Не запускается Metamod

DOVE

GLite Inc.
Сообщения
296
Реакции
54
Операционная система
Linux
Текст ошибки
Unknown command 'meta'!
Сервер не запускает Metamod. Сервер на Debian GNU/Linux 11, Pterodactyl
Metamod - mmsource-2.0.0-git1280-linux.tar.gz
./game/cs2.sh -dedicated -console +ip {{SERVER_IP}} -port {{SERVER_PORT}} +map {{SRCDS_MAP}} -maxplayers {{SRCDS_MAXPLAYERS}} +host_workshop_map 3070247085 +map awp_lego_2 +game_type 0 +game_mode 0
Pulling from 1zc/steamrt3-pterodactyl
Status: Image is up to date for ghcr.io/1zc/steamrt3-pterodactyl:latest
Digest: sha256:ef18f6be5723ff7135d25a189ca835e2a306968becad9da3588604e8793fe988
[Pterodactyl Daemon]: Finished pulling Docker container image
tid(15) burning pthread_key_t == 0 so we never use it
Redirecting stderr to '/home/container/Steam/logs/stderr.txt'
Logging directory: '/home/container/Steam/logs'
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1705108307
-- type 'quit' to exit --
Loading Steam API...dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
OK
Logging in user '(скрыто)' to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Please use force_install_dir before logon!
Success! App '730' already up to date.
File gameinfo.gi already configured. No changes were made.
:/home/container$ ./game/cs2.sh -dedicated -console +ip (скрыто) -port 27015 +map de_mirage -maxplayers 64 +host_workshop_map 3070247085 +map awp_lego_2 +game_type 0 +game_mode 0
Loaded /home/container/game/bin/linuxsteamrt64/libengine2.so, got 0x55787b6ac500
Console initialized.
Steam AppId(730), BreakpadId(2347771)
InitSteamLogin_Internal: Initializing breakpad.
Using breakpad crash handler
Steam Universe is invalid, possibly asking before Steam was successfully initialized.
ResetBreakpadAppId: Universe is 0 (k_EUniverseInvalid)
ResetBreakpadAppId: Setting dedicated server app id: 2347773
Setting breakpad minidump AppID = 2347773
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Loaded libSDL3.so.0, got 0x55787b7a58e0
Loaded /home/container/game/bin/linuxsteamrt64/libtier0.so, got 0x55787b696240
Visibility enabled.
Loaded /home/container/game/bin/linuxsteamrt64/libfilesystem_stdio.so, got 0x55787b7a61c0
Unknown read error 21
USRLOCAL path not found!
Loaded /home/container/game/bin/linuxsteamrt64/liblocalize.so, got 0x55787b7b82c0
Loaded /home/container/game/bin/linuxsteamrt64/librendersystemempty.so, got 0x55787b7ca7d0
Loaded /home/container/game/bin/linuxsteamrt64/libresourcesystem.so, got 0x55787b7dccf0
Loaded /home/container/game/bin/linuxsteamrt64/libschemasystem.so, got 0x55787b7eedf0
Trying to set dxlevel (111) which is higher than the card can support (110)!
Loaded /home/container/game/bin/linuxsteamrt64/libmaterialsystem2.so, got 0x55787b801310
---------------
Path ID: File Path:
ADDONS "/home/container/game/csgo_addons/"
CONTENT "/home/container/content/csgo/addons/metamod/"
CONTENT "/home/container/content/csgo/"
CONTENT "/home/container/content/csgo_imported/"
CONTENT "/home/container/content/csgo_core/"
CONTENT "/home/container/content/core/"
CONTENTADDONS "/home/container/content/csgo_addons/"
CONTENTROOT "/home/container/content/"
DEFAULT_WRITE_PATH "/home/container/game/csgo/addons/metamod/"
EXECUTABLE_PATH "/home/container/game/bin/linuxsteamrt64/"
GAME "/home/container/game/csgo/pak01.vpk" (vpk) /home/container/game/csgo/pak01.vpk
GAME "/home/container/game/csgo_imported/pak01.vpk" (vpk) /home/container/game/csgo_imported/pak01.vpk
GAME "/home/container/game/csgo_core/pak01.vpk" (vpk) /home/container/game/csgo_core/pak01.vpk
GAME "/home/container/game/core/pak01.vpk" (vpk) /home/container/game/core/pak01.vpk
GAME "/home/container/game/csgo/addons/metamod/"
GAME "/home/container/game/csgo/"
GAME "/home/container/game/csgo_imported/"
GAME "/home/container/game/csgo_core/"
GAME "/home/container/game/core/"
GAMEBIN "/home/container/game/csgo/addons/metamod/bin/linuxsteamrt64/"
GAMEBIN "/home/container/game/csgo/addons/metamod/bin/"
GAMEBIN "/home/container/game/csgo/bin/linuxsteamrt64/"
GAMEBIN "/home/container/game/csgo/bin/"
GAMEBIN "/home/container/game/csgo_imported/bin/linuxsteamrt64/"
GAMEBIN "/home/container/game/csgo_imported/bin/"
GAMEBIN "/home/container/game/csgo_core/bin/linuxsteamrt64/"
GAMEBIN "/home/container/game/csgo_core/bin/"
GAMEBIN "/home/container/game/core/bin/linuxsteamrt64/"
GAMEBIN "/home/container/game/core/bin/"
GAMEROOT "/home/container/game/"
MOD "/home/container/game/csgo/pak01.vpk" (vpk) /home/container/game/csgo/pak01.vpk
MOD "/home/container/game/csgo_imported/pak01.vpk" (vpk) /home/container/game/csgo_imported/pak01.vpk
MOD "/home/container/game/csgo_core/pak01.vpk" (vpk) /home/container/game/csgo_core/pak01.vpk
