#include <sourcemod>
#include <sdktools>
public OnPluginStart()
{
HookEvent("player_spawn", EventSpawn)
}
public EventSpawn(Handle event, char[] name, bool:dbc)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"))
if(!client||client>64||!IsClientInGame(client))
return;
GivePlayerItem(client, "weapon_awp")
GivePlayerItem(client, "weapon_knife")
}