Не работает metamod

qvakfear1

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Имеется сервер на centos, после очередного обновления сервера через steamcmd отвалился metamod, просто перестал работать. Что делать?
 

qvakfear1

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Сам метамод скачан с офф. сайта после обновления сервера
 

qvakfear1

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Не дало результата

vdf
"Plugin"
{
"file" "../csgo/addons/metamod/bin/server"
}

gameino
"GameInfo"
{
game "Counter-Strike: Global Offensive"
title "COUNTER-STRIKE'"
title2 "GO"
type multiplayer_only
nomodels 1
nohimodel 1
nocrosshair 0
bots 1
hidden_maps
{
"test_speakers" 1
"test_hardware" 1
}
nodegraph 0
SupportsXbox360 1
SupportsDX8 0
GameData "csgo.fgd"


FileSystem
{
SteamAppId 730 // This will mount all the GCFs we need (240=CS:S, 220=HL2).
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.

//
// The code that loads this file automatically does a few things here:
//
// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
// For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
// 3. For the first "Game" search path, it adds a search path called "MOD".
// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
//

//
// Search paths are relative to the base directory, which is where hl2.exe is found.
//
// |gameinfo_path| points at the directory where gameinfo.txt is.
// We always want to mount that directory relative to gameinfo.txt, so
// people can mount stuff in c:\mymod, and the main game resources are in
// someplace like c:\program files\valve\steam\steamapps\<username>\half-life 2.
//
SearchPaths
{
GameBin |gameinfo_path|addons/metamod/bin
Game |gameinfo_path|.
Game csgo
}
}
}

Параметры запуска

#! /bin/bash

##################################################################################
# #
# Counter-Strike : Global Offensive Server Launcher v1.8 #
# #
# A simple script to launch your Counter-Strike : Global Offensive #
# Dedicated Server. #
# #
# Copyright (C) 2013-2014 Cr@zy <webmaster@crazyws.fr> #
# #
# Counter-Strike : Global Offensive Server Launcher is free software; you can #
# redistribute it and/or modify it under the terms of the GNU Lesser General #
# Public License as published by the Free Software Foundation, either version 3 #
# of the License, or (at your option) any later version. #
# #
# Counter-Strike : Global Offensive Server Launcher is distributed in the hope #
# that it will be useful, but WITHOUT ANY WARRANTY; without even the implied #
# warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU Lesser General Public License for more details. #
# #
# You should have received a copy of the GNU Lesser General Public License #
# along with this program. If not, see http://www.gnu.org/licenses/. #
# #
# Related post: http://goo.gl/HFFGy #
# Usage: ./csgo-server-launcher.sh {start|stop|status|restart|console|update} #
# - start: start the server #
# - stop: stop the server #
# - status: display the status of the server (down or up) #
# - restart: restart the server #
# - console: display the server console where you can enter commands. #
# To exit the console without stopping the server, press CTRL + A then D. #
# - update: update the server #
# - create: creates a new server #
# #
##################################################################################

SCREEN_NAME="csgo1"
USER="steam"
IP=" 91.189.87.38"
PORT="27015"

DIR_STEAMCMD="/var/www/users/vlad/steamcmd"
STEAM_LOGIN="anonymous"
STEAM_PASSWORD="anonymous"
STEAM_RUNSCRIPT="$DIR_STEAMCMD/runscript_$SCREEN_NAME"

DIR_ROOT="$DIR_STEAMCMD/cs_go1"
DIR_GAME="$DIR_ROOT/csgo"
DIR_LOGS="$DIR_GAME/logs"
DAEMON_GAME="srcds_run"

UPDATE_LOG="$DIR_LOGS/update_`date +%Y%m%d`.log"
UPDATE_EMAIL=""
UPDATE_RETRY=3

# Workshop : https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators
API_AUTHORIZATION_KEY="" # http://steamcommunity.com/dev/registerkey
WORKSHOP_COLLECTION_ID="125499818" # http://steamcommunity.com/sharedfiles/filedetails/?id=125499818
WORKSHOP_START_MAP="125488374" # http://steamcommunity.com/sharedfiles/filedetails/?id=125488374

# Game config
MAXPLAYERS="32"
TICKRATE="64"
EXTRAPARAMS=" +sv_lan 0 +game_type 0 +game_mode 0 +mapgroup mg_bomb +map de_dust2"

PARAM_START="-game csgo -console -insecure -steam_dir ${DIR_STEAMCMD} -steamcmd_script ${STEAM_RUNSCRIPT} -maxplayers_override ${MAXPLAYERS} -tickrate ${TICKRATE} +hostport ${PORT} +ip ${IP} +net_public_adr ${IP} ${EXTRAPARAMS}"
PARAM_UPDATE="+login ${STEAM_LOGIN} ${STEAM_PASSWORD} +force_install_dir ${DIR_ROOT} +app_update 740 validate +quit"

# No edits necessary beyond this line
PATH=/bin:/usr/bin:/sbin:/usr/sbin
if [ ! -x `which awk` ]; then echo "ERROR: You need awk for this script (try apt-get install awk)"; exit 1; fi
if [ ! -x `which screen` ]; then echo "ERROR: You need screen for this script (try apt-get install screen)"; exit 1; fi
if [ ! -x `which wget` ]; then echo "ERROR: You need wget for this script (try apt-get install wget)"; exit 1; fi
if [ ! -x `which tar` ]; then echo "ERROR: You need tar for this script (try apt-get install tar)"; exit 1; fi

function start {
if [ ! -d $DIR_ROOT ]; then echo "ERROR: $DIR_ROOT is not a directory"; exit 1; fi
if [ ! -x $DIR_ROOT/$DAEMON_GAME ]; then echo "ERROR: $DIR_ROOT/$DAEMON_GAME does not exist or is not executable"; exit 1; fi
if status; then echo "$SCREEN_NAME is already running"; exit 1; fi

# Create runscript file for autoupdate
echo "Create runscript file '$STEAM_RUNSCRIPT' for autoupdate..."
cd $DIR_STEAMCMD
echo "login $STEAM_LOGIN $STEAM_PASSWORD" > $STEAM_RUNSCRIPT
echo "force_install_dir $DIR_ROOT" >> $STEAM_RUNSCRIPT
echo "app_update 740" >> $STEAM_RUNSCRIPT
echo "quit" >> $STEAM_RUNSCRIPT
chown $USER $STEAM_RUNSCRIPT
chmod 600 $STEAM_RUNSCRIPT

# Generated misc args
GENERATED_ARGS="";
if [ -z "${API_AUTHORIZATION_KEY}" -a -f $DIR_GAME/webapi_authkey.txt ]; then API_AUTHORIZATION_KEY="`cat $DIR_GAME/webapi_authkey.txt`"; fi
if [ ! -z "${API_AUTHORIZATION_KEY}" ]
then
GENERATED_ARGS="-authkey ${API_AUTHORIZATION_KEY}"
if [ ! -z "${WORKSHOP_COLLECTION_ID}" ]; then GENERATED_ARGS="${GENERATED_ARGS} +host_workshop_collection ${WORKSHOP_COLLECTION_ID}"; fi
if [ ! -z "${WORKSHOP_START_MAP}" ]; then GENERATED_ARGS="${GENERATED_ARGS} +workshop_start_map ${WORKSHOP_START_MAP}"; fi
fi

# Start game
PARAM_START="${PARAM_START} ${GENERATED_ARGS}"
echo "Start command : $PARAM_START"

if [ `whoami` = root ]
then
su - $USER -c "cd $DIR_ROOT ; screen -AmdS $SCREEN_NAME ./$DAEMON_GAME $PARAM_START"
else
cd $DIR_ROOT
screen -AmdS $SCREEN_NAME ./$DAEMON_GAME $PARAM_START
fi
}

function stop {
if ! status; then echo "$SCREEN_NAME could not be found. Probably not running."; exit 1; fi

if [ `whoami` = root ]
then
tmp=$(su - $USER -c "screen -ls" | awk -F . "/\.$SCREEN_NAME\t/ {print $1}" | awk '{print $1}')
su - $USER -c "screen -r $tmp -X quit"
else
screen -r $(screen -ls | awk -F . "/\.$SCREEN_NAME\t/ {print $1}" | awk '{print $1}') -X quit
fi
}

function status {
if [ `whoami` = root ]
then
su - $USER -c "screen -ls" | grep [.]$SCREEN_NAME[[:space:]] > /dev/null
else
screen -ls | grep [.]$SCREEN_NAME[[:space:]] > /dev/null
fi
}

function console {
if ! status; then echo "$SCREEN_NAME could not be found. Probably not running."; exit 1; fi

if [ `whoami` = root ]
then
tmp=$(su - $USER -c "screen -ls" | awk -F . "/\.$SCREEN_NAME\t/ {print $1}" | awk '{print $1}')
su - $USER -c "screen -r $tmp"
else
screen -r $(screen -ls | awk -F . "/\.$SCREEN_NAME\t/ {print $1}" | awk '{print $1}')
fi
}

function update {
# Create the log directory
if [ ! -d $DIR_LOGS ];
then
echo "$DIR_LOGS does not exist, creating..."
if [ `whoami` = root ]
then
su - $USER -c "mkdir -p $DIR_LOGS";
else
mkdir -p "$DIR_LOGS"
fi
fi

if [ ! -d $DIR_LOGS ]
then
echo "ERROR: Could not create $DIR_LOGS"
exit 1
fi

# Create the game root
if [ ! -d $DIR_ROOT ]
then
echo "$DIR_ROOT does not exist, creating..."
if [ `whoami` = root ]
then
su - $USER -c "mkdir -p $DIR_ROOT";
else
mkdir -p "$DIR_ROOT"
fi
fi

if [ ! -d $DIR_ROOT ]
then
echo "ERROR: Could not create $DIR_ROOT"
exit 1
fi

if [ -z "$1" ]; then retry=0; else retry=$1; fi

if [ -z "$2" ]
then
if status
then
stop
echo "Stop $SCREEN_NAME before update..."
sleep 5
relaunch=1
else
relaunch=0
fi
else
relaunch=$2
fi

# Save motd.txt before update
if [ -f "$DIR_GAME/motd.txt" ]; then cp $DIR_GAME/motd.txt $DIR_GAME/motd.txt.bck; fi

echo "Starting the $SCREEN_NAME update..."

if [ `whoami` = root ]
then
su - $USER -c "cd $DIR_STEAMCMD ; ./steamcmd.sh $PARAM_UPDATE 2>&1 | tee $UPDATE_LOG"
else
cd $DIR_STEAMCMD
./steamcmd.sh $PARAM_UPDATE 2>&1 | tee $UPDATE_LOG
fi

# Restore motd.txt
if [ -f "$DIR_GAME/motd.txt.bck" ]; then mv $DIR_GAME/motd.txt.bck $DIR_GAME/motd.txt; fi

# Check for update
if [ `egrep -ic "Success! App '740' fully installed." "$UPDATE_LOG"` -gt 0 ] || [ `egrep -ic "Success! App '740' already up to date" "$UPDATE_LOG"` -gt 0 ]
then
echo "$SCREEN_NAME updated successfully"
else
if [ $retry -lt $UPDATE_RETRY ]
then
retry=`expr $retry + 1`
echo "$SCREEN_NAME update failed... retry $retry/3..."
update $retry $relaunch
else
echo "$SCREEN_NAME update failed... exit..."
exit 1
fi
fi