MOD "/home/container/game/csgo/"
MOD "/home/container/game/csgo_imported/"
MOD "/home/container/game/csgo_core/"
PLATFORM "/home/container/game/core/pak01.vpk" (vpk) /home/container/game/core/pak01.vpk
PLATFORM "/home/container/game/core/"
SHADER_SOURCE "/home/container/src/shaders/csgo/addons/metamod/"
SHADER_SOURCE "/home/container/src/shaders/csgo/"
SHADER_SOURCE "/home/container/src/shaders/csgo_imported/"
SHADER_SOURCE "/home/container/src/shaders/csgo_core/"
SHADER_SOURCE "/home/container/src/shaders/core/"
SHADER_SOURCE_MOD "/home/container/src/shaders/csgo/addons/metamod/"
SHADER_SOURCE_ROOT "/home/container/src/shaders/"
command line arguments:
-dedicated -console +ip 91.211.117.32 -port 27015 +map de_mirage -maxplayers 64 +host_workshop_map 3070247085 +map awp_lego_2 +game_type 0 +game_mode 0
Loaded /home/container/game/bin/linuxsteamrt64/libmeshsystem.so, got 0x55787b813830
Loaded /home/container/game/bin/linuxsteamrt64/libworldrenderer.so, got 0x55787b825d50
Loaded /home/container/game/bin/linuxsteamrt64/libpulse_system.so, got 0x55787b838690
Loaded /home/container/game/bin/linuxsteamrt64/libvscript.so, got 0x55787b84d490
Loaded /home/container/game/bin/linuxsteamrt64/libnetworksystem.so, got 0x55787b85f9a0
Loaded /home/container/game/bin/linuxsteamrt64/libanimationsystem.so, got 0x55787b873ba0
Loaded /home/container/game/bin/linuxsteamrt64/libvphysics2.so, got 0x55787b889a80
Loaded /home/container/game/bin/linuxsteamrt64/libsoundsystem.so, got 0x55787b89cbf0
Loaded /home/container/game/bin/linuxsteamrt64/libscenesystem.so, got 0x55787b8b2ef0
Loaded /home/container/game/bin/linuxsteamrt64/libv8system.so, got 0x55787b8c8590
Network System Initialized
MOD desires lightbiner GPU but is unsupported by HW (SupportsCompute=0 CubeMapArrays=0)
Loaded /home/container/game/csgo/bin/linuxsteamrt64/libserver_valve.so, got 0x55787b8e2390
Physics Console Communications is not initialized
Loaded /home/container/game/bin/linuxsteamrt64/libengine2.so, got 0x55787b6ac500
Loaded /home/container/game/csgo/bin/linuxsteamrt64/libhost.so, got 0x55787b913ff0
Loaded /home/container/game/bin/linuxsteamrt64/libscenefilecache.so, got 0x55787b927160
Loaded /home/container/game/bin/linuxsteamrt64/libparticles.so, got 0x55787b939260
Loaded /home/container/game/csgo/bin/linuxsteamrt64/libmatchmaking.so, got 0x55787b94d030
No .vcds loaded or no scenes/scenes.vrman
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Event System loaded 93 events from file: vpk:/home/container/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 50 events from file: vpk:/home/container/game/csgo/pak01.vpk:resource/game.gameevents.
Event System loaded 152 events from file: vpk:/home/container/game/csgo/pak01.vpk:./resource/mod.gameevents.
CEntitySystem::BuildEntityNetworking (parallel build of server) took 55.628 msecs for 211 out of 289 classes
[STARTUP] {1.830} server module init ok
Failed loading resource "materials/dev/hair_render_volume.vmat_c" (ERROR_FILEOPEN: File not found)
Failed loading resource "materials/dev/hair_shading_cs.vmat_c" (ERROR_FILEOPEN: File not found)
Failed loading resource "materials/dev/hair_processing_cs.vmat_c" (ERROR_FILEOPEN: File not found)
CHostStateMgr::QueueNewRequest( Idle (console), 1 )
Source2Init OK
HostStateRequest::Start(HSR_IDLE): loop(console) id(1) addons() desc(Idle (console))
SwitchToLoop console requested: id [1] addons []
Host activate: Idle (console)
Loading map "de_mirage"
CHostStateMgr::QueueNewRequest( Loading (de_mirage), 2 )
map awp_lego_2: invalid map name
HostStateRequest::Start(HSR_GAME): loop(levelload) id(2) addons() desc(Loading (de_mirage))
SwitchToLoop levelload requested: id [2] addons []
SV: Level loading started for 'de_mirage'
CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
SwitchToLoop game requested: id [2] addons []
SteamGameServer_Init()
dlopen failed trying to load:
steamclient.so
with error:
steamclient.so: cannot open shared object file: No such file or directory
[S_API] SteamAPI_Init(): Loaded '/home/container/.steam/sdk64/steamclient.so' OK. (First tried local 'steamclient.so')
CAppInfoCacheReadFromDiskThread took 2 milliseconds to initialize
dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
Setting breakpad minidump AppID = 730
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197960265728 [API loaded yes]
SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561197960265728
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197960265728 [API loaded yes]
SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561197960265728
