Проблемы голосования

Nekro

Терра инкогнита
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Доброго времени суток
Вчера решил поставить голосование от велв и столкнулся со следующими трудностями:
1. Голосование отказывается работать пока не будет вписано в батник +mapgroup mg_active, но если я впишу так +mapgroup mg_bomb, то голосование вообще не работает и карта меняется рандомно.
2. При +mapgroup mg_active, идёт выбор карты, но меняет на абсолютно другую.
3. При +mapgroup mg_active, считывает список карт из gamemodes.txt, хотя есть настроенный gamemodes_server.txt с этой группой актив.
4. Я ставил следующие копии файлов с сервера с рабочим голосованием gamemodes_server.txt и gamemode_casual_server.cfg в старте батника идёт именно этот режим. Но это никак не повлияло на ситуацию.
5. Прилагаю эти мистические файлы:

gamemodes_server.txt
C-подобный:
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt

"GameModes_Server.txt"
{
    "gameTypes"
    {
        "classic"
        {
            "gameModes"
            {
                "casual"
                {
                    "exec"
                    {
                        "exec"            "my_server_override_casual.cfg"
                    }
                    
                    "mapgroupsMP"
                    {
                        // Группа карт "mg_bomb" находится в самом низу конфига.
                        "mg_bomb"    "0"
                    }
                }
                
                "competitive"
                {
                    "exec"
                    {
                        "exec"            "my_server_override_competitive.cfg"
                    }
                    
                    "mapgroupsMP"
                    {
                        // Группа карт "mg_bomb_se" находится в самом низу конфига.
                        "mg_bomb_se"    "0"
                    }
                }
                
            }   
        }
        
        "gungame"
        {
            "gameModes"
            {
                "gungameprogressive"
                {
                    "exec"
                    {
                        "exec"            "my_server_override_gungameprogressive.cfg"
                    }
                    
                    "mapgroupsMP"
                    {
                        // Группа карт "mg_armsrace" находится в конфиге gamemodes.txt
                        "mg_armsrace"    "0"
                    }
                }
                
                "gungametrbomb"
                {
                    "exec"
                    {
                        "exec"            "my_server_override_gungametrbomb.cfg"
                    }
                    
                    "mapgroupsMP"
                    {
                        // Группа карт "mg_demolition" находится в конфиге gamemodes.txt
                        "mg_demolition"        "0"
                    }
                }
                
                "deathmatch"
                {
                    "exec"
                    {
                        "exec"            "my_server_override_deathmatch.cfg"
                    }
                    
                    "mapgroupsMP"
                    {
                        // Группы карт находятся в конфиге gamemodes.txt
                    }
                }
            }   
        }
        
        "training"
        {
            "gameModes"
            {
                "training"
                {
                    "exec"
                    {
                        "exec"            "my_server_override_training.cfg"
                    }
                    "mapgroupsMP"
                    {
                        // Группа карт "mg_training" находится в самом низу конфига.
                        "mg_training"    "0"
                    }
                }
            }   
        }
        
        "custom"
        {
            "gameModes"
            {
                "custom"
                {
                    "exec"
                    {
                        "exec"            "gamemode_custom_server.cfg"
                    }
                    "mapgroupsMP"
                    {
                        // Группа карт "mg_custom" находится в самом низу конфига.
                        "mg_custom"    "0"
                    }
                }
            }   
        }
    }

    "mapgroups"
    {
        // Группа карт "mg_bomb" режима игры: Classic Casual (Обычный)
        "mg_bomb"
        {
            "imagename"        "mapgroup-bomb"
            "nameID"        "#SFUI_Mapgroup_bomb"
            "name"            "mg_bomb"
            "maps"
            {
                "$2000$_csgo"        ""
                "awp_lego_2"        ""
                "de_dust2"        ""
                "de_mirage"        ""
            }
        }
        
        "mg_active"
        {
            "imagename"                "mapgroup-active"
            "nameID"                "#SFUI_Mapgroup_active"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_Active"
            "tooltipMaps"            ""
            "name"                    "mg_active"
            "grouptype"                "active"
            "icon_image_path"        "map_icons/mapgroup_icon_active"
            "maps"
            {
                "$2000$_csgo"        ""
                "awp_lego_2"        ""
                "de_dust2"        ""
                "de_mirage"        ""
            }
        }
        // Группа карт "mg_bomb_se" режима игры: Classic Competitive (Соревновательный)
        "mg_bomb_se"
        {
            "name"            "mg_bomb_se"
            "maps"
            {
                "$2000$_csgo"        ""
                "awp_lego_2"        ""
                "de_dust2"        ""
                "de_mirage"        ""
            }
        }
        
        // Группа карт "mg_armsrace" режима игры: Arms Race (Гонка вооружений) находится в конфиге gamemodes.txt
        "mg_armsrace"
        {
            "name"            "mg_armsrace"
        }
        
        // Группа карт "mg_demolition" режима игры: Demolition (Уничтожение объекта) находится в конфиге gamemodes.txt
        "mg_demolition"
        {
            "name"            "mg_demolition"
        }
        
        // Группа карт "mg_deathmatch" режима игры: Deathmatch (Бой насмерть) находится в конфиге gamemodes.txt
        "mg_deathmatch"
        {
            "name"            "mg_deathmatch"
        }
        
        // Группа карт "mg_training" режима игры: Training (Тренировка)
        "mg_training"
        {
            "imagename"        "map-alleyway-overall"
            "nameID"        "#SFUI_Map_training1"
            "name"            "mg_training"
            "maps"
            {
                "training1"        ""
            }
        }
        
        // Группа карт "mg_custom" режима игры: Сustom (Свой режим)
        "mg_custom"
        {
            "name"            "mg_custom"
            "maps"
            {
                "$2000$_csgo"        ""
                "awp_lego_2"        ""
                "de_dust2"        ""
                "de_mirage"        ""
            }
        }
    }
}

maxplayers\" "21"

gamemodes.txt
C-подобный:
// DO NOT MODIFY THIS FILE
//
// To customize your server, see gamemodes_server.txt.example


"GameModes.txt"
{
    "gameTypes"
    {
        "classic"
        {
            "value"                "0"
            "nameID"            "#SFUI_GameTypeClassic"

            "gameModes"
            {
                "casual"
                {
                    "value"                "0"
                    "nameID"            "#SFUI_GameModeCasual"
                    "descID"            "#SFUI_GameModeCasualDesc"
                    "descID_List"        "#SFUI_GameModeCasualDescSPList"
                    "uid"                "1"
                    "maxplayers"        "20"

                    // These are the descriptive ui elements to display in the information box on.
                    // These key/values should be pairs of strings.  The "key" will appear in the left
                    // column, the "value" will appear in the right column.
                    "ui"
                    {
                        "0"        { "label" "#SFUI_CashColon"                "value" "$400" }
                        "1"        { "label" "#SFUI_WinMatchColon"            "value" "30 #SFUI_Minutes" }
                        "2"        { "label" "#SFUI_TimePerRoundColon"        "value" "3 #SFUI_Minutes" }
                        "3"        { "label" "#SFUI_BuyTimeColon"            "value" "45 #SFUI_Seconds" }
                        "4"        { "label" "#SFUI_SpectateColon"            "value" "#SFUI_SpectateAnyone" }
                        "5"        { "label" "#SFUI_BotsColon"                "value" "#SFUI_BotDifficulty2" }
                    }

                    // These are the configs that get executed when a game mode of this type is created
                    "exec"
                    {
                        "exec" "gamemode_casual.cfg"
                        "exec" "gamemode_casual_server.cfg"
                    }

                    // Map groups for offline modes
                    "mapgroupsSP"
                    {
                        "random_classic"    "0"
                        
                        // Dust II 24/7
                        "mg_de_dust2"        "1"

                        // Group Delta
                        "mg_de_mirage"        "2"
                        "mg_de_inferno"        "3"
                        "mg_de_vertigo"        "4"
                        "mg_de_cbble"        "5"

                        // Group Sigma
                        "mg_de_cache"        "6"
                        "mg_de_anubis"        "7"
                        "mg_de_chlorine"    "8"
                        "mg_de_train"        "9"
                        "mg_de_overpass"    "10"
                        "mg_de_nuke"        "11"
                        "mg_de_canals"        "12"
                        
                        // Hostage Group
                        "mg_cs_agency"        "13"
                        "mg_cs_militia"        "14"
                        "mg_cs_office"        "15"
                        "mg_cs_italy"        "16"
                        "mg_cs_assault"        "17"                   
                    }

                    // Map groups for online modesw
                    "mapgroupsMP"
                    {
                        //Other Maps Groups
                        "mg_casualsigma"    "0"
                        "mg_casualdelta"    "1"
                        "mg_dust247"        "2"
                        "mg_hostage"        "3"
                    }
                }
    
                "competitive"
                {
                    "value"                "1"
                    "nameID"            "#SFUI_GameModeCompetitive"
                    "descID"            "#SFUI_GameModeCompetitiveDesc"
                    "descID_List"        "#SFUI_GameModeCompetitiveDescList"
                    "uid"                "2"
                    "maxplayers"        "10"

                    "show_rich_presence_map_game"  "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                    "show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                    "show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                
                    // These are the descriptive ui elements to display in the information box on.
                    // These key/values should be pairs of strings.  The "key" will appear in the left
                    // column, the "value" will appear in the right column.
                    "ui"
                    {
                        "0"        { "label" "#SFUI_CashColon"                "value" "$800" }
                        "1"        { "label" "#SFUI_WinMatchColon"            "value" "30 #SFUI_Rounds" }
                        "2"        { "label" "#SFUI_TimePerRoundColon"        "value" "2 #SFUI_Minutes" }
                        "3"        { "label" "#SFUI_BuyTimeColon"            "value" "45 #SFUI_Seconds" }
                        "4"        { "label" "#SFUI_SpectateColon"            "value" "#SFUI_SpectateTeamOnly" }
                        "5"        { "label" "#SFUI_BotsColon"                "value" "#SFUI_BotDifficulty3" }
                    }

                    // These are the configs that get executed when a game mode of this type is created
                    "exec"
                    {
                        "exec" "gamemode_competitive.cfg"
                        "exec" "gamemode_competitive_server.cfg"
                    }
                    
                    // Map groups for offline modes
                    "mapgroupsSP"
                    {
                        "random_classic"    "0"
                        
                        // Active Duty maps
                        "mg_de_mirage"        "1"
                        "mg_de_inferno"        "2"
                        "mg_de_overpass"    "3"
                        "mg_de_vertigo"        "4"
                        "mg_de_nuke"        "5"
                        "mg_de_train"        "6"
                        "mg_de_dust2"        "7"
                        
                        // reserves maps
                        "mg_de_anubis"        "8"
                        "mg_de_chlorine"    "9"
                        "mg_de_cache"        "10"
                        "mg_cs_agency"        "11"
                        "mg_cs_office"        "12"
                    }

                    // Map groups for online modes
                    "mapgroupsMP"
                    {
                        // Active Duty maps
                        "mg_de_mirage"        "0"
                        "mg_de_inferno"        "1"
                        "mg_de_overpass"    "2"
                        "mg_de_vertigo"        "3"
                        "mg_de_nuke"        "4"
                        "mg_de_train"        "5"
                        "mg_de_dust2"        "6"
                        
                        // reserves maps
                        "mg_de_anubis"        "7"
                        "mg_de_cache"        "8"
                        "mg_de_chlorine"    "9"
                        "mg_de_mirage_scrimmagemap"        "10"
                        "mg_cs_agency"        "11"
                        "mg_cs_office"        "12"
                    }
                }

                "scrimcomp2v2"
                {
                    "value"                    "2"
                    "nameID"                "#SFUI_GameModeScrimComp2v2"
                    "descID"                "#SFUI_GameModeScrimComp2v2Desc"
                    "descID_List"            "#SFUI_GameModeScrimComp2v2DescList"
                    "uid"                    "2"
                    "maxplayers"            "4"

                    "show_rich_presence_map_game"  "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                    "show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                    "show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                
                    // These are the descriptive ui elements to display in the information box on.
                    // These key/values should be pairs of strings.  The "key" will appear in the left
                    // column, the "value" will appear in the right column.
                    "ui"
                    {
                        "0"        { "label" "#SFUI_CashColon"                "value" "$800" }
                        "1"        { "label" "#SFUI_WinMatchColon"            "value" "30 #SFUI_Rounds" }
                        "2"        { "label" "#SFUI_TimePerRoundColon"        "value" "2 #SFUI_Minutes" }
                        "3"        { "label" "#SFUI_BuyTimeColon"            "value" "45 #SFUI_Seconds" }
                        "4"        { "label" "#SFUI_SpectateColon"            "value" "#SFUI_SpectateTeamOnly" }
                        "5"        { "label" "#SFUI_BotsColon"                "value" "#SFUI_BotDifficulty3" }
                    }

                    // These are the configs that get executed when a game mode of this type is created
                    "exec"
                    {
                        "exec" "gamemode_competitive2v2.cfg"
                        "exec" "gamemode_competitive2v2_server.cfg"
                    }
                    
                    // Map groups for offline modes
                    "mapgroupsSP"
                    {
                        "mg_de_vertigo"        "0"
                        "mg_de_inferno"        "1"
                        "mg_de_overpass"    "2"
                        "mg_de_cbble"        "3"
                        "mg_de_train"        "4"
                        "mg_de_shortnuke"    "5"
                        "mg_de_shortdust"    "6"
                        "mg_gd_rialto"        "7"
                        "mg_de_lake"        "8"
                    }

                    // Map groups for online modes
                    "mapgroupsMP"
                    {
                        "mg_de_vertigo"        "0"
                        "mg_de_inferno"        "1"
                        "mg_de_overpass"    "2"
                        "mg_de_cbble"        "3"
                        "mg_de_train"        "4"
                        "mg_de_shortnuke"    "5"
                        "mg_de_shortdust"    "6"
                        "mg_gd_rialto"        "7"
                        "mg_de_lake"        "8"
                    }
                }

                "scrimcomp5v5"
                {
                    "value"                  "3"
                    "nameID"            "#SFUI_GameModeScrimComp5v5"
                    "descID"            "#SFUI_GameModeScrimComp5v5Desc"
                    "descID_List"        "#SFUI_GameModeScrimComp5v5DescList"
                    "uid"                "2"
                    "maxplayers"        "10"

                    "show_rich_presence_map_game"  "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                    "show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                    "show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                
                    // These are the descriptive ui elements to display in the information box on.
                    // These key/values should be pairs of strings.  The "key" will appear in the left
                    // column, the "value" will appear in the right column.
                    "ui"
                    {
                        "0"        { "label" "#SFUI_CashColon"                "value" "$800" }
                        "1"        { "label" "#SFUI_WinMatchColon"            "value" "30 #SFUI_Rounds" }
                        "2"        { "label" "#SFUI_TimePerRoundColon"        "value" "2 #SFUI_Minutes" }
                        "3"        { "label" "#SFUI_BuyTimeColon"            "value" "45 #SFUI_Seconds" }
                        "4"        { "label" "#SFUI_SpectateColon"            "value" "#SFUI_SpectateTeamOnly" }
                        "5"        { "label" "#SFUI_BotsColon"                "value" "#SFUI_BotDifficulty3" }
                    }

                    // These are the configs that get executed when a game mode of this type is created
                    "exec"
                    {
                        "exec" "gamemode_competitive.cfg"
                        "exec" "op08_weapons_expert.cfg"
                        "exec" "gamemode_competitive_server.cfg"
                    }
                    
                    // Map groups for offline modes
                    "mapgroupsSP"
                    {
                        "random_classic"    "0"
                        
                        // Active Duty maps
                        "mg_de_mirage"        "1"
                        "mg_de_vertigo"        "2"
                        "mg_de_inferno"        "3"
                        "mg_de_overpass"    "4"
                        "mg_de_train"        "5"
                        "mg_de_nuke"        "6"
                        "mg_de_dust2"        "7"
                        
                        // reserves maps
                        "mg_de_cache"        "8"
                        "mg_cs_office"        "9"
                        "mg_cs_agency"        "10"
                    }

                    // Map groups for online modes
                    "mapgroupsMP"
                    {
                        // Active Duty maps
                        "mg_de_mirage"        "0"
                        "mg_de_vertigo"        "1"
                        "mg_de_inferno"        "2"
                        "mg_de_overpass"    "3"
                        "mg_de_train"        "4"
                        "mg_de_nuke"        "5"
                        "mg_de_dust2"        "6"
                        
                        // reserves maps
                        "mg_de_cache"        "7"
                        "mg_cs_office"        "8"
                        "mg_cs_agency"        "9"
                    }
                }

            }   
        }

        "gungame"
        {
            "value"                "1"
            "nameID"            "#SFUI_GameTypeGungame"

            // This is the list of game modes supported by this game type.
            "gameModes"
            {
                "gungameprogressive"
                {
                    "value"                "0"
                    "nameID"            "#SFUI_GameModeGGProgressive"
                    "descID"            "#SFUI_GameModeGGProgressiveDesc"
                    "descID_List"        "#SFUI_GameModeGGProgressiveDescList"
                    "uid"                "11"
                    "maxplayers"        "10"