# Send e-mail
if [ ! -z "$UPDATE_EMAIL" ]; then cat $UPDATE_LOG | mail -s "$SCREEN_NAME update for $(hostname -f)" $UPDATE_EMAIL; fi

if [ $relaunch = 1 ]
then
echo "Restart $SCREEN_NAME..."
start
sleep 5
echo "$SCREEN_NAME restarted successfully"
else
exit 1
fi
}

function create {
# IP should never exist: RFC 5735 TEST-NET-2
if [ "$IP" = "198.51.100.0" ]
then
echo "ERROR: You must configure the script before you create a server."
exit 1
fi

# If steamcmd already exists just install the server
if [ -e "$DIR_STEAMCMD/steamcmd.sh" ]
then
echo "steamcmd already exists..."
echo "Installing/Updating $SCREEN_NAME"
update
return
fi

# Install steamcmd in the specified directory
if [ ! -d "$DIR_STEAMCMD" ]
then
echo "$DIR_STEAMCMD does not exist, creating..."
if [ `whoami` = "root" ]
then
su - $USER -c "mkdir -p $DIR_STEAMCMD"
else
mkdir -p $DIR_STEAMCMD
fi
if [ ! -d "$DIR_STEAMCMD" ]
then
echo "ERROR: Could not create $DIR_STEAMCMD"
exit 1
fi
fi

# Download steamcmd
echo "Downloading steamcmd from http://media.steampowered.com/client/steamcmd_linux.tar.gz"
if [ `whoami` = "root" ]
then
su - $USER -c "cd $DIR_STEAMCMD ; wget http://media.steampowered.com/client/steamcmd_linux.tar.gz"
else
cd $DIR_STEAMCMD ; wget http://media.steampowered.com/client/steamcmd_linux.tar.gz
fi
if [ "$?" -ne "0" ]
then
echo "ERROR: Unable to download steamcmd"
exit 1
fi

# Extract it
echo "Extracting and removing the archive"
if [ `whoami` = "root" ]
then
su - $USER -c "cd $DIR_STEAMCMD ; tar xzvf ./steamcmd_linux.tar.gz"
su - $USER -c "cd $DIR_STEAMCMD ; rm ./steamcmd_linux.tar.gz"
else
cd $DIR_STEAMCMD ; tar xzvf ./steamcmd_linux.tar.gz
cd $DIR_STEAMCMD ; rm ./steamcmd_linux.tar.gz
fi

# Did it install?
if [ ! -e "$DIR_STEAMCMD/steamcmd.sh" ]
then
echo "ERROR: Failed to install steamcmd"
exit 1
fi

# Run steamcmd for the first time to update it, telling it to quit when it is done
echo "Updating steamcmd"
if [ `whoami` = "root" ]
then
su - $USER -c "echo quit | $DIR_STEAMCMD/steamcmd.sh"
else
echo quit | $DIR_STEAMCMD/steamcmd.sh
fi

# Done installing steamcmd, install the server
echo "Done installing steamcmd. Installing the game"
echo "This will take a while"
update
}

function usage {
echo "Usage: $0 {start|stop|status|restart|console|update|create}"
echo "On console, press CTRL+A then D to stop the screen without stopping the server."
}

case "$1" in

start)
echo "Starting $SCREEN_NAME..."
start
sleep 5
echo "$SCREEN_NAME started successfully"
;;

stop)
echo "Stopping $SCREEN_NAME..."
stop
sleep 5
echo "$SCREEN_NAME stopped successfully"
;;

restart)
echo "Restarting $SCREEN_NAME..."
status && stop
sleep 5
start
sleep 5
echo "$SCREEN_NAME restarted successfully"
;;

status)
if status
then echo "$SCREEN_NAME is UP"
else echo "$SCREEN_NAME is DOWN"
fi
;;

console)
echo "Open console on $SCREEN_NAME..."
console
;;

update)
echo "Updating $SCREEN_NAME..."
update
;;

create)
echo "Creating $SCREEN_NAME..."
create
;;

*)
usage
exit 1
;;

esac

exit 0

Добавлено через 30 минут
Решил, результат дало)
 
Последнее редактирование:

