Knife choice CORE [Удалено]

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L 07/25/2016 - 23:39:39: [SM] Exception reported: Cannot set m_iItemIDHigh with "FollowCSGOServerGuidelines" option enabled.
L 07/25/2016 - 23:39:39: [SM] Blaming: knife_choice_core.smx()
L 07/25/2016 - 23:39:39: [SM] Call stack trace:
L 07/25/2016 - 23:39:39: [SM] [0] SetEntProp
L 07/25/2016 - 23:39:39: [SM] [1] Line 355, knife_choice_core.sp::GiveNamedItemPost()
L 07/25/2016 - 23:41:40: [SM] Exception reported: Cannot set m_iItemIDHigh with "FollowCSGOServerGuidelines" option enabled.
L 07/25/2016 - 23:41:40: [SM] Blaming: knife_choice_core.smx()
L 07/25/2016 - 23:41:40: [SM] Call stack trace:
L 07/25/2016 - 23:41:40: [SM] [0] SetEntProp
L 07/25/2016 - 23:41:40: [SM] [1] Line 355, knife_choice_core.sp::GiveNamedItemPost()
/**
* This file is used to set various options that are important to SourceMod's core.
* If this file is missing or an option in this file is missing, then the default values will be used.
*/
"Core"
{
/**
* This option determines if SourceMod logging is enabled.
*
* "on" - Logging is enabled (default)
* "off" - Logging is disabled
*/
"Logging" "on"

/**
* This option determines how SourceMod logging should be handled.
*
* "daily" - New log file is created for each day (default)
* "map" - New log file is created for each map change
* "game" - Use game's log files
*/
"LogMode" "daily"

/**
* Language that multilingual enabled plugins and extensions will use to print messages.
* Only languages listed in languages.cfg are valid.
*
* The default value is "en"
*/
"ServerLang" "ru"

/**
* String to use as the public chat trigger. Set an empty string to disable.
*/
"PublicChatTrigger" "!"

/**
* String to use as the silent chat trigger. Set an empty string to disable.
*/
"SilentChatTrigger" "/"

/**
* If a say command is a silent chat trigger, and is used by an admin,
* but it does not evaluate to an actual command, it will be displayed
* publicly. This setting allows you to suppress accidental typings.
*
* The default value is "no". A value of "yes" will supress.
*/
"SilentFailSuppress" "no"

/**
* Password setinfo key that clients must set. You must change this in order for
* passwords to work, for security reasons.
*/
"PassInfoVar" "_pw"

/**
* Specifies the sound that gets played when an item is selected from a menu.
*/
"MenuItemSound" "buttons/button14.wav"

/**
* Specifies the sound that gets played when an "Exit" button is selected
* from a menu.
*/
"MenuExitSound" "buttons/combine_button7.wav"

/**
* Specifies the sound that gets played when an "Exit Back" button is selected
* from a menu. This is the special "Back" button that is intended to roll back
* to a previous menu.
*/
"MenuExitBackSound" "buttons/combine_button7.wav"

/**
* Enables or disables whether SourceMod reads a client's cl_language cvar to set
* their language for server-side phrase translation.
*
* "on" - Translate using the client's language (default)
* "off" - Translate using default server's language
*/
"AllowClLanguageVar" "On"

/**
* Enables or Disables SourceMod's automatic gamedata updating.
*
* The default value is "no". A value of "yes" will block the Auto Updater.
*/
"DisableAutoUpdate" "no"

/**
* If set to yes, a successful gamedata update will attempt to restart SourceMod.
* SourceMod is unloaded and reloaded, and the map is changed to the current map.
* Since gamedata updates occur when the server loads, impact should be minimal.
* But to be safe, this option is disabled by default.
*/
"ForceRestartAfterUpdate" "no"

/**
* URL to use for retrieving update information.
* SSL is not yet supported.
*/
"AutoUpdateURL" "http://update.sourcemod.net/update/"

/**
* Whether to show debug spew.
* Currently this will log details about the gamedata updating process.
*/
"DebugSpew" "no"

/**
* If set to yes, SourceMod will validate steamid auth strings with the Steam backend before giving out admin access.
* This can prevent malicious users from impersonating admins with stolen Steam apptickets.
* If Steam is down, admins will not be authenticated until Steam comes back up.
* This option increases the security of your server, but is still experimental.
*/
"SteamAuthstringValidation" "no"

