#include <sdktools_functions>
public OnPluginStart() HookEvent("round_start", Event_RoundStart, EventHookMode_PostNoCopy);
public Event_RoundStart(Handle:event, String:name[], bool:dontBroadcast)
{
for (new i = 1; i <= MaxClients; ++i) if (IsClientInGame(i) && GetClientTeam(i) == 2) GivePlayerItem(i, "weapon_c4");
}