После компиляции скина не принимается текстуры

Rimanas

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Скин делал в blender.
После компиляции скина он черный. Текстуры загрузил.
Текстуры появляются если назвать текстуры Материал
 

Вложения

  • лог компиляции.txt
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Rimanas

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@Rimanas, а почему тогда материал называется "Материал"?
Я незнаю я могу текстуры скинуть там нету кириллицу
Сообщения автоматически склеены:

Я незнаю я могу текстуры скинуть там нету кириллицу
Кириллицы*
 

Rimanas

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@Rimanas, ты qc лучше скинь. В нём же косяк.
// Created by Crowbar 0.71

$modelname "player\custom_player\maoling\date_a_live\kurumi\school\kurumi.mdl"

$bodygroup "studio"
{
studio "killua_body.smd"
}


$surfaceprop "flesh"

$contents "solid"

$illumposition 0.088 0.252 35.714

$eyeposition 0 0 73

$opaque

$cdmaterials "models\player\custom_player\maoling\date_a_live\kurumi\school\"

$attachment "legacy_weapon_bone" "ValveBiped.weapon_bone" 0 0 0 rotate 0 0 0
$attachment "weapon_hand_L" "weapon_hand_L" 0 0 0 rotate 0 0 0
$attachment "weapon_hand_R" "weapon_hand_R" 0 0 0 rotate 0 0 0
$attachment "primary" "primary_jiggle_jnt" -6 -2 -1.5 rotate -5 0 20
$attachment "grenade0" "spine_0" 1.3 -2.5 -3.5 rotate 90 0 0
$attachment "grenade1" "spine_0" 1.3 -1 -5 rotate 90 0 0
$attachment "grenade2" "spine_0" 1.3 1.6 -4 rotate 90 0 0
$attachment "grenade3" "spine_0" 1.3 -2.6 4 rotate 90 0 0
$attachment "grenade4" "spine_0" 1.3 1.7 4.1 rotate 90 0 0
$attachment "c4" "spine_3" 2 -3 2 rotate 4 -4 80
$attachment "facemask" "head_0" 2.7 5.4 0 rotate 0 73 90
$attachment "clip_limit" "head_0" 7 6 0 rotate 0 0 0
$attachment "primary_smg" "primary_jiggle_jnt" -7 1.5 -1.5 rotate -5 0 110

$cbox 0 0 0 0 0 0

$bbox -13 -13 0 13 13 72

$hboxset "cstrike"
$hbox 1 "head_0" 0 0.3 0 4.3 0.4 0 0 0 0 4.2
$hbox 1 "neck_0" 1.5 -1.8 -2.1 4.4 3 2.1 0 -2.1 0 -1
$hbox 2 "neck_0" -0.8 0.1 0 0 0.4 0 0 0 0 3.5
$hbox 3 "pelvis" -2.7 1.1 -3.2 -2.7 1.1 3.2 0 0 0 6
$hbox 3 "spine_0" 1.4 0.8 3.1 1.4 0.8 -3.1 0 0 0 6
$hbox 2 "spine_1" 3.8 0.8 -2.4 3.8 0.4 2.4 0 0 0 6.5
$hbox 2 "spine_2" 4.8 0.15 -4.1 4.8 0.15 4.1 0 0 0 6.2
$hbox 2 "spine_3" 2.5 -0.6 -6 2.5 -0.6 6 0 0 0 5
$hbox 6 "leg_upper_L" 1.3 0 0 16.5 0 0 0 0 0 5
$hbox 7 "leg_upper_R" 1.3 0 0 16.5 0 0.7 0 0 0 5
$hbox 6 "leg_lower_L" 0.1 0 0.2 17 -0.4 0.7 0 0 0 4
$hbox 7 "leg_lower_R" 0.1 0 0.2 17 -0.4 0.7 0 0 0 4
$hbox 6 "ankle_L" -2.5 -3.8 -2.8 10.4 -0.2 2 0 24.1 0 -1
$hbox 7 "ankle_R" -10.4 0.3 -2 2.6 4 2.8 0 24.5 0 -1
$hbox 4 "hand_L" -2 -2 -2 4.6 2 2 0 13.2 0 -1
$hbox 5 "hand_R" -5 -2 -2 2 2 2 180 194.600006 0 -1
$hbox 4 "arm_upper_L" 0 0 0 11.2 0 0 0 0 0 3.3
$hbox 4 "arm_lower_L" 0 0 0 10 0 0 0 0 0 3
$hbox 5 "arm_upper_R" 0 0 0 11.2 0 0 0 0 0 3.3
$hbox 5 "arm_lower_R" 0 0 0 10 0 0 0 0 0 3
$skipboneinbbox