cryptopunk

Участник
Сообщения
9
Реакции
1
Коллеги, помогите. Был сервер на винде все прекрасно работало. переехали на opensuse - перестал запускаться метамод. mm, sm все было скачано и установлено для линукса
сервер csgo, загружен был 03.04.2021
openSUSE Leap-15.2
metamod.vdf:
"Plugin"
{
    "file"    "addons/metamod/bin/server"
}
так тоже не работает
metamod.vdf:
"Plugin"
{
    "file"    "../csgo/addons/metamod/bin/server"
}
Console:
csgo@suse:~/steam/csgo_server> ./srcds_run -game csgo -usercon -ip 192.168.0.16 -port 27015 -maxplayers_override 14  -tickrate 128 +sv_lan 0 +game_type 0 +game_mode 0  -secure +fps_max 0 -nohltv +map aim_map
Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/home/csgo/steam/csgo_server/bin:/home/csgo/steam/csgo_server:/home/csgo/steam/csgo_server/bin:
#
#Console initialized.
Setting breakpad minidump AppID = 740
#Using breakpad minidump system 740/13786.1253.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/home/csgo/.steam/sdk32/steamclient.so
with error:
/home/csgo/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Filesystem successfully switched to safe whitelist mode
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_death' unknown.
#CGameEventManager::AddListener: event 'hltv_replay' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam.
dlopen failed trying to load:
/home/csgo/.steam/sdk32/steamclient.so
with error:
/home/csgo/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
[S_API] SteamAPI_Init(): Sys_LoadModule failed to load: /home/csgo/.steam/sdk32/steamclient.so
No web api auth key specified - workshop downloads will be disabled.
Failed to load plugin "addons/metamod/bin/server"
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Maxplayers is deprecated, set it in gamemodes_server.txt.example or use -maxplayers_override instead.
--------------------------------------------------------
sv_pure value unchanged (current value is 1).
--------------------------------------------------------
Server logging enabled.
Server logging data to file logfiles/L000_000_000_000_0_202104041957_000.log
L 04/04/2021 - 19:57:48: Log file started (file "logfiles/L000_000_000_000_0_202104041957_000.log") (game "/home/csgo/steam/csgo_server/csgo") (version "8012")
Console: server config loaded
L 04/04/2021 - 19:57:48: "Console<0><Console><Console>" say "server config loaded"
NET_CloseAllSockets
---- Host_NewGame ----
L 04/04/2021 - 19:57:48: Log file closed
Server logging data to file logfiles/L192_168_000_016_27015_202104041957_000.log
L 04/04/2021 - 19:57:48: Log file started (file "logfiles/L192_168_000_016_27015_202104041957_000.log") (game "/home/csgo/steam/csgo_server/csgo") (version "8012")
L 04/04/2021 - 19:57:48: Loading map "aim_map"
L 04/04/2021 - 19:57:48: server cvars start
L 04/04/2021 - 19:57:48: "cash_player_killed_teammate" = "-300"
L 04/04/2021 - 19:57:48: "cash_player_respawn_amount" = "0"
L 04/04/2021 - 19:57:48: "sv_maxspeed" = "320"
L 04/04/2021 - 19:57:48: "cash_team_winner_bonus_consecutive_rounds" = "0"
L 04/04/2021 - 19:57:48: "cash_team_rescued_hostage" = "750"
L 04/04/2021 - 19:57:48: "cash_team_win_by_defusing_bomb" = "3500"
L 04/04/2021 - 19:57:48: "sv_rollangle" = "0"
L 04/04/2021 - 19:57:48: "r_AirboatViewZHeight" = "0.0"
L 04/04/2021 - 19:57:48: "sv_cheats" = "0"
L 04/04/2021 - 19:57:48: "r_VehicleViewDampen" = "1"
L 04/04/2021 - 19:57:48: "mp_allowNPCs" = "1"
L 04/04/2021 - 19:57:48: "mp_tournament" = "0"
L 04/04/2021 - 19:57:48: "sv_vote_issue_pause_match_spec_only" = "0"
L 04/04/2021 - 19:57:48: "sv_spec_hear" = "1"
L 04/04/2021 - 19:57:48: "cash_player_interact_with_hostage" = "150"
L 04/04/2021 - 19:57:48: "mp_maxrounds" = "0"
L 04/04/2021 - 19:57:48: "mp_flashlight" = "0"
L 04/04/2021 - 19:57:48: "sv_tags" = "aim,aim dm,csgo,deathmatch,dm,ffa"
L 04/04/2021 - 19:57:48: "sv_stepsize" = "18"
L 04/04/2021 - 19:57:48: "sv_alltalk" = "1"
L 04/04/2021 - 19:57:48: "mp_teamlist" = "hgrunt;scientist"
L 04/04/2021 - 19:57:48: "mp_footsteps" = "1"
L 04/04/2021 - 19:57:48: "sv_noclipaccelerate" = "5"
L 04/04/2021 - 19:57:48: "sv_accelerate_debug_speed" = "0"
L 04/04/2021 - 19:57:48: "sv_wateraccelerate" = "10"
L 04/04/2021 - 19:57:48: "mp_stalemate_enable" = "0"
L 04/04/2021 - 19:57:48: "mp_autocrosshair" = "1"
L 04/04/2021 - 19:57:48: "cash_team_elimination_bomb_map" = "3250"
L 04/04/2021 - 19:57:48: "cash_player_get_killed" = "0"
L 04/04/2021 - 19:57:48: "mp_roundtime_defuse" = "0"
L 04/04/2021 - 19:57:48: "sv_autobuyammo" = "0"
L 04/04/2021 - 19:57:48: "sv_rollspeed" = "200"
L 04/04/2021 - 19:57:48: "sv_airaccelerate" = "12"
L 04/04/2021 - 19:57:48: "sv_show_team_equipment_prohibit" = "0"
L 04/04/2021 - 19:57:48: "mp_teams_unbalance_limit" = "1"
L 04/04/2021 - 19:57:48: "mp_timelimit" = "20"
L 04/04/2021 - 19:57:48: "cash_team_loser_bonus" = "1400"
L 04/04/2021 - 19:57:48: "sv_deadtalk" = "0"
L 04/04/2021 - 19:57:48: "cash_player_rescued_hostage" = "1000"
L 04/04/2021 - 19:57:48: "sv_waterfriction" = "1"
L 04/04/2021 - 19:57:48: "sv_competitive_official_5v5" = "0"
L 04/04/2021 - 19:57:48: "sv_steamgroup" = ""
L 04/04/2021 - 19:57:48: "cash_player_killed_enemy_default" = "300"
L 04/04/2021 - 19:57:48: "coop" = "0"
L 04/04/2021 - 19:57:48: "mp_respawnwavetime" = "10.0"
L 04/04/2021 - 19:57:48: "sv_teamid_overhead" = "1"
L 04/04/2021 - 19:57:48: "tv_enable1" = "0"
L 04/04/2021 - 19:57:48: "nextlevel" = ""
L 04/04/2021 - 19:57:48: "sv_stopspeed" = "80"
L 04/04/2021 - 19:57:48: "sv_specaccelerate" = "5"
L 04/04/2021 - 19:57:48: "deathmatch" = "1"
L 04/04/2021 - 19:57:48: "tv_enable" = "0"
L 04/04/2021 - 19:57:48: "mp_roundtime_hostage" = "0"
L 04/04/2021 - 19:57:48: "mp_freezetime" = "0"
L 04/04/2021 - 19:57:48: "mp_teammates_are_enemies" = "0"
L 04/04/2021 - 19:57:48: "mp_falldamage" = "0"
L 04/04/2021 - 19:57:48: "sv_accelerate_use_weapon_speed" = "1"
L 04/04/2021 - 19:57:48: "sv_voiceenable" = "0"
L 04/04/2021 - 19:57:48: "sv_teamid_overhead_always_prohibit" = "0"
L 04/04/2021 - 19:57:48: "sv_bounce" = "0"
L 04/04/2021 - 19:57:48: "mp_disable_respawn_times" = "0"
L 04/04/2021 - 19:57:48: "r_AirboatViewDampenFreq" = "7.0"
L 04/04/2021 - 19:57:48: "mp_weaponstay" = "0"
L 04/04/2021 - 19:57:48: "mp_hostagepenalty" = "10"
L 04/04/2021 - 19:57:48: "tv_advertise_watchable" = "0"
L 04/04/2021 - 19:57:48: "mp_friendlyfire" = "0"
L 04/04/2021 - 19:57:48: "cash_team_hostage_interaction" = "150"
L 04/04/2021 - 19:57:48: "sv_noclipspeed" = "5"
L 04/04/2021 - 19:57:48: "cash_team_win_by_time_running_out_bomb" = "3250"
L 04/04/2021 - 19:57:48: "sv_allchat" = "1"
L 04/04/2021 - 19:57:48: "mp_buy_during_immunity" = "0"
L 04/04/2021 - 19:57:48: "cash_player_killed_enemy_factor" = "1"
L 04/04/2021 - 19:57:48: "mp_c4timer" = "45"
L 04/04/2021 - 19:57:48: "r_JeepViewDampenDamp" = "1.0"
L 04/04/2021 - 19:57:48: "sv_competitive_minspec" = "1"
L 04/04/2021 - 19:57:48: "r_AirboatViewDampenDamp" = "1.0"
L 04/04/2021 - 19:57:48: "sv_max_allowed_net_graph" = "1"
L 04/04/2021 - 19:57:48: "mp_stalemate_at_timelimit" = "0"
L 04/04/2021 - 19:57:48: "mp_limitteams" = "0"
L 04/04/2021 - 19:57:48: "sv_footsteps" = "1"
L 04/04/2021 - 19:57:48: "sv_vote_issue_kick_allowed" = "1"
L 04/04/2021 - 19:57:48: "cash_team_survive_guardian_wave" = "1000"
L 04/04/2021 - 19:57:48: "tv_relaypassword" = ""
L 04/04/2021 - 19:57:48: "mp_teamplay" = "0"
L 04/04/2021 - 19:57:48: "cash_team_terrorist_win_bomb" = "3500"
L 04/04/2021 - 19:57:48: "cash_team_elimination_hostage_map_t" = "1000"
L 04/04/2021 - 19:57:48: "r_JeepViewDampenFreq" = "7.0"
L 04/04/2021 - 19:57:48: "cash_team_win_by_time_running_out_hostage" = "3250"
L 04/04/2021 - 19:57:48: "sv_specnoclip" = "1"
L 04/04/2021 - 19:57:48: "sv_friction" = "5.2"
L 04/04/2021 - 19:57:48: "cash_player_bomb_planted" = "300"
L 04/04/2021 - 19:57:48: "mp_autoteambalance" = "0"
L 04/04/2021 - 19:57:48: "sv_contact" = "0"
L 04/04/2021 - 19:57:48: "sv_vote_kick_ban_duration" = "15"
L 04/04/2021 - 19:57:48: "cash_player_bomb_defused" = "300"
L 04/04/2021 - 19:57:48: "mp_roundtime" = "20"
L 04/04/2021 - 19:57:48: "sv_kick_ban_duration" = "0"
L 04/04/2021 - 19:57:48: "cash_team_planted_bomb_but_defused" = "800"
L 04/04/2021 - 19:57:48: "cash_player_killed_hostage" = "-1000"
L 04/04/2021 - 19:57:48: "sv_vote_issue_loadbackup_allowed" = "1"
L 04/04/2021 - 19:57:48: "nextmode" = ""
L 04/04/2021 - 19:57:48: "mp_fraglimit" = "0"
L 04/04/2021 - 19:57:48: "cash_team_bonus_shorthanded" = "0"
L 04/04/2021 - 19:57:48: "mp_forcerespawn" = "1"
L 04/04/2021 - 19:57:48: "mp_winlimit" = "0"
L 04/04/2021 - 19:57:48: "sv_accelerate" = "5.5"
L 04/04/2021 - 19:57:48: "mp_buy_anywhere" = "0"
L 04/04/2021 - 19:57:48: "sv_gravity" = "800"
L 04/04/2021 - 19:57:48: "sv_password" = ""
L 04/04/2021 - 19:57:48: "cash_team_elimination_hostage_map_ct" = "2000"
L 04/04/2021 - 19:57:48: "cash_team_win_by_hostage_rescue" = "3500"
L 04/04/2021 - 19:57:48: "sv_vote_issue_loadbackup_spec_only" = "0"
L 04/04/2021 - 19:57:48: "cash_team_loser_bonus_consecutive_rounds" = "500"
L 04/04/2021 - 19:57:48: "cash_player_damage_hostage" = "-30"
L 04/04/2021 - 19:57:48: "r_JeepViewZHeight" = "10.0"
L 04/04/2021 - 19:57:48: "cash_team_hostage_alive" = "150"
L 04/04/2021 - 19:57:48: "tv_password" = ""
L 04/04/2021 - 19:57:48: "sv_specspeed" = "3"
L 04/04/2021 - 19:57:48: server cvars end
Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_loads = 1)
L 04/04/2021 - 19:57:48: Started map "aim_map" (CRC "2031553199")
Host_NewGame on map aim_map
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
ConVarRef room_type doesn't point to an existing ConVar
ammo_grenade_limit_default - 1
ammo_grenade_limit_flashbang - 1
ammo_grenade_limit_total - 3
ammo_item_limit_healthshot - 4
bot_allow_grenades - 1
bot_allow_machine_guns - 1
bot_allow_pistols - 1
bot_allow_rifles - 1
bot_allow_rogues - 1
bot_allow_shotguns - 1
bot_allow_snipers - 1
bot_allow_sub_machine_guns - 1
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_coop_idle_max_vision_distance - 1400