                    // These are the descriptive ui elements to display in the information box on.
                    // These key/values should be pairs of strings.  The "key" will appear in the left
                    // column, the "value" will appear in the right column.
                    "ui"
                    {
                        "0"        { "label" "#SFUI_WinMatchColon"            "value" "30 #SFUI_Minutes" }
                        "1"        { "label" "#SFUI_SpectateColon"            "value" "#SFUI_SpectateAnyone" }
                        "2"        { "label" "#SFUI_BotsColon"                "value" "#SFUI_BotDifficulty2" }
                    }

                    // These are the configs that get executed when a game mode of this type is created
                    "exec"
                    {
                        "exec" "gamemode_armsrace.cfg"
                        "exec" "gamemode_armsrace_server.cfg"
                    }
                    
                    // Map groups for offline modes
                    "mapgroupsSP"
                    {
                        "random_ar"            "0"
                        "mg_ar_baggage"        "1"
                        "mg_ar_shoots"        "2"
                        "mg_ar_lake"        "3"
                        "mg_ar_stmarc"        "4"
                        "mg_ar_safehouse"    "5"
                        "mg_ar_lunacy"        "6"
                        "mg_ar_monastery"    "7"
                    }

                    // Map groups for online modes
                    "mapgroupsMP"
                    {
                        "mg_armsrace"    "0"
                    }

                    "weaponprogression_ct"
                    {
                        "bizon"            { "kills"    "2" }
                        "ump45"            { "kills"    "2" }
                        "p90"            { "kills"    "2" }
                        "nova"            { "kills"    "2" }
                        "mag7"            { "kills"    "2" }
                        "xm1014"        { "kills"    "2" }
                        "sawedoff"        { "kills"    "2" }
                        "galilar"        { "kills"    "2" }
                        "ak47"            { "kills"    "2" }
                        "m4a1"            { "kills"    "2" }
                        "sg556"            { "kills"    "2" }
                        "aug"            { "kills"    "2" }
                        "awp"            { "kills"    "2" }
                        "scar20"        { "kills"    "2" }
                        "negev"            { "kills"    "2" }
                        "tec9"            { "kills"    "2" }
                        "p250"            { "kills"    "2" }
                        "deagle"        { "kills"    "2" }
                        "fiveseven"        { "kills"    "2" }
                        "elite"            { "kills"    "2" }
                        "knifegg"        { "kills"    "1" }
                    }
                    
                    "weaponprogression_t"
                    {
                        "bizon"            { "kills"    "2" }
                        "ump45"            { "kills"    "2" }
                        "p90"            { "kills"    "2" }
                        "nova"            { "kills"    "2" }
                        "mag7"            { "kills"    "2" }
                        "xm1014"        { "kills"    "2" }
                        "sawedoff"        { "kills"    "2" }
                        "galilar"        { "kills"    "2" }
                        "ak47"            { "kills"    "2" }
                        "m4a1"            { "kills"    "2" }
                        "sg556"            { "kills"    "2" }
                        "aug"            { "kills"    "2" }
                        "awp"            { "kills"    "2" }
                        "scar20"        { "kills"    "2" }
                        "negev"            { "kills"    "2" }
                        "tec9"            { "kills"    "2" }
                        "p250"            { "kills"    "2" }
                        "deagle"        { "kills"    "2" }
                        "fiveseven"        { "kills"    "2" }
                        "elite"            { "kills"    "2" }
                        "knifegg"        { "kills"    "1" }
                    }
                }

                "gungametrbomb"
                {
                    "value"                "1"
                    "nameID"            "#SFUI_GameModeGGBomb"
                    "descID"            "#SFUI_GameModeGGBombDesc"
                    "descID_List"        "#SFUI_GameModeGGBombDescList"
                    "uid"                "12"
                    "maxplayers"        "10"

                    // These are the descriptive ui elements to display in the information box on.
                    // These key/values should be pairs of strings.  The "key" will appear in the left
                    // column, the "value" will appear in the right column.
                    "ui"
                    {
                        "0"        { "label" "#SFUI_WinMatchColon"            "value" "10 #SFUI_Rounds" }
                        "1"        { "label" "#SFUI_TimePerRoundColon"        "value" "90 #SFUI_Seconds" }
                        "2"        { "label" "#SFUI_SpectateColon"            "value" "#SFUI_SpectateTeamOnly" }
                        "3"        { "label" "#SFUI_BotsColon"                "value" "#SFUI_BotDifficulty3" }
                    }

                    // These are the configs that get executed when a game mode of this type is created
                    "exec"
                    {
                        "exec" "gamemode_demolition.cfg"
                        "exec" "gamemode_demolition_server.cfg"
                    }

                    // Map groups for offline modes
                    "mapgroupsSP"
                    {
                        "random_demo"        "0"
                        "mg_de_bank"        "1"
                        "mg_de_lake"        "2"
                        "mg_de_safehouse"    "3"
                        "mg_de_sugarcane"    "4"
                        "mg_de_stmarc"        "5"
                        "mg_de_shortdust"    "6"
                    }

                    // Map groups for online modes
                    "mapgroupsMP"
                    {
                        "mg_demolition"        "0"
                    }

                    "weaponprogression_ct"
                    {
                        "m4a1"            { "kills"    "1" }
                        "p90"            { "kills"    "1" }
                        "ump45"            { "kills"    "1" }
                        "deagle"        { "kills"    "1" }
                        "nova"            { "kills"    "1" }
                        "fiveseven"        { "kills"    "1" }
                        "usp_silencer"    { "kills"    "1" }
                        "ssg08"            { "kills"    "1" }
                        "awp"            { "kills"    "1" }
                        "scar20"        { "kills"    "1" }
                    }
                    
                    "weaponprogression_t"
                    {
                        "ak47"            { "kills"    "1" }
                        "p90"            { "kills"    "1" }
                        "mp5sd"            { "kills"    "1" }
                        "deagle"        { "kills"    "1" }
                        "nova"            { "kills"    "1" }
                        "p250"            { "kills"    "1" }
                        "glock"            { "kills"    "1" }
                        "ssg08"            { "kills"    "1" }
                        "awp"            { "kills"    "1" }
                        "g3sg1"            { "kills"    "1" }
                    }
                }

                "deathmatch"
                {
                    "value"                "2"
                    "nameID"            "#SFUI_Deathmatch"
                    "descID"            "#SFUI_DeathmatchDesc"
                    "descID_List"        "#SFUI_GameModeDeathmatchDescList"
                    "uid"                "13"
                    "maxplayers"        "16"

                    // These are the descriptive ui elements to display in the information box on.
                    // These key/values should be pairs of strings.  The "key" will appear in the left
                    // column, the "value" will appear in the right column.
                    "ui"
                    {

                        "0"        { "label" "#SFUI_WinMatchColon"            "value" "10 #SFUI_Rounds" }
                        "1"        { "label" "#SFUI_TimePerRoundColon"        "value" "90 #SFUI_Seconds" }
                        "2"        { "label" "#SFUI_SpectateColon"            "value" "#SFUI_SpectateTeamOnly" }
                        "3"        { "label" "#SFUI_BotsColon"                "value" "#SFUI_BotDifficulty3" }
                    }

                    // These are the configs that get executed when a game mode of this type is created
                    "exec"
                    {
                        "exec" "gamemode_deathmatch.cfg"
                        "exec" "gamemode_deathmatch_server.cfg"
                    }

                    // Map groups for offline modes
                    "mapgroupsSP"
                    {
                        "random_classic"    "0"
                        
                        // Dust II 24/7
                        "mg_de_dust2"        "1"

                        // Group Delta
                        "mg_de_mirage"        "2"
                        "mg_de_inferno"        "3"
                        "mg_de_vertigo"        "4"
                        "mg_de_cbble"        "5"

                        // Group Sigma
                        "mg_de_cache"        "6"
                        "mg_de_anubis"        "7"
                        "mg_de_chlorine"    "8"
                        "mg_de_train"        "9"
                        "mg_de_overpass"    "10"
                        "mg_de_nuke"        "11"
                        "mg_de_canals"        "12"
                        
                        // Hostage Group
                        "mg_cs_agency"        "13"
                        "mg_cs_militia"        "14"
                        "mg_cs_office"        "15"
                        "mg_cs_italy"        "16"
                        "mg_cs_assault"        "17"
                    }

                    // Map groups for online modes
                    "mapgroupsMP"
                    {
                        //Other Maps Groups
                        "mg_casualsigma"    "0"
                        "mg_casualdelta"    "1"
                        "mg_dust247"        "2"
                        "mg_hostage"        "3"
                    }
                }
            }
        }
        
        "training"
        {
            "value"                "2"
            "nameID"            "#SFUI_GameTypeFreestyle"
            "singleplayeronly"    "1"
    
            "gameModes"
            {
                "training"
                {
                    "value"                "0"
                    "nameID"            "#SFUI_GameTypeTraining"
                    "descID"            "#SFUI_GameModeTrainingDesc"
                    "descID_List"        "#SFUI_GameModeTrainingDescList"
                    "showdisclaimer"    "1"
                    "uid"                "21"
                    "maxplayers"        "1"
    
                    // These are the descriptive ui elements to display in the information box on.
                    // These key/values should be pairs of strings.  The "key" will appear in the left
                    // column, the "value" will appear in the right column.
                    "ui"
                    {
                        "0"        { "label" "#SFUI_CashColon"                "value" "$16,000" }
                        "1"        { "label" "#SFUI_WinMatchColon"            "value" "30 #SFUI_Minutes" }
                        "2"        { "label" "#SFUI_TimePerRoundColon"        "value" "5 #SFUI_Minutes" }
                        "3"        { "label" "#SFUI_BuyTimeColon"            "value" "90 #SFUI_Seconds" }
                        "4"        { "label" "#SFUI_SpectateColon"            "value" "#SFUI_SpectateAnyone" }
                        // Bot data is determined by user selection.
                    }
    
                    // These are the configs that get executed when a game mode of this type is created
                    "exec"
                    {
                        "exec" "gamemode_training.cfg"
                        "exec" "gamemode_training_server.cfg"
                    }

                    // Map groups for offline modes
                    "mapgroupsSP"
                    {
                        "mg_training1"        "0"
                    }
                }
            }
        }

        "custom"
        {
            "value"                "3"
            "nameID"            "#SFUI_GameTypeCustom"
    
            "gameModes"
            {
                "custom"
                {
                    "value"                "0"
                    "nameID"            "#SFUI_GameModeCustom"
                    "descID"            "#SFUI_GameModeCustomDesc"
                    "descID_List"        "#SFUI_GameModeCustomDescList"
                    "showdisclaimer"    "1"
                    "uid"                "30"
                    "maxplayers"        "100"
    
                    // These are the descriptive ui elements to display in the information box on.
                    // These key/values should be pairs of strings.  The "key" will appear in the left
                    // column, the "value" will appear in the right column.
                    "ui"
                    {
                        "0"        { "label" "#SFUI_CashColon"                "value" "$16,000" }
                        "1"        { "label" "#SFUI_WinMatchColon"            "value" "30 #SFUI_Minutes" }
                        "2"        { "label" "#SFUI_TimePerRoundColon"        "value" "5 #SFUI_Minutes" }
                        "3"        { "label" "#SFUI_BuyTimeColon"            "value" "90 #SFUI_Seconds" }
                        "4"        { "label" "#SFUI_SpectateColon"            "value" "#SFUI_SpectateAnyone" }
                        // Bot data is determined by user selection.
                    }
    
                    // These are the configs that get executed when a game mode of this type is created
                    "exec"
                    {
                        //"exec" "gamemode_custom.cfg"
                    }
                }
            }
        }
        "cooperative"
        {
            "value"                "4"
            "nameID"            "#SFUI_GameTypeCooperative"
    
            "gameModes"
            {
                "cooperative"
                {
                    "value"                "0"
                    "nameID"            "#SFUI_GameModeCooperative"
                    "descID"            "#SFUI_GameModeCooperativeDesc"
                    "maxplayers"        "20"
    
                    "show_rich_presence_map_game"        "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                    "show_rich_presence_map_watch"        "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                    "show_rich_presence_map_review"        "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"

                    // These are the configs that get executed when a game mode of this type is created
                    "exec"
                    {
                        "exec" "gamemode_competitive.cfg"
                        "exec" "gamemode_cooperative.cfg"
                        "exec" "gamemode_cooperative_server.cfg"
                    }
                }
                "coopmission"
                {
                    "value"                "1"
                    "nameID"            "#SFUI_GameModeCoopMission"
                    "descID"            "#SFUI_GameModeCooperativeDesc"
                    "maxplayers"        "10"
    
                    "show_rich_presence_map_game"        "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                    "show_rich_presence_map_watch"        "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                    "show_rich_presence_map_review"        "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"

                    // These are the configs that get executed when a game mode of this type is created
                    "exec"
                    {
                        "exec" "gamemode_competitive.cfg"
                        "exec" "gamemode_coopmission.cfg"
                        "exec" "gamemode_coopmission_server.cfg"
                    }
                }
            }
        }
        "skirmish"
        {
            "value"                "5"
            "nameID"            "#SFUI_GameTypeSkirmish"

            "gameModes"
            {
                "skirmish"
                {
                    "value"                    "0"
                    "nameID"                "#SFUI_GameModeSkirmish"
                    "descID"                "#SFUI_GameModeSkirmishDesc"
                    "descID_List"            "#SFUI_GameModeSkirmishDescList"
                    "maxplayers"            "12"

                    // These are the descriptive ui elements to display in the information box on.
                    // These key/values should be pairs of strings.  The "key" will appear in the left
                    // column, the "value" will appear in the right column.
                    "ui"
                    {
                        "0"        { "label" "#SFUI_CashColon"                "value" "$800" }
                        "1"        { "label" "#SFUI_WinMatchColon"            "value" "30 #SFUI_Rounds" }
                        "2"        { "label" "#SFUI_TimePerRoundColon"        "value" "2 #SFUI_Minutes" }
                        "3"        { "label" "#SFUI_BuyTimeColon"            "value" "45 #SFUI_Seconds" }
                        "4"        { "label" "#SFUI_SpectateColon"            "value" "#SFUI_SpectateTeamOnly" }
                        "5"        { "label" "#SFUI_BotsColon"                "value" "#SFUI_BotDifficulty3" }
                    }

                    // These are the configs that get executed when a game mode of this type is created
                    "exec"
                    {
                        // None, configs specific to each skirmish game mode are executed
                    }
                    
                    // Map groups for offline modes
                    "mapgroupsSP"
                    {
                        "mg_skirmish_armsrace"                "0"
                        "mg_skirmish_demolition"            "1"
                        "mg_skirmish_flyingscoutsman"        "2"

                        //"mg_skirmish_stabstabzap"            ""
                        //"mg_skirmish_triggerdiscipline"        ""
                        //"mg_skirmish_headshots"                ""
                        //"mg_skirmish_huntergatherers"        ""
                        //"mg_skirmish_heavyassaultsuit"        ""
                    }

                    // Map groups for online modes
                    "mapgroupsMP"
                    {
                        "mg_skirmish_armsrace"                "0"
                        "mg_skirmish_demolition"            "1"
                        "mg_skirmish_flyingscoutsman"        "2"

                        //"mg_skirmish_stabstabzap"            ""
                        //"mg_skirmish_triggerdiscipline"        ""
                        //"mg_skirmish_headshots"                ""
                        //"mg_skirmish_huntergatherers"        ""
                        //"mg_skirmish_heavyassaultsuit"        ""
                    }
                }
            }
        }
        
        "freeforall"
        {
            "value"                "6"
            "nameID"            "#SFUI_GameTypeFreeForAll"
            "gameModes"
            {
                "survival"
                {
                    "value"                "0"
                    "nameID"            "#SFUI_GameModeSurvival"
                    "descID"            "#SFUI_GameModeSurvivalDesc"
                    "maxplayers"        "16"
    
                    "show_rich_presence_map_game"  "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                    "show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
                    "show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"

                    "exec"
                    {
                        "exec" "gamemode_survival.cfg"
                        "exec" "gamemode_survival_server.cfg"
                    }

                    // Map groups for offline modes
                    "mapgroupsSP"
                    {
                        // "mg_dz_blacksite"                "0"
                        "mg_dz_sirocco"                     "0"
                        // "mg_dz_junglety"                 "0"
                    }

                    // Map groups for online modes
                    "mapgroupsMP"
                    {
                        //"mg_dz_blacksite"                 "0"
                        "mg_dz_sirocco"                     "0"
                        // "mg_dz_junglety"                 "0"
                    }
                }
            }
        }
    }

    "mapgroups"
    {
        //
        // Map cycle groups
        // add operation group here is active
        // Operation 08
        
        "mg_op_op08"
        {
            "imagename"                "mapgroup-op08"
            "nameID"                "#SFUI_Mapgroup_op_op08"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_Operation"
            "tooltipMaps"            "de_austria,de_shipped,de_lite,de_thrill,de_blackgold,cs_agency,cs_insertion"
            "name"                    "mg_op_op08"
            "show_medal_icon"        "8Operation$OperationCoin"
            "show_rich_presence"    "_op08"
            "grouptype"                "op_op08"
            "icon_image_path"        "map_icons/op08/mapgroup_icon_op08"
            "maps"
            {
                "de_austria"            ""
                "de_shipped"            ""
                "de_lite"                ""
                "de_thrill"                ""
                "de_blackgold"            ""
                "cs_agency"                ""
                "cs_insertion"            ""
            }
        }
        