$definebone "pelvis" "" 0 -0.091818 42.563122 -89.999982 179.999964 0 0 0 0 0 0 0
$definebone "spine_0" "pelvis" 0.934208 0.090506 0 0 6.61583 0 0 0 0 0 0 0
$definebone "spine_1" "spine_0" 4.066376 0.000003 0 0.000115 -6.720394 0 0 0 0 0 0 0
$definebone "spine_2" "spine_1" 4.744076 0.000025 0.00001 -0.000115 -10.50266 0 0 0 0 0 0 0
$definebone "spine_3" "spine_2" 6.347778 -0.000033 -0.000001 0 14.000798 0 0 0 0 0 0 0
$definebone "neck_0" "spine_3" 6.515213 -0.000028 0 0 13.985329 0 0 0 0 0 0 0
$definebone "head_0" "neck_0" 5.76215 0.000008 0 0 -17.378837 0 0 0 0 0 0 0
$definebone "clavicle_L" "spine_3" 4.311543 3.005287 1.270492 -61.861139 -116.046102 115.417397 0 0 0 0 0 0
$definebone "arm_upper_L" "clavicle_L" 6.665431 0.000021 -0.000191 -39.348856 28.353273 3.291416 0 0 0 0 0 0
$definebone "arm_lower_L" "arm_upper_L" 11.59676 0.000252 0.000587 2.597661 -0.061482 -0.541556 0 0 0 0 0 0
$definebone "hand_L" "arm_lower_L" 11.487495 0.000011 0.000675 1.344774 9.973932 89.541615 0 0 0 0 0 0
$definebone "finger_middle_meta_L" "hand_L" 0.808138 0.015732 -0.223546 -9.802166 2.803381 1.010755 0 0 0 0 0 0
$definebone "finger_middle_0_L" "finger_middle_meta_L" 3.269485 0.029606 0.146097 -2.014063 2.581981 10.285047 0 0 0 0 0 0
$definebone "finger_middle_1_L" "finger_middle_0_L" 1.33181 0.049637 0.009366 -2.600199 -8.549323 1.279519 0 0 0 0 0 0
$definebone "finger_middle_2_L" "finger_middle_1_L" 1.420692 -0.000168 -0.000101 -2.503537 -1.269487 -1.636833 0 0 0 0 0 0
$definebone "finger_pinky_meta_L" "hand_L" 0.566174 0.125786 0.98198 -23.023903 6.31206 -6.81654 0 0 0 0 0 0
$definebone "finger_pinky_0_L" "finger_pinky_meta_L" 2.640734 0.13134 -0.029477 -5.635895 14.355801 -2.999031 0 0 0 0 0 0
$definebone "finger_pinky_1_L" "finger_pinky_0_L" 1.281364 -0.001694 -0.055336 -1.07733 -0.546669 -3.147313 0 0 0 0 0 0
$definebone "finger_pinky_2_L" "finger_pinky_1_L" 0.872663 0.000008 -0.000001 -1.327195 2.655704 0.08228 0 0 0 0 0 0
$definebone "finger_index_meta_L" "hand_L" 0.802755 0.215637 -0.870568 -1.545271 -0.090518 7.985541 0 0 0 0 0 0
$definebone "finger_index_0_L" "finger_index_meta_L" 3.325752 -0.072815 0.30109 -1.588644 -0.81153 26.698393 0 0 0 0 0 0
$definebone "finger_index_1_L" "finger_index_0_L" 1.431719 -0.000401 -0.051434 -4.370866 2.577404 -0.650833 0 0 0 0 0 0
$definebone "finger_index_2_L" "finger_index_1_L" 1.269014 0.000004 -0.000002 -2.098574 0.79613 0.195941 0 0 0 0 0 0
$definebone "finger_thumb_0_L" "hand_L" 1.424118 0.74929 -1.157501 21.172041 23.415372 94.751581 0 0 0 0 0 0
$definebone "finger_thumb_1_L" "finger_thumb_0_L" 1.161983 0.237677 -0.048168 3.782108 -1.652624 37.006778 0 0 0 0 0 0
$definebone "finger_thumb_2_L" "finger_thumb_1_L" 1.437653 0.052229 0.006878 0.358344 17.231826 0.067789 0 0 0 0 0 0
$definebone "finger_ring_meta_L" "hand_L" 0.713097 0.058247 0.409205 -14.566821 5.353721 -2.250179 0 0 0 0 0 0
$definebone "finger_ring_0_L" "finger_ring_meta_L" 2.992207 0.032486 0.161509 -4.762712 7.129595 2.798552 0 0 0 0 0 0
$definebone "finger_ring_1_L" "finger_ring_0_L" 1.451363 -0.008434 -0.053348 -3.06687 -3.565454 -3.448923 0 0 0 0 0 0
$definebone "finger_ring_2_L" "finger_ring_1_L" 1.360855 -0.012436 -0.008224 -0.821847 -1.415889 -1.564979 0 0 0 0 0 0
$definebone "weapon_hand_L" "hand_L" 2.790774 1.123611 0.29533 0.00012 -179.999745 0.000059 0 0 0 0 0 0
$definebone "lh_ik_driver" "hand_L" 0.000002 0 0 -0.000004 0.000123 -0.000059 0 0 0 0 0 0
$definebone "arm_lower_L_TWIST" "arm_lower_L" 3.828987 0.000027 0.000111 -0.000533 0.000453 -0.000683 0 0 0 0 0 0
$definebone "arm_lower_L_TWIST1" "arm_lower_L" 7.657974 0.000058 0.000229 -0.000531 0.000569 -0.000684 0 0 0 0 0 0
$definebone "arm_upper_L_TWIST" "arm_upper_L" 3.865559 0.000016 0.000137 -0.000873 -0.000002 0.00006 0 0 0 0 0 0
$definebone "arm_upper_L_TWIST1" "arm_upper_L" 7.731106 0.000035 0.000267 -0.000529 0.000111 0.000118 0 0 0 0 0 0
$definebone "clavicle_R" "spine_3" 4.31155 3.005286 -1.27049 -61.861966 63.957277 115.414378 0 0 0 0 0 0
$definebone "arm_upper_R" "clavicle_R" -6.665464 -0.000012 -0.000015 38.287824 -152.177229 173.546091 0 0 0 0 0 0
$definebone "arm_lower_R" "arm_upper_R" 11.596691 -0.000053 -0.000004 1.760581 -1.631793 -90.720424 0 0 0 0 0 0
$definebone "hand_R" "arm_lower_R" 11.487234 -0.000008 0.000143 -7.414939 -177.619206 177.582924 0 0 0 0 0 0
$definebone "finger_middle_meta_R" "hand_R" -0.807885 -0.015434 0.224606 -11.018944 4.970751 -0.793252 0 0 0 0 0 0