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_max_hearing_distance_override - -1
bot_max_visible_smoke_length - 200
bot_max_vision_distance_override - -1
bot_quota - 10
bot_quota_mode - normal
bot_coop_idle_max_vision_distance - 1400
bot_max_vision_distance_override - -1
bot_max_hearing_distance_override - -1
bot_coopmission_dz_engagement_limit - missing cvar specified in bspconvar_whitelist.txt
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_get_killed - 0
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_ct - 2000
cash_team_elimination_hostage_map_t - 1000
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_hostage_alive" "0"
cash_team_hostage_alive - 0
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_hostage_interaction" "500"
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_bonus_shorthanded - 0
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_rescued_hostage" "0"
cash_team_rescued_hostage - 0
cash_team_survive_guardian_wave - 1000
cash_team_terrorist_win_bomb - 3500
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_win_by_defusing_bomb" "3250"
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
contributionscore_assist - 1
contributionscore_bomb_defuse_major - 3
contributionscore_bomb_defuse_minor - 1
contributionscore_bomb_exploded - 1
contributionscore_bomb_planted - 2
contributionscore_cash_bundle - 0
contributionscore_crate_break - 0
contributionscore_hostage_kill - -2
contributionscore_hostage_rescue_major - 3
contributionscore_hostage_rescue_minor - 1
contributionscore_kill - 2
contributionscore_kill_factor - 0
contributionscore_objective_kill - 3
contributionscore_suicide - -2
contributionscore_team_kill - -2
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
global_chatter_info -
healthshot_healthboost_damage_multiplier - 1
healthshot_healthboost_speed_multiplier - 1
healthshot_healthboost_time - 0
inferno_child_spawn_max_depth - 4
inferno_max_flames - 16
inferno_max_range - 150
molotov_throw_detonate_time - 2.0
mp_afterroundmoney - 0
mp_anyone_can_pickup_c4 - 0
mp_autokick - 1
L 04/04/2021 - 19:57:48: server_cvar: "mp_autoteambalance" "1"
mp_autoteambalance - 1
mp_bot_ai_bt -
mp_buy_allow_grenades - 1
mp_buy_allow_guns - 255
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_buytime - 90
mp_c4_cannot_be_defused - 0
L 04/04/2021 - 19:57:48: server_cvar: "mp_c4timer" "40"
mp_c4timer - 40
mp_consecutive_loss_max - 4
mp_coop_force_join_ct - 0
mp_coopmission_bot_difficulty_offset - 0
mp_coopmission_mission_number - 0
mp_coopmission_dz - missing cvar specified in bspconvar_whitelist.txt
mp_ct_default_grenades -
mp_ct_default_melee - weapon_knife
mp_ct_default_primary -
mp_ct_default_secondary - weapon_hkp2000
mp_retake_ct_loadout_default_pistol_round - 1|3;#GameUI_Retake_Card_4v3,0,0,secondary0|1;#GameUI_Retake_Card_FlashOut,0,0,secondary0,grenade2;#GameUI_Retake_Card_HideAndPeek,0,0,secondary0,grenade4
mp_retake_ct_loadout_upgraded_pistol_round - 2|2;#GameUI_Retake_Card_TakeFive,0,0,secondary3|2;#GameUI_Retake_Card_BlindFire,0,0,secondary2,grenade2|2;#GameUI_Retake_Card_OnlyTakesOne,0,0,secondary4|2;#GameUI_Retake_Card_SneakyBeakyLike,0,0,secondary2,grenade4
mp_retake_ct_loadout_light_buy_round - 3|2;#GameUI_Retake_Card_UmpInSmoke,1,1,smg2,grenade4|2;#GameUI_Retake_Card_FunNGun,1,1,smg0,grenade3|2;#GameUI_Retake_Card_Sharpshooter,1,1,rifle2,grenade2|2;#GameUI_Retake_Card_BurstBullpup,1,1,rifle0
mp_retake_ct_loadout_full_buy_round - 4|2;#GameUI_Retake_Card_LightEmUp,1,1,rifle1,grenade2|2;#GameUI_Retake_Card_Kobe,1,1,rifle1,grenade3|1;#GameUI_Retake_Card_1g,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_DisappearingAct,1,1,rifle1,grenade4|1;#GameUI_Retake_Card_EyesOnTarget,1,1,rifle3
mp_retake_ct_loadout_bonus_card_availability - 1,2
mp_retake_ct_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4
mp_retake_ct_loadout_enemy_card - #GameUI_Retake_Card_BehindEnemyLines,1,1,rifle1,grenade2
mp_retake_t_loadout_default_pistol_round - 0|3;#GameUI_Retake_Card_4BadGuysLeft,0,0,secondary0|1;#GameUI_Retake_Card_LookAway,0,0,secondary0,grenade2;#GameUI_Retake_Card_WhenThereIsSmoke,0,0,secondary0,grenade4
mp_retake_t_loadout_upgraded_pistol_round - 0|2;#GameUI_Retake_Card_BlindFire,0,0,secondary2,grenade2|2;#GameUI_Retake_Card_QueOta,0,0,secondary4|1;#GameUI_Retake_Card_SmokeScreen,0,0,secondary2,grenade4|1;#GameUI_Retake_Card_TecTecBoom,0,0,secondary3,grenade3
mp_retake_t_loadout_light_buy_round - 0|2;#GameUI_Retake_Card_BackInAFlash,1,1,smg2,grenade2|2;#GameUI_Retake_Card_AllIn,1,1,rifle0|1;#GameUI_Retake_Card_BoomBox,1,1,smg0,grenade3,grenade4|1;#GameUI_Retake_Card_SetThemFree,1,1,rifle2,grenade2
mp_retake_t_loadout_full_buy_round - 0|2;#GameUI_Retake_Card_OlReliable,1,1,rifle1,grenade2|1;#GameUI_Retake_Card_SmokeShow,1,1,rifle1,grenade4|1;#GameUI_Retake_Card_HotShot,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_EyeSpy,1,1,rifle3,grenade3
mp_retake_t_loadout_bonus_card_availability - 1,1,2
mp_retake_t_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4
mp_retake_t_loadout_enemy_card - #GameUI_Retake_Card_FindersKeepers,1,1,rifle1,grenade2
mp_retake_max_consecutive_rounds_same_target_site - 2
mp_damage_headshot_only - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_damage_vampiric_amount - 0
mp_death_drop_c4 - 1
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_default_team_winner_no_objective - -1
mp_defuser_allocation - 0
mp_display_kill_assists - 1
mp_dm_bonus_percent - 50
mp_dm_bonus_respawn - 0
mp_dm_bonusweapon_dogtags - 0
mp_dm_dogtag_score - 0
mp_dm_kill_base_score - 10
mp_dm_teammode - 0
mp_dm_teammode_bonus_score - 1
mp_dm_teammode_dogtag_score - 0
mp_dm_teammode_kill_score - 1
mp_dogtag_despawn_on_killer_death - 1
mp_dogtag_despawn_time - 120
mp_dogtag_pickup_rule - 0
mp_drop_grenade_enable - 0
mp_drop_knife_enable - 0
mp_economy_reset_rounds - 0
mp_equipment_reset_rounds - 0
mp_force_assign_teams - 0
mp_force_pick_time - 15
mp_forcecamera - 1
mp_free_armor - 0
L 04/04/2021 - 19:57:48: server_cvar: "mp_freezetime" "6"
mp_freezetime - 6
mp_friendlyfire - 0
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_always_upgrade - 0
mp_ggtr_bomb_defuse_bonus - 1
mp_ggtr_bomb_detonation_bonus - 1
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
mp_give_player_c4 - 1
mp_global_damage_per_second - 0.0
mp_guardian_bot_money_per_wave - 800
mp_guardian_force_collect_hostages_timeout - 50
mp_guardian_loc_icon - missing cvar specified in bspconvar_whitelist.txt
mp_guardian_loc_string_desc -
mp_guardian_loc_string_hud - #guardian_mission_type_kills
mp_guardian_loc_weapon -
mp_guardian_player_dist_max - 2000
mp_guardian_player_dist_min - 1300
mp_guardian_special_kills_needed - 10
mp_guardian_special_weapon_needed - awp
mp_guardian_target_site - -1
mp_guardian_force_collect_hostages_timeout - 50
mp_guardian_give_random_grenades_to_bots - 1
mp_guardian_ai_bt_difficulty_adjust_wave_interval - 1
mp_guardian_ai_bt_difficulty_max_next_level_bots - 3
mp_guardian_ai_bt_difficulty_cap_beginning_round - 2
mp_guardian_ai_bt_difficulty_initial_value - 2
mp_halftime - 0
mp_halftime_pausetimer - 0
mp_heavyassaultsuit_aimpunch - 1.0
mp_heavyassaultsuit_cooldown - 5
mp_heavyassaultsuit_deploy_timescale - 0.8
mp_heavyassaultsuit_speed - 130
mp_heavybot_damage_reduction_scale - 1.0
mp_hostagepenalty - 10
mp_hostages_max - 2
mp_hostages_spawn_force_positions -
mp_hostages_spawn_same_every_round - 1
mp_items_prohibited -
L 04/04/2021 - 19:57:48: server_cvar: "mp_limitteams" "2"
mp_limitteams - 2
mp_match_can_clinch - 1
mp_match_end_changelevel - 0
mp_max_armor - 2
mp_maxmoney - 16000
mp_maxrounds - 0
mp_molotovusedelay - 15.0
mp_only_cts_rescue_hostages - 1
mp_plant_c4_anywhere - 0
mp_playercashawards - 1
mp_radar_showall - 0
mp_randomspawn - 0
mp_randomspawn_dist - 0
mp_randomspawn_los - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_ct - 0
mp_respawn_on_death_t - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_round_restart_delay - 7.0
L 04/04/2021 - 19:57:48: server_cvar: "mp_roundtime" "5"
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_solid_teammates - 1
mp_starting_losses - 0
mp_startmoney - 800
mp_suicide_penalty - 1
mp_t_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_primary -
mp_t_default_secondary - weapon_glock
mp_tagging_scale - 1.0
mp_taser_recharge_time - -1
mp_teamcashawards - 1
mp_teammates_are_enemies - 0
mp_technical_timeout_per_team - 0
mp_technical_timeout_duration_s - 0
L 04/04/2021 - 19:57:48: server_cvar: "mp_timelimit" "5"
mp_timelimit - 5
mp_use_respawn_waves - 0
mp_warmup_pausetimer - 0
mp_warmuptime - 30
mp_warmuptime_all_players_connected - 0
mp_weapon_self_inflict_amount - 0
mp_weapons_allow_heavy - -1
mp_weapons_allow_heavyassaultsuit - 0
mp_weapons_allow_map_placed - 0
mp_weapons_allow_pistols - -1
mp_weapons_allow_rifles - -1
mp_weapons_allow_smgs - -1
mp_weapons_allow_typecount - 5
mp_weapons_allow_zeus - 1
mp_weapons_glow_on_ground - 0
mp_weapons_max_gun_purchases_per_weapon_per_match - -1
mp_win_panel_display_time - 3
occlusion_test_async - 0
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 3.0
spec_replay_bot - 0
spec_replay_enable - 0
spec_replay_leadup_time - 5.3438
sv_accelerate - 5.5
sv_air_pushaway_dist - 0
sv_airaccelerate - 12
sv_allow_votes - 1
L 04/04/2021 - 19:57:48: server_cvar: "sv_alltalk" "0"
sv_alltalk - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
sv_auto_adjust_bot_difficulty - 1
sv_auto_full_alltalk_during_warmup_half_end - 1
sv_autobunnyhopping - 0
sv_autobuyammo - 0
sv_bot_buy_decoy_weight - 1
sv_bot_buy_flash_weight - 1
sv_bot_buy_grenade_chance - 33
sv_bot_buy_hegrenade_weight - 6
sv_bot_buy_molotov_weight - 1
sv_bot_buy_smoke_weight - 1
sv_bots_force_rebuy_every_round - 0
sv_bots_get_easier_each_win - 0
sv_bots_get_harder_after_each_wave - 0
sv_bounce - 0
sv_buy_status_override - -1
sv_deadtalk - 0
sv_disable_immunity_alpha - 0
sv_disable_radar - 0
sv_disable_show_team_select_menu - missing cvar specified in bspconvar_whitelist.txt
