public q_gVIPSuncSettingsUpdate(Handle:owner, Handle:hndl, const String:error[], any:data)
{
if (hndl == INVALID_HANDLE) LogError(error);
decl String:Auth_receive[32], String:queryTOP[1024], String:sTags[12][32], String:sTag[32];
kv = CreateKeyValues("UsersSettings", "", "");
if (!FileToKeyValues(kv, VipDataUsers_Settings)) PrintToServer("Не удалось загрузить %s", VipDataUsers_Settings);
while (SQL_FetchRow(hndl))
{
SQL_FetchString(hndl, 1, Auth_receive, 32);
if (KvJumpToKey(kv, Auth_receive, false))
{
decl String:enable_chat[64], String:tag[64], String:setup[64], String:weaponprimaryt[64], String:weaponnameprimaryt[64], String:weaponnamesecondaryt[64],
String:weaponprimaryct[64], String:weaponnameprimaryct[64], String:weaponsecondaryct[64], String:weaponnamesecondaryct[64], String:knife[64],
String:assaultsuit[64], String:defuser[64], String:nvgs[64], String:grenades[64], String:hegrenade[64], String:flashbang[64], String:smokegrenade[64],
String:enable_wp[64], String:weapons_t[64], String:color_t[64], String:weapons_ct[64], String:color_ct[64], String:immunity[64], String:weaponrestrict[64],
String:spawncash[64], String:showhurt[64], String:autosilencer[64], String:noteamflash[64], String:nofalldamage[64], String:changeteam[64], String:increasesdamage[64],
String:Regeneration[64], String:nodamagemygrenades[64], String:spawnhealth[64], String:spawnspeed[64], String:tailgrenades[64], String:GiveWeapons[64], String:infiniteammo[64],
String:dropweapons[64], String:dissolve[64], String:killeffect[64], String:firegrenade[64], String:lossminispeed[64], String:lowammosound[64];
// Чат
KvJumpToKey(kv, "chat", false);
KvGetString(kv, "enable", enable_chat, sizeof(enable_chat));
KvGetString(kv, "tag", tag, sizeof(tag));
KvGoBack(kv); // Выйти из под меню
// Автоматическая установка оружия
KvJumpToKey(kv, "spawnweapon", false);
KvGetString(kv, "setup", setup, sizeof(setup));
KvGetString(kv, "weaponprimaryt", weaponprimaryt, sizeof(weaponprimaryt));
KvGetString(kv, "weaponnameprimaryt", weaponnameprimaryt, sizeof(weaponnameprimaryt));
KvGetString(kv, "weaponnamesecondaryt", weaponnamesecondaryt, sizeof(weaponnamesecondaryt));
KvGetString(kv, "weaponprimaryct", weaponprimaryct, sizeof(weaponprimaryct));
KvGetString(kv, "weaponnameprimaryct", weaponnameprimaryct, sizeof(weaponnameprimaryct));
KvGetString(kv, "weaponsecondaryct", weaponsecondaryct, sizeof(weaponsecondaryct));
KvGetString(kv, "weaponnamesecondaryct", weaponnamesecondaryct, sizeof(weaponnamesecondaryct));
KvGetString(kv, "knife", knife, sizeof(knife));
KvGetString(kv, "assaultsuit", assaultsuit, sizeof(assaultsuit));
KvGetString(kv, "defuser", defuser, sizeof(defuser));
KvGetString(kv, "nvgs", nvgs, sizeof(nvgs));
KvGetString(kv, "grenades", grenades, sizeof(grenades));
KvGetString(kv, "hegrenade", hegrenade, sizeof(hegrenade));
KvGetString(kv, "flashbang", flashbang, sizeof(flashbang));
KvGetString(kv, "smokegrenade", smokegrenade, sizeof(smokegrenade));