$definebone "finger_middle_0_R" "finger_middle_meta_R" -3.250427 -0.055401 -0.116557 1.137558 1.98759 14.491595 0 0 0 0 0 0
$definebone "finger_middle_1_R" "finger_middle_0_R" -1.254311 -0.247002 0.098608 -3.215088 -9.153643 -2.510913 0 0 0 0 0 0
$definebone "finger_middle_2_R" "finger_middle_1_R" -1.401386 -0.09948 -0.030951 -2.294174 -0.480141 -1.322194 0 0 0 0 0 0
$definebone "finger_pinky_meta_R" "hand_R" -0.563341 -0.125809 -0.990778 -19.687981 17.282238 -10.966573 0 0 0 0 0 0
$definebone "finger_pinky_0_R" "finger_pinky_meta_R" -2.704918 -0.000023 -0.000008 -8.484836 1.347075 -4.841898 0 0 0 0 0 0
$definebone "finger_pinky_1_R" "finger_pinky_0_R" -1.511044 -0.000027 -0.00007 0.202009 2.460622 -3.547644 0 0 0 0 0 0
$definebone "finger_pinky_2_R" "finger_pinky_1_R" -0.872675 -0.000031 0.000012 -1.327045 2.654964 0.08221 0 0 0 0 0 0
$definebone "finger_index_meta_R" "hand_R" -0.802809 -0.21484 0.873922 -0.72546 -0.074771 8.547786 0 0 0 0 0 0
$definebone "finger_index_0_R" "finger_index_meta_R" -3.230677 -0.116631 -0.317451 -1.016298 2.374218 21.288894 0 0 0 0 0 0
$definebone "finger_index_1_R" "finger_index_0_R" -1.240236 -0.081509 -0.02433 -6.62116 4.712334 -0.526691 0 0 0 0 0 0
$definebone "finger_index_2_R" "finger_index_1_R" -1.269314 -0.005249 -0.000303 -2.994626 -0.979826 0.026216 0 0 0 0 0 0
$definebone "finger_thumb_0_R" "hand_R" -1.371084 -0.88044 1.197671 11.04167 30.419757 100.102105 0 0 0 0 0 0
$definebone "finger_thumb_1_R" "finger_thumb_0_R" -1.177162 -0.120902 -0.122501 -5.53519 -11.596592 30.121165 0 0 0 0 0 0
$definebone "finger_thumb_2_R" "finger_thumb_1_R" -1.247417 0.021383 0.009277 0.359564 17.231621 0.067752 0 0 0 0 0 0
$definebone "finger_ring_meta_R" "hand_R" -0.711987 -0.057884 -0.410935 -13.04086 5.094399 -0.944341 0 0 0 0 0 0
$definebone "finger_ring_0_R" "finger_ring_meta_R" -2.892866 -0.251427 -0.236955 -4.005151 15.957953 0.887751 0 0 0 0 0 0
$definebone "finger_ring_1_R" "finger_ring_0_R" -1.456242 -0.059895 0.054609 -5.58463 -8.869568 -3.981302 0 0 0 0 0 0
$definebone "finger_ring_2_R" "finger_ring_1_R" -1.275696 -0.02121 -0.008324 -0.594454 -0.16427 -1.370053 0 0 0 0 0 0
$definebone "weapon_hand_R" "hand_R" -2.790776 -1.123627 -0.295323 -0.000136 -180.000005 -0.000005 0 0 0 0 0 0
$definebone "ValveBiped.weapon_bone" "hand_R" -7.000015 -1.999943 2.500011 0.000291 -90.001806 110.000258 0 0 0 0 0 0
$definebone "arm_lower_R_TWIST" "arm_lower_R" 3.829 0.000015 0.000005 0.000081 -179.999718 90.000248 0 0 0 0 0 0
$definebone "arm_lower_R_TWIST1" "arm_lower_R" 7.658007 0.000046 0.000001 0.000081 -179.999718 90.000248 0 0 0 0 0 0
$definebone "arm_upper_R_TWIST" "arm_upper_R" 3.865543 -0.000023 0 -0.000142 179.999418 179.999308 0 0 0 0 0 0
$definebone "arm_upper_R_TWIST1" "arm_upper_R" 7.731098 -0.000049 0 -0.000143 -179.999773 179.999882 0 0 0 0 0 0
$definebone "primary_jiggle_jnt" "spine_2" 3.199951 -8.200016 -4.300001 3.000179 -170.999837 -33.000073 0 0 0 0 0 0
$definebone "leg_upper_L" "pelvis" -3.771381 0.913481 3.694233 -0.677981 179.610807 -14.997916 0 0 0 0 0 0
$definebone "leg_lower_L" "leg_upper_L" 17.902948 0.000051 0.000015 0 7.366232 0.000004 0 0 0 0 0 0
$definebone "ankle_L" "leg_lower_L" 16.937237 -0.000114 0.00001 8.458978 -68.126103 -177.20725 0 0 0 0 0 0
$definebone "ball_L" "ankle_L" 6.329626 -0.000008 0.000014 -0.000055 28.6738 -0.000228 0 0 0 0 0 0
$definebone "lfoot_lock" "ball_L" -0.000001 0 0 0.000003 -0.000221 0.000001 0 0 0 0 0 0
$definebone "leg_upper_L_TWIST" "leg_upper_L" 5.967648 0.000019 0.000005 0 0.000115 0.000002 0 0 0 0 0 0
$definebone "leg_upper_L_TWIST1" "leg_upper_L" 11.935295 0.000035 0.000011 0 0.000458 0.000002 0 0 0 0 0 0
$definebone "leg_upper_R" "pelvis" -3.771423 0.913481 -3.694231 1.740054 178.801088 105.027102 0 0 0 0 0 0
$definebone "leg_lower_R" "leg_upper_R" 17.902943 -0.000029 -0.000019 7.365656 -0.000458 -0.000007 0 0 0 0 0 0
$definebone "ankle_R" "leg_lower_R" 16.937183 0.000104 -0.000018 66.621897 -158.239241 -67.084458 0 0 0 0 0 0
$definebone "ball_R" "ankle_R" -6.329628 -0.000017 0.000002 0 28.673619 -0.000001 0 0 0 0 0 0
$definebone "rfoot_lock" "ball_R" 0 0 0 0 0.000005 -0.000001 0 0 0 0 0 0
$definebone "leg_upper_R_TWIST" "leg_upper_R" 5.967655 -0.00001 -0.000006 -0.000458 179.999226 90.000043 0 0 0 0 0 0
$definebone "leg_upper_R_TWIST1" "leg_upper_R" 11.935297 -0.000019 -0.000013 0 179.999226 89.999989 0 0 0 0 0 0
$definebone "lean_root" "" 0 0 0 0 0 0 0 0 0 0 0 0

