new Handle:PROTECT;
public OnPluginStart()
{
PROTECT = CreateConVar("round_end_protect", "1", "1 = защита в конце раунда вкл, 0 = откл", FCVAR_NOTIFY, true, 0.0, true, 1.0);
HookEvent("round_end", round_end, EventHookMode_Pre);
}
public Action:round_end(Handle:event, const String:name[], bool:dontBroadcast)
{
if (GetConVarBool(PROTECT))
{
for (new i = 1 ; i <= MaxClients; i++)
{
if (IsClientInGame(i) && IsPlayerAlive(i)) SetEntProp(i, Prop_Data, "m_takedamage", 0);
}
}
return Plugin_Continue;
}
// wS