/**
* Enables or disables whether SourceMod blocks known or potentially malicious plugins from loading.
* It is STRONGLY advised that this is left enabled, there have been cases in the past with plugins that
* allow anyone to delete files on the server, gain full rcon control, etc.
*
* "yes" - Block malware or illegal plugins from loading (default)
* "no" - Warn about malware or illegal plugins loading
*/
"BlockBadPlugins" "no"

/**
* If a plugin takes too long to execute, hanging or freezing the game server in the process,
* SourceMod will attempt to terminate that plugin after the specified timeout length has
* passed. You can disable this feature by setting the value to "0".
*/
"SlowScriptTimeout" "8"
}
Того самого пункта нет. SM обновлен до последней версии, все раскидал по архивам правильно.. Ошибка такая: обычные нож Т СТ и золотой нож можно взять, а остальные нельзя. То есть нож вообще пропадает из ячейки. это через команду !knife

SourceMod Version Information:
SourceMod Version: 1.8.0.5916
SourcePawn Engine: SourcePawn 1.8, jit-x86 (build 1.8.0.5916)
SourcePawn API: v1 = 4, v2 = 11
Compiled on: Jul 2 2016 17:05:01
Built from: Force build for CS:GO CUserCmd mouse vector fix · alliedmodders/sourcemod@6fb2fc1 · GitHub
Build ID: 5916:6fb2fc1
SourceMod: Half-Life 2 Scripting
 
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komashchenko

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L 07/25/2016 - 23:39:39: [SM] Exception reported: Cannot set m_iItemIDHigh with "FollowCSGOServerGuidelines" option enabled.
L 07/25/2016 - 23:39:39: [SM] Blaming: knife_choice_core.smx()
L 07/25/2016 - 23:39:39: [SM] Call stack trace:
L 07/25/2016 - 23:39:39: [SM] [0] SetEntProp
L 07/25/2016 - 23:39:39: [SM] [1] Line 355, knife_choice_core.sp::GiveNamedItemPost()
L 07/25/2016 - 23:41:40: [SM] Exception reported: Cannot set m_iItemIDHigh with "FollowCSGOServerGuidelines" option enabled.
L 07/25/2016 - 23:41:40: [SM] Blaming: knife_choice_core.smx()
L 07/25/2016 - 23:41:40: [SM] Call stack trace:
L 07/25/2016 - 23:41:40: [SM] [0] SetEntProp
L 07/25/2016 - 23:41:40: [SM] [1] Line 355, knife_choice_core.sp::GiveNamedItemPost()
/**
* This file is used to set various options that are important to SourceMod's core.
* If this file is missing or an option in this file is missing, then the default values will be used.
*/
"Core"
{
/**
* This option determines if SourceMod logging is enabled.
*
* "on" - Logging is enabled (default)
* "off" - Logging is disabled
*/
"Logging" "on"

/**
* This option determines how SourceMod logging should be handled.
*
* "daily" - New log file is created for each day (default)
* "map" - New log file is created for each map change
* "game" - Use game's log files
*/
"LogMode" "daily"

/**
* Language that multilingual enabled plugins and extensions will use to print messages.
* Only languages listed in languages.cfg are valid.
*
* The default value is "en"
*/
"ServerLang" "ru"

/**
* String to use as the public chat trigger. Set an empty string to disable.
*/
"PublicChatTrigger" "!"

/**
* String to use as the silent chat trigger. Set an empty string to disable.
*/
"SilentChatTrigger" "/"

/**
* If a say command is a silent chat trigger, and is used by an admin,
* but it does not evaluate to an actual command, it will be displayed
* publicly. This setting allows you to suppress accidental typings.
*
* The default value is "no". A value of "yes" will supress.
*/
"SilentFailSuppress" "no"

/**
* Password setinfo key that clients must set. You must change this in order for
* passwords to work, for security reasons.
*/
"PassInfoVar" "_pw"

/**
* Specifies the sound that gets played when an item is selected from a menu.
*/
"MenuItemSound" "buttons/button14.wav"

/**
* Specifies the sound that gets played when an "Exit" button is selected
* from a menu.
*/
"MenuExitSound" "buttons/combine_button7.wav"

/**
* Specifies the sound that gets played when an "Exit Back" button is selected
* from a menu. This is the special "Back" button that is intended to roll back
* to a previous menu.
*/
"MenuExitBackSound" "buttons/combine_button7.wav"

/**
* Enables or disables whether SourceMod reads a client's cl_language cvar to set
* their language for server-side phrase translation.
*
* "on" - Translate using the client's language (default)
* "off" - Translate using default server's language
*/
"AllowClLanguageVar" "On"