$bonemerge "pelvis"
$bonemerge "spine_0"
$bonemerge "spine_1"
$bonemerge "spine_2"
$bonemerge "spine_3"
$bonemerge "neck_0"
$bonemerge "head_0"
$bonemerge "clavicle_L"
$bonemerge "arm_upper_L"
$bonemerge "arm_lower_L"
$bonemerge "hand_L"
$bonemerge "finger_middle_meta_L"
$bonemerge "finger_middle_0_L"
$bonemerge "finger_middle_1_L"
$bonemerge "finger_middle_2_L"
$bonemerge "finger_pinky_meta_L"
$bonemerge "finger_pinky_0_L"
$bonemerge "finger_pinky_1_L"
$bonemerge "finger_pinky_2_L"
$bonemerge "finger_index_meta_L"
$bonemerge "finger_index_0_L"
$bonemerge "finger_index_1_L"
$bonemerge "finger_index_2_L"
$bonemerge "finger_thumb_0_L"
$bonemerge "finger_thumb_1_L"
$bonemerge "finger_thumb_2_L"
$bonemerge "finger_ring_meta_L"
$bonemerge "finger_ring_0_L"
$bonemerge "finger_ring_1_L"
$bonemerge "finger_ring_2_L"
$bonemerge "weapon_hand_L"
$bonemerge "lh_ik_driver"
$bonemerge "arm_lower_L_TWIST"
$bonemerge "arm_lower_L_TWIST1"
$bonemerge "arm_upper_L_TWIST"
$bonemerge "arm_upper_L_TWIST1"
$bonemerge "clavicle_R"
$bonemerge "arm_upper_R"
$bonemerge "arm_lower_R"
$bonemerge "hand_R"
$bonemerge "finger_middle_meta_R"
$bonemerge "finger_middle_0_R"
$bonemerge "finger_middle_1_R"
$bonemerge "finger_middle_2_R"
$bonemerge "finger_pinky_meta_R"
$bonemerge "finger_pinky_0_R"
$bonemerge "finger_pinky_1_R"
$bonemerge "finger_pinky_2_R"
$bonemerge "finger_index_meta_R"
$bonemerge "finger_index_0_R"
$bonemerge "finger_index_1_R"
$bonemerge "finger_index_2_R"
$bonemerge "finger_thumb_0_R"
$bonemerge "finger_thumb_1_R"
$bonemerge "finger_thumb_2_R"
$bonemerge "finger_ring_meta_R"
$bonemerge "finger_ring_0_R"
$bonemerge "finger_ring_1_R"
$bonemerge "finger_ring_2_R"
$bonemerge "weapon_hand_R"
$bonemerge "arm_lower_R_TWIST"
$bonemerge "arm_lower_R_TWIST1"
$bonemerge "arm_upper_R_TWIST"
$bonemerge "arm_upper_R_TWIST1"
$bonemerge "leg_upper_L"
$bonemerge "leg_lower_L"
$bonemerge "ankle_L"
$bonemerge "ball_L"
$bonemerge "lfoot_lock"
$bonemerge "leg_upper_L_TWIST"
$bonemerge "leg_upper_L_TWIST1"
$bonemerge "leg_upper_R"
$bonemerge "leg_lower_R"
$bonemerge "ankle_R"
$bonemerge "ball_R"
$bonemerge "rfoot_lock"
$bonemerge "leg_upper_R_TWIST"
$bonemerge "leg_upper_R_TWIST1"
$bonemerge "lean_root"