[S_API FAIL] Tried to access Steam interface SteamUtils010 before SteamAPI_Init succeeded.
Steam Universe valid after having been requested when invalid. Universe is now 1
ResetBreakpadAppId: Universe is 1 (k_EUniversePublic)
ResetBreakpadAppId: Setting dedicated server app id: 2347773
Setting breakpad minidump AppID = 2347773
SteamGameServer_Init() OK, logging on to Steam
****************************************************
* *
* No Steam account token was specified. *
* Logging into anonymous game server account. *
* Connections will be restricted to LAN only. *
* *
* To create a game server account go to *
* Сообщество Steam :: Управление аккаунтами серверов игры в Steam *
* *
****************************************************
CNetworkSystem::InitGameServer: SteamGameServerNetworking() OK
Initialized low level socket/threading support.
Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized
CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
SV: maxplayers set to 64
Server is hibernating
ResetGameConVarsToDefaults
Created poll group for socket 'server'
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Not Attempted (Attempt #1 to fetch config (only-if-cached) from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=730)
AuthStatus (invalid): Waiting (Waiting for Steam login)
Network socket 'server' opened on port 27015
Initializing CSGO VScript Game System
SV: Executing server defaults
SV: Executing dedicated server config file
[STARTUP] {2.356} created game rules
GameTypes: could not find matching game mode value of "" in any game type.
SV: CGameRulesGameSystem::GameInit installed game rules
LoadResponseSystem scripts/talker/response_rules.vrr - Start
CResponseSystem: scripts/talker/response_rules.vrr (7681 rules, 811 criteria, and 7681 responses)
LoadResponseSystem scripts/talker/response_rules.vrr - Finish
Entry player was not found in surfaceproperties_footsteps.txt
exec: couldn't exec '{*}cfg/skill1.cfg', unable to read file
execing server_default.cfg
execing server.cfg
execing gamemode_casual.cfg
exec: couldn't exec '{*}cfg/gamemode_casual_server.cfg', unable to read file
Server logging enabled.
L 02/07/2024 - 14:13:47: server_cvar: "cash_player_bomb_defused" "200"
L 02/07/2024 - 14:13:47: server_cvar: "cash_player_bomb_planted" "200"
L 02/07/2024 - 14:13:47: server_cvar: "cash_player_interact_with_hostage" "300"
L 02/07/2024 - 14:13:47: server_cvar: "cash_player_killed_enemy_default" "200"
L 02/07/2024 - 14:13:47: server_cvar: "cash_player_killed_enemy_factor" "0.500000"
L 02/07/2024 - 14:13:47: server_cvar: "cash_team_elimination_bomb_map" "2700"
L 02/07/2024 - 14:13:47: server_cvar: "cash_team_elimination_hostage_map_t" "2000"
L 02/07/2024 - 14:13:47: server_cvar: "cash_team_elimination_hostage_map_ct" "2300"
L 02/07/2024 - 14:13:47: server_cvar: "cash_team_loser_bonus" "2400"
L 02/07/2024 - 14:13:47: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0"
L 02/07/2024 - 14:13:47: server_cvar: "cash_team_planted_bomb_but_defused" "200"
L 02/07/2024 - 14:13:47: server_cvar: "cash_team_terrorist_win_bomb" "2700"
L 02/07/2024 - 14:13:47: server_cvar: "cash_team_win_by_defusing_bomb" "2700"
L 02/07/2024 - 14:13:47: server_cvar: "cash_team_win_by_hostage_rescue" "3000"
L 02/07/2024 - 14:13:47: server_cvar: "cash_team_win_by_time_running_out_hostage" "2000"
L 02/07/2024 - 14:13:47: server_cvar: "cash_team_win_by_time_running_out_bomb" "2700"
L 02/07/2024 - 14:13:47: server_cvar: "mp_freezetime" "3"
L 02/07/2024 - 14:13:47: server_cvar: "mp_friendlyfire" "true"
L 02/07/2024 - 14:13:47: server_cvar: "mp_maxrounds" "60"
L 02/07/2024 - 14:13:47: server_cvar: "mp_roundtime" "3.000000"
L 02/07/2024 - 14:13:47: server_cvar: "mp_roundtime_hostage" "2.000000"
L 02/07/2024 - 14:13:47: server_cvar: "mp_roundtime_defuse" "2.250000"
Unknown command 'sv_gameinstructor_enable'!
Unknown command 'sv_gameinstructor_enable'!
[S_API FAIL] Tried to access Steam interface SteamUser023 before SteamAPI_Init succeeded.
[S_API FAIL] Tried to access Steam interface SteamUtils010 before SteamAPI_Init succeeded.
Model !embedded_sequence_data!characters/models/shared/animsets/animset_t.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_ct.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_uiplayer.vmdl: unable to find bone reference "ball_l"
Model models/props/crates/csgo_drop_crate_armsdeal2.vmdl: sequence/animation name collision found "tools_preview"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_ct.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_uiplayer.vmdl: unable to find bone reference "ball_l"