sv_duplicate_playernames_ok - 0
sv_enablebunnyhopping - 0
sv_env_entity_makers_enabled - 1
sv_extract_ammo_from_dropped_weapons - 0
sv_falldamage_scale - 1
sv_falldamage_to_below_player_multiplier - 1
sv_falldamage_to_below_player_ratio - 0
sv_force_reflections - 0
sv_friction - 5.2
sv_grassburn - 0
sv_gravity - 800
sv_guardian_extra_equipment_ct -
sv_guardian_extra_equipment_t -
sv_guardian_health_refresh_per_wave - 50
sv_guardian_heavy_all - 0
sv_guardian_heavy_count - 0
sv_guardian_max_wave_for_heavy - 0
sv_guardian_min_wave_for_heavy - 0
sv_guardian_refresh_ammo_for_items_on_waves -
sv_guardian_reset_c4_every_wave - 0
sv_guardian_respawn_health - 50
sv_guardian_spawn_health_ct - 100
sv_guardian_spawn_health_t - 100
sv_health_approach_enabled - 0
sv_health_approach_speed - 10
sv_hegrenade_damage_multiplier - 1
sv_hegrenade_radius_multiplier - 1
sv_hide_roundtime_until_seconds - missing cvar specified in bspconvar_whitelist.txt
sv_highlight_distance - 500
sv_highlight_duration - 3.5
sv_ignoregrenaderadio - 0
sv_infinite_ammo - 0
sv_knife_attack_extend_from_player_aabb - 0
sv_maxspeed - 320
sv_maxvelocity - 3500
sv_occlude_players - 1
sv_outofammo_indicator - 0
sv_show_ragdoll_playernames - missing cvar specified in bspconvar_whitelist.txt
sv_show_team_equipment_force_on - 0
sv_staminajumpcost - .080
sv_staminalandcost - .050
sv_stopspeed - 80
sv_talk_enemy_dead - 0
sv_talk_enemy_living - 0
sv_teamid_overhead_maxdist - 0
sv_teamid_overhead_maxdist_spec - 0
sv_versus_screen_scene_id - 0
sv_vote_to_changelevel_before_match_point - 0
sv_warmup_to_freezetime_delay - 4
sv_water_movespeed_multiplier - 0.8
sv_water_swim_mode - 0
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_weapon_encumbrance_per_item - 0.85
sv_weapon_encumbrance_scale - 0
tv_delay - 10
weapon_accuracy_nospread - 0
weapon_air_spread_scale - 1.0
weapon_max_before_cleanup - 0
weapon_recoil_scale - 2.0
weapon_reticle_knife_show - 1
weapon_sound_falloff_multiplier - 1.0
sv_camera_fly_enabled - missing cvar specified in bspconvar_whitelist.txt
Executing dedicated server config file
L 04/04/2021 - 19:57:48: server_cvar: "sv_tags" ""
Maxplayers is deprecated, set it in gamemodes_server.txt.example or use -maxplayers_override instead.
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_hostage_alive" "150"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_hostage_interaction" "150"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_rescued_hostage" "750"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_win_by_defusing_bomb" "3500"
L 04/04/2021 - 19:57:48: server_cvar: "mp_autoteambalance" "0"
L 04/04/2021 - 19:57:48: server_cvar: "mp_c4timer" "45"
L 04/04/2021 - 19:57:48: server_cvar: "mp_freezetime" "0"
L 04/04/2021 - 19:57:48: server_cvar: "mp_limitteams" "0"
L 04/04/2021 - 19:57:48: server_cvar: "mp_roundtime" "20"
L 04/04/2021 - 19:57:48: server_cvar: "mp_timelimit" "20"
L 04/04/2021 - 19:57:48: server_cvar: "sv_alltalk" "1"
--------------------------------------------------------
sv_pure value unchanged (current value is 1).
--------------------------------------------------------
Unknown command "sv_rcon_log"
Unknown command "sv_rcon_minfailuretime"
Unknown command "sv_rcon_minfailures"
Unknown command "sv_rcon_maxfailures"
Unknown command "sm_hide_enabled"
Unknown command "sm_hide_default_enabled"
Unknown command "sm_hide_clientprefs_enabled"
Server logging enabled.
L 04/04/2021 - 19:57:48: Log file closed
Server logging data to file logfiles/L192_168_000_016_27015_202104041957_001.log
L 04/04/2021 - 19:57:48: Log file started (file "logfiles/L192_168_000_016_27015_202104041957_001.log") (game "/home/csgo/steam/csgo_server/csgo") (version "8012")
Console: server config loaded
L 04/04/2021 - 19:57:48: "Console<0><Console><Console>" say "server config loaded"
L 04/04/2021 - 19:57:48: server_cvar: "cash_player_bomb_defused" "200"
L 04/04/2021 - 19:57:48: server_cvar: "cash_player_bomb_planted" "200"
L 04/04/2021 - 19:57:48: server_cvar: "cash_player_interact_with_hostage" "300"
L 04/04/2021 - 19:57:48: server_cvar: "cash_player_killed_enemy_default" "200"
L 04/04/2021 - 19:57:48: server_cvar: "cash_player_killed_enemy_factor" "0.5"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_elimination_bomb_map" "2700"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_elimination_hostage_map_t" "2000"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_elimination_hostage_map_ct" "2300"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_hostage_alive" "0"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_hostage_interaction" "500"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_loser_bonus" "2400"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_planted_bomb_but_defused" "200"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_rescued_hostage" "0"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_terrorist_win_bomb" "2700"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_win_by_defusing_bomb" "2700"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_win_by_hostage_rescue" "3000"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_win_by_time_running_out_hostage" "2000"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_win_by_time_running_out_bomb" "2700"
L 04/04/2021 - 19:57:48: server_cvar: "mp_friendlyfire" "1"
L 04/04/2021 - 19:57:48: server_cvar: "mp_roundtime_hostage" "2"
L 04/04/2021 - 19:57:48: server_cvar: "mp_roundtime_defuse" "2.25"
Stopping 0 worker threads
Starting 1 worker threads
1 threads. 232,028 ticks
exec: couldn't exec gamemode_casual_server.cfg
PlayerModelInfo: missing terrorist models for map aim_map. Adding the default model tm_phoenix.
PlayerModelInfo: missing counter-terrorist models for map aim_map. Adding the default model ctm_st6.
PrecacheScriptSound 'Survival.VO.Taunt4a' failed, no such sound script entry
PrecacheScriptSound 'Snowball.Bounce' failed, no such sound script entry
CHostage::Precache: missing hostage models for map aim_map. Adding the default models.
PrecacheScriptSound 'balkan_epic_blank' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.omw_to_plant_a_04' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_ramp_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_back_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_platform_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_catwalk_03' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_enemy_spawn_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_doubledoors_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_front_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_overpass_03' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_palace_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_stairs_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_snipers_nest_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_connector_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_door_01' failed, no such sound script entry
Commentary: Could not find commentary data file 'maps/aim_map_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
CAppInfoCacheReadFromDiskThread took 1 milliseconds to initialize
CApplicationManagerPopulateThread took 0 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
RecordSteamInterfaceCreation (PID 614): SteamGameServer013 /
RecordSteamInterfaceCreation (PID 614): SteamUtils010 /
Setting breakpad minidump AppID = 730
dlopen failed trying to load:
/home/csgo/.steam/sdk32/steamclient.so
with error:
/home/csgo/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
RecordSteamInterfaceCreation (PID 614): SteamGameServer013 /
RecordSteamInterfaceCreation (PID 614): SteamUtils010 /
RecordSteamInterfaceCreation (PID 614): SteamNetworking006 /
RecordSteamInterfaceCreation (PID 614): SteamGameServerStats001 /
RecordSteamInterfaceCreation (PID 614): STEAMHTTP_INTERFACE_VERSION003 /
RecordSteamInterfaceCreation (PID 614): STEAMINVENTORY_INTERFACE_V003 /
RecordSteamInterfaceCreation (PID 614): STEAMUGC_INTERFACE_VERSION014 /
RecordSteamInterfaceCreation (PID 614): STEAMAPPS_INTERFACE_VERSION008 /
Logging into Steam gameserver account with logon token 'xxxxxxxxxxxxxxxxxxxxxxxxxxxxx'
Initialized low level socket/threading support.
RecordSteamInterfaceCreation (PID 614): SteamUtils009 / Utils
RecordSteamInterfaceCreation (PID 614): SteamNetworkingSocketsSerialized004 /
RecordSteamInterfaceCreation (PID 614): SteamGameServer012 / GameServer
RecordSteamInterfaceCreation (PID 614): STEAMHTTP_INTERFACE_VERSION003 / HTTP
Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized
SteamDatagramServer_Init succeeded
RecordSteamInterfaceCreation (PID 614): SteamGameServer013 /
RecordSteamInterfaceCreation (PID 614): SteamUtils010 /
RecordSteamInterfaceCreation (PID 614): SteamNetworking006 /
RecordSteamInterfaceCreation (PID 614): SteamGameServerStats001 /
RecordSteamInterfaceCreation (PID 614): STEAMHTTP_INTERFACE_VERSION003 /
RecordSteamInterfaceCreation (PID 614): STEAMINVENTORY_INTERFACE_V003 /
RecordSteamInterfaceCreation (PID 614): STEAMUGC_INTERFACE_VERSION014 /
RecordSteamInterfaceCreation (PID 614): STEAMAPPS_INTERFACE_VERSION008 /
RecordSteamInterfaceCreation (PID 614): SteamGameCoordinator001 /
RecordSteamInterfaceCreation (PID 614): SteamGameServer013 / GameServer
RecordSteamInterfaceCreation (PID 614): SteamUtils010 / Utils
Connection to Steam servers successful.
   Public IP is *.*.*.*.
Assigned persistent gameserver Steam ID [*].
Gameserver logged on to Steam, assigned identity steamid:*
Set SteamNetworkingSockets P2P_STUN_ServerList to '162.254.198.104:3478' as per SteamNetworkingSocketsSerialized
VAC secure mode is activated.
GC Connection established for server version 1253, instance idx 1
status
hostname: CSGO Server
version : 1.37.8.6/13786 1253/8012 secure  [G:1:4168061]
udp/ip  : 192.168.0.16:27015  (public ip: *.*.*.*)
os      :  Linux
type    :  community dedicated
map     : aim_map
players : 0 humans, 0 bots (14/0 max) (hibernating)