$jigglebone "primary_jiggle_jnt"
{
is_flexible
{
length 50
tip_mass 0
pitch_stiffness 100
pitch_damping 15
yaw_stiffness 700
yaw_damping 15
allow_length_flex
along_stiffness 100
along_damping 0
angle_constraint 5
}
}

$sectionframes 30 100

$ikchain "rhand" "hand_R" knee 0 0 0
$ikchain "lhand" "hand_L" knee 0 0 0
$ikchain "rfoot" "ankle_R" knee 0 0 0
$ikchain "lfoot" "ankle_L" knee 0 0 0

$sequence "reference" {
"killua_v2_anims\reference.smd"
fadein 0.2
fadeout 0.2
hidden
fps 1
ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 100 100 target 0
ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 100 100 target 1
ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 100 100 target 2
ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 100 100 target 3
}

$sequence "default" {
"killua_v2_anims\default.smd"
fadein 0.2
fadeout 0.2
fps 30
ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 0 0 target 0
ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 0 0 target 1
ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 0 0 target 2
ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 0 0 target 3
}

$sequence "ragdoll" {
"killua_v2_anims\ragdoll.smd"
activity "ACT_DIERAGDOLL" 1
fadein 0.2
fadeout 0.2
fps 30
ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 100 100 target 0
ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 100 100 target 1
ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 100 100 target 2
ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 100 100 target 3
}

$includemodel "player\custom_player\animset_ct.mdl"

$collisionjoints "killua_v2_physics.smd"
{
$mass 300
$inertia 10
$damping 0.4
$rotdamping 20
$rootbone "pelvis"

$jointmassbias "pelvis" 2.6
$jointdamping "pelvis" 1
$jointrotdamping "pelvis" 10

$jointmassbias "leg_upper_R" 3
$jointrotdamping "leg_upper_R" 8
$jointconstrain "leg_upper_R" x limit -15 15 0.0032
$jointconstrain "leg_upper_R" y limit -70 50 0.0032
$jointconstrain "leg_upper_R" z limit -15 15 0.0032

$jointmassbias "leg_lower_R" 3
$jointrotdamping "leg_lower_R" 2
$jointconstrain "leg_lower_R" x limit 0 0 0.0032
$jointconstrain "leg_lower_R" y limit 0 110 0.0032
$jointconstrain "leg_lower_R" z limit 0 0 0.0032

$jointmassbias "leg_upper_L" 3
$jointrotdamping "leg_upper_L" 8
$jointconstrain "leg_upper_L" x limit -15 15 0.0032
$jointconstrain "leg_upper_L" y limit -15 15 0.0032
$jointconstrain "leg_upper_L" z limit -70 50 0.0032

$jointmassbias "leg_lower_L" 3
$jointrotdamping "leg_lower_L" 2
$jointconstrain "leg_lower_L" x limit 0 0 0.0032
$jointconstrain "leg_lower_L" y limit 0 0 0.0032
$jointconstrain "leg_lower_L" z limit 0 110 0.0032

$jointconstrain "ankle_L" x limit -20 20 0.0032
$jointconstrain "ankle_L" y limit -40 40 0.0032
$jointconstrain "ankle_L" z limit -30 40 0.0032

$jointrotdamping "spine_0" 2
$jointconstrain "spine_0" x limit -15 15 0.0032
$jointconstrain "spine_0" y limit -15 15 0.0032
$jointconstrain "spine_0" z limit -5 25 0.0032

$jointrotdamping "spine_2" 2
$jointconstrain "spine_2" x limit -15 15 0.0032
$jointconstrain "spine_2" y limit -15 15 0.0032
$jointconstrain "spine_2" z limit -10 35 0.0032

$jointmassbias "arm_upper_R" 3
$jointconstrain "arm_upper_R" x limit -45 45 0.0032
$jointconstrain "arm_upper_R" y limit -30 70 0.0032
$jointconstrain "arm_upper_R" z limit -70 45 0.0032

$jointmassbias "arm_upper_L" 3
$jointconstrain "arm_upper_L" x limit -45 45 0.0032
$jointconstrain "arm_upper_L" y limit -30 70 0.0032
$jointconstrain "arm_upper_L" z limit -70 45 0.0032

$jointmassbias "arm_lower_L" 3
$jointconstrain "arm_lower_L" x limit -20 20 0.0032
$jointconstrain "arm_lower_L" y limit -5 5 0.0032
$jointconstrain "arm_lower_L" z limit -10 90 0.0032

$jointrotdamping "hand_L" 8
$jointconstrain "hand_L" x limit -15 15 0.0032
$jointconstrain "hand_L" y limit -20 30 0.0032
$jointconstrain "hand_L" z limit -20 20 0.0032