        // Operation 07
        
        "mg_op_op07"
        {
            "imagename"                "mapgroup-op07"
            "nameID"                "#SFUI_Mapgroup_op_op07"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_Operation"
            "tooltipMaps"            "cs_cruise,de_coast,de_empire,de_mikla,de_royal,de_santorini,de_tulip"
            "name"                    "mg_op_op07"
            "show_medal_icon"        "7Operation$OperationCoin"
            "show_rich_presence"    "_op07"
            "grouptype"                "op_op07"
            "icon_image_path"        "map_icons/mapgroup_icon_op07"
            "maps"
            {
                "cs_cruise"            ""
                "de_coast"            ""
                "de_empire"            ""
                "de_mikla"            ""
                "de_royal"            ""
                "de_santorini"        ""
                "de_tulip"            ""
            }
        }
        
        // Operation 06
        
        "mg_op_op06"
        {
            "imagename"                "mapgroup-op06"
            "nameID"                "#SFUI_Mapgroup_op_op06"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_Operation"
            "tooltipMaps"            "de_rails,de_resort,de_zoo,de_log,de_season,cs_agency"
            "name"                    "mg_op_op06"
            "show_medal_icon"        "6Operation$OperationCoin"
            "show_rich_presence"    "_op06"
            "grouptype"                "op_op06"
            "icon_image_path"        "map_icons/mapgroup_icon_op06"
            "maps"
            {
                "de_rails"            ""               
                "de_resort"            ""
                "de_zoo"            ""
                "de_log"            ""
                "de_season"            ""
                "cs_agency"            ""
            }
        }
        
        // Operation Vanguard
        "mg_op_op05"
        {
            "imagename"                "mapgroup-vanguard"
            "nameID"                "#SFUI_Mapgroup_op_op05"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_Active"
            "tooltipMaps"            "de_train,cs_workout,cs_backalley,de_marquis,de_facade,de_season,de_bazaar"
            "name"                    "mg_op_op05"
            "show_medal_icon"        "5Operation$Community Season Five Summer 2014"
            "show_rich_presence"    "_vanguard"
            "grouptype"                "op_op05"
            "icon_image_path"        "map_icons/mapgroup_icon_op05"
            "maps"
            {
                "de_train"            ""
                "cs_workout"        ""
                "cs_backalley"        ""
                "de_marquis"        ""
                "de_facade"            ""
                "de_season"            ""
                "de_bazaar"            ""
            }
        }
        
        // operation breakout
        "mg_op_breakout"
        {
            "imagename"                "mapgroup-breakout"
            "nameID"                "#SFUI_mapgroup_op_breakout"
            "tooltipMaps"            "de_castle,de_overgrown,de_blackgold,de_mist,cs_rush,cs_insertion"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_Operation"
            "name"                    "mg_op_breakout"
            "show_medal_icon"        "4OpBreakout$Community Season Four Summer 2014"
            "show_rich_presence"    "_breakout"
            "grouptype"                "op_breakout"
            "icon_image_path"        "map_icons/mapgroup_icon_op_breakout"
            "maps"
            {
                "de_castle"            ""
                "de_overgrown"        ""
                "de_blackgold"        ""
                "de_mist"            ""
                "cs_rush"            ""
                "cs_insertion"        ""
            }
        }               

        "mg_active"
        {
            "imagename"                "mapgroup-active"
            "nameID"                "#SFUI_Mapgroup_active"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_Active"
            "tooltipMaps"            ""
            "name"                    "mg_active"
            "grouptype"                "active"
            "icon_image_path"        "map_icons/mapgroup_icon_active"
            "maps"
            {
                "$2000$_csgo"        ""                "awp_lego_2"        ""                "de_dust2"        ""                "de_mirage"        ""
            }
        }
        
        "mg_casualdelta"
        {
            "imagename"                "mapgroup-casualdelta"
            "nameID"                "#SFUI_Mapgroup_casualdelta"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_CasualDelta"
            "tooltipMaps"            "de_mirage,de_inferno,de_overpass,de_nuke,de_train,de_cache"
            "name"                    "mg_casualdelta"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/mapgroup_icon_reserves"
            "maps"
            {
                "de_mirage"        ""
                "de_inferno"    ""
                "de_overpass"    ""
                "de_nuke"        ""
                "de_train"        ""
                "de_cache"        ""
            }
        }
        
        "mg_casualsigma"
        {
            "imagename"                "mapgroup-casualsigma"
            "nameID"                "#SFUI_Mapgroup_casualsigma"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_CasualSigma"
            "tooltipMaps"            "de_anubis,de_chlorine,de_vertigo,de_cbble,de_canals"
            "name"                    "mg_casualsigma"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/mapgroup_icon_reserves"
            "maps"
            {
                "de_anubis"        ""
                "de_chlorine"        ""
                "de_vertigo"    ""
                "de_cbble"        ""
                "de_canals"        ""
            }
        }
        
        "mg_reserves"
        {
            "imagename"                "mapgroup-reserves"
            "nameID"                "#SFUI_Mapgroup_reserves"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_Reserves"
            "tooltipMaps"            ""
            "name"                    "mg_reserves"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/mapgroup_icon_reserves"
            "maps"
            {
                "de_canals"        ""
                "de_aztec"        ""
                "de_dust"        ""
                "de_cache"    ""
            }
        }

        "mg_hostage"
        {
            "imagename"                "mapgroup-hostage"
            "nameID"                "#SFUI_Mapgroup_hostage"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_Hostage"
            "tooltipMaps"            "cs_agency,cs_militia,cs_office,cs_italy,cs_assault"
            "name"                    "mg_hostage"
            "grouptype"                "hostage"
            "icon_image_path"        "map_icons/mapgroup_icon_hostage"
            "maps"
            {
                "cs_agency"        ""
                "cs_militia"    ""
                 "cs_office"        ""
                "cs_italy"        ""
                "cs_assault"    ""
            }
        }

        "mg_deathmatch"
        {
            "imagename"                "mapgroup-bomb"
            "nameID"                "#SFUI_Mapgroup_allclassic"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_DeathMatch"
            "name"                    "mg_deathmatch"
            "icon_image_path"        "map_icons/mapgroup_icon_deathmatch"
            "maps"
            {
                "de_dust2"            ""
                "de_inferno"        ""
                "de_mirage"            ""
                "de_cbble"            ""
                "de_overpass"        ""
                "de_dust"            ""
                "de_aztec"            ""
                "de_nuke"            ""
                "de_vertigo"        ""
                "cs_militia"        ""
                "cs_assault"        ""
                "cs_office"            ""
                "cs_italy"            ""
                "de_lake"            ""
                "de_stmarc"            ""
                "de_sugarcane"        ""
                "de_bank"            ""
                "de_safehouse"        ""
                "de_shortdust"        ""
                "ar_shoots"            ""
                "ar_baggage"        ""
                "ar_monastery"        ""
            }
        }

        "mg_armsrace"
        {
            "imagename"                "mapgroup-armsrace"
            "nameID"                "#SFUI_Mapgroup_armsrace"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_Armsrace"
            "tooltipMaps"            "de_lake,de_stmarc,de_bank,de_safehouse,ar_shoots,ar_baggage,ar_lunacy,ar_monastery"
            "name"                    "mg_armsrace"
            "icon_image_path"        "map_icons/mapgroup_icon_armsrace"
            "maps"
            {
                "de_lake"            ""
                "de_stmarc"            ""
                "de_safehouse"        ""
                "ar_shoots"            ""
                "ar_baggage"        ""
                "ar_lunacy"            ""
                "ar_monastery"        ""
            }
        }

        "mg_demolition"
        {
            "imagename"                "mapgroup-demolition"
            "nameID"                "#SFUI_Mapgroup_demolition"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_demo"
            "tooltipMaps"            "de_lake,de_stmarc,de_sugarcane,de_bank,de_safehouse,de_shortdust"
            "name"                    "mg_demolition"
            "icon_image_path"        "map_icons/mapgroup_icon_demolition"
            "maps"
            {
                "de_lake"            ""
                "de_stmarc"            ""
                "de_sugarcane"        ""
                "de_bank"            ""
                "de_safehouse"        ""
                "de_shortdust"        ""
            }
        }
    
        "mg_lowgravity"
        {
            "imagename"                "mapgroup-demolition"
            "nameID"                "#SFUI_Mapgroup_lowgravity"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_lowgravity"
            "tooltipMaps"            "de_lake,de_safehouse,ar_dizzy,ar_lunacy,ar_shoots"
            "name"                    "mg_lowgravity"
            "icon_image_path"        "map_icons/mapgroup_icon_demolition"
            "maps"
            {
                "de_lake"            ""
                "de_safehouse"        ""
                "ar_dizzy"            ""
                "ar_lunacy"            ""
                "ar_shoots"            ""
            }
        }
    
        "mg_skirmish_stabstabzap"
        {
            "imagename"                "mapgroup-stabstabzap"
            "nameID"                "#Skirmish_CC_SSZ_name"
            "tooltipID"                "#Skirmish_CC_SSZ_details"
            "tooltipMaps"            ""
            "name"                    "mg_skirmish_stabstabzap"
            "icon_image_path"        "map_icons/mapgroup_icon_skirmish"
            "maps"
            {
                "de_safehouse"    "stabstabzap"
                "de_lake"        "stabstabzap"
                "gd_rialto"        "stabstabzap"
                "de_austria"    "stabstabzap"
            }
        }

        "mg_skirmish_flyingscoutsman"
        {
            "imagename"                "mapgroup-flyingscoutsman"
            "nameID"                "#Skirmish_CC_FS_name"
            "tooltipID"                "#Skirmish_CC_FS_details"
            "tooltipMaps"            ""
            "name"                    "mg_skirmish_flyingscoutsman"
            "icon_image_path"        "map_icons/mapgroup_icon_skirmish"
            "maps"
            {
                "de_lake"        "flyingscoutsman"
                "de_safehouse"    "flyingscoutsman"
                "ar_dizzy"        "flyingscoutsman"
                "ar_lunacy"        "flyingscoutsman"
                "ar_shoots"        "flyingscoutsman"
            }
        }

        "mg_skirmish_triggerdiscipline"
        {
            "imagename"                "mapgroup-triggerdiscipline"
            "nameID"                "#Skirmish_CC_TD_name"
            "tooltipID"                "#Skirmish_CC_TD_details"
            "tooltipMaps"            ""
            "name"                    "mg_skirmish_triggerdiscipline"
            "icon_image_path"        "map_icons/mapgroup_icon_skirmish"
            "maps"
            {
                "de_austria"    "triggerdiscipline"
                "de_inferno"    "triggerdiscipline"
                "de_thrill"        "triggerdiscipline"
                "de_mirage"        "triggerdiscipline"
                "de_dust2"        "triggerdiscipline"
                "de_lite"        "triggerdiscipline"
            }
        }
        
        "mg_skirmish_headshots"
        {
            "imagename"                "mapgroup-headshots"
            "nameID"                "#Skirmish_DM_HS_name"
            "tooltipID"                "#Skirmish_DM_HS_details"
            "tooltipMaps"            ""
            "name"                    "mg_skirmish_headshots"
            "icon_image_path"        "map_icons/mapgroup_icon_skirmish"
            "maps"
            {
                "cs_agency"        "headshots"
                "de_inferno"    "headshots"
                "de_blackgold"    "headshots"
                "de_cache"        "headshots"
                "de_cbble"        "headshots"
                "de_nuke"        "headshots"
            }
        }

        "mg_skirmish_huntergatherers"
        {
            "imagename"                "mapgroup-huntergatherers"
            "nameID"                "#Skirmish_TDM_HG_name"
            "tooltipID"                "#Skirmish_TDM_HG_details"
            "tooltipMaps"            ""
            "name"                    "mg_skirmish_huntergatherers"
            "icon_image_path"        "map_icons/mapgroup_icon_skirmish"
            "maps"
            {
                "de_nuke"        "huntergatherers"
                "de_dust2"        "huntergatherers"
                "cs_insertion"    "huntergatherers"
                "de_thrill"        "huntergatherers"
                "de_canals"        "huntergatherers"
                "de_cbble"        "huntergatherers"
                "de_train"        "huntergatherers"
            }
        }

        "mg_skirmish_heavyassaultsuit"
        {
            "imagename"                "mapgroup-heavyassaultsuit"
            "nameID"                "#Skirmish_CC_HAS_name"
            "tooltipID"                "#Skirmish_CC_HAS_details"
            "tooltipMaps"            ""
            "name"                    "mg_skirmish_heavyassaultsuit"
            "icon_image_path"        "map_icons/mapgroup_icon_skirmish"
            "maps"
            {
                "de_dust2"        "heavyassaultsuit"
                "de_mirage"        "heavyassaultsuit"
                "de_overpass"    "heavyassaultsuit"
                "de_shipped"    "heavyassaultsuit"
                "de_austria"    "heavyassaultsuit"
            }
        }

        "mg_skirmish_armsrace"
        {
            "imagename"                "mapgroup-armsrace"
            "nameID"                "#Skirmish_AR_name"
            "tooltipID"                "#Skirmish_AR_details"
            "tooltipMaps"            ""
            "name"                    "mg_skirmish_armsrace"
            "icon_image_path"        "map_icons/mapgroup_icon_skirmish"
            "maps"
            {
                "de_lake"        "armsrace"
                "ar_baggage"    "armsrace"
                "de_safehouse"    "armsrace"
                "de_stmarc"        "armsrace"
                "ar_shoots"        "armsrace"
                "ar_lunacy"        "armsrace"
                "ar_monastery"    "armsrace"
            }
        }

        "mg_skirmish_demolition"
        {
            "imagename"                "mapgroup-demolition"
            "nameID"                "#Skirmish_DEM_name"
            "tooltipID"                "#Skirmish_DEM_details"
            "tooltipMaps"            ""
            "name"                    "mg_skirmish_demolition"
            "icon_image_path"        "map_icons/mapgroup_icon_skirmish"
            "maps"
            {
                "de_lake"        "demolition"
                "de_safehouse"    "demolition"
                "de_sugarcane"    "demolition"
                "de_bank"        "demolition"
                "de_stmarc"        "demolition"
                "de_shortdust"    "demolition"
            }
        }
        
        //
        // Single map groups
        //

        "mg_de_dust"       
        {
            "imagename"                "map-dust-overall"
            "nameID"                "#SFUI_Map_de_dust"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "name"                    "mg_de_dust"   
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_dust"
            "maps"
            {
                "de_dust"        ""
            }   
        }

        "mg_dust247"
        {
            "imagename"                "map-dust2-overall"
            "nameID"                "#SFUI_Map_de_dust2"
            "tooltipID"                "#SFUI_MapGroup_Tooltip_Desc_Dust247"
            "name"                    "mg_dust247"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_dust2"
            "maps"
            {
                "de_dust2"        ""
            }
        }

        "mg_de_dust2"
        {
            "imagename"                "map-dust2-overall"
            "nameID"                "#SFUI_Map_de_dust2"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Active_Op_over"
            "name"                    "mg_de_dust2"
            "icontag"                "bomb"
            "grouptype"                "active"
            "icon_image_path"        "map_icons/map_icon_de_dust2"
            "maps"
            {
                "de_dust2"        ""
            }
        }

        "mg_de_aztec"
        {
            "imagename"                "map-aztec-overall"
            "nameID"                "#SFUI_Map_de_aztec"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "name"                    "mg_de_aztec"
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_aztec"
            "maps"
            {
                "de_aztec"        ""
            }
        }

        "mg_de_inferno"
        {
            "imagename"                "map-inferno-overall"
            "nameID"                "#SFUI_Map_de_inferno"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Active_Op_over"
            "name"                    "mg_de_inferno"
            "icontag"                "bomb"
            "grouptype"                "active"
            "icon_image_path"        "map_icons/map_icon_de_inferno"
            "maps"
            {
                "de_inferno"        ""
            }
        }

        "mg_de_mirage"
        {
            "imagename"                "map-mirage-overall"
            "nameID"                "#SFUI_Map_de_mirage"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Active_Op_over"
            "name"                    "mg_de_mirage"
            "icontag"                "bomb"
            "grouptype"                "active"
            "icon_image_path"        "map_icons/map_icon_de_mirage"
            "maps"
            {
                "de_mirage"        ""
            }
        }
        
        "mg_de_mirage_scrimmagemap"
        {
            "imagename"                "map-mirage-overall"
            "nameID"                "#SFUI_Map_de_mirage_scrimmagemap"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Active_Op_over"
            "name"                    "mg_de_mirage_scrimmagemap"
            "icontag"                "bomb"
            "grouptype"                "reserves" // real map is "active"
            // "showtagui"                "new"
            "competitivemod"        "unranked"
            "icon_image_path"        "map_icons/map_icon_de_mirage"
            "maps"
            {
                "de_mirage_scrimmagemap"        ""
            }
        }
        