# userid name uniqueid connected ping loss state rate adr
#end
meta version
Unknown command "meta"
 
Последнее редактирование:

cryptopunk

Участник
Сообщения
9
Реакции
1
Коллеги, помогите. Был сервер на винде все прекрасно работало. переехали на opensuse - перестал запускаться метамод. mm, sm все было скачано и установлено для линукса
сервер csgo, загружен был 03.04.2021
openSUSE Leap-15.2
metamod.vdf:
"Plugin"
{
    "file"    "addons/metamod/bin/server"
}
так тоже не работает
metamod.vdf:
"Plugin"
{
    "file"    "../csgo/addons/metamod/bin/server"
}
Console:
csgo@suse:~/steam/csgo_server> ./srcds_run -game csgo -usercon -ip 192.168.0.16 -port 27015 -maxplayers_override 14  -tickrate 128 +sv_lan 0 +game_type 0 +game_mode 0  -secure +fps_max 0 -nohltv +map aim_map
Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/home/csgo/steam/csgo_server/bin:/home/csgo/steam/csgo_server:/home/csgo/steam/csgo_server/bin:
#
#Console initialized.
Setting breakpad minidump AppID = 740
#Using breakpad minidump system 740/13786.1253.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/home/csgo/.steam/sdk32/steamclient.so
with error:
/home/csgo/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Filesystem successfully switched to safe whitelist mode
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_death' unknown.
#CGameEventManager::AddListener: event 'hltv_replay' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam.
dlopen failed trying to load:
/home/csgo/.steam/sdk32/steamclient.so
with error:
/home/csgo/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
[S_API] SteamAPI_Init(): Sys_LoadModule failed to load: /home/csgo/.steam/sdk32/steamclient.so
No web api auth key specified - workshop downloads will be disabled.
Failed to load plugin "addons/metamod/bin/server"
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Maxplayers is deprecated, set it in gamemodes_server.txt.example or use -maxplayers_override instead.
--------------------------------------------------------
sv_pure value unchanged (current value is 1).
--------------------------------------------------------
Server logging enabled.
Server logging data to file logfiles/L000_000_000_000_0_202104041957_000.log
L 04/04/2021 - 19:57:48: Log file started (file "logfiles/L000_000_000_000_0_202104041957_000.log") (game "/home/csgo/steam/csgo_server/csgo") (version "8012")
Console: server config loaded
L 04/04/2021 - 19:57:48: "Console<0><Console><Console>" say "server config loaded"
NET_CloseAllSockets
---- Host_NewGame ----
L 04/04/2021 - 19:57:48: Log file closed
Server logging data to file logfiles/L192_168_000_016_27015_202104041957_000.log
L 04/04/2021 - 19:57:48: Log file started (file "logfiles/L192_168_000_016_27015_202104041957_000.log") (game "/home/csgo/steam/csgo_server/csgo") (version "8012")
L 04/04/2021 - 19:57:48: Loading map "aim_map"
L 04/04/2021 - 19:57:48: server cvars start
L 04/04/2021 - 19:57:48: "cash_player_killed_teammate" = "-300"
L 04/04/2021 - 19:57:48: "cash_player_respawn_amount" = "0"
L 04/04/2021 - 19:57:48: "sv_maxspeed" = "320"
L 04/04/2021 - 19:57:48: "cash_team_winner_bonus_consecutive_rounds" = "0"
L 04/04/2021 - 19:57:48: "cash_team_rescued_hostage" = "750"
L 04/04/2021 - 19:57:48: "cash_team_win_by_defusing_bomb" = "3500"
L 04/04/2021 - 19:57:48: "sv_rollangle" = "0"
L 04/04/2021 - 19:57:48: "r_AirboatViewZHeight" = "0.0"
L 04/04/2021 - 19:57:48: "sv_cheats" = "0"
L 04/04/2021 - 19:57:48: "r_VehicleViewDampen" = "1"
L 04/04/2021 - 19:57:48: "mp_allowNPCs" = "1"
L 04/04/2021 - 19:57:48: "mp_tournament" = "0"
L 04/04/2021 - 19:57:48: "sv_vote_issue_pause_match_spec_only" = "0"
L 04/04/2021 - 19:57:48: "sv_spec_hear" = "1"
L 04/04/2021 - 19:57:48: "cash_player_interact_with_hostage" = "150"
L 04/04/2021 - 19:57:48: "mp_maxrounds" = "0"
L 04/04/2021 - 19:57:48: "mp_flashlight" = "0"
L 04/04/2021 - 19:57:48: "sv_tags" = "aim,aim dm,csgo,deathmatch,dm,ffa"
L 04/04/2021 - 19:57:48: "sv_stepsize" = "18"
L 04/04/2021 - 19:57:48: "sv_alltalk" = "1"
L 04/04/2021 - 19:57:48: "mp_teamlist" = "hgrunt;scientist"
L 04/04/2021 - 19:57:48: "mp_footsteps" = "1"
L 04/04/2021 - 19:57:48: "sv_noclipaccelerate" = "5"
L 04/04/2021 - 19:57:48: "sv_accelerate_debug_speed" = "0"
L 04/04/2021 - 19:57:48: "sv_wateraccelerate" = "10"
L 04/04/2021 - 19:57:48: "mp_stalemate_enable" = "0"
L 04/04/2021 - 19:57:48: "mp_autocrosshair" = "1"
L 04/04/2021 - 19:57:48: "cash_team_elimination_bomb_map" = "3250"
L 04/04/2021 - 19:57:48: "cash_player_get_killed" = "0"
L 04/04/2021 - 19:57:48: "mp_roundtime_defuse" = "0"
L 04/04/2021 - 19:57:48: "sv_autobuyammo" = "0"
L 04/04/2021 - 19:57:48: "sv_rollspeed" = "200"
L 04/04/2021 - 19:57:48: "sv_airaccelerate" = "12"
L 04/04/2021 - 19:57:48: "sv_show_team_equipment_prohibit" = "0"
L 04/04/2021 - 19:57:48: "mp_teams_unbalance_limit" = "1"
L 04/04/2021 - 19:57:48: "mp_timelimit" = "20"
L 04/04/2021 - 19:57:48: "cash_team_loser_bonus" = "1400"
L 04/04/2021 - 19:57:48: "sv_deadtalk" = "0"
L 04/04/2021 - 19:57:48: "cash_player_rescued_hostage" = "1000"
L 04/04/2021 - 19:57:48: "sv_waterfriction" = "1"
L 04/04/2021 - 19:57:48: "sv_competitive_official_5v5" = "0"
L 04/04/2021 - 19:57:48: "sv_steamgroup" = ""
L 04/04/2021 - 19:57:48: "cash_player_killed_enemy_default" = "300"
L 04/04/2021 - 19:57:48: "coop" = "0"
L 04/04/2021 - 19:57:48: "mp_respawnwavetime" = "10.0"
L 04/04/2021 - 19:57:48: "sv_teamid_overhead" = "1"
L 04/04/2021 - 19:57:48: "tv_enable1" = "0"
L 04/04/2021 - 19:57:48: "nextlevel" = ""
L 04/04/2021 - 19:57:48: "sv_stopspeed" = "80"
L 04/04/2021 - 19:57:48: "sv_specaccelerate" = "5"
L 04/04/2021 - 19:57:48: "deathmatch" = "1"
L 04/04/2021 - 19:57:48: "tv_enable" = "0"
L 04/04/2021 - 19:57:48: "mp_roundtime_hostage" = "0"
L 04/04/2021 - 19:57:48: "mp_freezetime" = "0"
L 04/04/2021 - 19:57:48: "mp_teammates_are_enemies" = "0"
L 04/04/2021 - 19:57:48: "mp_falldamage" = "0"
L 04/04/2021 - 19:57:48: "sv_accelerate_use_weapon_speed" = "1"
L 04/04/2021 - 19:57:48: "sv_voiceenable" = "0"
L 04/04/2021 - 19:57:48: "sv_teamid_overhead_always_prohibit" = "0"
L 04/04/2021 - 19:57:48: "sv_bounce" = "0"
L 04/04/2021 - 19:57:48: "mp_disable_respawn_times" = "0"
L 04/04/2021 - 19:57:48: "r_AirboatViewDampenFreq" = "7.0"
L 04/04/2021 - 19:57:48: "mp_weaponstay" = "0"
L 04/04/2021 - 19:57:48: "mp_hostagepenalty" = "10"
L 04/04/2021 - 19:57:48: "tv_advertise_watchable" = "0"
L 04/04/2021 - 19:57:48: "mp_friendlyfire" = "0"
L 04/04/2021 - 19:57:48: "cash_team_hostage_interaction" = "150"
L 04/04/2021 - 19:57:48: "sv_noclipspeed" = "5"
L 04/04/2021 - 19:57:48: "cash_team_win_by_time_running_out_bomb" = "3250"
L 04/04/2021 - 19:57:48: "sv_allchat" = "1"
L 04/04/2021 - 19:57:48: "mp_buy_during_immunity" = "0"
L 04/04/2021 - 19:57:48: "cash_player_killed_enemy_factor" = "1"
L 04/04/2021 - 19:57:48: "mp_c4timer" = "45"
L 04/04/2021 - 19:57:48: "r_JeepViewDampenDamp" = "1.0"
L 04/04/2021 - 19:57:48: "sv_competitive_minspec" = "1"
L 04/04/2021 - 19:57:48: "r_AirboatViewDampenDamp" = "1.0"
L 04/04/2021 - 19:57:48: "sv_max_allowed_net_graph" = "1"
L 04/04/2021 - 19:57:48: "mp_stalemate_at_timelimit" = "0"
L 04/04/2021 - 19:57:48: "mp_limitteams" = "0"
L 04/04/2021 - 19:57:48: "sv_footsteps" = "1"
L 04/04/2021 - 19:57:48: "sv_vote_issue_kick_allowed" = "1"
L 04/04/2021 - 19:57:48: "cash_team_survive_guardian_wave" = "1000"
L 04/04/2021 - 19:57:48: "tv_relaypassword" = ""
L 04/04/2021 - 19:57:48: "mp_teamplay" = "0"
L 04/04/2021 - 19:57:48: "cash_team_terrorist_win_bomb" = "3500"
L 04/04/2021 - 19:57:48: "cash_team_elimination_hostage_map_t" = "1000"
L 04/04/2021 - 19:57:48: "r_JeepViewDampenFreq" = "7.0"
L 04/04/2021 - 19:57:48: "cash_team_win_by_time_running_out_hostage" = "3250"
L 04/04/2021 - 19:57:48: "sv_specnoclip" = "1"
L 04/04/2021 - 19:57:48: "sv_friction" = "5.2"
L 04/04/2021 - 19:57:48: "cash_player_bomb_planted" = "300"
L 04/04/2021 - 19:57:48: "mp_autoteambalance" = "0"
L 04/04/2021 - 19:57:48: "sv_contact" = "0"
L 04/04/2021 - 19:57:48: "sv_vote_kick_ban_duration" = "15"
L 04/04/2021 - 19:57:48: "cash_player_bomb_defused" = "300"
L 04/04/2021 - 19:57:48: "mp_roundtime" = "20"
L 04/04/2021 - 19:57:48: "sv_kick_ban_duration" = "0"
L 04/04/2021 - 19:57:48: "cash_team_planted_bomb_but_defused" = "800"
L 04/04/2021 - 19:57:48: "cash_player_killed_hostage" = "-1000"
L 04/04/2021 - 19:57:48: "sv_vote_issue_loadbackup_allowed" = "1"
L 04/04/2021 - 19:57:48: "nextmode" = ""
L 04/04/2021 - 19:57:48: "mp_fraglimit" = "0"
L 04/04/2021 - 19:57:48: "cash_team_bonus_shorthanded" = "0"
L 04/04/2021 - 19:57:48: "mp_forcerespawn" = "1"
L 04/04/2021 - 19:57:48: "mp_winlimit" = "0"
L 04/04/2021 - 19:57:48: "sv_accelerate" = "5.5"
L 04/04/2021 - 19:57:48: "mp_buy_anywhere" = "0"
L 04/04/2021 - 19:57:48: "sv_gravity" = "800"
L 04/04/2021 - 19:57:48: "sv_password" = ""
L 04/04/2021 - 19:57:48: "cash_team_elimination_hostage_map_ct" = "2000"
L 04/04/2021 - 19:57:48: "cash_team_win_by_hostage_rescue" = "3500"
L 04/04/2021 - 19:57:48: "sv_vote_issue_loadbackup_spec_only" = "0"
L 04/04/2021 - 19:57:48: "cash_team_loser_bonus_consecutive_rounds" = "500"
L 04/04/2021 - 19:57:48: "cash_player_damage_hostage" = "-30"
L 04/04/2021 - 19:57:48: "r_JeepViewZHeight" = "10.0"
L 04/04/2021 - 19:57:48: "cash_team_hostage_alive" = "150"
L 04/04/2021 - 19:57:48: "tv_password" = ""
L 04/04/2021 - 19:57:48: "sv_specspeed" = "3"
L 04/04/2021 - 19:57:48: server cvars end
Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_loads = 1)
L 04/04/2021 - 19:57:48: Started map "aim_map" (CRC "2031553199")
Host_NewGame on map aim_map
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
ConVarRef room_type doesn't point to an existing ConVar
ammo_grenade_limit_default - 1
ammo_grenade_limit_flashbang - 1
ammo_grenade_limit_total - 3
ammo_item_limit_healthshot - 4
bot_allow_grenades - 1
bot_allow_machine_guns - 1
bot_allow_pistols - 1
bot_allow_rifles - 1
bot_allow_rogues - 1
bot_allow_shotguns - 1
bot_allow_snipers - 1
bot_allow_sub_machine_guns - 1
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_coop_idle_max_vision_distance - 1400
