Teraz
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Сервер запущен, но к нему подключить нельзя
команды работают
команды работают
CSS server
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
exec autoexec.cfg: file size larger than 20MB.
maxplayers set to 32
Unknown command "port"
Network: IP 194.67.223.170, mode MP, dedicated Yes, ports 27024 SV / 27106 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
eSTEAMATiON STEAM2 System is starting-up.
Version : 2.0
Type: Release Candidate 9 UPDATE 1
Release Date: 12 April 2011 04:16 AM
Author:ViTYAN
eSTEAMATiON STEAM2 initialization and preconfiguring process has been started...
eSTEAMATiON loaded legit STEAM2 library
eSTEAMATiON STEAM2 v2.0 Release Candidate 9 UPDATE 1
Release Date:12 April 2011 04:16 AM
Author:ViTYAN
has been successfully loaded.
eSTEAMATiON STEAM2 configuration has been successfully determined(Local config).
eSTEAMATiON configuration is as following:
[eSTEAMATiON SECURITY POLICY]
SteamEmu Clients: ACCEPT
LEGACY SteamEmu Clients: ACCEPT
eSTEAMATiON SemiSteam Native Clients: ACCEPT
eSTEAMATiON HL1-WON Clients: ACCEPT
Minimal Version Restriction for eSTEAMATiON SemiSteam Native Clients : ENABLED
Minimal Version required for eSTEAMATiON SemiSteam Native Client's is: 1.60
LEGACY RevEmu 1-St Generation Clients: ACCEPT
LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
RevEmu 4-Th Generation Clients: ACCEPT
RevCrew's SteamUp Clients: ACCEPT
SteamUp/AVSMP Clients: ACCEPT
HookEmu Clients: ACCEPT
AVSEMU Clients: ACCEPT
Legit Valve and Cracked Steam Clients: ACCEPT
SETTI server scanner: ACCEPT
LEGACY HL1 WON(-nosteam) Clients: ACCEPT
Unknown Clients: DROP
Unknown Steam simulating Clients: DROP
Unknown NonSteam simulating Clients: DROP
Unknown TokenLess Clients: DROP
[eSTEAMATiON REJECTION SETTINGS]
REJECT Clients after initial validation process compliation: ENABLED
USE CUSTOM messages for Client's rejection: DISABLED
CUSTOM rejection messages file line scan limit: 8192 bytes per line
[eSTEAMATiON GLOBAL ID-GENERATION MODE]
GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's(Depends on Emulator)
GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: VALVE's Unique ID's
GLOBAL SteamID mode for Steam clients which failed to authenticate: Classic DROP
HookEmu,RevEmu 1St Gen and SteamEmu ID compatability mode: ENABLED
SteamEmu COMPAT LEVEL: BACKWARD eSTEAMATiON 1.7 WITH 1.8 CHANGES
[eSTEAMATiON LOGGING]
Enable logging of Client type to console on connect: ENABLED(REGULAR and STAT)
Enable logging of REJECTED Client type to console on connect: ENABLED(REGULAR and STAT)
Enable DEBUG file logging: DISABLED
.oPYo. ooooo .oPYo. .oo o o .oo ooooo o .oPYo. o o
8 8 8. .P 8 8b d8 .P 8 8 8 8 8b 8
.oPYo. `Yooo. 8 `boo .P 8 8`b d'8 .P 8 8 o8 8 8 8`b 8
8oooo8 `8 8 .P oPooo8 8 `o' 8 oPooo8 8 8 8 8 8 `b 8
8. 8 8 8 .P 8 8 8 .P 8 8 8 8 8 8 `b8
`Yooo' `YooP' 8 `YooP' .P 8 8 8 .P 8 8 8 `YooP' 8 `8
:.....::.....:::..:::.....:..:::::....::::....:::::..::..:::..:.....:..:::.
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
eSTEAMATiON SCI Library v2.0 Release Candidate 9 UPDATE 1 has been loaded
eSTEAMATiON SCI is going to serve [Mod: cstrike][AppID: 240]
eSTEAMATiON SCI Loaded 67 entries from XML TZ Database.
eSTEAMATiON SCI Library starting INITIALIZATION ... FAILURE
****** Executing server.cfg ******
Server logging enabled.
Server logging data to file logs/L0113001.log
L 01/13/2018 - 22:31:01: Log file started (file "logs/L0113001.log") (game "/home/server_css/testpubli/cstrike") (version "4100")
exec banned_ip.cfg: file size larger than 20MB.
exec banned_user.cfg: file size larger than 20MB.