        "mg_de_vertigo"
        {
            "imagename"                "map-vertigo-overall"
            "nameID"                "#SFUI_Map_de_vertigo"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Active_Op_over"
            "name"                    "mg_de_vertigo"
            "icontag"                "bomb"
            "grouptype"                "active"
            "icon_image_path"        "map_icons/map_icon_de_vertigo"
            "maps"
            {
                "de_vertigo"        ""
            }
        }
        
        "mg_cs_italy"
        {
            "imagename"                "map-italy-overall"
            "nameID"                "#SFUI_Map_cs_italy"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Hostage"
            "name"                    "mg_cs_italy"
            "icontag"                "hostage"
            "grouptype"                "hostage"
            "icon_image_path"        "map_icons/map_icon_cs_italy"
            "maps"
            {
                "cs_italy"        ""
            }
        }

        "mg_cs_office"
        {
            "imagename"                "map-office-overall"
            "nameID"                "#SFUI_Map_cs_office"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Hostage"
            "name"                    "mg_cs_office"
            "icontag"                "hostage"
            "grouptype"                "hostage"
            "icon_image_path"        "map_icons/map_icon_cs_office"
            "maps"
            {
                "cs_office"        ""
            }
        }

        "mg_cs_militia"
        {
            "imagename"                "map-militia-overall"
            "nameID"                "#SFUI_Map_cs_militia"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Hostage"
            "name"                    "mg_cs_militia"
            "icontag"                "hostage"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_cs_militia"
            "maps"
            {
                "cs_militia"        ""
            }
        }

        "mg_cs_assault"
        {
            "imagename"                "map-assault-overall"
            "nameID"                "#SFUI_Map_cs_assault"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Hostage"
            "name"                    "mg_cs_assault"
            "icontag"                "hostage"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_cs_assault"
            "maps"
            {
                "cs_assault"        ""
            }
        }

        "mg_de_overpass"
        {
            "imagename"                "map-overpass-overall"
            "nameID"                "#SFUI_Map_de_overpass"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Active_Op_over"
            "name"                    "mg_de_overpass"
            "icontag"                "bomb"
            "grouptype"                "active"
            "icon_image_path"        "map_icons/map_icon_de_overpass"
            "maps"
            {
                "de_overpass"        ""
            }
        }     

        "mg_de_cbble"
        {
            "imagename"                "map-cbble-overall"
            "nameID"                "#SFUI_Map_de_cbble"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "name"                    "mg_de_cbble"
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_cbble"
            "maps"
            {
                "de_cbble"        ""
            }
        }
        
        "mg_de_train"
        {
            "imagename"                "map-train-overall"
            "nameID"                "#SFUI_Map_de_train"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Active_Op_over"
            "name"                    "mg_de_train"
            "icontag"                "bomb"
            "grouptype"                "active"
            "icon_image_path"        "map_icons/map_icon_de_train"
            "maps"
            {
                "de_train"        ""
            }
        }

        "mg_de_nuke"
        {
            "imagename"                "map-nuke-overall"
            "nameID"                "#SFUI_Map_de_nuke"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Active_Op_over"
            "name"                    "mg_de_nuke"
            "icontag"                "bomb"
            "grouptype"                "active"
            "icon_image_path"        "map_icons/map_icon_de_nuke"
            "maps"
            {
                "de_nuke"        ""
            }
        }
        
        "mg_gd_rialto"
        {
            "imagename"                "map-rialto-overall"
            "nameID"                "#SFUI_Map_gd_rialto"
            "name"                    "mg_gd_rialto"
            "icontag"                "bomb"
            "icon_image_path"        "map_icons/map_icon_gd_rialto"
            "maps"
            {
                "gd_rialto"        ""
            }
        }

        "mg_gd_bank"
        {
            "imagename"                "map-bank-overall"
            "nameID"                "#SFUI_Map_gd_bank"
            "name"                    "mg_gd_bank"
            "icontag"                "bomb"
            "icon_image_path"        "map_icons/map_icon_gd_bank"
            "maps"
            {
                "gd_bank"        ""
            }
        }

        "mg_gd_cbble"
        {
            "imagename"                "map-cbble-overall"
            "nameID"                "#SFUI_Map_gd_cbble"
            "name"                    "mg_gd_cbble"
            "icontag"                "bomb"
            "icon_image_path"        "map_icons/map_icon_de_cbble"
            "maps"
            {
                "gd_cbble"        ""
            }
        }

        "mg_gd_lake"
        {
            "imagename"                "map-boathouse-overall"
            "nameID"                "#SFUI_Map_gd_lake"
            "name"                    "mg_gd_lake"
            "icon_image_path"        "map_icons/map_icon_gd_lake"
            "maps"
            {
                "gd_lake"        ""
            }
        }

        "mg_gd_sugarcane"
        {
            "imagename"                "map-mill-overall"
            "nameID"                "#SFUI_Map_gd_sugarcane"
            "name"                    "mg_gd_sugarcane"
            "icon_image_path"        "map_icons/map_icon_gd_sugarcane"
            "maps"
            {
                "gd_sugarcane"        ""
            }
        }

        "mg_gd_crashsite"
        {
            "imagename"                "map-crashsite-overall"
            "nameID"                "#SFUI_Map_gd_crashsite"
            "name"                    "mg_gd_crashsite"
            "icon_image_path"        "map_icons/map_icon_gd_crashsite"
            "maps"
            {
                "gd_crashsite"        ""
            }
        }

        "mg_gd_dizzy"
        {
            "imagename"                "map-dizzy-overall"
            "nameID"                "#SFUI_Map_ar_dizzy"
            "name"                    "mg_ar_dizzy"
            "icon_image_path"        "map_icons/map_icon_ar_dizzy"
            "maps"
            {
                "gd_dizzy"        ""
            }
        }

        "mg_coop_kasbah"
        {
            "imagename"                "map-dz_sirocco-overall"
            "nameID"                "#SFUI_Map_coop_kasbah"
            "name"                    "mg_coop_kasbah"
            "icon_image_path"        "map_icons/map_icon_dz_sirocco"
            "maps"
            {
                "coop_kasbah"        ""
            }
        }

        "mg_coop_cementplant"
        {
            "imagename"                "map-cementplant-overall"
            "nameID"                "#SFUI_Map_coop_cementplant"
            "name"                    "mg_coop_cementplant"
            "icon_image_path"        "map_icons/map_icon_coop_cementplant"
            "maps"
            {
                "coop_cementplant"        ""
            }
        }

           "mg_dz_junglety"
        {
            "imagename"                "map-blacksite-overall"
            "nameID"                "#SFUI_Map_dz_junglety"
            "name"                    "mg_dz_junglety"
            "icon_image_path"        "map_icons/map_icon_dz_junglety"
            "maps"
            {
                "dz_junglety"        ""
            }
        }

           "mg_dz_sirocco"
        {
            "imagename"                "map-blacksite-overall"
            "nameID"                "#SFUI_Map_dz_sirocco"
            "name"                    "mg_dz_sirocco"
            "icon_image_path"        "map_icons/map_icon_dz_sirocco"
            "maps"
            {
                "dz_sirocco"        ""
            }
        }

           "mg_dz_blacksite"
        {
            "imagename"                "map-blacksite-overall"
            "nameID"                "#SFUI_Map_dz_blacksite"
            "name"                    "mg_dz_blacksite"
            "icon_image_path"        "map_icons/map_icon_dz_blacksite"
            "maps"
            {
                "dz_blacksite"        ""
            }
        }

        // Community maps

        "mg_de_breach"
        {
            "imagename"                "map-breach-overall"
            "nameID"                "#SFUI_Map_de_breach"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_breach"
            "authorID"                "Yanzl and Puddy"
            "name"                    "mg_de_breach"
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_breach"
            "maps"
            {
                "de_breach"        ""
            }
        }

        "mg_de_seaside"
        {
            "imagename"                "map-seaside-overall"
            "nameID"                "#SFUI_Map_de_seaside"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_seaside"
            "authorID"                "Tanuki"
            "name"                    "mg_de_seaside"
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_seaside"
            "maps"
            {
                "de_seaside"        ""
            }
        }

        "mg_de_anubis"
        {
            "imagename"                "map-anubis-overall"
            "nameID"                "#SFUI_Map_de_anubis"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_seaside"
            "authorID"                "-"
            "name"                    "mg_de_anubis"
            "icontag"                "bomb"
            "showtagui"                "new"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_anubis"
            "maps"
            {
                "de_anubis"        ""
            }
        }

        "mg_de_chlorine"
        {
            "imagename"                "map-chlorine-overall"
            "nameID"                "#SFUI_Map_de_chlorine"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_seaside"
            "authorID"                "-"
            "name"                    "mg_de_chlorine"
            "icontag"                "bomb"
            "competitivemod"        "unranked"
            "showtagui"                "new"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_chlorine"
            "maps"
            {
                "de_chlorine"        ""
            }
        }

        "mg_de_studio"
        {
            "imagename"                "map-studio-overall"
            "nameID"                "#SFUI_Map_de_studio"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_seaside"
            "authorID"                "Tanuki"
            "name"                    "mg_de_studio"
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_studio"
            "maps"
            {
                "de_studio"        ""
            }
        }

        "mg_de_ruby"
        {
            "imagename"                "map-ruby-overall"
            "nameID"                "#SFUI_Map_de_ruby"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_ruby"
            "authorID"                "catfood"
            "name"                    "mg_de_ruby"
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_ruby"
            "maps"
            {
                "de_ruby"        ""
            }
        }

        "mg_de_biome"
        {
            "imagename"                "map-biome-overall"
            "nameID"                "#SFUI_Map_de_biome"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_biome"
            "authorID"                "JD40"
            "name"                    "mg_de_biome"
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_biome"
            "maps"
            {
                "de_biome"        ""
            }
        }
        
        "mg_de_subzero"
        {
            "imagename"                "map-subzero-overall"
            "nameID"                "#SFUI_Map_de_subzero"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_subzero"
            "authorID"                "FMPONE, Tanuki, Connor"
            "name"                    "mg_de_subzero"
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_subzero"
            "maps"
            {
                "de_subzero"        ""
            }
        }
        
        // JANUARY 2019

        "mg_de_abbey"
        {
            "imagename"                "map-abbey-overall"
            "nameID"                "#SFUI_Map_de_abbey"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_abbey"
            "authorID"                "Lizard and thewhaleman"
            "name"                    "mg_de_abbey"
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_abbey"
            "maps"
            {
                "de_abbey"        ""
            }
        }

        //Operation 08
        "mg_cs_agency"
        {
            "imagename"                "map-agency-overall"
            "nameID"                "#SFUI_Map_cs_agency"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Hostage"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_agency"
            "authorID"                "Puddy and Rick"
            "name"                    "mg_cs_agency"
            "icontag"                "hostage"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_cs_agency"
            "maps"
            {
                "cs_agency"        ""
            }
        }
        
        "mg_cs_insertion"
        {
            "imagename"                "map-insertion-overall"
            "nameID"                "#SFUI_Map_cs_insertion"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Hostage"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_insertion"
            "authorID"                "Oskmos"
            "name"                    "mg_cs_insertion"
            "icontag"                "hostage"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_cs_insertion"
            "maps"
            {
                "cs_insertion"        ""
            }
        }
        
        "mg_de_blackgold"
        {
            "imagename"                "map-blackgold-overall"
            "nameID"                "#SFUI_Map_de_blackgold"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_blackgold"
            "authorID"                "The Horse Strangler, Az, HoliestCow"
            "name"                    "mg_de_blackgold"
            "icontag"                "bomb"
            "show_medal_icon"        "8Operation$OperationCoin"
            "show_season_icon"        "season_7"
            "show_rich_presence"    "_op08"
            "grouptype"                "op_op08"
            "icon_image_path"        "map_icons/map_icon_de_blackgold"
            "maps"
            {
                "de_blackgold"        ""
            }
        }
        
        "mg_de_austria"
        {
            "imagename"                "map-austria-overall"
            "nameID"                "#SFUI_Map_de_austria"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_austria"
            "authorID"                "Radix"
            "name"                    "mg_de_austria"
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_austria"
            "maps"
            {
                "de_austria"        ""
            }
        }
        
        "mg_de_lite"
        {
            "imagename"                "map-lite-overall"
            "nameID"                "#SFUI_Map_de_lite"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_lite"
            "authorID"                "ted"
            "name"                    "mg_de_lite"
            "icontag"                "bomb"
            "show_medal_icon"        "8Operation$OperationCoin"
            "show_season_icon"        "season_7"
            "show_rich_presence"    "_op08"
            "grouptype"                "op_op08"
            "icon_image_path"        "map_icons/map_icon_de_lite"
            "maps"
            {
                "de_lite"        ""
            }
        }
        
        "mg_de_shipped"
        {
            "imagename"                "map-shipped-overall"
            "nameID"                "#SFUI_Map_de_shipped"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_shipped"
            "authorID"                "catfood"
            "name"                    "mg_de_shipped"
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_shipped"
            "maps"
            {
                "de_shipped"        ""
            }
        }
        
        "mg_de_thrill"
        {
            "imagename"                "map-thrill-overall"
            "nameID"                "#SFUI_Map_de_thrill"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_thrill"
            "authorID"                "Yanzl, BubkeZ, Squad"
            "name"                    "mg_de_thrill"
            "icontag"                "bomb"
            "show_medal_icon"        "8Operation$OperationCoin"
            "show_season_icon"        "season_7"
            "show_rich_presence"    "_op08"
            "grouptype"                "op_op08"
            "icon_image_path"        "map_icons/map_icon_de_thrill"
            "maps"
            {
                "de_thrill"        ""
            }
        }
        
        "mg_de_canals"
        {
            "imagename"                "map-canals-overall"
            "nameID"                "#SFUI_Map_de_canals"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_canals"
            "name"                    "mg_de_canals"
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_canals"
            "maps"
            {
                "de_canals"        ""
            }
        }
        
        //Operation 07
        "mg_cs_cruise"
        {
            "imagename"                "map-cruise-overall"
            "nameID"                "#SFUI_Map_cs_cruise"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_cruise"
            "authorID"                "Skybex and Yanzl"
            "name"                    "mg_cs_cruise"
            "icontag"                "hostage"
            "show_medal_icon"        "7Operation$OperationCoin"
            "show_season_icon"        "season_6"
            "show_rich_presence"    "_op07"
            "grouptype"                "op_op07"
            "icon_image_path"        "map_icons/map_icon_cs_cruise"
            "maps"
            {
                "cs_cruise"        ""
            }
        }

        "mg_de_coast"
        {
            "imagename"                "map-coast-overall"
            "nameID"                "#SFUI_Map_de_coast"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_coast"
            "authorID"                "OrnateBaboon"
            "name"                    "mg_de_coast"
            "icontag"                "bomb"
            "show_medal_icon"        "7Operation$OperationCoin"
            "show_season_icon"        "season_6"
            "show_rich_presence"    "_op07"
            "grouptype"                "op_op07"
            "icon_image_path"        "map_icons/map_icon_de_coast"
            "maps"
            {
                "de_coast"        ""
            }
        }

        "mg_de_empire"
        {
            "imagename"                "map-empire-overall"
            "nameID"                "#SFUI_Map_de_empire"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_empire"
            "authorID"                "Andre Valera, Hordeau, waLtz and Lt.Dan"
            "name"                    "mg_de_empire"
            "icontag"                "bomb"
            "show_medal_icon"        "7Operation$OperationCoin"
            "show_season_icon"        "season_6"
            "show_rich_presence"    "_op07"
            "grouptype"                "op_op07"
            "icon_image_path"        "map_icons/map_icon_de_empire"
            "maps"
            {
                "de_empire"        ""
            }
        }

        "mg_de_mikla"
        {
            "imagename"                "map-mikla-overall"
            "nameID"                "#SFUI_Map_de_mikla"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_mikla"
            "authorID"                "dr_pretzel and Rick"
            "name"                    "mg_de_mikla"
            "icontag"                "bomb"
            "show_medal_icon"        "7Operation$OperationCoin"
            "show_season_icon"        "season_6"
            "show_rich_presence"    "_op07"
            "grouptype"                "op_op07"
            "icon_image_path"        "map_icons/map_icon_de_mikla"
            "maps"
            {
                "de_mikla"        ""
            }
        }

        "mg_de_royal"
        {
            "imagename"                "map-royal-overall"
            "nameID"                "#SFUI_Map_de_royal"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_royal"
            "authorID"                "jakuza"
            "name"                    "mg_de_royal"
            "icontag"                "bomb"
            "show_medal_icon"        "7Operation$OperationCoin"
            "show_season_icon"        "season_6"
            "show_rich_presence"    "_op07"
            "grouptype"                "op_op07"
            "icon_image_path"        "map_icons/map_icon_de_royal"
            "maps"
            {
                "de_royal"        ""
            }
        }

        "mg_de_santorini"
        {
            "imagename"                "map-santorini-overall"
            "nameID"                "#SFUI_Map_de_santorini"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_santorini"
            "authorID"                "FMPONE, Hordeau, Dreamsane and Rf"
            "name"                    "mg_de_santorini"
            "icontag"                "bomb"
            "show_medal_icon"        "7Operation$OperationCoin"
            "show_season_icon"        "season_6"
            "show_rich_presence"    "_op07"
            "grouptype"                "op_op07"
            "icon_image_path"        "map_icons/map_icon_de_santorini"
            "maps"
            {
                "de_santorini"        ""
            }
        }