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_max_hearing_distance_override - -1
bot_max_visible_smoke_length - 200
bot_max_vision_distance_override - -1
bot_quota - 10
bot_quota_mode - normal
bot_coop_idle_max_vision_distance - 1400
bot_max_vision_distance_override - -1
bot_max_hearing_distance_override - -1
bot_coopmission_dz_engagement_limit - missing cvar specified in bspconvar_whitelist.txt
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_get_killed - 0
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_ct - 2000
cash_team_elimination_hostage_map_t - 1000
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_hostage_alive" "0"
cash_team_hostage_alive - 0
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_hostage_interaction" "500"
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_bonus_shorthanded - 0
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_rescued_hostage" "0"
cash_team_rescued_hostage - 0
cash_team_survive_guardian_wave - 1000
cash_team_terrorist_win_bomb - 3500
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_win_by_defusing_bomb" "3250"
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
contributionscore_assist - 1
contributionscore_bomb_defuse_major - 3
contributionscore_bomb_defuse_minor - 1
contributionscore_bomb_exploded - 1
contributionscore_bomb_planted - 2
contributionscore_cash_bundle - 0
contributionscore_crate_break - 0
contributionscore_hostage_kill - -2
contributionscore_hostage_rescue_major - 3
contributionscore_hostage_rescue_minor - 1
contributionscore_kill - 2
contributionscore_kill_factor - 0
contributionscore_objective_kill - 3
contributionscore_suicide - -2
contributionscore_team_kill - -2
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
global_chatter_info -
healthshot_healthboost_damage_multiplier - 1
healthshot_healthboost_speed_multiplier - 1
healthshot_healthboost_time - 0
inferno_child_spawn_max_depth - 4
inferno_max_flames - 16
inferno_max_range - 150
molotov_throw_detonate_time - 2.0
mp_afterroundmoney - 0
mp_anyone_can_pickup_c4 - 0
mp_autokick - 1
L 04/04/2021 - 19:57:48: server_cvar: "mp_autoteambalance" "1"
mp_autoteambalance - 1
mp_bot_ai_bt -
mp_buy_allow_grenades - 1
mp_buy_allow_guns - 255
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_buytime - 90
mp_c4_cannot_be_defused - 0
L 04/04/2021 - 19:57:48: server_cvar: "mp_c4timer" "40"
mp_c4timer - 40
mp_consecutive_loss_max - 4
mp_coop_force_join_ct - 0
mp_coopmission_bot_difficulty_offset - 0
mp_coopmission_mission_number - 0
mp_coopmission_dz - missing cvar specified in bspconvar_whitelist.txt
mp_ct_default_grenades -
mp_ct_default_melee - weapon_knife
mp_ct_default_primary -
mp_ct_default_secondary - weapon_hkp2000
mp_retake_ct_loadout_default_pistol_round - 1|3;#GameUI_Retake_Card_4v3,0,0,secondary0|1;#GameUI_Retake_Card_FlashOut,0,0,secondary0,grenade2;#GameUI_Retake_Card_HideAndPeek,0,0,secondary0,grenade4
mp_retake_ct_loadout_upgraded_pistol_round - 2|2;#GameUI_Retake_Card_TakeFive,0,0,secondary3|2;#GameUI_Retake_Card_BlindFire,0,0,secondary2,grenade2|2;#GameUI_Retake_Card_OnlyTakesOne,0,0,secondary4|2;#GameUI_Retake_Card_SneakyBeakyLike,0,0,secondary2,grenade4
mp_retake_ct_loadout_light_buy_round - 3|2;#GameUI_Retake_Card_UmpInSmoke,1,1,smg2,grenade4|2;#GameUI_Retake_Card_FunNGun,1,1,smg0,grenade3|2;#GameUI_Retake_Card_Sharpshooter,1,1,rifle2,grenade2|2;#GameUI_Retake_Card_BurstBullpup,1,1,rifle0
mp_retake_ct_loadout_full_buy_round - 4|2;#GameUI_Retake_Card_LightEmUp,1,1,rifle1,grenade2|2;#GameUI_Retake_Card_Kobe,1,1,rifle1,grenade3|1;#GameUI_Retake_Card_1g,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_DisappearingAct,1,1,rifle1,grenade4|1;#GameUI_Retake_Card_EyesOnTarget,1,1,rifle3
mp_retake_ct_loadout_bonus_card_availability - 1,2
mp_retake_ct_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4
mp_retake_ct_loadout_enemy_card - #GameUI_Retake_Card_BehindEnemyLines,1,1,rifle1,grenade2
mp_retake_t_loadout_default_pistol_round - 0|3;#GameUI_Retake_Card_4BadGuysLeft,0,0,secondary0|1;#GameUI_Retake_Card_LookAway,0,0,secondary0,grenade2;#GameUI_Retake_Card_WhenThereIsSmoke,0,0,secondary0,grenade4
mp_retake_t_loadout_upgraded_pistol_round - 0|2;#GameUI_Retake_Card_BlindFire,0,0,secondary2,grenade2|2;#GameUI_Retake_Card_QueOta,0,0,secondary4|1;#GameUI_Retake_Card_SmokeScreen,0,0,secondary2,grenade4|1;#GameUI_Retake_Card_TecTecBoom,0,0,secondary3,grenade3
mp_retake_t_loadout_light_buy_round - 0|2;#GameUI_Retake_Card_BackInAFlash,1,1,smg2,grenade2|2;#GameUI_Retake_Card_AllIn,1,1,rifle0|1;#GameUI_Retake_Card_BoomBox,1,1,smg0,grenade3,grenade4|1;#GameUI_Retake_Card_SetThemFree,1,1,rifle2,grenade2
mp_retake_t_loadout_full_buy_round - 0|2;#GameUI_Retake_Card_OlReliable,1,1,rifle1,grenade2|1;#GameUI_Retake_Card_SmokeShow,1,1,rifle1,grenade4|1;#GameUI_Retake_Card_HotShot,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_EyeSpy,1,1,rifle3,grenade3
mp_retake_t_loadout_bonus_card_availability - 1,1,2
mp_retake_t_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4
mp_retake_t_loadout_enemy_card - #GameUI_Retake_Card_FindersKeepers,1,1,rifle1,grenade2
mp_retake_max_consecutive_rounds_same_target_site - 2
mp_damage_headshot_only - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_damage_vampiric_amount - 0
mp_death_drop_c4 - 1
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_default_team_winner_no_objective - -1
mp_defuser_allocation - 0
mp_display_kill_assists - 1
mp_dm_bonus_percent - 50
mp_dm_bonus_respawn - 0
mp_dm_bonusweapon_dogtags - 0
mp_dm_dogtag_score - 0
mp_dm_kill_base_score - 10
mp_dm_teammode - 0
mp_dm_teammode_bonus_score - 1
mp_dm_teammode_dogtag_score - 0
mp_dm_teammode_kill_score - 1
mp_dogtag_despawn_on_killer_death - 1
mp_dogtag_despawn_time - 120
mp_dogtag_pickup_rule - 0
mp_drop_grenade_enable - 0
mp_drop_knife_enable - 0
mp_economy_reset_rounds - 0
mp_equipment_reset_rounds - 0
mp_force_assign_teams - 0
mp_force_pick_time - 15
mp_forcecamera - 1
mp_free_armor - 0
L 04/04/2021 - 19:57:48: server_cvar: "mp_freezetime" "6"
mp_freezetime - 6
mp_friendlyfire - 0
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_always_upgrade - 0
mp_ggtr_bomb_defuse_bonus - 1
mp_ggtr_bomb_detonation_bonus - 1
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
mp_give_player_c4 - 1
mp_global_damage_per_second - 0.0
mp_guardian_bot_money_per_wave - 800
mp_guardian_force_collect_hostages_timeout - 50
mp_guardian_loc_icon - missing cvar specified in bspconvar_whitelist.txt
mp_guardian_loc_string_desc -
mp_guardian_loc_string_hud - #guardian_mission_type_kills
mp_guardian_loc_weapon -
mp_guardian_player_dist_max - 2000
mp_guardian_player_dist_min - 1300
mp_guardian_special_kills_needed - 10
mp_guardian_special_weapon_needed - awp
mp_guardian_target_site - -1
mp_guardian_force_collect_hostages_timeout - 50
mp_guardian_give_random_grenades_to_bots - 1
mp_guardian_ai_bt_difficulty_adjust_wave_interval - 1
mp_guardian_ai_bt_difficulty_max_next_level_bots - 3
mp_guardian_ai_bt_difficulty_cap_beginning_round - 2
mp_guardian_ai_bt_difficulty_initial_value - 2
mp_halftime - 0
mp_halftime_pausetimer - 0
mp_heavyassaultsuit_aimpunch - 1.0
mp_heavyassaultsuit_cooldown - 5
mp_heavyassaultsuit_deploy_timescale - 0.8
mp_heavyassaultsuit_speed - 130
mp_heavybot_damage_reduction_scale - 1.0
mp_hostagepenalty - 10
mp_hostages_max - 2
mp_hostages_spawn_force_positions -
mp_hostages_spawn_same_every_round - 1
mp_items_prohibited -
L 04/04/2021 - 19:57:48: server_cvar: "mp_limitteams" "2"
mp_limitteams - 2
mp_match_can_clinch - 1
mp_match_end_changelevel - 0
mp_max_armor - 2
mp_maxmoney - 16000
mp_maxrounds - 0
mp_molotovusedelay - 15.0
mp_only_cts_rescue_hostages - 1
mp_plant_c4_anywhere - 0
mp_playercashawards - 1
mp_radar_showall - 0
mp_randomspawn - 0
mp_randomspawn_dist - 0
mp_randomspawn_los - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_ct - 0
mp_respawn_on_death_t - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_round_restart_delay - 7.0
L 04/04/2021 - 19:57:48: server_cvar: "mp_roundtime" "5"
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_solid_teammates - 1
mp_starting_losses - 0
mp_startmoney - 800
mp_suicide_penalty - 1
mp_t_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_primary -
mp_t_default_secondary - weapon_glock
mp_tagging_scale - 1.0
mp_taser_recharge_time - -1
mp_teamcashawards - 1
mp_teammates_are_enemies - 0
mp_technical_timeout_per_team - 0
mp_technical_timeout_duration_s - 0
L 04/04/2021 - 19:57:48: server_cvar: "mp_timelimit" "5"
mp_timelimit - 5
mp_use_respawn_waves - 0
mp_warmup_pausetimer - 0
mp_warmuptime - 30
mp_warmuptime_all_players_connected - 0
mp_weapon_self_inflict_amount - 0
mp_weapons_allow_heavy - -1
mp_weapons_allow_heavyassaultsuit - 0
mp_weapons_allow_map_placed - 0
mp_weapons_allow_pistols - -1
mp_weapons_allow_rifles - -1
mp_weapons_allow_smgs - -1
mp_weapons_allow_typecount - 5
mp_weapons_allow_zeus - 1
mp_weapons_glow_on_ground - 0
mp_weapons_max_gun_purchases_per_weapon_per_match - -1
mp_win_panel_display_time - 3
occlusion_test_async - 0
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 3.0
spec_replay_bot - 0
spec_replay_enable - 0
spec_replay_leadup_time - 5.3438
sv_accelerate - 5.5
sv_air_pushaway_dist - 0
sv_airaccelerate - 12
sv_allow_votes - 1
L 04/04/2021 - 19:57:48: server_cvar: "sv_alltalk" "0"
sv_alltalk - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
sv_auto_adjust_bot_difficulty - 1
sv_auto_full_alltalk_during_warmup_half_end - 1
sv_autobunnyhopping - 0
sv_autobuyammo - 0
sv_bot_buy_decoy_weight - 1
sv_bot_buy_flash_weight - 1
sv_bot_buy_grenade_chance - 33
sv_bot_buy_hegrenade_weight - 6
sv_bot_buy_molotov_weight - 1
sv_bot_buy_smoke_weight - 1
sv_bots_force_rebuy_every_round - 0
sv_bots_get_easier_each_win - 0
sv_bots_get_harder_after_each_wave - 0
sv_bounce - 0
sv_buy_status_override - -1
sv_deadtalk - 0
sv_disable_immunity_alpha - 0
sv_disable_radar - 0
sv_disable_show_team_select_menu - missing cvar specified in bspconvar_whitelist.txt
sv_duplicate_playernames_ok - 0
sv_enablebunnyhopping - 0
sv_env_entity_makers_enabled - 1
