public void OnPluginStart()
{
HookEvent("player_death", Event_PlayerDeath);
}
public void Event_PlayerDeath(Event event, const char[] name, bool dontBroadcast)
{
int penetrated = event.GetInt("penetrated");
if(penetrated)
{
int victim = GetClientOfUserId(event.GetInt("userid"));
if(!victim)
return;
int attacker = GetClientOfUserId(event.GetInt("attacker"));
if(!attacker || GetClientTeam(attacker) == GetClientTeam(victim))
return;
//DO YOUR STAFF HERE!!
}
}