Model models/props/crates/csgo_drop_crate_bravo.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_winteroffensive.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal3.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_phoenix.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_huntsman.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_breakout.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_dangerzone.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_22.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_23.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_vanguard.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_24.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_25.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_26.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_27.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma3.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_28.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_29.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_gamma.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_gamma2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_30.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_bloodhound.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_31.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_glove.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_32.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_spectrum.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_shadow.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_hydra.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_revolver.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_spectrum2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal1.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_clutch.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_wildfire.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_horizon.vmdl: sequence/animation name collision found "tools_preview"
SV: Spawn Server: de_mirage
CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
L 02/07/2024 - 14:13:49: Started: ""
SV: Connection to Steam servers successful.
SV: ServerSteamID=[A:1:3181606924:25286] (90180598272063500).
[STARTUP] {4.383} logged on to Steam
container@pterodactyl~ Server marked as running...
Got SDR network config. Loaded revision 1700157702 OK
SDR RelayNetworkStatus: avail=Not Attempted config=OK anyrelay=Not Attempted (No need for SDR client network access)
Waited 2.6ms for SteamNetworkingSockets lock [Internal_SDR_LISTEN_PORT]
Gameserver logged on to Steam, assigned identity steamid:90180598272063500
AuthStatus (steamid:90180598272063500): Attempting (Requesting cert)
Set SteamNetworkingSockets P2P_STUN_ServerList to '155.133.252.40:3478' as per SteamNetworkingSocketsSerialized
SV: VAC secure mode is activated.
CWorldRendererMgr::ServiceWorldRequests long frame: 101.805854ms
AuthStatus (steamid:90180598272063500): OK (OK)
Certificate expires in 48h00m at 1707480829 (current time 1707308029), will renew in 46h00m
Failed loading resource "maps/prefabs/misc/terrorist_team_intro_variant2/world_visibility.vvis_c" (ERROR_FILEOPEN: File not found)
CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
SV: IGameSystem::LoopActivateAllSystems {
HO: IGameSystem::LoopActivateAllSystems {
HO: } IGameSystem::LoopActivateAllSystems done
SV: } IGameSystem::LoopActivateAllSystems done
Created physics for de_mirage
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
SV: 64 player server started
CSource2Server::GameServerSteamAPIActivated()
Host activate: Loading (de_mirage)
GC Connection established for server version 2000244, instance idx 1
[STARTUP] {4.925} activated session on GC
CHostStateMgr::QueueNewRequest( Changelevel (awp_lego_2), 3 )
SV: CNetworkServerService::StartChangeLevel( (no landmark) )
HostStateRequest::Start(HSR_GAME): loop(levelload) id(3) addons(3070247085) desc(Changelevel (awp_lego_2))
SwitchToLoop levelload requested: id [3] addons [3070247085]
SV: IGameSystem::LoopDeactivateAllSystems {
[S_API FAIL] Tried to access Steam interface SteamUtils010 before SteamAPI_Init succeeded.
HO: IGameSystem::LoopDeactivateAllSystems {
HO: } IGameSystem::LoopDeactivateAllSystems done
SV: } IGameSystem::LoopDeactivateAllSystems done
SV: Server shutting down: NETWORK_DISCONNECT_LOOPDEACTIVATE (55)
CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
SV: CNetworkStringTableContainer::RemoveAllTables: removing 12 tables
CL: CNetworkStringTableContainer::RemoveAllTables: removing 12 tables
SV: CGameRulesGameSystem::GameShutdown uninstalled game rules
SV: CGameRules::CGameRules destructed
Mounting addon '3070247085'