sv_extract_ammo_from_dropped_weapons - 0
sv_falldamage_scale - 1
sv_falldamage_to_below_player_multiplier - 1
sv_falldamage_to_below_player_ratio - 0
sv_force_reflections - 0
sv_friction - 5.2
sv_grassburn - 0
sv_gravity - 800
sv_guardian_extra_equipment_ct -
sv_guardian_extra_equipment_t -
sv_guardian_health_refresh_per_wave - 50
sv_guardian_heavy_all - 0
sv_guardian_heavy_count - 0
sv_guardian_max_wave_for_heavy - 0
sv_guardian_min_wave_for_heavy - 0
sv_guardian_refresh_ammo_for_items_on_waves -
sv_guardian_reset_c4_every_wave - 0
sv_guardian_respawn_health - 50
sv_guardian_spawn_health_ct - 100
sv_guardian_spawn_health_t - 100
sv_health_approach_enabled - 0
sv_health_approach_speed - 10
sv_hegrenade_damage_multiplier - 1
sv_hegrenade_radius_multiplier - 1
sv_hide_roundtime_until_seconds - missing cvar specified in bspconvar_whitelist.txt
sv_highlight_distance - 500
sv_highlight_duration - 3.5
sv_ignoregrenaderadio - 0
sv_infinite_ammo - 0
sv_knife_attack_extend_from_player_aabb - 0
sv_maxspeed - 320
sv_maxvelocity - 3500
sv_occlude_players - 1
sv_outofammo_indicator - 0
sv_show_ragdoll_playernames - missing cvar specified in bspconvar_whitelist.txt
sv_show_team_equipment_force_on - 0
sv_staminajumpcost - .080
sv_staminalandcost - .050
sv_stopspeed - 80
sv_talk_enemy_dead - 0
sv_talk_enemy_living - 0
sv_teamid_overhead_maxdist - 0
sv_teamid_overhead_maxdist_spec - 0
sv_versus_screen_scene_id - 0
sv_vote_to_changelevel_before_match_point - 0
sv_warmup_to_freezetime_delay - 4
sv_water_movespeed_multiplier - 0.8
sv_water_swim_mode - 0
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_weapon_encumbrance_per_item - 0.85
sv_weapon_encumbrance_scale - 0
tv_delay - 10
weapon_accuracy_nospread - 0
weapon_air_spread_scale - 1.0
weapon_max_before_cleanup - 0
weapon_recoil_scale - 2.0
weapon_reticle_knife_show - 1
weapon_sound_falloff_multiplier - 1.0
sv_camera_fly_enabled - missing cvar specified in bspconvar_whitelist.txt
Executing dedicated server config file
L 04/04/2021 - 19:57:48: server_cvar: "sv_tags" ""
Maxplayers is deprecated, set it in gamemodes_server.txt.example or use -maxplayers_override instead.
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_hostage_alive" "150"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_hostage_interaction" "150"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_rescued_hostage" "750"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_win_by_defusing_bomb" "3500"
L 04/04/2021 - 19:57:48: server_cvar: "mp_autoteambalance" "0"
L 04/04/2021 - 19:57:48: server_cvar: "mp_c4timer" "45"
L 04/04/2021 - 19:57:48: server_cvar: "mp_freezetime" "0"
L 04/04/2021 - 19:57:48: server_cvar: "mp_limitteams" "0"
L 04/04/2021 - 19:57:48: server_cvar: "mp_roundtime" "20"
L 04/04/2021 - 19:57:48: server_cvar: "mp_timelimit" "20"
L 04/04/2021 - 19:57:48: server_cvar: "sv_alltalk" "1"
--------------------------------------------------------
sv_pure value unchanged (current value is 1).
--------------------------------------------------------
Unknown command "sv_rcon_log"
Unknown command "sv_rcon_minfailuretime"
Unknown command "sv_rcon_minfailures"
Unknown command "sv_rcon_maxfailures"
Unknown command "sm_hide_enabled"
Unknown command "sm_hide_default_enabled"
Unknown command "sm_hide_clientprefs_enabled"
Server logging enabled.
L 04/04/2021 - 19:57:48: Log file closed
Server logging data to file logfiles/L192_168_000_016_27015_202104041957_001.log
L 04/04/2021 - 19:57:48: Log file started (file "logfiles/L192_168_000_016_27015_202104041957_001.log") (game "/home/csgo/steam/csgo_server/csgo") (version "8012")
Console: server config loaded
L 04/04/2021 - 19:57:48: "Console<0><Console><Console>" say "server config loaded"
L 04/04/2021 - 19:57:48: server_cvar: "cash_player_bomb_defused" "200"
L 04/04/2021 - 19:57:48: server_cvar: "cash_player_bomb_planted" "200"
L 04/04/2021 - 19:57:48: server_cvar: "cash_player_interact_with_hostage" "300"
L 04/04/2021 - 19:57:48: server_cvar: "cash_player_killed_enemy_default" "200"
L 04/04/2021 - 19:57:48: server_cvar: "cash_player_killed_enemy_factor" "0.5"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_elimination_bomb_map" "2700"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_elimination_hostage_map_t" "2000"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_elimination_hostage_map_ct" "2300"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_hostage_alive" "0"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_hostage_interaction" "500"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_loser_bonus" "2400"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_planted_bomb_but_defused" "200"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_rescued_hostage" "0"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_terrorist_win_bomb" "2700"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_win_by_defusing_bomb" "2700"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_win_by_hostage_rescue" "3000"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_win_by_time_running_out_hostage" "2000"
L 04/04/2021 - 19:57:48: server_cvar: "cash_team_win_by_time_running_out_bomb" "2700"
L 04/04/2021 - 19:57:48: server_cvar: "mp_friendlyfire" "1"
L 04/04/2021 - 19:57:48: server_cvar: "mp_roundtime_hostage" "2"
L 04/04/2021 - 19:57:48: server_cvar: "mp_roundtime_defuse" "2.25"
Stopping 0 worker threads
Starting 1 worker threads
1 threads. 232,028 ticks
exec: couldn't exec gamemode_casual_server.cfg
PlayerModelInfo: missing terrorist models for map aim_map. Adding the default model tm_phoenix.
PlayerModelInfo: missing counter-terrorist models for map aim_map. Adding the default model ctm_st6.
PrecacheScriptSound 'Survival.VO.Taunt4a' failed, no such sound script entry
PrecacheScriptSound 'Snowball.Bounce' failed, no such sound script entry
CHostage::Precache: missing hostage models for map aim_map. Adding the default models.
PrecacheScriptSound 'balkan_epic_blank' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.omw_to_plant_a_04' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_ramp_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_back_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_platform_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_catwalk_03' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_enemy_spawn_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_doubledoors_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_front_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_overpass_03' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_palace_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_stairs_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_snipers_nest_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_connector_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_door_01' failed, no such sound script entry
Commentary: Could not find commentary data file 'maps/aim_map_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
CAppInfoCacheReadFromDiskThread took 1 milliseconds to initialize
CApplicationManagerPopulateThread took 0 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
RecordSteamInterfaceCreation (PID 614): SteamGameServer013 /
RecordSteamInterfaceCreation (PID 614): SteamUtils010 /
Setting breakpad minidump AppID = 730
dlopen failed trying to load:
/home/csgo/.steam/sdk32/steamclient.so
with error:
/home/csgo/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
RecordSteamInterfaceCreation (PID 614): SteamGameServer013 /
RecordSteamInterfaceCreation (PID 614): SteamUtils010 /
RecordSteamInterfaceCreation (PID 614): SteamNetworking006 /
RecordSteamInterfaceCreation (PID 614): SteamGameServerStats001 /
RecordSteamInterfaceCreation (PID 614): STEAMHTTP_INTERFACE_VERSION003 /
RecordSteamInterfaceCreation (PID 614): STEAMINVENTORY_INTERFACE_V003 /
RecordSteamInterfaceCreation (PID 614): STEAMUGC_INTERFACE_VERSION014 /
RecordSteamInterfaceCreation (PID 614): STEAMAPPS_INTERFACE_VERSION008 /
Logging into Steam gameserver account with logon token 'xxxxxxxxxxxxxxxxxxxxxxxxxxxxx'
Initialized low level socket/threading support.
RecordSteamInterfaceCreation (PID 614): SteamUtils009 / Utils
RecordSteamInterfaceCreation (PID 614): SteamNetworkingSocketsSerialized004 /
RecordSteamInterfaceCreation (PID 614): SteamGameServer012 / GameServer
RecordSteamInterfaceCreation (PID 614): STEAMHTTP_INTERFACE_VERSION003 / HTTP
Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized
SteamDatagramServer_Init succeeded
RecordSteamInterfaceCreation (PID 614): SteamGameServer013 /
RecordSteamInterfaceCreation (PID 614): SteamUtils010 /
RecordSteamInterfaceCreation (PID 614): SteamNetworking006 /
RecordSteamInterfaceCreation (PID 614): SteamGameServerStats001 /
RecordSteamInterfaceCreation (PID 614): STEAMHTTP_INTERFACE_VERSION003 /
RecordSteamInterfaceCreation (PID 614): STEAMINVENTORY_INTERFACE_V003 /
RecordSteamInterfaceCreation (PID 614): STEAMUGC_INTERFACE_VERSION014 /
RecordSteamInterfaceCreation (PID 614): STEAMAPPS_INTERFACE_VERSION008 /
RecordSteamInterfaceCreation (PID 614): SteamGameCoordinator001 /
RecordSteamInterfaceCreation (PID 614): SteamGameServer013 / GameServer
RecordSteamInterfaceCreation (PID 614): SteamUtils010 / Utils
Connection to Steam servers successful.
   Public IP is *.*.*.*.
Assigned persistent gameserver Steam ID [*].
Gameserver logged on to Steam, assigned identity steamid:*
Set SteamNetworkingSockets P2P_STUN_ServerList to '162.254.198.104:3478' as per SteamNetworkingSocketsSerialized
VAC secure mode is activated.
GC Connection established for server version 1253, instance idx 1
status
hostname: CSGO Server
version : 1.37.8.6/13786 1253/8012 secure  [G:1:4168061]
udp/ip  : 192.168.0.16:27015  (public ip: *.*.*.*)
os      :  Linux
type    :  community dedicated
map     : aim_map
players : 0 humans, 0 bots (14/0 max) (hibernating)

# userid name uniqueid connected ping loss state rate adr
#end
meta version
Unknown command "meta"
проблема решилась банальной переустановкой сервера :\
 
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