Александр Пыженков
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Снова я) Всем привет! Проблема такая: игрок на сервер заходит, ему даётся сразу рандомное оружие и пишется:
Стоит этот плагин на ДМ режим.
Настройки deathmatch.ini:

Стоит этот плагин на ДМ режим.
Настройки deathmatch.ini:
Оффтоп
"Deathmatch Config"
{
"Options"
{
// Free for all mode.
// --
// Default: no
"free_for_all" "no"
// Remove objectives (disables bomb sites, and removes c4 and hostages).
// --
// Default: yes
"remove_objectives" "yes"
// Enable respawning.
// --
// Default: yes
"respawning" "yes"
// Respawn time.
// --
// Default: 2.0
"respawn_time" "2.0"
// Gun menu mode.
// 1) Enabled.
// 2) Disabled.
// 3) Random weapons every round.
// --
// Default: 1
"gun_menu_mode" "1"
// Enable line of sight spawning. If enabled, players will be spawned at
// a point where they cannot see enemies, and enemies cannot see them.
// --
// Default: yes
"line_of_sight_spawning" "yes"
// Maximum number of attempts to find a suitable line of sight spawn
// point.
// --
// Default: 10
"line_of_sight_attempts" "10"
// Minimum distance from enemies at which a player can spawn.
// --
// Default: 0.0
"spawn_distance_from_enemies" "0.0"
// Spawn protection time.
// --
// Default: 1.0
"spawn_protection_time" "1.0"
// Remove ground weapons.
// --
// Default: yes
"remove_weapons" "yes"
// Unlimited player ammo.
// --
// Default: yes
"replenish_ammo" "yes"
// Spawn HP.
// --
// Default: 100
"player_hp_start" "100"
// Maximum HP.
// --
// Default: 100
"player_hp_max" "100"
// HP per kill.
// --
// Default: 5
"hp_per_kill" "0"
// HP per headshot kill.
// --
// Default: 10
"hp_per_headshot_kill" "0"
// HP per knife kill.
// --
// Default: 50
"hp_per_knife_kill" "75"
// Display HP messages.
// --
// Default: yes
"display_hp_messages" "no"
// Display grenade messages.
// --
// Default: yes
"display_grenade_messages" "yes"
}
"Weapons"
{
"Primary"
{
// Weapon. // Limit.
"weapon_ak47" "-1"
"weapon_m4a1" "-1"
"weapon_sg556" "-1"
"weapon_aug" "-1"
"weapon_galilar" "-1"
"weapon_famas" "-1"
"weapon_awp" "-1"
"weapon_ssg08" "-1"
"weapon_g3sg1" "-1"
"weapon_scar20" "-1"
"weapon_m249" "-1"
"weapon_negev" "-1"
"weapon_nova" "-1"
"weapon_xm1014" "-1"
"weapon_sawedoff" "-1"
"weapon_mag7" "-1"
"weapon_mac10" "-1"
"weapon_mp9" "-1"
"weapon_mp7" "-1"
"weapon_ump45" "-1"
"weapon_p90" "-1"
"weapon_bizon" "-1"
"random" "-1"
}
"Secondary"
{
// Weapon. // Limit.
"weapon_glock" "-1"
"weapon_p250" "-1"
"weapon_fiveseven" "-1"
"weapon_deagle" "-1"
"weapon_elite" "-1"
"weapon_tec9" "-1"
"weapon_hkp2000" "-1"
"random" "-1"
}
"Misc"
{
"armour" "yes"
"zeus" "no"
}
"Grenades"
{
"incendiary" "0"
"decoy" "0"
"flashbang" "0"
"he" "0"
"smoke" "0"
}
}
}
{
"Options"
{
// Free for all mode.
// --
// Default: no
"free_for_all" "no"
// Remove objectives (disables bomb sites, and removes c4 and hostages).
// --
// Default: yes
"remove_objectives" "yes"
// Enable respawning.
// --
// Default: yes
"respawning" "yes"
// Respawn time.
// --
// Default: 2.0
"respawn_time" "2.0"
// Gun menu mode.
// 1) Enabled.
// 2) Disabled.
// 3) Random weapons every round.
// --
// Default: 1
"gun_menu_mode" "1"
// Enable line of sight spawning. If enabled, players will be spawned at
// a point where they cannot see enemies, and enemies cannot see them.
// --
// Default: yes
"line_of_sight_spawning" "yes"
// Maximum number of attempts to find a suitable line of sight spawn
// point.
// --
// Default: 10
"line_of_sight_attempts" "10"
// Minimum distance from enemies at which a player can spawn.
// --
// Default: 0.0
"spawn_distance_from_enemies" "0.0"
// Spawn protection time.
// --
// Default: 1.0
"spawn_protection_time" "1.0"
// Remove ground weapons.
// --
// Default: yes
"remove_weapons" "yes"
// Unlimited player ammo.
// --
// Default: yes
"replenish_ammo" "yes"
// Spawn HP.
// --
// Default: 100
"player_hp_start" "100"
// Maximum HP.
// --
// Default: 100
"player_hp_max" "100"
// HP per kill.
// --
// Default: 5
"hp_per_kill" "0"
// HP per headshot kill.
// --
// Default: 10
"hp_per_headshot_kill" "0"
// HP per knife kill.
// --
// Default: 50
"hp_per_knife_kill" "75"
// Display HP messages.
// --
// Default: yes
"display_hp_messages" "no"
// Display grenade messages.
// --
// Default: yes
"display_grenade_messages" "yes"
}
"Weapons"
{
"Primary"
{
// Weapon. // Limit.
"weapon_ak47" "-1"
"weapon_m4a1" "-1"
"weapon_sg556" "-1"
"weapon_aug" "-1"
"weapon_galilar" "-1"
"weapon_famas" "-1"
"weapon_awp" "-1"
"weapon_ssg08" "-1"
"weapon_g3sg1" "-1"
"weapon_scar20" "-1"
"weapon_m249" "-1"
"weapon_negev" "-1"
"weapon_nova" "-1"
"weapon_xm1014" "-1"
"weapon_sawedoff" "-1"
"weapon_mag7" "-1"
"weapon_mac10" "-1"
"weapon_mp9" "-1"
"weapon_mp7" "-1"
"weapon_ump45" "-1"
"weapon_p90" "-1"
"weapon_bizon" "-1"
"random" "-1"
}
"Secondary"
{
// Weapon. // Limit.
"weapon_glock" "-1"
"weapon_p250" "-1"
"weapon_fiveseven" "-1"
"weapon_deagle" "-1"
"weapon_elite" "-1"
"weapon_tec9" "-1"
"weapon_hkp2000" "-1"
"random" "-1"
}
"Misc"
{
"armour" "yes"
"zeus" "no"
}
"Grenades"
{
"incendiary" "0"
"decoy" "0"
"flashbang" "0"
"he" "0"
"smoke" "0"
}
}
}