandicapLevel" "0"

/* Substract handicap level by this value */
"HandicapLevelSubstract" "1"

/**
* Gives joining players the avg/min level of all other players when they join late.
* 0 - Disable
* 1 - Avg level
* 2 - Min level
*/
"HandicapMode" "1"

/**
* Allow players in the top rank to receive a handicap with the rest of the players.
*
* Handicap must also be turned on above for this to work.
* See also "HandicapTopRank" to set rank limit for tp rank.
*
* 0 - Do not give handicap to the top rank players.
* 1 - Give handicap to all players.
*/
"TopRankHandicap" "1"

/**
* Gives handicap level automaticaly every defined number of seconds.
* This only works for players that is on very minimum level from
* all the players.
* Handicap must also be turned on for this to work.
*/
"HandicapUpdate" "0"

/**
* Give handicap not more then given number of times per map.
* 0 - disabled
*/
"HandicapTimesPerMap" "0"

/**
* Do not give handicap to the top rank players.
*
* See also "TopRankHandicap" to allow all players to receive handicap.
*
* 0 - Give handicap to all players.
* N - Do not give handicap for the first N players.
*/
"HandicapTopRank" "10"

/**
* Use spectator's levels to calculate handicap level.
*
* 0 - Handicap does not count levels of spectators.
* 1 - Handicap counts levels of spectators.
*/
"HandicapUseSpectators" "0"

/* ----- [1.5. equip] ----- */

/* Auto reload current level weapon on kill */
"ReloadWeapon" "1"

/* Give player armor on spawn */
"ArmorKevlar" "1"
"ArmorHelmet" "1"

/* Remove additional ammo in bonus weapon on the nade level */
"RemoveBonusWeaponAmmo" "1"

/**
* This gives the player a weapon with 50 bullets on nade level.
* Example:
* "NadeBonus" "glock" - gives glock
* "NadeBonus" "deagle" - gives deagle
* "NadeBonus" "" - feature disabled
*/
"NadeBonus" ""

/* Gives a smoke grenade on nade level */
"NadeSmoke" "0"

/* Gives a Flash grenade on nade level */
"NadeFlash" "0"

/* Gives a smoke grenade on knife level */
"KnifeSmoke" "0"

/* Gives a Flash grenade on knife level */
"KnifeFlash" "0"

/**
* Gives an extra hegrenade to the player if they get a kill
*
* 0 - Disable
* 1 - Enable
* 2 - Enable only for knife kills
*/
"ExtraNade" "0"

/* Gives unlimited hegrenades to the player if he is on nage level */
"UnlimitedNades" "0"

/**
* Enable UnlimitedNades depending on the number of players in team.
*
* If UnlimitedNades is off and the number of players in one team less or
* equal to UnlimitedNadesMinPlayers then enable UnlimitedNades.
* When it will be more players on both teams, turn UnlimitedNades back to off.
*
* 0 - Disable
* 1 and above - Minimum number of players in each team for UnlimitedNames to be on.
*/
"UnlimitedNadesMinPlayers" "1"

/**
* Number of nades on the nade level.
*
* This option is disabled
* if less then 2.
*/
"NumberOfNades" "0"

/* ----- [1.6. multi level] ----- */

/* Multi Level Bonus */
"MultiLevelBonus" "0"

/* Enable God Mode when multi leveled */
"MultiLevelBonusGodMode" "1"

/**
* Custom speed and gravity value multiplier for multi level bonus.
* 0 - Disabled
*/
"MultiLevelBonusGravity" "0.5"
"MultiLevelBonusSpeed" "1.5"

/* Miltilevel visual effect */
"MultiLevelEffect" "0"

/* How much levels is needed to get bonus */
"MultiLevelAmount" "3"

/**
* Type of the multi level effect.
*
* 1 - Old effect.
* 2 - New effect (default).
*/
"MultilevelEffectType" "2"

/* ----- [1.7. warmup] ----- */

/* Enables Warmup Round*/
"WarmupEnabled" "1"

/* Warmup time length */
"WarmupTimeLength" "60"

/**
* Gives unlimited hegrenades to the player if warmup is enabled.
* Use only one from list: WarmupNades, WarmupRandomWeaponMode, WarmupWeapon.
*/
"WarmupNades" "1"

/**
* Give random weapon on warmup.
* Use only one from list: WarmupNades, WarmupRandomWeaponMode, WarmupWeapon.
*
* 0 - Disable
* 1 - Random weapon every map
* 2 - Random weapon every round
* 3 - Random weapon every spawn
*/
"WarmupRandomWeaponMode" "0"

/**
* Weapon for warmup.
* Use only one from list: WarmupNades, WarmupRandomWeaponMode, WarmupWeapon.
*/
"WarmupWeapon" ""