$jointmassbias "arm_lower_R" 3
$jointconstrain "arm_lower_R" x limit -20 20 0.0032
$jointconstrain "arm_lower_R" y limit -10 90 0.0032
$jointconstrain "arm_lower_R" z limit -5 5 0.0032

$jointrotdamping "hand_R" 8
$jointconstrain "hand_R" x limit -15 15 0.0032
$jointconstrain "hand_R" y limit -20 30 0.0032
$jointconstrain "hand_R" z limit -20 20 0.0032

$jointrotdamping "head_0" 2
$jointconstrain "head_0" x limit -25 25 0.0032
$jointconstrain "head_0" y limit -20 20 0.0032
$jointconstrain "head_0" z limit -10 35 0.0032

$jointconstrain "ankle_R" x limit -20 20 0.0032
$jointconstrain "ankle_R" y limit -40 40 0.0032
$jointconstrain "ankle_R" z limit -30 40 0.0032

$jointcollide "head_0" "hand_L"
$jointcollide "head_0" "hand_R"
$jointcollide "head_0" "arm_lower_L"
$jointcollide "head_0" "arm_lower_R"
$jointcollide "head_0" "arm_upper_L"
$jointcollide "head_0" "arm_upper_R"
$jointcollide "head_0" "spine_0"
$jointcollide "head_0" "pelvis"
$jointcollide "head_0" "leg_upper_L"
$jointcollide "head_0" "leg_upper_R"
$jointcollide "head_0" "leg_lower_L"
$jointcollide "head_0" "leg_lower_R"
$jointcollide "head_0" "ankle_L"
$jointcollide "head_0" "ankle_R"
$jointcollide "hand_L" "head_0"
$jointcollide "hand_L" "arm_upper_L"
$jointcollide "hand_L" "arm_upper_R"
$jointcollide "hand_L" "spine_2"
$jointcollide "hand_L" "spine_0"
$jointcollide "hand_L" "pelvis"
$jointcollide "hand_L" "leg_upper_L"
$jointcollide "hand_L" "leg_upper_R"
$jointcollide "hand_L" "leg_lower_L"
$jointcollide "hand_L" "leg_lower_R"
$jointcollide "hand_L" "ankle_L"
$jointcollide "hand_L" "ankle_R"
$jointcollide "hand_R" "head_0"
$jointcollide "hand_R" "arm_upper_L"
$jointcollide "hand_R" "arm_upper_R"
$jointcollide "hand_R" "spine_2"
$jointcollide "hand_R" "spine_0"
$jointcollide "hand_R" "pelvis"
$jointcollide "hand_R" "leg_upper_L"
$jointcollide "hand_R" "leg_upper_R"
$jointcollide "hand_R" "leg_lower_L"
$jointcollide "hand_R" "leg_lower_R"
$jointcollide "hand_R" "ankle_L"
$jointcollide "hand_R" "ankle_R"
$jointcollide "arm_lower_L" "head_0"
$jointcollide "arm_lower_L" "arm_upper_R"
$jointcollide "arm_lower_L" "spine_2"
$jointcollide "arm_lower_L" "spine_0"
$jointcollide "arm_lower_L" "pelvis"
$jointcollide "arm_lower_L" "leg_upper_L"
$jointcollide "arm_lower_L" "leg_upper_R"
$jointcollide "arm_lower_L" "leg_lower_L"
$jointcollide "arm_lower_L" "leg_lower_R"
$jointcollide "arm_lower_L" "ankle_L"
$jointcollide "arm_lower_L" "ankle_R"
$jointcollide "arm_lower_R" "head_0"
$jointcollide "arm_lower_R" "arm_upper_L"
$jointcollide "arm_lower_R" "spine_2"
$jointcollide "arm_lower_R" "spine_0"
$jointcollide "arm_lower_R" "pelvis"
$jointcollide "arm_lower_R" "leg_upper_L"
$jointcollide "arm_lower_R" "leg_upper_R"
$jointcollide "arm_lower_R" "leg_lower_L"
$jointcollide "arm_lower_R" "leg_lower_R"
$jointcollide "arm_lower_R" "ankle_L"
$jointcollide "arm_lower_R" "ankle_R"
$jointcollide "arm_upper_L" "head_0"
$jointcollide "arm_upper_L" "hand_L"
$jointcollide "arm_upper_L" "hand_R"
$jointcollide "arm_upper_L" "arm_lower_R"
$jointcollide "arm_upper_L" "arm_upper_R"
$jointcollide "arm_upper_L" "spine_0"
$jointcollide "arm_upper_L" "pelvis"
$jointcollide "arm_upper_L" "leg_upper_L"
$jointcollide "arm_upper_L" "leg_upper_R"
$jointcollide "arm_upper_L" "leg_lower_L"
$jointcollide "arm_upper_L" "leg_lower_R"
$jointcollide "arm_upper_L" "ankle_L"
$jointcollide "arm_upper_L" "ankle_R"
$jointcollide "arm_upper_R" "head_0"
$jointcollide "arm_upper_R" "hand_L"
$jointcollide "arm_upper_R" "hand_R"
$jointcollide "arm_upper_R" "arm_lower_L"
$jointcollide "arm_upper_R" "arm_upper_L"
$jointcollide "arm_upper_R" "spine_0"
$jointcollide "arm_upper_R" "pelvis"
$jointcollide "arm_upper_R" "leg_upper_L"
$jointcollide "arm_upper_R" "leg_upper_R"
$jointcollide "arm_upper_R" "leg_lower_L"
$jointcollide "arm_upper_R" "leg_lower_R"
$jointcollide "arm_upper_R" "ankle_L"
$jointcollide "arm_upper_R" "ankle_R"
$jointcollide "spine_2" "hand_L"
$jointcollide "spine_2" "hand_R"
$jointcollide "spine_2" "arm_lower_L"
$jointcollide "spine_2" "arm_lower_R"
$jointcollide "spine_2" "pelvis"
$jointcollide "spine_2" "leg_upper_L"