No .vcds loaded or no scenes/scenes.vrman
ResetBreakpadAppId: Universe is 1 (k_EUniversePublic)
ResetBreakpadAppId: Detected non external addon: 3070247085
ResetBreakpadAppId: Setting dedicated server app id: 2347773
SV: Level loading started for 'awp_lego_2'
CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons (3070247085)
SwitchToLoop game requested: id [3] addons [3070247085]
CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
SV: maxplayers set to 64
Server is hibernating
ResetGameConVarsToDefaults
L 02/07/2024 - 14:13:50: Loading map "awp_lego_2"
L 02/07/2024 - 14:13:50: server cvars start
L 02/07/2024 - 14:13:50: "tv_relaypassword" = ""
L 02/07/2024 - 14:13:50: "tv_password" = ""
L 02/07/2024 - 14:13:50: "tv_advertise_watchable" = "false"
L 02/07/2024 - 14:13:50: "sv_voiceenable" = "true"
L 02/07/2024 - 14:13:50: "sv_password" = ""
L 02/07/2024 - 14:13:50: "sv_tags" = ""
L 02/07/2024 - 14:13:50: "sv_steamgroup" = ""
L 02/07/2024 - 14:13:50: "sv_cheats" = "false"
L 02/07/2024 - 14:13:50: "sv_debug_overlays_broadcast" = "false"
L 02/07/2024 - 14:13:50: "tv_enable_dynamic" = "false"
L 02/07/2024 - 14:13:50: "tv_enable" = "false"
L 02/07/2024 - 14:13:50: "tv_enable1" = "false"
L 02/07/2024 - 14:13:50: "sv_alltalk" = "false"
L 02/07/2024 - 14:13:50: "r_AirboatViewDampenDamp" = "1.000000"
L 02/07/2024 - 14:13:50: "r_AirboatViewZHeight" = "0.000000"
L 02/07/2024 - 14:13:50: "sv_allchat" = "true"
L 02/07/2024 - 14:13:50: "mp_friendlyfire" = "true"
L 02/07/2024 - 14:13:50: "sv_stopspeed" = "80.000000"
L 02/07/2024 - 14:13:50: "sv_noclipaccelerate" = "5.000000"
L 02/07/2024 - 14:13:50: "sv_noclipspeed" = "1200.000000"
L 02/07/2024 - 14:13:50: "sv_noclipfriction" = "4.000000"
L 02/07/2024 - 14:13:50: "sv_specaccelerate" = "5.000000"
L 02/07/2024 - 14:13:50: "sv_specspeed" = "1200.000000"
L 02/07/2024 - 14:13:50: "sv_specnoclip" = "true"
L 02/07/2024 - 14:13:50: "sv_maxspeed" = "320.000000"
L 02/07/2024 - 14:13:50: "sv_accelerate" = "5.500000"
L 02/07/2024 - 14:13:50: "sv_airaccelerate" = "12.000000"
L 02/07/2024 - 14:13:50: "sv_wateraccelerate" = "10.000000"
L 02/07/2024 - 14:13:50: "sv_waterfriction" = "1.000000"
L 02/07/2024 - 14:13:50: "sv_friction" = "5.200000"
L 02/07/2024 - 14:13:50: "sv_bounce" = "0.000000"
L 02/07/2024 - 14:13:50: "r_JeepViewDampenFreq" = "7.000000"
L 02/07/2024 - 14:13:50: "r_JeepViewDampenDamp" = "1.000000"
L 02/07/2024 - 14:13:50: "r_JeepViewZHeight" = "10.000000"
L 02/07/2024 - 14:13:50: "r_AirboatViewDampenFreq" = "7.000000"
L 02/07/2024 - 14:13:50: "buddha" = "false"
L 02/07/2024 - 14:13:50: "buddha_ignore_bots" = "false"
L 02/07/2024 - 14:13:50: "buddha_reset_hp" = "1"
L 02/07/2024 - 14:13:50: "sv_autobuyammo" = "false"
L 02/07/2024 - 14:13:50: "mp_promoted_item_enabled" = "false"
L 02/07/2024 - 14:13:50: "sv_accelerate_use_weapon_speed" = "true"
L 02/07/2024 - 14:13:50: "sv_accelerate_debug_speed" = "false"
L 02/07/2024 - 14:13:50: "cash_team_terrorist_win_bomb" = "2700"
L 02/07/2024 - 14:13:50: "cash_team_elimination_hostage_map_t" = "2000"
L 02/07/2024 - 14:13:50: "cash_team_elimination_hostage_map_ct" = "2300"
L 02/07/2024 - 14:13:50: "cash_team_elimination_bomb_map" = "2700"
L 02/07/2024 - 14:13:50: "cash_team_survive_guardian_wave" = "1000"
L 02/07/2024 - 14:13:50: "cash_team_win_by_time_running_out_hostage" = "2000"
L 02/07/2024 - 14:13:50: "cash_team_win_by_time_running_out_bomb" = "2700"
L 02/07/2024 - 14:13:50: "cash_team_win_by_defusing_bomb" = "2700"
L 02/07/2024 - 14:13:50: "cash_team_win_by_hostage_rescue" = "3000"
L 02/07/2024 - 14:13:50: "cash_team_loser_bonus" = "2400"
L 02/07/2024 - 14:13:50: "cash_team_loser_bonus_consecutive_rounds" = "0"
L 02/07/2024 - 14:13:50: "cash_team_winner_bonus_consecutive_rounds" = "0"
L 02/07/2024 - 14:13:50: "cash_team_rescued_hostage" = "0"
L 02/07/2024 - 14:13:50: "cash_team_hostage_alive" = "0"
L 02/07/2024 - 14:13:50: "cash_team_planted_bomb_but_defused" = "200"
L 02/07/2024 - 14:13:50: "cash_team_hostage_interaction" = "500"
L 02/07/2024 - 14:13:50: "cash_team_bonus_shorthanded" = "0"
L 02/07/2024 - 14:13:50: "cash_player_killed_teammate" = "-300"
L 02/07/2024 - 14:13:50: "cash_player_killed_enemy_factor" = "0.500000"
L 02/07/2024 - 14:13:50: "cash_player_killed_enemy_default" = "200"
L 02/07/2024 - 14:13:50: "cash_player_bomb_planted" = "200"
L 02/07/2024 - 14:13:50: "cash_player_bomb_defused" = "200"
L 02/07/2024 - 14:13:50: "cash_player_rescued_hostage" = "1000"
L 02/07/2024 - 14:13:50: "cash_player_interact_with_hostage" = "300"
L 02/07/2024 - 14:13:50: "cash_player_damage_hostage" = "-30"
L 02/07/2024 - 14:13:50: "cash_player_killed_hostage" = "-1000"