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
L 01/13/2018 - 22:31:01: server_cvar: "sv_contact" "lostmc1@mail.ru"
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
L 01/13/2018 - 22:31:01: server_cvar: "mp_roundtime" "5"
L 01/13/2018 - 22:31:01: server_cvar: "mp_timelimit" "30"
L 01/13/2018 - 22:31:01: server_cvar: "mp_fraglimit" "0"
L 01/13/2018 - 22:31:01: server_cvar: "mp_maxrounds" "0"
L 01/13/2018 - 22:31:01: server_cvar: "mp_limitteams" "1"
L 01/13/2018 - 22:31:01: server_cvar: "mp_autocrosshair" "0"
L 01/13/2018 - 22:31:01: server_cvar: "mp_c4timer" "40"
L 01/13/2018 - 22:31:01: server_cvar: "mp_freezetime" "1"
L 01/13/2018 - 22:31:01: server_cvar: "mp_footsteps" "1"
L 01/13/2018 - 22:31:01: server_cvar: "sv_footsteps" "1"
L 01/13/2018 - 22:31:01: server_cvar: "mp_friendlyfire" "0"
L 01/13/2018 - 22:31:01: server_cvar: "mp_falldamage" "1"
L 01/13/2018 - 22:31:01: server_cvar: "sv_password" "***PROTECTED***"
L 01/13/2018 - 22:31:01: server_cvar: "sv_alltalk" "1"
L 01/13/2018 - 22:31:01: server_cvar: "sv_cheats" "0"
L 01/13/2018 - 22:31:01: server_cvar: "sv_gravity" "800"
L 01/13/2018 - 22:31:01: server_cvar: "sv_maxspeed" "320"
L 01/13/2018 - 22:31:01: server_cvar: "sv_stepsize" "18"
L 01/13/2018 - 22:31:01: server_cvar: "sv_stopspeed" "75"
L 01/13/2018 - 22:31:01: server_cvar: "mp_footsteps" "1"
L 01/13/2018 - 22:31:01: server_cvar: "mp_autoteambalance" "1"
L 01/13/2018 - 22:31:01: server_cvar: "sv_pausable" "0"
L 01/13/2018 - 22:31:01: server_cvar: "mp_allowNPCs" "1"
L 01/13/2018 - 22:31:01: server_cvar: "sv_voiceenable" "1"
L 01/13/2018 - 22:31:01: server_cvar: "mp_flashlight" "1"
L 01/13/2018 - 22:31:01: server_cvar: "mp_hostagepenalty" "3"
L 01/13/2018 - 22:31:01: server_cvar: "mp_teamplay" "0"
L 01/13/2018 - 22:31:01: server_cvar: "mp_weaponstay" "0"
L 01/13/2018 - 22:31:01: server_cvar: "sv_airaccelerate" "10"
L 01/13/2018 - 22:31:01: server_cvar: "sv_friction" "4"
L 01/13/2018 - 22:31:01: server_cvar: "sv_specaccelerate" "5"
L 01/13/2018 - 22:31:01: server_cvar: "sv_specnoclip" "1"
L 01/13/2018 - 22:31:01: server_cvar: "sv_specspeed" "3"
L 01/13/2018 - 22:31:01: server_cvar: "decalfrequency" "10"
Master server communication disabled.
Adding master at 69.28.151.162:27010
Adding master at 68.142.72.250:27010
Adding master at 72.165.61.189:27010
Adding master at 68.142.72.250:27011
Adding master at 69.28.151.162:27011
Adding master at 72.165.61.189:27011
Adding master at 207.173.177.11:27011
Adding master at 72.165.61.190:27011
Adding master at 213.239.209.221:27011
Adding master at 207.173.177.12:27011
Adding master at 65.73.232.251:27011
Adding master at 65.73.232.253:27011
Adding master at 63.251.143.218:27011
Master at 68.142.72.250:27011 already in list
Master at 72.165.61.189:27011 already in list
Adding master at 216.52.220.16:27011
Adding master at 208.179.202.69:27011
Adding master at 83.99.253.152:27011
****** Finished executing server.cfg ******
Using 'steambeta1:27013' CSER server!