$jointcollide "spine_2" "leg_upper_R"
$jointcollide "spine_2" "leg_lower_L"
$jointcollide "spine_2" "leg_lower_R"
$jointcollide "spine_2" "ankle_L"
$jointcollide "spine_2" "ankle_R"
$jointcollide "spine_0" "head_0"
$jointcollide "spine_0" "hand_L"
$jointcollide "spine_0" "hand_R"
$jointcollide "spine_0" "arm_lower_L"
$jointcollide "spine_0" "arm_lower_R"
$jointcollide "spine_0" "arm_upper_L"
$jointcollide "spine_0" "arm_upper_R"
$jointcollide "spine_0" "leg_upper_L"
$jointcollide "spine_0" "leg_upper_R"
$jointcollide "spine_0" "leg_lower_L"
$jointcollide "spine_0" "leg_lower_R"
$jointcollide "spine_0" "ankle_L"
$jointcollide "spine_0" "ankle_R"
$jointcollide "pelvis" "head_0"
$jointcollide "pelvis" "hand_L"
$jointcollide "pelvis" "hand_R"
$jointcollide "pelvis" "arm_lower_L"
$jointcollide "pelvis" "arm_lower_R"
$jointcollide "pelvis" "arm_upper_L"
$jointcollide "pelvis" "arm_upper_R"
$jointcollide "pelvis" "spine_2"
$jointcollide "pelvis" "leg_lower_L"
$jointcollide "pelvis" "leg_lower_R"
$jointcollide "pelvis" "ankle_L"
$jointcollide "pelvis" "ankle_R"
$jointcollide "leg_upper_L" "head_0"
$jointcollide "leg_upper_L" "hand_L"
$jointcollide "leg_upper_L" "hand_R"
$jointcollide "leg_upper_L" "arm_lower_L"
$jointcollide "leg_upper_L" "arm_lower_R"
$jointcollide "leg_upper_L" "arm_upper_L"
$jointcollide "leg_upper_L" "arm_upper_R"
$jointcollide "leg_upper_L" "spine_2"
$jointcollide "leg_upper_L" "spine_0"
$jointcollide "leg_upper_L" "leg_upper_R"
$jointcollide "leg_upper_L" "leg_lower_R"
$jointcollide "leg_upper_L" "ankle_L"
$jointcollide "leg_upper_L" "ankle_R"
$jointcollide "leg_upper_R" "head_0"
$jointcollide "leg_upper_R" "hand_L"
$jointcollide "leg_upper_R" "hand_R"
$jointcollide "leg_upper_R" "arm_lower_L"
$jointcollide "leg_upper_R" "arm_lower_R"
$jointcollide "leg_upper_R" "arm_upper_L"
$jointcollide "leg_upper_R" "arm_upper_R"
$jointcollide "leg_upper_R" "spine_2"
$jointcollide "leg_upper_R" "spine_0"
$jointcollide "leg_upper_R" "leg_upper_L"
$jointcollide "leg_upper_R" "leg_lower_L"
$jointcollide "leg_upper_R" "ankle_L"
$jointcollide "leg_upper_R" "ankle_R"
$jointcollide "leg_lower_L" "head_0"
$jointcollide "leg_lower_L" "hand_L"
$jointcollide "leg_lower_L" "hand_R"
$jointcollide "leg_lower_L" "arm_lower_L"
$jointcollide "leg_lower_L" "arm_lower_R"
$jointcollide "leg_lower_L" "arm_upper_L"
$jointcollide "leg_lower_L" "arm_upper_R"
$jointcollide "leg_lower_L" "spine_2"
$jointcollide "leg_lower_L" "spine_0"
$jointcollide "leg_lower_L" "pelvis"
$jointcollide "leg_lower_L" "leg_upper_R"
$jointcollide "leg_lower_L" "leg_lower_R"
$jointcollide "leg_lower_L" "ankle_R"
$jointcollide "leg_lower_R" "head_0"
$jointcollide "leg_lower_R" "hand_L"
$jointcollide "leg_lower_R" "hand_R"
$jointcollide "leg_lower_R" "arm_lower_L"
$jointcollide "leg_lower_R" "arm_lower_R"
$jointcollide "leg_lower_R" "arm_upper_L"
$jointcollide "leg_lower_R" "arm_upper_R"
$jointcollide "leg_lower_R" "spine_2"
$jointcollide "leg_lower_R" "spine_0"
$jointcollide "leg_lower_R" "pelvis"
$jointcollide "leg_lower_R" "leg_upper_L"
$jointcollide "leg_lower_R" "leg_lower_L"
$jointcollide "leg_lower_R" "ankle_L"
$jointcollide "ankle_L" "head_0"
$jointcollide "ankle_L" "hand_L"
$jointcollide "ankle_L" "hand_R"
$jointcollide "ankle_L" "arm_lower_L"
$jointcollide "ankle_L" "arm_lower_R"
$jointcollide "ankle_L" "arm_upper_L"
$jointcollide "ankle_L" "arm_upper_R"
$jointcollide "ankle_L" "spine_2"
$jointcollide "ankle_L" "spine_0"
$jointcollide "ankle_L" "pelvis"
$jointcollide "ankle_L" "leg_upper_L"
$jointcollide "ankle_L" "leg_upper_R"
$jointcollide "ankle_L" "leg_lower_R"
$jointcollide "ankle_L" "ankle_R"
$jointcollide "ankle_R" "head_0"
$jointcollide "ankle_R" "hand_L"
$jointcollide "ankle_R" "hand_R"
$jointcollide "ankle_R" "arm_lower_L"
$jointcollide "ankle_R" "arm_lower_R"
$jointcollide "ankle_R" "arm_upper_L"
$jointcollide "ankle_R" "arm_upper_R"
$jointcollide "ankle_R" "spine_2"
$jointcollide "ankle_R" "spine_0"
$jointcollide "ankle_R" "pelvis"
$jointcollide "ankle_R" "leg_upper_L"
$jointcollide "ankle_R" "leg_upper_R"
$jointcollide "ankle_R" "leg_lower_L"
$jointcollide "ankle_R" "ankle_L"
}