L 02/07/2024 - 14:13:50: "cash_player_respawn_amount" = "0"
L 02/07/2024 - 14:13:50: "cash_player_get_killed" = "0"
L 02/07/2024 - 14:13:50: "sv_competitive_minspec" = "true"
L 02/07/2024 - 14:13:50: "mp_teammates_are_enemies" = "false"
L 02/07/2024 - 14:13:50: "mp_buy_anywhere" = "0"
L 02/07/2024 - 14:13:50: "mp_buy_during_immunity" = "0"
L 02/07/2024 - 14:13:50: "sv_kick_ban_duration" = "15.000000"
L 02/07/2024 - 14:13:50: "sv_deadtalk" = "false"
L 02/07/2024 - 14:13:50: "sv_spec_hear" = "1"
L 02/07/2024 - 14:13:50: "mp_c4timer" = "40"
L 02/07/2024 - 14:13:50: "mp_roundtime" = "3.000000"
L 02/07/2024 - 14:13:50: "mp_roundtime_hostage" = "2.000000"
L 02/07/2024 - 14:13:50: "mp_roundtime_defuse" = "2.250000"
L 02/07/2024 - 14:13:50: "mp_team_intro_time" = "6.500000"
L 02/07/2024 - 14:13:50: "mp_freezetime" = "3"
L 02/07/2024 - 14:13:50: "mp_limitteams" = "2"
L 02/07/2024 - 14:13:50: "sv_teamid_overhead_always_prohibit" = "false"
L 02/07/2024 - 14:13:50: "sv_show_team_equipment_prohibit" = "false"
L 02/07/2024 - 14:13:50: "sv_teamid_overhead" = "true"
L 02/07/2024 - 14:13:50: "mp_autoteambalance" = "true"
L 02/07/2024 - 14:13:50: "mp_maxrounds" = "60"
L 02/07/2024 - 14:13:50: "sv_max_allowed_net_graph" = "1"
L 02/07/2024 - 14:13:50: "mp_timelimit" = "0.000000"
L 02/07/2024 - 14:13:50: "mp_fraglimit" = "0"
L 02/07/2024 - 14:13:50: "nextmode" = ""
L 02/07/2024 - 14:13:50: "nextlevel" = ""
L 02/07/2024 - 14:13:50: "sv_gravity" = "800.000000"
L 02/07/2024 - 14:13:50: "sv_vote_issue_kick_allowed" = "true"
L 02/07/2024 - 14:13:50: "sv_vote_kick_ban_duration" = "15.000000"
L 02/07/2024 - 14:13:50: "sv_vote_issue_loadbackup_allowed" = "true"
L 02/07/2024 - 14:13:50: "sv_vote_issue_loadbackup_spec_only" = "false"
L 02/07/2024 - 14:13:50: "sv_vote_issue_pause_match_spec_only" = "false"
L 02/07/2024 - 14:13:50: server cvars end
Network socket 'server' opened on port 27015
Initializing CSGO VScript Game System
L 02/07/2024 - 14:13:50: server_cvar: "mp_friendlyfire" "false"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_terrorist_win_bomb" "3500"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_elimination_hostage_map_t" "1000"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_elimination_hostage_map_ct" "2000"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_elimination_bomb_map" "3250"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_win_by_time_running_out_hostage" "3250"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_win_by_time_running_out_bomb" "3250"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_win_by_defusing_bomb" "3250"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_win_by_hostage_rescue" "3500"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_loser_bonus" "1400"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "500"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_planted_bomb_but_defused" "800"
L 02/07/2024 - 14:13:50: server_cvar: "cash_player_killed_enemy_factor" "1.000000"
L 02/07/2024 - 14:13:50: server_cvar: "cash_player_killed_enemy_default" "300"
L 02/07/2024 - 14:13:50: server_cvar: "cash_player_bomb_planted" "300"
L 02/07/2024 - 14:13:50: server_cvar: "cash_player_bomb_defused" "300"
L 02/07/2024 - 14:13:50: server_cvar: "cash_player_interact_with_hostage" "150"
L 02/07/2024 - 14:13:50: server_cvar: "mp_roundtime" "5.000000"
L 02/07/2024 - 14:13:50: server_cvar: "mp_roundtime_hostage" "0.000000"
L 02/07/2024 - 14:13:50: server_cvar: "mp_roundtime_defuse" "0.000000"
L 02/07/2024 - 14:13:50: server_cvar: "mp_freezetime" "6"
L 02/07/2024 - 14:13:50: server_cvar: "mp_maxrounds" "0"
SV: Executing server defaults
SV: Executing dedicated server config file
GameTypes: could not find matching game mode value of "" in any game type.
SV: CGameRulesGameSystem::GameInit installed game rules
exec: couldn't exec '{*}cfg/skill1.cfg', unable to read file
execing server_default.cfg
execing server.cfg
execing gamemode_casual.cfg
exec: couldn't exec '{*}cfg/gamemode_casual_server.cfg', unable to read file
exec: couldn't exec '{*}cfg/maps/awp_lego_2.cfg', unable to read file
Server logging enabled.
L 02/07/2024 - 14:13:50: server_cvar: "cash_player_bomb_defused" "200"
L 02/07/2024 - 14:13:50: server_cvar: "cash_player_bomb_planted" "200"
L 02/07/2024 - 14:13:50: server_cvar: "cash_player_interact_with_hostage" "300"
L 02/07/2024 - 14:13:50: server_cvar: "cash_player_killed_enemy_default" "200"