L 01/13/2018 - 22:31:01: World triggered "Round_Start"
status
hostname: Public server no-steam v.34
version : 1.0.0.34/7 4100 secure
udp/ip : IP:27024
map : de_dust2 at: 0 x, 0 y, 0 z
players : 0 (32 max)
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
exec autoexec.cfg: file size larger than 20MB.
maxplayers set to 32
Unknown command "port"
Network: IP 194.67.223.170, mode MP, dedicated Yes, ports 27024 SV / 27106 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
eSTEAMATiON STEAM2 System is starting-up.
Version : 2.0
Type: Release Candidate 9 UPDATE 1
Release Date: 12 April 2011 04:16 AM
Author:ViTYAN
eSTEAMATiON STEAM2 initialization and preconfiguring process has been started...
eSTEAMATiON loaded legit STEAM2 library
eSTEAMATiON STEAM2 v2.0 Release Candidate 9 UPDATE 1
Release Date:12 April 2011 04:16 AM
Author:ViTYAN
has been successfully loaded.
eSTEAMATiON STEAM2 configuration has been successfully determined(Local config).
eSTEAMATiON configuration is as following:
[eSTEAMATiON SECURITY POLICY]
SteamEmu Clients: ACCEPT
LEGACY SteamEmu Clients: ACCEPT
eSTEAMATiON SemiSteam Native Clients: ACCEPT
eSTEAMATiON HL1-WON Clients: ACCEPT
Minimal Version Restriction for eSTEAMATiON SemiSteam Native Clients : ENABLED
Minimal Version required for eSTEAMATiON SemiSteam Native Client's is: 1.60
LEGACY RevEmu 1-St Generation Clients: ACCEPT
LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
RevEmu 4-Th Generation Clients: ACCEPT
RevCrew's SteamUp Clients: ACCEPT
SteamUp/AVSMP Clients: ACCEPT
HookEmu Clients: ACCEPT
AVSEMU Clients: ACCEPT
Legit Valve and Cracked Steam Clients: ACCEPT
SETTI server scanner: ACCEPT
LEGACY HL1 WON(-nosteam) Clients: ACCEPT
Unknown Clients: DROP
Unknown Steam simulating Clients: DROP
Unknown NonSteam simulating Clients: DROP
Unknown TokenLess Clients: DROP
[eSTEAMATiON REJECTION SETTINGS]
REJECT Clients after initial validation process compliation: ENABLED
USE CUSTOM messages for Client's rejection: DISABLED
CUSTOM rejection messages file line scan limit: 8192 bytes per line
[eSTEAMATiON GLOBAL ID-GENERATION MODE]
GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's(Depends on Emulator)
GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: VALVE's Unique ID's
GLOBAL SteamID mode for Steam clients which failed to authenticate: Classic DROP
HookEmu,RevEmu 1St Gen and SteamEmu ID compatability mode: ENABLED
SteamEmu COMPAT LEVEL: BACKWARD eSTEAMATiON 1.7 WITH 1.8 CHANGES
[eSTEAMATiON LOGGING]
Enable logging of Client type to console on connect: ENABLED(REGULAR and STAT)
Enable logging of REJECTED Client type to console on connect: ENABLED(REGULAR and STAT)
Enable DEBUG file logging: DISABLED
.oPYo. ooooo .oPYo. .oo o o .oo ooooo o .oPYo. o o
8 8 8. .P 8 8b d8 .P 8 8 8 8 8b 8
.oPYo. `Yooo. 8 `boo .P 8 8`b d'8 .P 8 8 o8 8 8 8`b 8
8oooo8 `8 8 .P oPooo8 8 `o' 8 oPooo8 8 8 8 8 8 `b 8
8. 8 8 8 .P 8 8 8 .P 8 8 8 8 8 8 `b8
`Yooo' `YooP' 8 `YooP' .P 8 8 8 .P 8 8 8 `YooP' 8 `8
:.....::.....:::..:::.....:..:::::....::::....:::::..::..:::..:.....:..:::.
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
eSTEAMATiON SCI Library v2.0 Release Candidate 9 UPDATE 1 has been loaded
eSTEAMATiON SCI is going to serve [Mod: cstrike][AppID: 240]
eSTEAMATiON SCI Loaded 67 entries from XML TZ Database.
eSTEAMATiON SCI Library starting INITIALIZATION ... FAILURE
****** Executing server.cfg ******
Server logging enabled.
Server logging data to file logs/L0113001.log
L 01/13/2018 - 22:31:01: Log file started (file "logs/L0113001.log") (game "/home/server_css/testpubli/cstrike") (version "4100")
exec banned_ip.cfg: file size larger than 20MB.
exec banned_user.cfg: file size larger than 20MB.
