gotmerollie
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Как убрать этот значок (вопросительный знак в ромбе)?
Menu CreateKnifeMenu(int client)
{
Menu menu = new Menu(KnifeMenuHandler);
menu.SetTitle("%T", "KnifeMenuTitle", client);
char buffer[60]; <-- Нужно увеличить этот буфера.
Format(buffer, sizeof(buffer), "%T", "OwnKnife", client);
menu.AddItem("0", buffer, g_iKnife[client] != 0 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "RandomKnife", client);
menu.AddItem("-1", buffer, g_iKnife[client] != -1 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_cord", client);
menu.AddItem("49", buffer, g_iKnife[client] != 49 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T"...
Сократить название
Это и так понятно, но мне надо чтобы текст был полностью виден.Сократить название
Что мешает просто написать нож крюк.Это и так понятно, но мне надо чтобы текст был полностью виден.
Другого варианта нетЭто и так понятно, но мне надо чтобы текст был полностью виден.
Спасибо.Другого варианта нет
Либо сокращаете текст, либо пишете транслитом (заменяете ру буквы на анг)
А как?Достаточно увеличить буфер в плагине :)
Нужен плагин.Спасибо.
Сообщения автоматически склеены:
А как?
Вот плагин.Нужен плагин.
Menu CreateKnifeMenu(int client)
{
Menu menu = new Menu(KnifeMenuHandler);
menu.SetTitle("%T", "KnifeMenuTitle", client);
char buffer[60]; <-- Нужно увеличить этот буфера.
Format(buffer, sizeof(buffer), "%T", "OwnKnife", client);
menu.AddItem("0", buffer, g_iKnife[client] != 0 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "RandomKnife", client);
menu.AddItem("-1", buffer, g_iKnife[client] != -1 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_cord", client);
menu.AddItem("49", buffer, g_iKnife[client] != 49 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_canis", client);
menu.AddItem("50", buffer, g_iKnife[client] != 50 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_outdoor", client);
menu.AddItem("51", buffer, g_iKnife[client] != 51 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_skeleton", client);
menu.AddItem("52", buffer, g_iKnife[client] != 52 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_css", client);
menu.AddItem("48", buffer, g_iKnife[client] != 48 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_ursus", client);
menu.AddItem("43", buffer, g_iKnife[client] != 43 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_gypsy_jackknife", client);
menu.AddItem("44", buffer, g_iKnife[client] != 44 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_stiletto", client);
menu.AddItem("45", buffer, g_iKnife[client] != 45 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_widowmaker", client);
menu.AddItem("46", buffer, g_iKnife[client] != 46 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_karambit", client);
menu.AddItem("33", buffer, g_iKnife[client] != 33 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_m9_bayonet", client);
menu.AddItem("34", buffer, g_iKnife[client] != 34 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_bayonet", client);
menu.AddItem("35", buffer, g_iKnife[client] != 35 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_survival_bowie", client);
menu.AddItem("36", buffer, g_iKnife[client] != 36 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_butterfly", client);
menu.AddItem("37", buffer, g_iKnife[client] != 37 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_flip", client);
menu.AddItem("38", buffer, g_iKnife[client] != 38 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_push", client);
menu.AddItem("39", buffer, g_iKnife[client] != 39 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_tactical", client);
menu.AddItem("40", buffer, g_iKnife[client] != 40 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_falchion", client);
menu.AddItem("41", buffer, g_iKnife[client] != 41 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
Format(buffer, sizeof(buffer), "%T", "weapon_knife_gut", client);
menu.AddItem("42", buffer, g_iKnife[client] != 42 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED);
return menu;
}
Спасибо.addons/sourcemod/scripting/weapons/menus.sp:Menu CreateKnifeMenu(int client) { Menu menu = new Menu(KnifeMenuHandler); menu.SetTitle("%T", "KnifeMenuTitle", client); char buffer[60]; <-- Нужно увеличить этот буфера. Format(buffer, sizeof(buffer), "%T", "OwnKnife", client); menu.AddItem("0", buffer, g_iKnife[client] != 0 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "RandomKnife", client); menu.AddItem("-1", buffer, g_iKnife[client] != -1 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_cord", client); menu.AddItem("49", buffer, g_iKnife[client] != 49 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_canis", client); menu.AddItem("50", buffer, g_iKnife[client] != 50 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_outdoor", client); menu.AddItem("51", buffer, g_iKnife[client] != 51 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_skeleton", client); menu.AddItem("52", buffer, g_iKnife[client] != 52 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_css", client); menu.AddItem("48", buffer, g_iKnife[client] != 48 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_ursus", client); menu.AddItem("43", buffer, g_iKnife[client] != 43 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_gypsy_jackknife", client); menu.AddItem("44", buffer, g_iKnife[client] != 44 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_stiletto", client); menu.AddItem("45", buffer, g_iKnife[client] != 45 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_widowmaker", client); menu.AddItem("46", buffer, g_iKnife[client] != 46 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_karambit", client); menu.AddItem("33", buffer, g_iKnife[client] != 33 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_m9_bayonet", client); menu.AddItem("34", buffer, g_iKnife[client] != 34 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_bayonet", client); menu.AddItem("35", buffer, g_iKnife[client] != 35 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_survival_bowie", client); menu.AddItem("36", buffer, g_iKnife[client] != 36 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_butterfly", client); menu.AddItem("37", buffer, g_iKnife[client] != 37 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_flip", client); menu.AddItem("38", buffer, g_iKnife[client] != 38 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_push", client); menu.AddItem("39", buffer, g_iKnife[client] != 39 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_tactical", client); menu.AddItem("40", buffer, g_iKnife[client] != 40 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_falchion", client); menu.AddItem("41", buffer, g_iKnife[client] != 41 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); Format(buffer, sizeof(buffer), "%T", "weapon_knife_gut", client); menu.AddItem("42", buffer, g_iKnife[client] != 42 ? ITEMDRAW_DEFAULT : ITEMDRAW_DISABLED); return menu; }