L 02/07/2024 - 14:13:50: server_cvar: "cash_player_killed_enemy_factor" "0.500000"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_elimination_bomb_map" "2700"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_elimination_hostage_map_t" "2000"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_elimination_hostage_map_ct" "2300"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_loser_bonus" "2400"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_planted_bomb_but_defused" "200"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_terrorist_win_bomb" "2700"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_win_by_defusing_bomb" "2700"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_win_by_hostage_rescue" "3000"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_win_by_time_running_out_hostage" "2000"
L 02/07/2024 - 14:13:50: server_cvar: "cash_team_win_by_time_running_out_bomb" "2700"
L 02/07/2024 - 14:13:50: server_cvar: "mp_freezetime" "3"
L 02/07/2024 - 14:13:50: server_cvar: "mp_friendlyfire" "true"
L 02/07/2024 - 14:13:50: server_cvar: "mp_maxrounds" "60"
L 02/07/2024 - 14:13:50: server_cvar: "mp_roundtime" "3.000000"
L 02/07/2024 - 14:13:50: server_cvar: "mp_roundtime_hostage" "2.000000"
L 02/07/2024 - 14:13:50: server_cvar: "mp_roundtime_defuse" "2.250000"
Unknown command 'sv_gameinstructor_enable'!
Unknown command 'sv_gameinstructor_enable'!
Model models/props/crates/csgo_drop_crate_dangerzone.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_horizon.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_clutch.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_31.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_spectrum2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_hydra.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_spectrum.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_glove.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_30.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_gamma2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_gamma.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma3.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_wildfire.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_revolver.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_29.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_shadow.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_bloodhound.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_vanguard.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_28.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_breakout.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_huntsman.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_phoenix.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal3.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_27.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_winteroffensive.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_bravo.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal1.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_26.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_25.vmdl: sequence/animation name collision found "tools_preview"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_ct.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_uiplayer.vmdl: unable to find bone reference "ball_l"
Model models/props/crates/csgo_drop_crate_community_24.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_23.vmdl: sequence/animation name collision found "tools_preview"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_t.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_ct.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_uiplayer.vmdl: unable to find bone reference "ball_l"
Model models/props/crates/csgo_drop_crate_community_32.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_22.vmdl: sequence/animation name collision found "tools_preview"
SV: Spawn Server: awp_lego_2
CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
L 02/07/2024 - 14:13:52: Started: ""
CWorldRendererMgr::ServiceWorldRequests long frame: 21.949985ms
Failed loading resource "maps/prefabs/misc/terrorist_team_intro_variant2/world_visibility.vvis_c" (ERROR_FILEOPEN: File not found)
CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
SV: CNetworkServerService::FinishChangeLevel: reactivating previous clients
SV: IGameSystem::LoopActivateAllSystems {
HO: IGameSystem::LoopActivateAllSystems {
HO: } IGameSystem::LoopActivateAllSystems done
SV: } IGameSystem::LoopActivateAllSystems done
Created physics for awp_lego_2
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
SV: 64 player server started
SV: addon='3070247085'
Host activate: Changelevel (awp_lego_2)
meta
Unknown command 'meta'!
meta list
Unknown command 'meta'!
1707308249444.png
Права уже поставил рекурсивно 777, ничего не помогает
1707308302437.png
 

