Не работает группа карт

BatyaMedic

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gamemodes_server.txt
C-подобный:
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt 

"GameModes_Server.txt"{"gameTypes"{"classic"{"gameModes"{

/////////////////////////////////////////
// COMPETITIVE
/////////////////////////////////////////
"competitive"{

		
		"maxplayers"		"11"			// Note that maxplayers doesn't go in the convar block.
											// Another way to set maxplayers is to add -maxplayers_override XX to the cmd line.
		"exec"
		{
											// Any config files listed here will be executed after the ones in gamemodes.txt.
			
			"exec"					"server_last.cfg" 
		}

		"mapgroupsMP"						// List of mapgroups valid for this game mode ( competitive )
		{
			"mg_aim"		""
		}


}
/////////////////////////////////////////
// CASUAL
/////////////////////////////////////////
"casual"{



		"maxplayers"		"30"

		"exec"
		{
			"exec"					"server_last.cfg"
		}

		"mapgroupsMP"						// List of mapgroups valid for this game mode ( casual )
		{
			"mg_aim"		""
		}



}}}"gungame"{"gameModes"{

/////////////////////////////////////////
// ARMS RACE
/////////////////////////////////////////
"gungameprogressive"{



		"maxplayers"			"10"

		// These are the configs that get executed when a game mode of this type is created
		"exec"
		{
			"exec"					"server_last.cfg"
		}
					
		"mapgroupsMP"
		{
			"mg_aim"	""
		}

		"weaponprogression_ct"
		{
			"deagle"		{ "kills"	"5" }
			"awp"			{ "kills"	"5" }
			"knifegg"		{ "kills"	"1" }
		}
					
		"weaponprogression_t"
		{
			"deagle"		{ "kills"	"5" }
			"awp"			{ "kills"	"5" }
			"knifegg"		{ "kills"	"1" }
		}



/////////////////////////////////////////
// DEMOLITION
/////////////////////////////////////////
"gungametrbomb"
{


		"maxplayers"			"10"

		// These are the configs that get executed when a game mode of this type is created
		"exec"
		{
			"exec"					"server_last.cfg"
		}

		"mapgroupsMP"
		{
			"mg_aim"		""
		}

		"weaponprogression_ct"
		{
			"m4a1"			{ "kills"	"1" }
			"awp"			{ "kills"	"1" }
			"Scar20"		{ "kills"	"1" }
		}
			
		"weaponprogression_t"
		{
			"ak47"			{ "kills"	"1" }
			"awp"			{ "kills"	"1" }
			"g3sg1"			{ "kills"	"1" }
		}


}}}}

//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the 
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////


	"mapgroups"
	{
		"mg_aim"									// mapgroup definition
		{
			"name"			"mg_aim"
			"maps"
			"imagename"  "mapgroup-custom1"
            "nameID"  "#SFUI_Mapgroup_mg_aim"
			{
				"aim_multi"		""
				"aim_cookie"		""
				"am_nuke"		""
				"aim_beach"		""
				"am_travesty"		""
				"am_dust2_cat"		""
				"am_ramps"		""
				"am_gurubashi"		""
				"am_cubes"		""
				"am_market"		""
				"am_vpp"		""
				"am_basement"		""
				"ar_quickdraw"		""
				"am_cortyard"		""
				"am_aztec2"		""
				"am_grass2"		""
				"am_warehouse2"		""
				"am_texture2"		""
				"am_must2"		""
				"am_plain2"		""
			}
		}
	}
}
gamemodes.txt стандартный.
Не может найти группу mg_aim
 

Tallanvor

НЕ ПИШУ я плагины!!! И не правлю! И ваще...
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"maps"
"imagename" "mapgroup-custom1"
"nameID" "#SFUI_Mapgroup_mg_aim"

{
"aim_multi" ""
"aim_cookie" ""
"am_nuke" ""
"aim_beach" ""
"am_travesty" ""
"am_dust2_cat" ""
"am_ramps" ""
"am_gurubashi" ""
"am_cubes" ""
"am_market" ""
"am_vpp" ""
"am_basement" ""
"ar_quickdraw" ""
"am_cortyard" ""
"am_aztec2" ""
"am_grass2" ""
"am_warehouse2" ""
"am_texture2" ""
"am_must2" ""
"am_plain2" ""
}

Конечно, не найдёт. Где у тебя прописан параметр "maps", а где сами карты?
 