        "mg_de_tulip"
        {
            "imagename"                "map-tulip-overall"
            "nameID"                "#SFUI_Map_de_tulip"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_tulip"
            "authorID"                "catfood"
            "name"                    "mg_de_tulip"
            "icontag"                "bomb"
            "show_medal_icon"        "7Operation$OperationCoin"
            "show_season_icon"        "season_6"
            "show_rich_presence"    "_op07"
            "grouptype"                "op_op07"
            "icon_image_path"        "map_icons/map_icon_de_tulip"
            "maps"
            {
                "de_tulip"        ""
            }
        }
        
        //Operation 06
        "mg_de_rails"
        {
            "imagename"                "map-rails-overall"
            "nameID"                "#SFUI_Map_de_rails"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_rails"
            "authorID"                "Deh0lise"
            "name"                    "mg_de_rails"
            "icontag"                "bomb"
            "show_medal_icon"        "6Operation$OperationCoin"
            "show_season_icon"        "season_5"
            "show_rich_presence"    "_op06"
            "grouptype"                "op_op06"
            "icon_image_path"        "map_icons/map_icon_de_rails"
            "maps"
            {
                "de_rails"        ""
            }
        }
        
        "mg_de_resort"
        {
            "imagename"                "map-resort-overall"
            "nameID"                "#SFUI_Map_de_resort"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_resort"
            "authorID"                "'RZL and Yanzl"
            "name"                    "mg_de_resort"
            "icontag"                "bomb"
            "show_medal_icon"        "6Operation$OperationCoin"
            "show_season_icon"        "season_5"
            "show_rich_presence"    "_op06"
            "grouptype"                "op_op06"
            "icon_image_path"        "map_icons/map_icon_de_resort"
            "maps"
            {
                "de_resort"        ""
            }
        }
        
        "mg_de_zoo"
        {
            "imagename"                "map-zoo-overall"
            "nameID"                "#SFUI_Map_de_zoo"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_zoo"
            "authorID"                "Squad and Yanzl"
            "name"                    "mg_de_zoo"
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_zoo"
            "maps"
            {
                "de_zoo"        ""
            }
        }
        
        "mg_de_log"
        {
            "imagename"                "map-log-overall"
            "nameID"                "#SFUI_Map_de_log"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_log"
            "authorID"                "catfood"
            "name"                    "mg_de_log"
            "icontag"                "bomb"
            "show_medal_icon"        "6Operation$OperationCoin"
            "show_season_icon"        "season_5"
            "show_rich_presence"    "_op06"
            "grouptype"                "op_op06"
            "icon_image_path"        "map_icons/map_icon_de_log"
            "maps"
            {
                "de_log"        ""
            }
        }
        
        "mg_de_season"
        {
            "imagename"                "map-season-overall"
            "nameID"                "#SFUI_Map_de_season"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_season"
            "authorID"                "ted and FMPONE"
            "name"                    "mg_de_season"
            "icontag"                "bomb"
            "show_medal_icon"        "6Operation$OperationCoin"
            "show_season_icon"        "season_5"
            "show_rich_presence"    "_op06"
            "grouptype"                "op_op06"
            "icon_image_path"        "map_icons/map_icon_de_season"
            "maps"
            {
                "de_season"        ""
            }
        }
        
        //Operation Vanguard
        
        "mg_cs_workout"
        {
            "imagename"                "map-workout-overall"
            "nameID"                "#SFUI_Map_cs_workout"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Hostage"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_workout"
            "authorID"                "Skybex"
            "name"                    "mg_cs_workout"
            "icontag"                "hostage"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_cs_workout"
            "maps"
            {
                "cs_workout"        ""
            }
        }

        "mg_cs_backalley"
        {
            "imagename"                "map-backalley-overall"
            "nameID"                "#SFUI_Map_cs_backalley"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_backalley"
            "authorID"                "H.Grunt"
            "name"                    "mg_cs_backalley"
            "icontag"                "hostage"
            "show_medal_icon"        "5Operation$Community Season Five Summer 2014"
            "show_season_icon"        "season_4"
            "show_rich_presence"    "_vanguard"
            "grouptype"                "op_op05"
            "icon_image_path"        "map_icons/map_icon_cs_backalley"
            "maps"
            {
                "cs_backalley"        ""
            }
        }

        "mg_de_marquis"
        {
            "imagename"                "map-marquis-overall"
            "nameID"                "#SFUI_Map_de_marquis"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_marquis"
            "authorID"                "Kane and DamDam"
            "name"                    "mg_de_marquis"
            "icontag"                "bomb"
            "show_medal_icon"        "5Operation$Community Season Five Summer 2014"
            "show_season_icon"        "season_4"
            "show_rich_presence"    "_vanguard"
            "grouptype"                "op_op05"
            "icon_image_path"        "map_icons/map_icon_de_marquis"
            "maps"
            {
                "de_marquis"        ""
            }
        }

        "mg_de_facade"
        {
            "imagename"                "map-facade-overall"
            "nameID"                "#SFUI_Map_de_facade"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_facade"
            "authorID"                "TopHATTwaffle and maxgiddens"
            "name"                    "mg_de_facade"
            "icontag"                "bomb"
            "show_medal_icon"        "5Operation$Community Season Five Summer 2014"
            "show_season_icon"        "season_4"
            "show_rich_presence"    "_vanguard"
            "grouptype"                "op_op05"
            "icon_image_path"        "map_icons/map_icon_de_facade"
            "maps"
            {
                "de_facade"        ""
            }
        }

        "mg_de_bazaar"
        {
            "imagename"                "map-bazaar-overall"
            "nameID"                "#SFUI_Map_de_bazaar"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_bazaar"
            "authorID"                "Skybex"
            "name"                    "mg_de_bazaar"
            "icontag"                "bomb"
            "show_medal_icon"        "5Operation$Community Season Five Summer 2014"
            "show_season_icon"        "season_4"
            "show_rich_presence"    "_vanguard"
            "grouptype"                "op_op05"
            "icon_image_path"        "map_icons/map_icon_de_bazaar"
            "maps"
            {
                "de_bazaar"        ""
            }
        }
        
        //Operation Breakout
        "mg_de_castle"
        {
            "imagename"                "map-castle-overall"
            "nameID"                "#SFUI_Map_de_castle"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_castle"
            "authorID"                "Yanzl"
            "name"                    "mg_de_castle"
            "icontag"                "bomb"
            "show_medal_icon"        "4OpBreakout$Community Season Four Summer 2014"
            "show_season_icon"        "season_3"
            "grouptype"                "op_breakout"
            "icon_image_path"        "map_icons/map_icon_"
            "maps"
            {
                "de_castle"        ""
            }
        }
 
        "mg_de_overgrown"
        {
            "imagename"                "map-overgrown-overall"
            "nameID"                "#SFUI_Map_de_overgrown"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_overgrown"
            "authorID"                "Psy"
            "name"                    "mg_de_overgrown"
            "icontag"                "bomb"
            "show_medal_icon"        "4OpBreakout$Community Season Four Summer 2014"
            "show_season_icon"        "season_3"
            "grouptype"                "op_breakout"
            "icon_image_path"        "map_icons/map_icon_de_overgrown"
            "maps"
            {
                "de_overgrown"        ""
            }
        }
 
 
        "mg_cs_rush"
        {
            "imagename"                "map-rush-overall"
            "nameID"                "#SFUI_Map_cs_rush"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_rush"
            "authorID"                "Invalid nick"
            "name"                    "mg_cs_rush"
            "icontag"                "hostage"
            "show_medal_icon"        "4OpBreakout$Community Season Four Summer 2014"
            "show_season_icon"        "season_3"
            "grouptype"                "op_breakout"
            "icon_image_path"        "map_icons/map_icon_cs_rush"
            "maps"
            {
                "cs_rush"        ""
            }
        }
 
        "mg_de_mist"
        {
            "imagename"                "map-mist-overall"
            "nameID"                "#SFUI_Map_de_mist"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Operation"
            "descriptionID"            "#SFUI_Map_Tooltip_Desc_mist"
            "authorID"                "Invalid nick"
            "name"                    "mg_de_mist"
            "icontag"                "bomb"
            "show_medal_icon"        "4OpBreakout$Community Season Four Summer 2014"
            "show_season_icon"        "season_3"
            "grouptype"                "op_breakout"
            "icon_image_path"        "map_icons/map_icon_de_mist"
            "maps"
            {
                "de_mist"        ""
            }
        }
 
 
        //Operation Phoenix maps
        "mg_de_cache"
        {
            "imagename"                "map-cache-overall"
            "nameID"                "#SFUI_Map_de_cache"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "name"                    "mg_de_cache"
            "icontag"                "bomb"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_cache"
            "maps"
            {
                "de_cache"        ""
            }
        }
        
        "mg_de_cache_scrimmagemap"
        {
            "imagename"                "map-cache-overall"
            "nameID"                "#SFUI_Map_de_cache_scrimmagemap"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Reserves"
            "name"                    "mg_de_cache_scrimmagemap"
            "icontag"                "bomb"
            "competitivemod"        "unranked"
            "grouptype"                "reserves"
            "icon_image_path"        "map_icons/map_icon_de_cache"
            "maps"
            {
                "de_cache_scrimmagemap"        ""
            }
        }
        
        "mg_de_ali"
        {
            "imagename"                "map-ali-overall"
            "nameID"                "#SFUI_Map_de_ali"
            "name"                    "mg_de_ali"
            "icontag"                "bomb"
            "show_season_icon"        "season_2"
            "icon_image_path"        "map_icons/map_icon_de_ali"
            
            "maps"
            {
                "de_ali"        ""
            }
        }
        
        "mg_cs_thunder"
        {
            "imagename"                "map-thunder-overall"
            "nameID"                "#SFUI_Map_cs_thunder"
            "name"                    "mg_cs_thunder"
            "icontag"                "hostage"
            "show_season_icon"        "season_2"
            "icon_image_path"        "map_icons/map_icon_cs_thunder"
            "maps"
            {
                "cs_thunder"        ""
            }
        }
        
        "mg_de_favela"
        {
            "imagename"                "map-favela-overall"
            "nameID"                "#SFUI_Map_de_favela"
            "name"                    "mg_de_favela"
            "icontag"                "bomb"
            "show_season_icon"        "season_2"
            "icon_image_path"        "map_icons/map_icon_de_favela"
            "maps"
            {
                "de_favela"        ""
            }
        }

        "mg_cs_downtown"
        {
            "imagename"                "map-downtown-overall"
            "nameID"                "#SFUI_Map_cs_downtown"
            "name"                    "mg_cs_downtown"
            "icontag"                "hostage"
            "show_season_icon"        "season_2"
            "icon_image_path"        "map_icons/map_icon_cs_downtown"
            "maps"
            {
                "cs_downtown"        ""
            }
        }

        "mg_cs_motel"
        {
            "imagename"                "map-motel-overall"
            "nameID"                "#SFUI_Map_cs_motel"
            "name"                    "mg_cs_motel"
            "icontag"                "hostage"
            "show_season_icon"        "season_2"
            "icon_image_path"        "map_icons/map_icon_cs_motel"
            "maps"
            {
                "cs_motel"        ""
            }
        }
        //old operation maps so that old saved matches can use this info
        "mg_de_gwalior"
        {
            "imagename"                "map-gwalior-overall"
            "nameID"                "#SFUI_Map_de_gwalior"
            "name"                    "mg_de_gwalior"
            "icontag"                "bomb"
            "show_season_icon"        "season_1"
            "icon_image_path"        "map_icons/map_icon_de_gwalior"
            "maps"
            {
                "de_gwalior"        ""
            }
        }
        
        "mg_de_chinatown"
        {
            "imagename"                "map-chinatown-overall"
            "nameID"                "#SFUI_Map_de_chinatown"
            "name"                    "mg_de_chinatown"
            "icontag"                "bomb"
            "show_season_icon"        "season_1"
            "icon_image_path"        "map_icons/map_icon_de_chinatown"
            "maps"
            {
                "de_chinatown"        ""
            }
        }
        
        "mg_cs_siege"
        {
            "imagename"                "map-siege-overall"
            "nameID"                "#SFUI_Map_cs_siege"
            "name"                    "mg_cs_siege"
            "icontag"                "hostage"
            "show_season_icon"        "season_1"
            "icon_image_path"        "map_icons/map_icon_cs_siege"
            "maps"
            {
                "cs_siege"        ""
            }
        }
        
        "mg_cs_museum"
        {
            "imagename"                "map-museum-overall"
            "nameID"                "#SFUI_Map_cs_museum"
            "name"                    "mg_cs_museum"
            "icontag"                "hostage"
            "show_season_icon"        "season_1"
            "icon_image_path"        "map_icons/map_icon_cs_museum"
            "maps"
            {
                "cs_museum"        ""
            }
        }
        
        "mg_de_library"
        {
            "imagename"                "map-library-overall"
            "nameID"                "#SFUI_Map_de_library"
            "name"                    "mg_de_library"
            "icontag"                "bomb"
            "show_season_icon"        "season_1"
            "icon_image_path"        "map_icons/map_icon_de_library"
            "maps"
            {
                "de_library"        ""
            }
        }
        
        "mg_de_ruins"
        {
            "imagename"                "map-ruins-overall"
            "nameID"                "#SFUI_Map_de_ruins"
            "name"                    "mg_de_ruins"
            "icontag"                "bomb"
            "show_season_icon"        "season_1"
            "icon_image_path"        "map_icons/map_icon_de_ruins"
            "maps"
            {
                "de_ruins"        ""
            }
        }
        
        //end old operation Maps
        
        "mg_ar_baggage"
        {
            "imagename"                "map-baggage-overall"
            "nameID"                "#SFUI_Map_ar_baggage"
            "name"                    "mg_ar_baggage"
            "icon_image_path"        "map_icons/map_icon_ar_baggage"
            "maps"
            {
                "ar_baggage"        ""
            }
        }

        "mg_ar_shoots"
        {
            "imagename"                "map-vietnam-overall"
            "nameID"                "#SFUI_Map_ar_shoots"
            "name"                    "mg_ar_shoots"
            "icon_image_path"        "map_icons/map_icon_ar_shoots"
            "maps"
            {
                "ar_shoots"        ""
            }
        }
        "mg_ar_lunacy"
        {
            "imagename"                "map-lunacy-overall"
            "nameID"                "#SFUI_Map_ar_lunacy"
            "name"                    "mg_ar_lunacy"
            "icon_image_path"        "map_icons/map_icon_ar_lunacy"
            "maps"
            {
                "ar_lunacy"        ""
            }
        }
        "mg_gd_lunacy"
        {
            "imagename"                "map-lunacy-overall"
            "nameID"                "#SFUI_Map_gd_lunacy"
            "name"                    "mg_gd_lunacy"
            "icon_image_path"        "map_icons/map_icon_ar_lunacy"
            "maps"
            {
                "gd_lunacy"        ""
            }
        }
        "mg_ar_dizzy"
        {
            "imagename"                "map-dizzy-overall"
            "nameID"                "#SFUI_Map_ar_dizzy"
            "name"                    "mg_ar_dizzy"
            "icon_image_path"        "map_icons/map_icon_ar_dizzy"
            "maps"
            {
                "ar_dizzy"        ""
            }
        }
        "mg_ar_monastery"
        {
            "imagename"                "map-monastery-overall"
            "nameID"                "#SFUI_Map_ar_monastery"
            "name"                    "mg_ar_monastery"
            "icon_image_path"        "map_icons/map_icon_ar_monastery"
            "maps"
            {
                "ar_monastery"        ""
            }
        }
        "mg_ar_lake"
        {
            "imagename"                "map-boathouse-overall"
            "nameID"                "#SFUI_Map_de_lake"
            "name"                    "mg_ar_lake"
            "icon_image_path"        "map_icons/map_icon_ar_lake"
            "maps"
            {
                "de_lake"        ""
            }
        }
        "mg_ar_stmarc"
        {
            "imagename"                "map-shacks-overall"
            "nameID"                "#SFUI_Map_de_stmarc"
            "name"                    "mg_ar_stmarc"
            "icon_image_path"        "map_icons/map_icon_ar_stmarc"
            "maps"
            {
                "de_stmarc"        ""
            }
        }
        "mg_ar_safehouse"
        {
            "imagename"                "map-house-overall"
            "nameID"                "#SFUI_Map_de_safehouse"
            "name"                    "mg_ar_safehouse"
            "icon_image_path"        "map_icons/map_icon_ar_safehouse"
            "maps"
            {
                "de_safehouse"        ""
            }
        }

        "mg_de_bank"
        {
            "imagename"                "map-bank-overall"
            "nameID"                "#SFUI_Map_de_bank"
            "name"                    "mg_de_bank"
            "icontag"                "bomb"
            "icon_image_path"        "map_icons/map_icon_de_bank"
            "maps"
            {
                "de_bank"        ""
            }
        }

        "mg_de_lake"
        {
            "imagename"                "map-boathouse-overall"
            "nameID"                "#SFUI_Map_de_lake"
            "name"                    "mg_de_lake"
            "icontag"                "bomb"
            "icon_image_path"        "map_icons/map_icon_de_lake"
            "maps"
            {
                "de_lake"        ""
            }
        }