/* ===== [2. GUNGAME TK CONFIG] ===== */

/**
* How much levels to loose after TK
* 0 - Disable
* 1..N - Levels to loose
*/
"TkLooseLevel" "0"

/* ===== [3. GUNGAME AFK CONFIG] ===== */

/* Enables or disables built in Afk management system */
"AfkManagement" "1"

/* Kick player on x number of afk deaths. */
"AfkDeaths" "5"

/**
* What action to deal with the player when the maximum is reach?
* 0 = Nothing, 1 = Kick, 2 = Move to spectate,
*/
"AfkAction" "2"

/* Reload current weapon on afk kill. */
"AfkReload" "0"

/* ===== [4. GUNGAME STATS CONFIG] ===== */

/**
* Prune player from player win database after numbers of days if they
* havn't been in the server in awhile. This occur during map change.
* It it recommended that you set a value to this setting. Over time as
* the player win database get filled up. It can cause long map changes.
* 0 = off otherwise the value is the number of days.
*/
"Prune" "366"

/* ===== [5. GUNGAME DISPLAY WINNER CONFIG] ===== */

/* Display winner in MOTD window. */
"DisplayWinnerMotd" "1"

/* URL to display in MOTD window. */
"DisplayWinnerUrl" "http://gungame5.com/gg5_win.php"

/* Show player rank on win in chat */
"ShowPlayerRankOnWin" "1"

/**
* If player wins on bot, then dont add win in stats.
*
* 0 - Add win into stats.
* 1 - Don't add win into stats.
*/
"DontAddWinsOnBot" "0"

/* ===== [6. GUNGAME BOTS CONFIG] ===== */

/**
* Dont use bots levels for handicap calculation.
* Dont give handicap level to bots too.
*/
"HandicapSkipBots" "0"

/* Can bots win the game otherwise when they reach the last weapon and nothing will happen */
"BotsCanWinGame" "0"

/* Allow level up by killing a bot with knife */
"AllowLevelUpByKnifeBot" "0"

/* Allow level up by killing a bot with hegrenade */
"AllowLevelUpByExplodeBot" "0"

/* Allow level up by killing a bot with knife if there is no other human */
"AllowLevelUpByKnifeBotIfNoHuman" "1"

/* Allow level up by killing a bot with hegrenade if there is no other human */
"AllowLevelUpByExplodeBotIfNoHuman" "1"
}

"Sounds"
{
"IntroSound" "gungame/gungame2.wav"
"KnifeLevel" "gungame/knife_level.wav"
"NadeLevel" "gungame/nade_level.wav"
"LevelSteal" "gungame/smb3_1-up.wav"
"LevelUp" "gungame/smb3_powerup.wav"
"LevelDown" "gungame/smb3_powerdown.wav"
"Triple" "gungame/smb_star.mp3"
"Autoff" "gungame/smb_warning2.mp3"
"MultiKill" "common/stuck1.wav"
/* Put each song filename in this list seperated by commas */
"Winner" "music/HL2_song15.mp3"
"WarmupTimerSound" "ambient/tones/floor1.wav"
}
}

Добавлено через 22 часа 49 минут
А где редактировать имя игры в моде а то стоит Gungame 1.1.9.1
 
Последнее редактирование:

mather1

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Re: GunGame - Source v.1.1.9.1

Как сделать что бы писало сколько убийств до следующего уровня?

Добавлено через 16 минут
и как сделать что бы за убийство своего падал уровень?
 
Последнее редактирование:

Bret-Hart

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Re: GunGame - Source v.1.1.9.1

Как сделать что бы писало сколько убийств до следующего уровня?

Добавлено через 16 минут
и как сделать что бы за убийство своего падал уровень?

1)Никак это для es

2) "TkLooseLevel" "1"
 

vadim008

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Re: GunGame - Source v.1.1.9.1

Bret-Hart, Вобщето не только для es

mather1, "ShowSpawnMsgInHintBox" "1" "ShowLeaderInHintBox" "1" "ShowLeaderWeapon" "1"
"LevelsInScoreboard" "1"
 

Bret-Hart

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Re: GunGame - Source v.1.1.9.1

Bret-Hart, Вобщето не только для es

mather1, "ShowSpawnMsgInHintBox" "1" "ShowLeaderInHintBox" "1" "ShowLeaderWeapon" "1"
"LevelsInScoreboard" "1"

Что то я поменял эти значение,и нефига не показывает сколько убийств до следущего левела,тока у меня стояли фраги сколько убиываешь и столько прибавляеться а щас,по уровням 3 раза убил и показывает 1фраг(по левелам короче)
 

Fenomen

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Re: GunGame - Source v.1.1.9.1

Аналогично. в sm plugins
32 "GunGame:SM Stats" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
присутствует, но статистика не отображается
 

Bret-Hart

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Kenne

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Re: GunGame - Source v.1.1.9.1

как убрать ботов и сделать чтоб после смерти люди возраждались
 
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