DOVE

GLite Inc.
Сообщения
296
Реакции
54
  • Ха-ха-ха
Реакции: Kult

The_C@t

Слабоумие и отвага
Сообщения
272
Реакции
142
С обновленным мм 81 и 161 шарп работают серв и шарп плагины.
Только нужно обновить в шарпе гейдату
"GameEventManager": {
"offsets": {
"windows": 93,
"linux": 93
}
},
"CEntityIOOutput_FireOutputInternal": {
"signatures": {
"library": "server",
"windows": "\x48\x8B\xC4\x4C\x89\x48\x20\x55\x57\x41\x54\x41\x56",
"linux": "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x49\x89\xD4\x53\x48\x89\xF3\x48\x83\xEC\x58"
}
}
 

oleg_nelasy

Участник
Сообщения
664
Реакции
46
С обновленным мм 81 и 161 шарп работают серв и шарп плагины.
Только нужно обновить в шарпе гейдату
"GameEventManager": {
"offsets": {
"windows": 93,
"linux": 93
}
},
"CEntityIOOutput_FireOutputInternal": {
"signatures": {
"library": "server",
"windows": "\x48\x8B\xC4\x4C\x89\x48\x20\x55\x57\x41\x54\x41\x56",
"linux": "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x49\x89\xD4\x53\x48\x89\xF3\x48\x83\xEC\x58"
}
}
Я это пробовал. Да сервер начинает запускается но при подключении падает.
Сообщения автоматически склеены:

Немного перелопатили gamedata у меня все работает кроме плагина BlockerPasses
 

Вложения

  • gamedata.json
    7.6 КБ · Просмотры: 43
Последнее редактирование:

zokix

Добрая душа
Сообщения
61
Реакции
95
Хелпаните, не запускается сервер
 

Вложения

  • l.txt
    11.9 КБ · Просмотры: 42
Сверху Снизу