        "mg_de_safehouse"
        {
            "imagename"                "map-house-overall"
            "nameID"                "#SFUI_Map_de_safehouse"
            "name"                    "mg_de_safehouse"
            "icontag"                "bomb"
            "icon_image_path"        "map_icons/map_icon_de_safehouse"
            "maps"
            {
                "de_safehouse"        ""
            }
        }

        "mg_de_sugarcane"
        {
            "imagename"                "map-mill-overall"
            "nameID"                "#SFUI_Map_de_sugarcane"
            "name"                    "mg_de_sugarcane"
            "icon_image_path"        "map_icons/map_icon_de_sugarcane"
            "icontag"                "bomb"
            "maps"
            {
                "de_sugarcane"    ""
            }
        }

        "mg_de_stmarc"
        {
            "imagename"                "map-shacks-overall"
            "nameID"                "#SFUI_Map_de_stmarc"
            "name"                    "mg_de_stmarc"
            "icontag"                "bomb"
            "icon_image_path"        "map_icons/map_icon_de_stmarc"
            "maps"
            {
                "de_stmarc"        ""
            }
        }

        "mg_de_shorttrain"
        {
            "imagename"                "map-train-overall"
            "nameID"                "#SFUI_Map_de_shorttrain"
            "name"                    "mg_de_shorttrain"
            "icontag"                "bomb"
            "icon_image_path"        "map_icons/map_icon_de_shorttrain"
            "maps"
            {
                "de_shorttrain"        ""
            }
        }

        "mg_de_shortdust"
        {
            "imagename"                "map-dust-overall"
            "nameID"                "#SFUI_Map_de_shortdust"
            "name"                    "mg_de_shortdust"
            "icontag"                "bomb"
            "icon_image_path"        "map_icons/map_icon_de_shortdust"
            "maps"
            {
                "de_shortdust"        ""
            }
        }
        
        "mg_de_shortnuke"
        {
            "imagename"                "map-nuke-overall"
            "nameID"                "#SFUI_Map_de_nuke"
            "tooltipID"                "#SFUI_Map_Tooltip_Desc_Active_Op_over"
            "name"                    "mg_de_shortnuke"
            "icontag"                "bomb"
            "grouptype"                "active"
            "icon_image_path"        "map_icons/map_icon_de_nuke"
            "maps"
            {
                "de_shortnuke"        ""
            }
        }

        "mg_training1"
        {
            "imagename"                "map-alleyway-overall"
            "nameID"                "#SFUI_Map_training1"
            "name"                    "mg_training1"
            "maps"
            {
                "training1"        ""
            }
        }

        "random_ar"
        {
            "nameID"                "#SFUI_Map_random"
            "imagename"                "map-random-ar"
            "name"                    "random"
            "icon_image_path"        "map_icons/mapgroup_icon_random"
            "maps"
            {
                //Empty
            }
        }
        
        "random_demo"
        {
            "nameID"                "#SFUI_Map_random"
            "imagename"                "map-random-demo"
            "name"                    "random"
            "icon_image_path"        "map_icons/mapgroup_icon_random"
            "maps"
            {
                //Empty
            }
        }
        
        "random_classic"
        {
            "nameID"                "#SFUI_Map_random"
            "imagename"                "map-random-overall"
            "name"                    "random"
            "icon_image_path"        "map_icons/mapgroup_icon_random"
            "maps"
            {
                //Empty
            }
        }
    }

    "maps"
    {
        //
        // Classic Maps
        //

        "cs_italy"
        {
            "nameID"                "#SFUI_Map_cs_italy"
            "name"                    "cs_italy"
            "imagename"                "map-italy-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_separatist.mdl"
            "t_models"
            {
                "tm_separatist"        ""
                "tm_separatist_variantA"        ""
                "tm_separatist_variantB"        ""
                "tm_separatist_variantC"        ""
                "tm_separatist_variantD"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
            "hostage_models"
            {
                "models/hostage/hostage.mdl"    ""
                "models/hostage/hostage_variantA.mdl"    ""
                "models/hostage/hostage_variantB.mdl"    ""
                "models/hostage/hostage_variantC.mdl"    ""
            }
        }
    
        "cs_office"
        {
            "nameID"                "#SFUI_Map_cs_office"
            "name"                    "cs_office"
            "imagename"                "map-office-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_anarchist.mdl"
            "t_models"
            {
                "tm_anarchist"        ""
                "tm_anarchist_variantA"        ""
                "tm_anarchist_variantb"        ""
                "tm_anarchist_variantc"        ""
                "tm_anarchist_variantd"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
            "hostage_models"
            {
                "models/hostage/hostage.mdl"    ""
                "models/hostage/hostage_variantA.mdl"    ""
                "models/hostage/hostage_variantB.mdl"    ""
                "models/hostage/hostage_variantC.mdl"    ""
            }
        }
    
        "cs_militia"
        {
            "nameID"                "#SFUI_Map_cs_militia"
            "name"                    "cs_militia"
            "imagename"                "map-militia-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                //"ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
            "hostage_models"
            {
                "models/hostage/hostage.mdl"    ""
                "models/hostage/hostage_variantA.mdl"    ""
                "models/hostage/hostage_variantB.mdl"    ""
                "models/hostage/hostage_variantC.mdl"    ""
            }
        }
        
        "cs_assault"
        {
            "nameID"                "#SFUI_Map_cs_assault"
            "name"                    "cs_assault"
            "imagename"                "map-assault-overall"
            "default_game_type"        "0" // Classic
            "default_game_mode"        "0" // Casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }
    
        "de_aztec"
        {
            "nameID"                "#SFUI_Map_de_aztec"
            "name"                    "de_aztec"
            "imagename"                "map-aztec-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }
        
        "de_train"
        {
            "nameID"                "#SFUI_Map_de_train"
            "name"                    "de_train"
            "imagename"                "map-train-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_balkan.mdl"
            "t_models"
            {
                "tm_balkan_variantA"        ""
                "tm_balkan_variantB"        ""
                "tm_balkan_variantC"        ""
                "tm_balkan_variantD"        ""
                "tm_balkan_variantE"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }
    
        "de_dust"
        {
            "nameID"                "#SFUI_Map_de_dust"
            "name"                    "de_dust"
            "imagename"                "map-dust-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms.mdl"
            "t_models"
            {
                "tm_leet_variantA"        ""
                "tm_leet_variantB"        ""
                "tm_leet_variantC"        ""
                "tm_leet_variantD"        ""
                "tm_leet_variantE"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_idf.mdl"
            "ct_models"
            {
                "ctm_idf"        ""
                "ctm_idf_variantB"    ""
                "ctm_idf_variantC"    ""
                "ctm_idf_variantD"    ""
                "ctm_idf_variantE"    ""
            }
        }
        
        "de_dust2"
        {
            "nameID"                "#SFUI_Map_de_dust2"
            "name"                    "de_dust2"
            "imagename"                "map-dust2-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms.mdl"
            "t_models"
            {
                "tm_leet_variantA"        ""
                "tm_leet_variantB"        ""
                "tm_leet_variantC"        ""
                "tm_leet_variantD"        ""
                "tm_leet_variantE"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_idf.mdl"
            "ct_models"
            {
                "ctm_idf"        ""
                "ctm_idf_variantB"    ""
                "ctm_idf_variantC"    ""
                "ctm_idf_variantD"    ""
                "ctm_idf_variantE"    ""
            }
        }
    
        "de_inferno"
        {
            "nameID"                "#SFUI_Map_de_inferno"
            "name"                    "de_inferno"
            "imagename"                "map-inferno-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_separatist.mdl"
            "t_models"
            {
                "tm_separatist"        ""
                "tm_separatist_variantA"        ""
                "tm_separatist_variantB"        ""
                "tm_separatist_variantC"        ""
                "tm_separatist_variantD"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                
                "ctm_sas"        ""
                "ctm_sas_variantA"    ""
                "ctm_sas_variantB"    ""
                "ctm_sas_variantC"    ""
                "ctm_sas_variantD"    ""
            }
        }

        "de_mirage"
        {
            "nameID"                "#SFUI_Map_de_mirage"
            "name"                    "de_mirage"
            "imagename"                "map-mirage-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_leet.mdl"
            "t_models"
            {
                "tm_leet_variantA"    ""
                "tm_leet_variantB"    ""
                "tm_leet_variantC"    ""
                "tm_leet_variantD"    ""
                "tm_leet_variantE"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas"        ""
                "ctm_sas_variantA"    ""
                "ctm_sas_variantB"    ""
                "ctm_sas_variantC"    ""
                "ctm_sas_variantD"    ""
            }
        }
        
        "de_mirage_scrimmagemap"
        {
            "nameID"                "#SFUI_Map_de_mirage_scrimmagemap"
            "name"                    "de_mirage_scrimmagemap"
            "imagename"                "map-mirage-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_leet.mdl"
            "t_models"
            {
                "tm_leet_variantA"    ""
                "tm_leet_variantB"    ""
                "tm_leet_variantC"    ""
                "tm_leet_variantD"    ""
                "tm_leet_variantE"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas"        ""
                "ctm_sas_variantA"    ""
                "ctm_sas_variantB"    ""
                "ctm_sas_variantC"    ""
                "ctm_sas_variantD"    ""
            }
        }
        
        "de_nuke"
        {
            "nameID"                "#SFUI_Map_de_nuke"
            "name"                    "de_nuke"
            "imagename"                "map-nuke-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }
        
        "de_vertigo"
        {
            "nameID"                "#SFUI_Map_de_vertigo"
            "name"                    "de_vertigo"
            "imagename"                "map-vertigo-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }
        
        "de_overpass"
        {
            "nameID"                "#SFUI_Map_de_overpass"
            "name"                    "de_overpass"
            "imagename"                "map-overpass-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"         "models/weapons/t_arms_phoenix.mdl"
            "ct_arms"         "models/weapons/ct_arms_gsg9.mdl"
            "t_models"
            {
            "tm_phoenix"      ""
            "tm_phoenix_variantA"   ""
            "tm_phoenix_variantB"   ""
            "tm_phoenix_variantC"   ""
            "tm_phoenix_variantD"   ""
            }
            "ct_models"
            {
            "ctm_gsg9"      ""
            "ctm_gsg9_variantA"   ""
            "ctm_gsg9_variantB"   ""
            "ctm_gsg9_variantC"   ""
            "ctm_gsg9_variantD"   ""
            }
        }
        
        "de_cbble"
        {
            "nameID"                "#SFUI_Map_de_cbble"
            "name"                    "de_cbble"
            "imagename"                "map-cbble-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"      ""
                "tm_phoenix_variantA"   ""
                "tm_phoenix_variantB"   ""
                "tm_phoenix_variantC"   ""
                "tm_phoenix_variantD"   ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }


        "de_canals"
        {
            "nameID"                "#SFUI_Map_de_canals"
            "name"                    "de_canals"
            "imagename"                "map-canals-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"      ""
                "tm_phoenix_variantA"   ""
                "tm_phoenix_variantB"   ""
                "tm_phoenix_variantC"   ""
                "tm_phoenix_variantD"   ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }

        "gd_cbble"
        {
            "nameID"                "#SFUI_Map_gd_cbble"
            "name"                    "gd_cbble"
            "imagename"                "map-cbble-overall"
            "default_game_type"        "4" // Guardian
            "default_game_mode"        "0" //
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"      ""
                "tm_phoenix_variantA"   ""
                "tm_phoenix_variantB"   ""
                "tm_phoenix_variantC"   ""
                "tm_phoenix_variantD"   ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }

        "gd_lake"
        {
            "nameID"                "#SFUI_Map_gd_lake"
            "name"                    "gd_lake"
            "imagename"                "map-boathouse-overall"
            "default_game_type"        "4" // Guardian
            "default_game_mode"        "0" //
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }

        "gd_rialto"
        {
            "nameID"                "#SFUI_Map_gd_rialto"
            "name"                    "gd_rialto"
            "imagename"                "map-rialto-overall"
            "default_game_type"        "4" // Guardian
            "default_game_mode"        "0" //
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_swat.mdl"
            "ct_models"
            {
                "ctm_swat"            ""
                "ctm_swat_variantA"        ""
                "ctm_swat_variantB"        ""
                "ctm_swat_variantC"        ""
                "ctm_swat_variantD"        ""

            }
        }

        "gd_bank"
        {
            "nameID"                "#SFUI_Map_gd_bank"
            "name"                    "gd_bank"
            "imagename"                "map-bank-overall"
            "default_game_type"        "4" // Guardian
            "default_game_mode"        "0" //
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_swat.mdl"
            "ct_models"
            {
                "ctm_swat"            ""
                "ctm_swat_variantA"        ""
                "ctm_swat_variantB"        ""
                "ctm_swat_variantC"        ""
                "ctm_swat_variantD"        ""

            }
        }

        "gd_sugarcane"
        {
            "nameID"                "#SFUI_Map_gd_sugarcane"
            "name"                    "gd_sugarcane"
            "imagename"                "map-mill-overall"
            "default_game_type"        "4" // Guardian
            "default_game_mode"        "0" //
            "t_arms"                "models/weapons/t_arms_pirate.mdl"
            "t_models"
            {
                "tm_pirate"        ""
                "tm_pirate_variantA"    ""
                "tm_pirate_variantC"    ""
                "tm_pirate_variantD"    ""
                "tm_pirate_variantB"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }

        "gd_crashsite"
        {
            "nameID"                "#SFUI_Map_gd_crashsite"
            "name"                    "gd_crashsite"
            "imagename"                "map-crashsite-overall"
            "default_game_type"        "4" // Guardian
            "default_game_mode"        "0" //
            "t_arms"                "models/weapons/t_arms.mdl"
            "t_models"
            {
                "tm_leet_variantA"        ""
                "tm_leet_variantB"        ""
                "tm_leet_variantC"        ""
                "tm_leet_variantD"        ""
                "tm_leet_variantE"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }

        "coop_kasbah"
        {
            "nameID"                "#SFUI_Map_coop_kasbah"
            "name"                    "coop_kasbah"
            "imagename"                "map-dz_sirocco-overall"
            "default_game_type"        "4" // Coop
            "default_game_mode"        "1" // Mission
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }

        "coop_cementplant"
        {
            "nameID"                "#SFUI_Map_coop_cementplant"
            "name"                    "coop_cementplant"
            "imagename"                "map-cementplant-overall"
            "default_game_type"        "4" // Coop
            "default_game_mode"        "1" // Mission
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }

        "dz_blacksite"
        {
            "nameID"                "#SFUI_Map_dz_blacksite"
            "name"                    "dz_blacksite"
            "imagename"                "map-blacksite-overall"
            "default_game_type"        "6" // freeforall
            "default_game_mode"        "0" // survival
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_jumpsuit_varianta"    ""
                "tm_jumpsuit_variantb"    ""
                "tm_jumpsuit_variantc"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }
        
        "dz_sirocco"
        {
            "nameID"                "#SFUI_Map_dz_sirocco"
            "name"                    "dz_sirocco"
            "imagename"                "map-dz_sirocco-overall"
            "default_game_type"        "6" // freeforall
            "default_game_mode"        "0" // survival
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_jumpsuit_varianta"    ""
                "tm_jumpsuit_variantb"    ""
                "tm_jumpsuit_variantc"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }
        
        "dz_junglety"
        {
            "nameID"                "#SFUI_Map_dz_junglety"
            "name"                    "dz_junglety"
            "imagename"                "map-dz_junglety-overall"
            "default_game_type"        "6" // freeforall
            "default_game_mode"        "0" // survival
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_jumpsuit_varianta"    ""
                "tm_jumpsuit_variantb"    ""
                "tm_jumpsuit_variantc"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }
        
        //
        //operation maps
        //

        "de_abbey"
        {
            "nameID"                "#SFUI_Map_de_abbey"
            "name"                    "de_abbey"
            "imagename"                "map-abbey-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }

        "de_biome"
        {
            "nameID"                "#SFUI_Map_de_biome"
            "name"                    "de_biome"
            "imagename"                "map-biome-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_leet.mdl"
            "t_models"
            {
                "tm_leet_variantA"    ""
                "tm_leet_variantB"    ""
                "tm_leet_variantC"    ""
                "tm_leet_variantD"    ""
                "tm_leet_variantE"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }

        "de_subzero"
        {
            "nameID"                "#SFUI_Map_de_subzero"
            "name"                    "de_subzero"
            "imagename"                "map-subzero-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"      ""
                "tm_phoenix_variantA"   ""
                "tm_phoenix_variantB"   ""
                "tm_phoenix_variantC"   ""
                "tm_phoenix_variantD"   ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas_variantA"        ""
                "ctm_sas_variantB"        ""
                "ctm_sas_variantC"        ""
                "ctm_sas_variantD"        ""
                "ctm_sas"        ""
            }
        }

        "de_thrill"
        {
            "nameID"                "#SFUI_Map_de_thrill"
            "name"                    "de_thrill"
            "imagename"                "map-thrill-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "8Operation$OperationCoin"
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_gsg9.mdl"
            "ct_models"
            {
                "ctm_gsg9"        ""
                "ctm_gsg9_variantA"    ""
                "ctm_gsg9_variantB"    ""
                "ctm_gsg9_variantC"    ""
                "ctm_gsg9_variantD"    ""
            }
        }   
        