BatyaMedic

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Сообщения
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127
Конечно, не найдёт. Где у тебя прописан параметр "maps", а где сами карты?
Теперь так.
C-подобный:
"mapgroups"
	{
		"mg_aim"									// mapgroup definition
		{
			"name"			"mg_aim"
			"imagename"  "mapgroup-custom1"
            "nameID"  "#SFUI_Mapgroup_mg_aim"
			"maps"
			{
				"aim_multi"		""
				"aim_cookie"		""
				"am_nuke"		""
				"aim_beach"		""
				"am_travesty"		""
				"am_dust2_cat"		""
				"am_ramps"		""
				"am_gurubashi"		""
				"am_cubes"		""
				"am_market"		""
				"am_vpp"		""
				"am_basement"		""
				"ar_quickdraw"		""
				"am_cortyard"		""
				"am_aztec2"		""
				"am_grass2"		""
				"am_warehouse2"		""
				"am_texture2"		""
				"am_must2"		""
				"am_plain2"		""
			}
		}
	}
}
Всё равно не находит.
 

Tallanvor

НЕ ПИШУ я плагины!!! И не правлю! И ваще...
Сообщения
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Реакции
554
Geck0, группу прописываешь в параметрах запуска, или в конфиге?
 

Tallanvor

НЕ ПИШУ я плагины!!! И не правлю! И ваще...
Сообщения
1,352
Реакции
554
Оффтоп

Добавлено через 57 минут
Geck0, держи, замени вместо своего текущего - ты одну скобку проворонил, впредь четко табуляцию соблюдай :)

C-подобный:
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt 

"GameModes_Server.txt"
{
	"gameTypes"
	{
		"classic"
		{
			"gameModes"
			{

				/////////////////////////////////////////
				// COMPETITIVE
				/////////////////////////////////////////
				"competitive"
				{
					
					"maxplayers"		"11"			// Note that maxplayers doesn't go in the convar block.
														// Another way to set maxplayers is to add -maxplayers_override XX to the cmd line.
					"exec"
					{
														// Any config files listed here will be executed after the ones in gamemodes.txt.
						
						"exec"					"server_last.cfg" 
					}

					"mapgroupsMP"						// List of mapgroups valid for this game mode ( competitive )
					{
						"mg_aim"		""
					}

				
				}
				/////////////////////////////////////////
				// CASUAL
				/////////////////////////////////////////
				"casual"
				{



						"maxplayers"		"30"

						"exec"
						{
							"exec"					"server_last.cfg"
						}

						"mapgroupsMP"						// List of mapgroups valid for this game mode ( casual )
						{
							"mg_aim"		""
						}



				}
			}
		}
		"gungame"
		{
			"gameModes"
			{

				/////////////////////////////////////////
				// ARMS RACE
				/////////////////////////////////////////
				"gungameprogressive"
				{



					"maxplayers"			"10"

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
							"exec"					"server_last.cfg"
					}
								
					"mapgroupsMP"
					{
						"mg_aim"	""
					}

					"weaponprogression_ct"
					{
						"deagle"		{ "kills"	"5" }
						"awp"			{ "kills"	"5" }
						"knifegg"		{ "kills"	"1" }
					}
								
					"weaponprogression_t"
					{
						"deagle"		{ "kills"	"5" }
						"awp"			{ "kills"	"5" }
						"knifegg"		{ "kills"	"1" }
					}


				}
				/////////////////////////////////////////
				// DEMOLITION
				/////////////////////////////////////////
				"gungametrbomb"
				{


					"maxplayers"			"10"

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec"					"server_last.cfg"
					}

					"mapgroupsMP"
					{
						"mg_aim"		""
					}

					"weaponprogression_ct"
					{
						"m4a1"			{ "kills"	"1" }
						"awp"			{ "kills"	"1" }
						"Scar20"		{ "kills"	"1" }
					}
						
					"weaponprogression_t"
					{
						"ak47"			{ "kills"	"1" }
						"awp"			{ "kills"	"1" }
						"g3sg1"			{ "kills"	"1" }
					}


				}
			}
		}
	}

//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the 
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// [url]https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers[/url]
//////////////////////////////////////////////////////////////////////////////////////////////