KvGoBack(kv); // Выйти из под меню
// Настройка цвета оружия
KvJumpToKey(kv, "colorweapons", false);
KvGetString(kv, "enable", enable_wp, sizeof(enable_wp));
KvGetString(kv, "weapons_t", weapons_t, sizeof(weapons_t));
KvGetString(kv, "color_t", color_t, sizeof(color_t));
KvGetString(kv, "weapons_ct", weapons_ct, sizeof(weapons_ct));
KvGetString(kv, "color_ct", color_ct, sizeof(color_ct));
KvGoBack(kv); // Выйти из под меню
KvGetString(kv, "immunity", immunity, sizeof(immunity));
KvGetString(kv, "weaponrestrict", weaponrestrict, sizeof(weaponrestrict));
KvGetString(kv, "spawncash", spawncash, sizeof(spawncash));
KvGetString(kv, "showhurt", showhurt, sizeof(showhurt));
KvGetString(kv, "autosilencer", autosilencer, sizeof(autosilencer));
KvGetString(kv, "noteamflash", noteamflash, sizeof(noteamflash));
KvGetString(kv, "nofalldamage", nofalldamage, sizeof(nofalldamage));
KvGetString(kv, "changeteam", changeteam, sizeof(changeteam));
KvGetString(kv, "increasesdamage", increasesdamage, sizeof(increasesdamage));
KvGetString(kv, "Regeneration", Regeneration, sizeof(Regeneration));
KvGetString(kv, "nodamagemygrenades", nodamagemygrenades, sizeof(nodamagemygrenades));
KvGetString(kv, "spawnhealth", spawnhealth, sizeof(spawnhealth));
KvGetString(kv, "spawnspeed", spawnspeed, sizeof(spawnspeed));
KvGetString(kv, "tailgrenades", tailgrenades, sizeof(tailgrenades));
KvGetString(kv, "GiveWeapons", GiveWeapons, sizeof(GiveWeapons));
KvGetString(kv, "infiniteammo", infiniteammo, sizeof(infiniteammo));
KvGetString(kv, "dropweapons", dropweapons, sizeof(dropweapons));
KvGetString(kv, "dissolve", dissolve, sizeof(dissolve));
KvGetString(kv, "killeffect", killeffect, sizeof(killeffect));
KvGetString(kv, "firegrenade", firegrenade, sizeof(firegrenade));
KvGetString(kv, "lossminispeed", lossminispeed, sizeof(lossminispeed));
KvGetString(kv, "lowammosound", lowammosound, sizeof(lowammosound));
if(strcmp("\0", tag, true) == 0) {
tag = "[VIP]";
} else {
ExplodeString(tag, "'", sTags, sizeof(sTags), sizeof(sTags[]));
}
if(strcmp("\0", sTags[1], true) == 0) {
tag = tag;
} else {
Format(sTag, sizeof(sTag), VIP_SYNC_Tags, sTags[0], sTags[1]);
tag = sTag;
}
PrintToServer("Загрузил %s, %s", Auth_receive, tag);
Format(queryTOP, 2048, VIP_SYNC_SettingsUpdate, enable_chat, tag, setup, weaponprimaryt, weaponnameprimaryt, weaponnamesecondaryt, weaponprimaryct, weaponnameprimaryct, weaponsecondaryct, weaponnamesecondaryct, knife, assaultsuit, defuser, nvgs, grenades, hegrenade, flashbang, smokegrenade, enable_wp, weapons_t, color_t, weapons_ct, color_ct, immunity, weaponrestrict, spawncash, showhurt, autosilencer, noteamflash, nofalldamage, changeteam, increasesdamage, Regeneration, nodamagemygrenades, spawnhealth, spawnspeed, tailgrenades, GiveWeapons, infiniteammo, dropweapons, dissolve, killeffect, firegrenade, lossminispeed, lowammosound, Auth_receive);
SQL_TQuery(vip_SQL, SQL_DefCallback, queryTOP, 0);
sTags[1] = "\0";
KvRewind(kv);
}
}
CloseHandle(kv);
}