        "de_shipped"
        {
            "nameID"                "#SFUI_Map_de_shipped"
            "name"                    "de_shipped"
            "imagename"                "map-shipped-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_pirate.mdl"
            "t_models"
            {
                "tm_pirate"        ""
                "tm_pirate_variantA"    ""
                "tm_pirate_variantC"    ""
                "tm_pirate_variantD"    ""
                "tm_pirate_variantB"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas_variantA"        ""
                "ctm_sas_variantB"        ""
                "ctm_sas_variantC"        ""
                "ctm_sas_variantD"        ""
                "ctm_sas"        ""
            }
        }   
        
        "de_lite"
        {
            "nameID"                "#SFUI_Map_de_lite"
            "name"                    "de_lite"
            "imagename"                "map-lite-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "8Operation$OperationCoin"
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"      ""
                "tm_phoenix_variantA"   ""
                "tm_phoenix_variantB"   ""
                "tm_phoenix_variantC"   ""
                "tm_phoenix_variantD"   ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }   
        
        "de_austria"
        {
            "nameID"                "#SFUI_Map_de_austria"
            "name"                    "de_austria"
            "imagename"                "map-austria-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"      ""
                "tm_phoenix_variantA"   ""
                "tm_phoenix_variantB"   ""
                "tm_phoenix_variantC"   ""
                "tm_phoenix_variantD"   ""
            }
            "ct_arms"            "models/weapons/ct_arms_gsg9.mdl"
            "ct_models"
            {
                "ctm_gsg9"        ""
                "ctm_gsg9_variantA"    ""
                "ctm_gsg9_variantB"    ""
                "ctm_gsg9_variantC"    ""
                "ctm_gsg9_variantD"    ""
            }
        }   
        
        //
        //old operation maps
        //
        
        "cs_cruise"
        {
            "nameID"                "#SFUI_Map_cs_cruise"
            "name"                    "cs_cruise"
            "imagename"                "map-cruise-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "7Operation$OperationCoin"
            "t_arms"                "models/weapons/t_arms_pirate.mdl"
            "t_models"
            {
                "tm_pirate"        ""
                "tm_pirate_variantA"    ""
                "tm_pirate_variantC"    ""
                "tm_pirate_variantD"    ""
                "tm_pirate_variantB"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }
        
        "de_coast"
        {
            "nameID"                "#SFUI_Map_de_coast"
            "name"                    "de_coast"
            "imagename"                "map-coast-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "7Operation$OperationCoin"
            "t_arms"                "models/weapons/t_arms_separatist.mdl"
            "t_models"
            {
                "tm_separatist"        ""
                "tm_separatist_variantA"        ""
                "tm_separatist_variantB"        ""
                "tm_separatist_variantC"        ""
                "tm_separatist_variantD"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }

        "de_empire"
        {
            "nameID"                "#SFUI_Map_de_empire"
            "name"                    "de_empire"
            "imagename"                "map-empire-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "7Operation$OperationCoin"
            "t_arms"                "models/weapons/t_arms_balkan.mdl"
            "t_models"
            {
                "tm_balkan_variantA"        ""
                "tm_balkan_variantB"        ""
                "tm_balkan_variantC"        ""
                "tm_balkan_variantD"        ""
                "tm_balkan_variantE"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }

        "de_mikla"
        {
            "nameID"                "#SFUI_Map_de_mikla"
            "name"                    "de_mikla"
            "imagename"                "map-mikla-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "7Operation$OperationCoin"
            "t_arms"                "models/weapons/t_arms_separatist.mdl"
            "t_models"
            {
                "tm_separatist"        ""
                "tm_separatist_variantA"        ""
                "tm_separatist_variantB"        ""
                "tm_separatist_variantC"        ""
                "tm_separatist_variantD"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_gsg9.mdl"
            "ct_models"
            {
                "ctm_gsg9"        ""
                "ctm_gsg9_variantA"    ""
                "ctm_gsg9_variantB"    ""
                "ctm_gsg9_variantC"    ""
                "ctm_gsg9_variantD"    ""
            }
        }

        "de_royal"
        {
            "nameID"                "#SFUI_Map_de_royal"
            "name"                    "de_royal"
            "imagename"                "map-coast-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "7Operation$OperationCoin"
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"      ""
                "tm_phoenix_variantA"   ""
                "tm_phoenix_variantB"   ""
                "tm_phoenix_variantC"   ""
                "tm_phoenix_variantD"   ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas_variantA"        ""
                "ctm_sas_variantB"        ""
                "ctm_sas_variantC"        ""
                "ctm_sas_variantD"        ""
                "ctm_sas"        ""
            }
        }

        "de_santorini"
        {
            "nameID"                "#SFUI_Map_de_santorini"
            "name"                    "de_santorini"
            "imagename"                "map-santorini-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "7Operation$OperationCoin"
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"      ""
                "tm_phoenix_variantA"   ""
                "tm_phoenix_variantB"   ""
                "tm_phoenix_variantC"   ""
                "tm_phoenix_variantD"   ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }

        "de_tulip"
        {
            "nameID"                "#SFUI_Map_de_tulip"
            "name"                    "de_tulip"
            "imagename"                "map-tulip-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "7Operation$OperationCoin"
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"      ""
                "tm_phoenix_variantA"   ""
                "tm_phoenix_variantB"   ""
                "tm_phoenix_variantC"   ""
                "tm_phoenix_variantD"   ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas_variantA"        ""
                "ctm_sas_variantB"        ""
                "ctm_sas_variantC"        ""
                "ctm_sas_variantD"        ""
                "ctm_sas"        ""
            }
        }
        
        "de_rails"
        {
            "nameID"                "#SFUI_Map_de_rails"
            "name"                    "de_rails"
            "imagename"                "map-rails-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "6Operation$OperationCoin"
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"      ""
                "tm_phoenix_variantA"   ""
                "tm_phoenix_variantB"   ""
                "tm_phoenix_variantC"   ""
                "tm_phoenix_variantD"   ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }
        
        "de_zoo"
        {
            "nameID"                "#SFUI_Map_de_zoo"
            "name"                    "de_zoo"
            "imagename"                "map-zoo-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "6Operation$OperationCoin"
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"      ""
                "tm_phoenix_variantA"   ""
                "tm_phoenix_variantB"   ""
                "tm_phoenix_variantC"   ""
                "tm_phoenix_variantD"   ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }
        
        "de_log"
        {
            "nameID"                "#SFUI_Map_de_log"
            "name"                    "de_log"
            "imagename"                "map-log-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "6Operation$OperationCoin"
            "t_arms"                "models/weapons/t_arms_pirate.mdl"
            "t_models"
            {
                "tm_pirate"        ""
                "tm_pirate_variantA"    ""
                "tm_pirate_variantC"    ""
                "tm_pirate_variantD"    ""
                "tm_pirate_variantB"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }

        "de_resort"
        {
            "nameID"                "#SFUI_Map_de_resort"
            "name"                    "de_resort"
            "imagename"                "map-resort-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "6Operation$OperationCoin"
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }
        
        "de_season"
        {
            "nameID"                "#SFUI_Map_de_season"
            "name"                    "de_season"
            "imagename"                "map-season-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "6Operation$OperationCoin"
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas_variantA"        ""
                "ctm_sas_variantB"        ""
                "ctm_sas_variantC"        ""
                "ctm_sas_variantD"        ""
                "ctm_sas"        ""
            }
        }
        
        "cs_agency"
        {
            "nameID"                "#SFUI_Map_cs_agency"
            "name"                    "cs_agency"
            "imagename"                "map-agency-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }
        

        "cs_workout"
        {
            "nameID"                "#SFUI_Map_cs_workout"
            "name"                    "cs_workout"
            "imagename"                "map-workout-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas_variantA"        ""
                "ctm_sas_variantB"        ""
                "ctm_sas_variantC"        ""
                "ctm_sas_variantD"        ""
                "ctm_sas"        ""
            }
        }

        "cs_backalley"
        {
            "nameID"                "#SFUI_Map_cs_backalley"
            "name"                    "cs_backalley"
            "imagename"                "map-backalley-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "5Operation$Community Season Five Summer 2014"
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }

        "de_marquis"
        {
            "nameID"                "#SFUI_Map_de_marquis"
            "name"                    "de_marquis"
            "imagename"                "map-marquis-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "5Operation$Community Season Five Summer 2014"
            "t_arms"                "models/weapons/t_arms_anarchist.mdl"
            "t_models"
            {
                "tm_anarchist"        ""
                "tm_anarchist_variantA"        ""
                "tm_anarchist_variantb"        ""
                "tm_anarchist_variantc"        ""
                "tm_anarchist_variantd"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                //"ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }

        "de_facade"
        {
            "nameID"                "#SFUI_Map_de_facade"
            "name"                    "de_facade"
            "imagename"                "map-facade-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "5Operation$Community Season Five Summer 2014"
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_swat.mdl"
            "ct_models"
            {
                "ctm_swat"        ""
                "ctm_swat_variantA"    ""
                "ctm_swat_variantB"    ""
                "ctm_swat_variantC"    ""
                "ctm_swat_variantD"    ""
            }
        }

        "de_bazaar"
        {
            "nameID"                "#SFUI_Map_de_bazaar"
            "name"                    "de_bazaar"
            "imagename"                "map-bazaar-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "5Operation$Community Season Five Summer 2014"
            "t_arms"                "models/weapons/t_arms_leet.mdl"
            "t_models"
            {
                "tm_leet_variantA"    ""
                "tm_leet_variantB"    ""
                "tm_leet_variantC"    ""
                "tm_leet_variantD"    ""
                "tm_leet_variantE"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas_variantA"        ""
                "ctm_sas_variantB"        ""
                "ctm_sas_variantC"        ""
                "ctm_sas_variantD"        ""
                "ctm_sas"        ""
            }
        }
        
        "de_castle"
        {
            "nameID"                "#SFUI_Map_de_castle"
            "name"                    "de_castle"
            "imagename"                "map-castle-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "4OpBreakout$Community Season Four Summer 2014"
            "t_arms"                "models/weapons/t_arms_balkan.mdl"
            "t_models"
            {
                "tm_balkan_variantA"        ""
                "tm_balkan_variantB"        ""
                "tm_balkan_variantC"        ""
                "tm_balkan_variantD"        ""
                "tm_balkan_variantE"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas"        ""
                "ctm_sas_variantA"    ""
                "ctm_sas_variantB"    ""
                "ctm_sas_variantC"    ""
                "ctm_sas_variantD"    ""
                "ctm_sas_variantE"    ""
            }
        }
 
        "de_overgrown"
        {
            "nameID"                "#SFUI_Map_de_overgrown"
            "name"                    "de_overgrown"
            "imagename"                "map-overgrown-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "4OpBreakout$Community Season Four Summer 2014"
            "t_arms"                "models/weapons/t_arms_leet.mdl"
            "t_models"
            {
                "tm_leet_variantA"    ""
                "tm_leet_variantB"    ""
                "tm_leet_variantC"    ""
                "tm_leet_variantD"    ""
                "tm_leet_variantE"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas"        ""
                "ctm_sas_variantA"    ""
                "ctm_sas_variantB"    ""
                "ctm_sas_variantC"    ""
                "ctm_sas_variantD"    ""
                "ctm_sas_variantE"    ""
            }
        }
 
        "de_blackgold"
        {
            "nameID"                "#SFUI_Map_de_blackgold"
            "name"                    "de_blackgold"
            "imagename"                "map-blackgold-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "4OpBreakout$Community Season Four Summer 2014"
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }
 
        "cs_rush"
        {
            "nameID"                "#SFUI_Map_cs_rush"
            "name"                    "cs_rush"
            "imagename"                "map-rush-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "4OpBreakout$Community Season Four Summer 2014"
            "t_arms"                "models/weapons/t_arms_pirate.mdl"
            "t_models"
            {
                "tm_pirate"        ""
                "tm_pirate_variantA"    ""
                "tm_pirate_variantC"    ""
                "tm_pirate_variantD"    ""
                "tm_pirate_variantB"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas"        ""
                "ctm_sas_variantA"    ""
                "ctm_sas_variantB"    ""
                "ctm_sas_variantC"    ""
                "ctm_sas_variantD"    ""
                "ctm_sas_variantE"    ""
            }
        }
 
        "de_mist"
        {
            "nameID"                "#SFUI_Map_de_mist"
            "name"                    "de_mist"
            "imagename"                "map-mist-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "show_medal_icon"        "4OpBreakout$Community Season Four Summer 2014"
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }
 
        "cs_insertion"
        {
            "nameID"                "#SFUI_Map_cs_insertion"
            "name"                    "cs_insertion"
            "imagename"                "map-insertion-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }
        
        "de_cache"
        {
            "nameID"                "#SFUI_Map_de_cache"
            "name"                    "de_cache"
            "imagename"                "map-cache-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }
        
        "de_cache_scrimmagemap"
        {
            "nameID"                "#SFUI_Map_de_cache_scrimmagemap"
            "name"                    "de_cache_scrimmagemap"
            "imagename"                "map-cache-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }
        
        "de_ali"
        {
            "nameID"                "#SFUI_Map_de_ali"
            "name"                    "de_ali"
            "imagename"                "map-ali-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_separatist.mdl"
            "t_models"
            {
                "tm_separatist"        ""
                "tm_separatist_variantA"        ""
                "tm_separatist_variantB"        ""
                "tm_separatist_variantC"        ""
                "tm_separatist_variantD"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas_variantA"        ""
                "ctm_sas_variantB"        ""
                "ctm_sas_variantC"        ""
                "ctm_sas_variantD"        ""
                "ctm_sas"        ""
            }
        }
        
        "de_seaside"
        {
            "nameID"                "#SFUI_Map_de_seaside"
            "name"                    "de_seaside"
            "imagename"                "map-seaside-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_pirate.mdl"
            "t_models"
            {
                "tm_pirate"        ""
                "tm_pirate_variantA"    ""
                "tm_pirate_variantC"    ""
                "tm_pirate_variantD"    ""
                "tm_pirate_variantB"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }

        "de_anubis"
        {
            "nameID"                "#SFUI_Map_de_anubis"
            "name"                    "de_anubis"
            "imagename"                "map-anubis-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms.mdl"
            "t_models"
            {
                "tm_leet_variantA"        ""
                "tm_leet_variantB"        ""
                "tm_leet_variantC"        ""
                "tm_leet_variantD"        ""
                "tm_leet_variantE"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }

        "de_chlorine"
        {
            "nameID"                "#SFUI_Map_de_chlorine"
            "name"                    "de_chlorine"
            "imagename"                "map-chlorine-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }

        "de_studio"
        {
            "nameID"                "#SFUI_Map_de_studio"
            "name"                    "de_studio"
            "imagename"                "map-studio-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }

        "de_breach"
        {
            "nameID"                "#SFUI_Map_de_breach"
            "name"                    "de_breach"
            "imagename"                "map-breach-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }

        "cs_downtown"
        {
            "nameID"                "#SFUI_Map_cs_downtown"
            "name"                    "cs_downtown"
            "imagename"                "map-downtown-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }
        
        "de_favela"
        {
            "nameID"                "#SFUI_Map_de_favela"
            "name"                    "de_favela"
            "imagename"                "map-favela-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_pirate.mdl"
            "t_models"
            {
                "tm_pirate"        ""
                "tm_pirate_variantA"    ""
                "tm_pirate_variantC"    ""
                "tm_pirate_variantD"    ""
                "tm_pirate_variantB"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }
        
        "cs_motel"
        {
            "nameID"                "#SFUI_Map_cs_motel"
            "name"                    "cs_motel"
            "imagename"                "map-motel-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_swat.mdl"
            "ct_models"
            {
                "ctm_swat"        ""
                "ctm_swat_variantA"    ""
                "ctm_swat_variantB"    ""
                "ctm_swat_variantC"    ""
                "ctm_swat_variantD"    ""
            }
        }
        

        
        "de_gwalior"
        {
            "nameID"                "#SFUI_Map_de_gwalior"
            "name"                    "de_gwalior"
            "imagename"                "map-gwalior-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_balkan.mdl"
            "t_models"
            {
                "tm_balkan_variantA"        ""
                "tm_balkan_variantB"        ""
                "tm_balkan_variantC"        ""
                "tm_balkan_variantD"        ""
                "tm_balkan_variantE"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas_variantA"        ""
                "ctm_sas_variantB"        ""
                "ctm_sas_variantC"        ""
                "ctm_sas_variantD"        ""
                "ctm_sas"        ""
            }
        }
        
        "de_ruby"
        {
            "nameID"                "#SFUI_Map_de_ruby"
            "name"                    "de_ruby"
            "imagename"                "map-ruby-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_anarchist.mdl"
            "t_models"
            {
                "tm_anarchist"        ""
                "tm_anarchist_variantA"        ""
                "tm_anarchist_variantb"        ""
                "tm_anarchist_variantc"        ""
                "tm_anarchist_variantd"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas_variantA"        ""
                "ctm_sas_variantB"        ""
                "ctm_sas_variantC"        ""
                "ctm_sas_variantD"        ""
                "ctm_sas"        ""
            }
        }

        "de_ruins"
        {
            "nameID"                "#SFUI_Map_de_ruins"
            "name"                    "de_ruins"
            "imagename"                "map-ali-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }

        "de_chinatown"
        {
            "nameID"                "#SFUI_Map_de_chinatown"
            "name"                    "de_chinatown"
            "imagename"                "map-chinatown-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_swat.mdl"
            "ct_models"
            {
                "ctm_swat"        ""
                "ctm_swat_variantA"    ""
                "ctm_swat_variantB"    ""
                "ctm_swat_variantC"    ""
                "ctm_swat_variantD"    ""
            }
        }
        
        "cs_siege"
        {
            "nameID"                "#SFUI_Map_cs_siege"
            "name"                    "cs_siege"
            "imagename"                "map-siege-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_pirate.mdl"
            "t_models"
            {
                "tm_pirate"        ""
                "tm_pirate_variantA"    ""
                "tm_pirate_variantC"    ""
                "tm_pirate_variantD"    ""
                "tm_pirate_variantB"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_swat.mdl"
            "ct_models"
            {
                "ctm_swat"        ""
                "ctm_swat_variantA"    ""
                "ctm_swat_variantB"    ""
                "ctm_swat_variantC"    ""
                "ctm_swat_variantD"    ""
            }
        }
        
        "de_library"
        {
            "nameID"                "#SFUI_Map_de_library"
            "name"                    "de_library"
            "imagename"                "map-library-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_gsg9.mdl"
            "ct_models"
            {
                "ctm_gsg9"        ""
                "ctm_gsg9_variantA"    ""
                "ctm_gsg9_variantB"    ""
                "ctm_gsg9_variantC"    ""
                "ctm_gsg9_variantD"    ""
            }
        }
        
        "cs_museum"
        {
            "nameID"                "#SFUI_Map_cs_museum"
            "name"                    "cs_museum"
            "imagename"                "map-museum-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_anarchist.mdl"
            "t_models"
            {
                "tm_anarchist"        ""
                "tm_anarchist_variantA"        ""
                "tm_anarchist_variantb"        ""
                "tm_anarchist_variantc"        ""
                "tm_anarchist_variantd"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }
                
        //
        // Gun Game Maps
        //

        "ar_baggage"
        {
            "nameID"                "#SFUI_Map_ar_baggage"
            "name"                    "ar_baggage"
            "imagename"                "map-baggage-overall"
            "default_game_type"        "1" // GunGame
            "default_game_mode"        "0" // Progressive
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_gsg9.mdl"
            "ct_models"
            {
                "ctm_gsg9"        ""
                "ctm_gsg9_variantA"    ""
                "ctm_gsg9_variantB"    ""
                "ctm_gsg9_variantC"    ""
                "ctm_gsg9_variantD"    ""
            }
        }
        
        "ar_shoots"
        {
            "nameID"                "#SFUI_Map_ar_shoots"
            "name"                    "ar_shoots"
            "imagename"                "map-vietnam-overall"
            "default_game_type"        "1" // GunGame
            "default_game_mode"        "0" // Progressive
            "t_arms"                "models/weapons/t_arms_pirate.mdl"
            "t_models"
            {
                "tm_pirate"        ""
                "tm_pirate_variantA"    ""
                "tm_pirate_variantC"    ""
                "tm_pirate_variantD"    ""
                "tm_pirate_variantB"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }
        
        "ar_lunacy"
        {
            "nameID"                "#SFUI_Map_ar_lunacy"
            "name"                    "ar_lunacy"
            "imagename"                "map-lunacy-overall"
            "default_game_type"        "1" // GunGame
            "default_game_mode"        "0" // Progressive
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }
        
        "gd_lunacy"
        {
            "nameID"                "#SFUI_Map_gd_lunacy"
            "name"                    "gd_lunacy"
            "imagename"                "map-lunacy-overall"
            "default_game_type"        "1" // GunGame
            "default_game_mode"        "0" // Progressive
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }
        
        "ar_dizzy"
        {
            "nameID"                "#SFUI_Map_ar_dizzy"
            "name"                    "ar_dizzy"
            "imagename"                "map-dizzy-overall"
            "default_game_type"        "1" // GunGame
            "default_game_mode"        "0" // Progressive
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_swat.mdl"
            "ct_models"
            {
                "ctm_swat"            ""
                "ctm_swat_variantA"        ""
                "ctm_swat_variantB"        ""
                "ctm_swat_variantC"        ""
                "ctm_swat_variantD"        ""

            }
        }
        
        "gd_dizzy"
        {
            "nameID"                "#SFUI_Map_ar_dizzy"
            "name"                    "ar_dizzy"
            "imagename"                "map-dizzy-overall"
            "default_game_type"        "1" // GunGame
            "default_game_mode"        "0" // Progressive
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_swat.mdl"
            "ct_models"
            {
                "ctm_swat"            ""
                "ctm_swat_variantA"        ""
                "ctm_swat_variantB"        ""
                "ctm_swat_variantC"        ""
                "ctm_swat_variantD"        ""

            }
        }
        
        "ar_monastery"
        {
            "nameID"                "#SFUI_Map_ar_monastery"
            "name"                    "ar_monastery"
            "imagename"                "map-tibet-overall"
            "default_game_type"        "1" // GunGame
            "default_game_mode"        "0" // Progressive
            "t_arms"                "models/weapons/t_arms_balkan.mdl"
            "t_models"
            {
                "tm_balkan_variantA"        ""
                "tm_balkan_variantB"        ""
                "tm_balkan_variantC"        ""
                "tm_balkan_variantD"        ""
                "tm_balkan_variantE"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_gsg9.mdl"
            "ct_models"
            {
                "ctm_gsg9"        ""
                "ctm_gsg9_variantA"    ""
                "ctm_gsg9_variantB"    ""
                "ctm_gsg9_variantC"    ""
                "ctm_gsg9_variantD"    ""
            }
        }

        "de_lake"
        {
            "nameID"                "#SFUI_Map_de_lake"
            "name"                    "de_lake"
            "imagename"                "map-boathouse-overall"
            "default_game_type"        "1" // GunGame
            "default_game_mode"        "1" // Bomb
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
                "ctm_st6_variantA"    ""
                "ctm_st6_variantB"    ""
                "ctm_st6_variantC"    ""
                "ctm_st6_variantD"    ""
            }
        }

        "de_bank"
        {
            "nameID"                "#SFUI_Map_de_bank"
            "name"                    "de_bank"
            "imagename"                "map-bank-overall"
            "default_game_type"        "1" // GunGame
            "default_game_mode"        "1" // Bomb
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_swat.mdl"
            "ct_models"
            {
                "ctm_swat"            ""
                "ctm_swat_variantA"        ""
                "ctm_swat_variantB"        ""
                "ctm_swat_variantC"        ""
                "ctm_swat_variantD"        ""

            }
        }

        "de_safehouse"
        {
            "nameID"                "#SFUI_Map_de_safehouse"
            "name"                    "de_safehouse"
            "imagename"                "map-house-overall"
            "default_game_type"        "1" // GunGame
            "default_game_mode"        "1" // Bomb
            "t_arms"                "models/weapons/t_arms_professional.mdl"
            "t_models"
            {
                "tm_professional"        ""
                "tm_professional_var1"        ""
                "tm_professional_var2"        ""
                "tm_professional_var3"        ""
                "tm_professional_var4"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_swat.mdl"
            "ct_models"
            {

                "ctm_swat"            ""
                "ctm_swat_variantA"        ""
                "ctm_swat_variantB"        ""
                "ctm_swat_variantC"        ""
                "ctm_swat_variantD"        ""
            }
        }

        "de_sugarcane"
        {
            "nameID"                "#SFUI_Map_de_sugarcane"
            "name"                    "de_sugarcane"
            "imagename"                "map-mill-overall"
            "default_game_type"        "1" // GunGame
            "default_game_mode"        "1" // Bomb
            "t_arms"                "models/weapons/t_arms_pirate.mdl"
            "t_models"
            {
                "tm_pirate"        ""
                "tm_pirate_variantA"    ""
                "tm_pirate_variantC"    ""
                "tm_pirate_variantD"    ""
                "tm_pirate_variantB"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }

        "de_stmarc"
        {
            "nameID"                "#SFUI_Map_de_stmarc"
            "name"                    "de_stmarc"
            "imagename"                "map-shacks-overall"
            "default_game_type"        "1" // GunGame
            "default_game_mode"        "1" // Bomb
            "t_arms"                "models/weapons/t_arms_pirate.mdl"
            "t_models"
            {
                "tm_pirate"        ""
                "tm_pirate_variantA"    ""
                "tm_pirate_variantC"    ""
                "tm_pirate_variantD"    ""
                "tm_pirate_variantB"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_gign.mdl"
            "ct_models"
            {
                "ctm_gign"        ""
                "ctm_gign_variantA"    ""
                "ctm_gign_variantB"    ""
                "ctm_gign_variantC"    ""
                "ctm_gign_variantD"    ""
            }
        }

        "de_shorttrain"
        {
            "nameID"                "#SFUI_Map_de_shorttrain"
            "name"                    "de_shorttrain"
            "imagename"                "map-train-overall"
            "default_game_type"        "1" // GunGame
            "default_game_mode"        "1" // Bomb
            "t_arms"                "models/weapons/t_arms_balkan.mdl"
            "t_models"
            {
                "tm_balkan_variantA"        ""
                "tm_balkan_variantB"        ""
                "tm_balkan_variantC"        ""
                "tm_balkan_variantD"        ""
                "tm_balkan_variantE"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_sas.mdl"
            "ct_models"
            {
                "ctm_sas_variantA"        ""
                "ctm_sas_variantB"        ""
                "ctm_sas_variantC"        ""
                "ctm_sas_variantD"        ""
                "ctm_sas"        ""
            }
        }

        "de_shortdust"
        {
            "nameID"                "#SFUI_Map_de_shortdust"
            "name"                    "de_shortdust"
            "imagename"                "map-dust-overall"
            "default_game_type"        "1" // GunGame
            "default_game_mode"        "1" // Bomb
            "t_arms"                "models/weapons/t_arms.mdl"
            "t_models"
            {
                "tm_leet_variantA"        ""
                "tm_leet_variantB"        ""
                "tm_leet_variantC"        ""
                "tm_leet_variantD"        ""
                "tm_leet_variantE"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_idf.mdl"
            "ct_models"
            {
                "ctm_idf"        ""
                "ctm_idf_variantB"    ""
                "ctm_idf_variantC"    ""
                "ctm_idf_variantD"    ""
                "ctm_idf_variantE"    ""
            }
        }
        
        "de_shortnuke"
        {
            "nameID"                "#SFUI_Map_de_nuke"
            "name"                    "de_shortnuke"
            "imagename"                "map-nuke-overall"
            "default_game_type"        "0" // classic
            "default_game_mode"        "0" // casual
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
                "tm_phoenix_variantA"    ""
                "tm_phoenix_variantB"    ""
                "tm_phoenix_variantC"    ""
                "tm_phoenix_variantD"    ""
            }
            "ct_arms"            "models/weapons/ct_arms_fbi.mdl"
            "ct_models"
            {
                "ctm_fbi"        ""
                "ctm_fbi_variantA"    ""
                "ctm_fbi_variantE"    ""
                "ctm_fbi_variantC"    ""
                "ctm_fbi_variantD"    ""
            }
        }
        
        //
        // Random Map
        //

        "random"
        {
            "nameID"                "#SFUI_Map_random"
            "name"                    "random"
            "minplayers"        "#SFUI_VariesByMap"
            "maxplayers"        "#SFUI_VariesByMap"
            "imagename"                "map-random-overall"
            "t_models"
            {
                // these will be pulled from the assigned map
            }
            "ct_models"
            {
                // these will be pulled from the assigned map
            }
        }

        "training1"
        {
            "nameID"                "#SFUI_Map_training1"
            "name"                    "training1"
            "minplayers"            "1"
            "maxplayers"            "1"
            "extraspectators"        "2"
            "imagename"                "map-alleyway-overall"
            "default_game_type"        "2" // Training
            "default_game_mode"        "0" //
            "t_arms"                "models/weapons/t_arms_phoenix.mdl"
            "t_models"
            {
                "tm_phoenix"        ""
            }
            "ct_arms"            "models/weapons/ct_arms_st6.mdl"
            "ct_models"
            {
                "ctm_st6"        ""
            }
        }
    }
    
    "botDifficulty"
    {
        "none"
        {
            "nameID" "#SFUI_BotDifficulty0"
            "value" "0"
            "awardProgressDisabled" "1"
            "convars"
            {
                "bot_difficulty"        "0"
                "bot_dont_shoot"        "1"
                "bot_quota"                "0"
            }
        }
        
        "dumb"
        {
            "nameID" "#SFUI_BotDifficulty1"
            "value" "1"
            "awardProgressDisabled" "1"
            "convars"
            {
                "bot_difficulty"        "0"
                "bot_dont_shoot"        "1"
            }
        }
        
        "easy"
        {
            "nameID" "#SFUI_BotDifficulty2"
            "value" "2"
            "awardProgressDisabled" "0"
            "convars"
            {
                "bot_difficulty"        "0"
                "bot_dont_shoot"        "0"
            }
        }
        
        "medium"
        {
            "nameID" "#SFUI_BotDifficulty3"
            "value" "3"
            "awardProgressDisabled" "0"
            "convars"
            {
                "bot_difficulty"        "1"
                "bot_dont_shoot"        "0"
            }
        }
        
        "hard"
        {
            "nameID" "#SFUI_BotDifficulty4"
            "value" "4"
            "awardProgressDisabled" "0"
            "convars"
            {
                "bot_difficulty"        "2"
                "bot_dont_shoot"        "0"
            }
        }
        
        "expert"
        {
            "nameID" "#SFUI_BotDifficulty5"
            "value" "5"
            "awardProgressDisabled" "0"
            "convars"
            {
                "bot_difficulty"        "3"
                "bot_dont_shoot"        "0"
            }
        }
    }
    
    "maptypes"
    {
        "de_"
        {
            "nameID" "#SFUI_BombMap"
            "imagename" "icon-overview-bomb"
        }
        
        "cs_"
        {
            "nameID" "#SFUI_HostageMap"
            "imagename" "icon-overview-hostage"
        }

        "ar_"
        {
            "nameID" "#SFUI_GunGameProgressiveMap"
            "imagename" "icon-overview-progressive"
        }

        "dz_"
        {
            "nameID" "#SFUI_SurvivalMap"
            "imagename" "icon-overview-survival"
        }

        "gungameprogressive"
        {
            "nameID" "#SFUI_GunGameProgressiveMap"
            "imagename" "icon-overview-progressive"
        }
        
        "gungametrbomb"
        {
            "nameID" "#SFUI_GunGameTRMap"
            "imagename" "icon-overview-trbomb"
        }

        "training"
        {
            "nameID" "#SFUI_TrainingSelectMap"
            "imagename" "icon-overview-select"
        }
                
        "unknown"
        {
            "nameID" "?"
        }
    }
}
Сообщения автоматически склеены:

Так в сроке запуска можно указать какую угодно группу карт или только актив нужно указывать?
 
Последнее редактирование:

Nekro

Терра инкогнита
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Как показала практика gamemodes магическая штука. Нашёл создание конфига онлайн тут ConfigCreator.com
В итоге что бы я там не сделал, он будет писать 1 слот. Причём всё равно будет я и бот. То есть 2 слота)

Вернулся к началу, если создать голосование на esc за карту, то находять на авп лего, можно проголосовать за авп лего, но в любом случаи будет даст2. 2000 же в голосовании вообще нет.
Как я понял сервер почему то считает awp_lego_2 картой de_dust2. А 2000 считает awp_lego_2. Но как он их так перепутал не известно.
Добавлял следующий конфиг. Не рабочий как ни странно.
C-подобный:
"Gamemodes_Server.txt"
{
    "gameTypes"
    {
        "classic"
        {
            "gameModes"
            {
                "casual"
                {
                    "maxplayers" "21"
                    "mapgroupsMP"
                    {
                        "mg_bomb"
                    }
                }
            }
        }
    }
    "mapgroups"
    {
        "mg_bomb"
        {
            "name" "mg_bomb"
            "maps"
            {
                "awp_lego_2"        "0"   
                "$2000$_csgo"        "1"
                "de_dust2"            "2"   
                "de_mirage"            "3"
            }
        }
    }
}
 

Fanyatsu

Шизофреник со стажем
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@Nekro, моя идея тебе 100 раз покажется бредом, но один раз не помню кому, помогло решить все проблемы с голосованием заменить mg_bomb на mg_bomb_se в строке запуска и настройках игрового режима
т.е. поставь +mapgroup mg_bomb_se и
"mapgroupsMP"
{
"mg_bomb_se"
}
Как ещё один вариант, попробуй в том же месте, как я в спойлере указал, добавить после кавычек ещё одни с нулём, т.е.
"mapgroupsMP"
{
"mg_bomb_se" "0"
}
 

e_zhuravlev

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Ну встроенное голосование работает абсолютно нормально ! Просто у тебя есть плагин например nextmap который может ломать это или mapchooser или что то подобное...
 

Nekro

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Ну встроенное голосование работает абсолютно нормально ! Просто у тебя есть плагин например nextmap который может ломать это или mapchooser или что то подобное...
К сожалению подобного нет.
 
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