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
L 01/13/2018 - 22:31:01: server_cvar: "sv_contact" "lostmc1@mail.ru"
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
L 01/13/2018 - 22:31:01: server_cvar: "mp_roundtime" "5"
L 01/13/2018 - 22:31:01: server_cvar: "mp_timelimit" "30"
L 01/13/2018 - 22:31:01: server_cvar: "mp_fraglimit" "0"
L 01/13/2018 - 22:31:01: server_cvar: "mp_maxrounds" "0"
L 01/13/2018 - 22:31:01: server_cvar: "mp_limitteams" "1"
L 01/13/2018 - 22:31:01: server_cvar: "mp_autocrosshair" "0"
L 01/13/2018 - 22:31:01: server_cvar: "mp_c4timer" "40"
L 01/13/2018 - 22:31:01: server_cvar: "mp_freezetime" "1"
L 01/13/2018 - 22:31:01: server_cvar: "mp_footsteps" "1"
L 01/13/2018 - 22:31:01: server_cvar: "sv_footsteps" "1"
L 01/13/2018 - 22:31:01: server_cvar: "mp_friendlyfire" "0"
L 01/13/2018 - 22:31:01: server_cvar: "mp_falldamage" "1"
L 01/13/2018 - 22:31:01: server_cvar: "sv_password" "***PROTECTED***"
L 01/13/2018 - 22:31:01: server_cvar: "sv_alltalk" "1"
L 01/13/2018 - 22:31:01: server_cvar: "sv_cheats" "0"
L 01/13/2018 - 22:31:01: server_cvar: "sv_gravity" "800"
L 01/13/2018 - 22:31:01: server_cvar: "sv_maxspeed" "320"
L 01/13/2018 - 22:31:01: server_cvar: "sv_stepsize" "18"
L 01/13/2018 - 22:31:01: server_cvar: "sv_stopspeed" "75"
L 01/13/2018 - 22:31:01: server_cvar: "mp_footsteps" "1"
L 01/13/2018 - 22:31:01: server_cvar: "mp_autoteambalance" "1"
L 01/13/2018 - 22:31:01: server_cvar: "sv_pausable" "0"
L 01/13/2018 - 22:31:01: server_cvar: "mp_allowNPCs" "1"
L 01/13/2018 - 22:31:01: server_cvar: "sv_voiceenable" "1"
L 01/13/2018 - 22:31:01: server_cvar: "mp_flashlight" "1"
L 01/13/2018 - 22:31:01: server_cvar: "mp_hostagepenalty" "3"
L 01/13/2018 - 22:31:01: server_cvar: "mp_teamplay" "0"
L 01/13/2018 - 22:31:01: server_cvar: "mp_weaponstay" "0"
L 01/13/2018 - 22:31:01: server_cvar: "sv_airaccelerate" "10"
L 01/13/2018 - 22:31:01: server_cvar: "sv_friction" "4"
L 01/13/2018 - 22:31:01: server_cvar: "sv_specaccelerate" "5"
L 01/13/2018 - 22:31:01: server_cvar: "sv_specnoclip" "1"
L 01/13/2018 - 22:31:01: server_cvar: "sv_specspeed" "3"
L 01/13/2018 - 22:31:01: server_cvar: "decalfrequency" "10"
Master server communication disabled.
Adding master at 69.28.151.162:27010
Adding master at 68.142.72.250:27010
Adding master at 72.165.61.189:27010
Adding master at 68.142.72.250:27011
Adding master at 69.28.151.162:27011
Adding master at 72.165.61.189:27011
Adding master at 207.173.177.11:27011
Adding master at 72.165.61.190:27011
Adding master at 213.239.209.221:27011
Adding master at 207.173.177.12:27011
Adding master at 65.73.232.251:27011
Adding master at 65.73.232.253:27011
Adding master at 63.251.143.218:27011
Master at 68.142.72.250:27011 already in list
Master at 72.165.61.189:27011 already in list
Adding master at 216.52.220.16:27011
Adding master at 208.179.202.69:27011
Adding master at 83.99.253.152:27011
****** Finished executing server.cfg ******
Using 'steambeta1:27013' CSER server!
L 01/13/2018 - 22:31:01: World triggered "Round_Start"
status
hostname: Public server no-steam v.34
version : 1.0.0.34/7 4100 secure
udp/ip : IP:27024
map : de_dust2 at: 0 x, 0 y, 0 z
players : 0 (32 max)