/**
* Enables or Disables SourceMod's automatic gamedata updating.
*
* The default value is "no". A value of "yes" will block the Auto Updater.
*/
"DisableAutoUpdate" "no"

/**
* If set to yes, a successful gamedata update will attempt to restart SourceMod.
* SourceMod is unloaded and reloaded, and the map is changed to the current map.
* Since gamedata updates occur when the server loads, impact should be minimal.
* But to be safe, this option is disabled by default.
*/
"ForceRestartAfterUpdate" "no"

/**
* URL to use for retrieving update information.
* SSL is not yet supported.
*/
"AutoUpdateURL" "http://update.sourcemod.net/update/"

/**
* Whether to show debug spew.
* Currently this will log details about the gamedata updating process.
*/
"DebugSpew" "no"

/**
* If set to yes, SourceMod will validate steamid auth strings with the Steam backend before giving out admin access.
* This can prevent malicious users from impersonating admins with stolen Steam apptickets.
* If Steam is down, admins will not be authenticated until Steam comes back up.
* This option increases the security of your server, but is still experimental.
*/
"SteamAuthstringValidation" "no"

/**
* Enables or disables whether SourceMod blocks known or potentially malicious plugins from loading.
* It is STRONGLY advised that this is left enabled, there have been cases in the past with plugins that
* allow anyone to delete files on the server, gain full rcon control, etc.
*
* "yes" - Block malware or illegal plugins from loading (default)
* "no" - Warn about malware or illegal plugins loading
*/
"BlockBadPlugins" "no"

/**
* If a plugin takes too long to execute, hanging or freezing the game server in the process,
* SourceMod will attempt to terminate that plugin after the specified timeout length has
* passed. You can disable this feature by setting the value to "0".
*/
"SlowScriptTimeout" "8"
}
Того самого пункта нет. SM обновлен до последней версии, все раскидал по архивам правильно.. Ошибка такая: обычные нож Т СТ и золотой нож можно взять, а остальные нельзя. То есть нож вообще пропадает из ячейки. это через команду !knife

SourceMod Version Information:
SourceMod Version: 1.8.0.5916
SourcePawn Engine: SourcePawn 1.8, jit-x86 (build 1.8.0.5916)
SourcePawn API: v1 = 4, v2 = 11
Compiled on: Jul 2 2016 17:05:01
Built from: Force build for CS:GO CUserCmd mouse vector fix · alliedmodders/sourcemod@6fb2fc1 · GitHub
Build ID: 5916:6fb2fc1
SourceMod: Half-Life 2 Scripting
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Оффтоп


Дописал. Проблема осталась. FollowCSGOServerGuidelines cтоит "no"

L 07/26/2016 - 15:28:59: [SM] Exception reported: Blocked giving of weapon_knife_flip due to core.cfg option FollowCSGOServerGuidelines
L 07/26/2016 - 15:28:59: [SM] Blaming: knife_choice_core.smx()
L 07/26/2016 - 15:28:59: [SM] Call stack trace:
L 07/26/2016 - 15:28:59: [SM] [0] GivePlayerItem
L 07/26/2016 - 15:28:59: [SM] [1] Line 159, knife_choice_core.sp::Native_SetKnife()
L 07/26/2016 - 15:28:59: [SM] [3] KCC_SetKnife
L 07/26/2016 - 15:28:59: [SM] [4] Line 84, knife_choice_im.sp::m_mKkife()
 

Qerx

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Сервер стоит на myarena,это правда что там он работает только на тарифе PRO или и на обычных тарифах работает?
 

Someone

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Drimer

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Просто используй эту систему:

[CS: GO] - Автоматическое обновление токена [1 TOKEN = 3 RUB]

Ну или покупай у кого-либо другого эти токены, а затем в server.cfg прописывай "sv_setsteamaccount [токен]''.
Как мне узнать когда надо покупать эти токены?И когда вписывать?
 

September

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Как мне узнать когда надо покупать эти токены?И когда вписывать?

Если есть вопросы по автоматической системе смены токенов, можете писать мне в скайп, окажу помощь. Скайп в профиле.
 

Drimer

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Поставил эти ножи.Работает нормально.Ставлю !ws.Не работает.В логах ошибок нет.Просто пишу !ws и ничего не происходит.
 

dimahail09

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Поставил плагин,когда пишу !knife и выбераю нож, нож просто пропадает.
 

Swilleh

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У меня ножи исчезают, все кроме 1 ножа
 
Последнее редактирование:

Someone

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