	"mapgroups"
	{
		"mg_aim"									// mapgroup definition
		{
			"name"			"mg_aim"
			"maps"
			"imagename"  "mapgroup-custom1"
            "nameID"  "#SFUI_Mapgroup_mg_aim"
			{
				"aim_multi"		""
				"aim_cookie"		""
				"am_nuke"		""
				"aim_beach"		""
				"am_travesty"		""
				"am_dust2_cat"		""
				"am_ramps"		""
				"am_gurubashi"		""
				"am_cubes"		""
				"am_market"		""
				"am_vpp"		""
				"am_basement"		""
				"ar_quickdraw"		""
				"am_cortyard"		""
				"am_aztec2"		""
				"am_grass2"		""
				"am_warehouse2"		""
				"am_texture2"		""
				"am_must2"		""
				"am_plain2"		""
			}
		}
	}
}
 
Последнее редактирование:

BatyaMedic

Участник
Сообщения
766
Реакции
127
Оффтоп

Добавлено через 57 минут
Geck0, держи, замени вместо своего текущего - ты одну скобку проворонил, впредь четко табуляцию соблюдай :)

C-подобный:
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt 

"GameModes_Server.txt"
{
	"gameTypes"
	{
		"classic"
		{
			"gameModes"
			{

				/////////////////////////////////////////
				// COMPETITIVE
				/////////////////////////////////////////
				"competitive"
				{
					
					"maxplayers"		"11"			// Note that maxplayers doesn't go in the convar block.
														// Another way to set maxplayers is to add -maxplayers_override XX to the cmd line.
					"exec"
					{
														// Any config files listed here will be executed after the ones in gamemodes.txt.
						
						"exec"					"server_last.cfg" 
					}

					"mapgroupsMP"						// List of mapgroups valid for this game mode ( competitive )
					{
						"mg_aim"		""
					}

				
				}
				/////////////////////////////////////////
				// CASUAL
				/////////////////////////////////////////
				"casual"
				{



						"maxplayers"		"30"

						"exec"
						{
							"exec"					"server_last.cfg"
						}

						"mapgroupsMP"						// List of mapgroups valid for this game mode ( casual )
						{
							"mg_aim"		""
						}



				}
			}
		}
		"gungame"
		{
			"gameModes"
			{

				/////////////////////////////////////////
				// ARMS RACE
				/////////////////////////////////////////
				"gungameprogressive"
				{



					"maxplayers"			"10"

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
							"exec"					"server_last.cfg"
					}
								
					"mapgroupsMP"
					{
						"mg_aim"	""
					}

					"weaponprogression_ct"
					{
						"deagle"		{ "kills"	"5" }
						"awp"			{ "kills"	"5" }
						"knifegg"		{ "kills"	"1" }
					}
								
					"weaponprogression_t"
					{
						"deagle"		{ "kills"	"5" }
						"awp"			{ "kills"	"5" }
						"knifegg"		{ "kills"	"1" }
					}


				}
				/////////////////////////////////////////
				// DEMOLITION
				/////////////////////////////////////////
				"gungametrbomb"
				{


					"maxplayers"			"10"

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec"					"server_last.cfg"
					}

					"mapgroupsMP"
					{
						"mg_aim"		""
					}

					"weaponprogression_ct"
					{
						"m4a1"			{ "kills"	"1" }
						"awp"			{ "kills"	"1" }
						"Scar20"		{ "kills"	"1" }
					}
						
					"weaponprogression_t"
					{
						"ak47"			{ "kills"	"1" }
						"awp"			{ "kills"	"1" }
						"g3sg1"			{ "kills"	"1" }
					}


				}
			}
		}
	}

//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the 
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// [url]https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers[/url]
//////////////////////////////////////////////////////////////////////////////////////////////


	"mapgroups"
	{
		"mg_aim"									// mapgroup definition
		{
			"name"			"mg_aim"
			"maps"
			"imagename"  "mapgroup-custom1"
            "nameID"  "#SFUI_Mapgroup_mg_aim"
			{
				"aim_multi"		""
				"aim_cookie"		""
				"am_nuke"		""
				"aim_beach"		""
				"am_travesty"		""
				"am_dust2_cat"		""
				"am_ramps"		""
				"am_gurubashi"		""
				"am_cubes"		""
				"am_market"		""
				"am_vpp"		""
				"am_basement"		""
				"ar_quickdraw"		""
				"am_cortyard"		""
				"am_aztec2"		""
				"am_grass2"		""
				"am_warehouse2"		""
				"am_texture2"		""
				"am_must2"		""
				"am_plain2"		""
			}
		}
	}
}
Спасибо чувак,выручил:)
Держи плюсик:beer:
 

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