$keyvalues
{
snapshot_weights_all
{
}
snapshot_weights_upperbody
{
"leg_upper_L" "0.5"
"leg_lower_L" "0"
"ankle_L" "0"
"ball_L" "0"
"leg_upper_R" "0.5"
"leg_lower_R" "0"
"ankle_R" "0"
"ball_R" "0"
"leg_upper_L_TWIST" "0.5"
"leg_upper_L_TWIST1" "0.2"
"leg_upper_R_TWIST" "0.5"
"leg_upper_R_TWIST1" "0.2"
}
qc_path
{
"value" "c:\users\pccom\desktop\modelos\- supernews -\kaesarlol\thanos\alien.qc"
}
qc_path
{
"value" "c:\users\napas\desktop\555\cuchulainn.qc"
}
qc_path
{
"value" "c:\users\napas\desktop\new folder\decompiled 0.56\killua.qc"
}
qc_path
{
"value" "c:\users\rimatis\desktop\tokisaki\killua_v2.qc"
}
}
 
Последнее редактирование:

Shid0

🦾 Свет даëт мне сил!
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Скин делал в blender.
Что вы там делали?
Вроде до вас там все сделано было
C++:
qc_path
{
"value" "c:\users\pccom\desktop\modelos\- supernews -\kaesarlol\thanos\alien.qc"
}
qc_path
{
"value" "c:\users\napas\desktop\555\cuchulainn.qc"
}
qc_path
{
"value" "c:\users\napas\desktop\new folder\decompiled 0.56\killua.qc"
}
qc_path
{
"value" "c:\users\rimatis\desktop\tokisaki\killua_v2.qc"
}
Сообщения автоматически склеены:

Скинь модель с текстурами
 
Последнее редактирование:

Rimanas

Участник
Сообщения
94
Реакции
29
Что вы там делали?
Вроде до вас там все сделано было
C++:
qc_path
{
"value" "c:\users\pccom\desktop\modelos\- supernews -\kaesarlol\thanos\alien.qc"
}
qc_path
{
"value" "c:\users\napas\desktop\555\cuchulainn.qc"
}
qc_path
{
"value" "c:\users\napas\desktop\new folder\decompiled 0.56\killua.qc"
}
qc_path
{
"value" "c:\users\rimatis\desktop\tokisaki\killua_v2.qc"
}
Менял модель я просто не знал что писать в .qc
Сообщения автоматически склеены:

Что вы там делали?
Вроде до вас там все сделано было
C++:
qc_path
{
"value" "c:\users\pccom\desktop\modelos\- supernews -\kaesarlol\thanos\alien.qc"
}
qc_path
{
"value" "c:\users\napas\desktop\555\cuchulainn.qc"
}
qc_path
{
"value" "c:\users\napas\desktop\new folder\decompiled 0.56\killua.qc"
}
qc_path
{
"value" "c:\users\rimatis\desktop\tokisaki\killua_v2.qc"
}
Сообщения автоматически склеены:

Скинь модель с текстурами
вот
 

Вложения

  • Архив ZIP - WinRAR.zip
    1.8 МБ · Просмотры: 3
Последнее редактирование:

Shid0

🦾 Свет даëт мне сил!
Сообщения
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1,255
Что то у нее проблемы с костями:

1655553193251.png
 

Rimanas

Участник
Сообщения
94
Реакции
29
Что то у нее проблемы с костями:

Посмотреть вложение 98209
Это я знаю я не мастер в 3 д моделирование
Сообщения автоматически склеены:

Это я знаю я не мастер в 3 д моделирование
Делал для себя но текстуру не работают (
Сообщения автоматически склеены:

все я пофиксил
 
Последнее редактирование:

Shid0

🦾 Свет даëт мне сил!
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1,255
Забыл скинуть.
Нужно со скелетом работать, а то все криво.
 

Вложения

  • Архив ZIP - WinRAR.zip
    1.4 МБ · Просмотры: 2
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