Warmod и обновление

meptbblk

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Добрый день, сегодня сервер запросил Update and restart. После чего перестал грузиться warmod.
sm plugins list
sm plugins list
[SM] Listing 21 plugins:
01 "Client Preferences" (1.6.0-dev+4116) by AlliedModders LLC
02 "Admin Help" (1.6.0-dev+4116) by AlliedModders LLC
03 "Basic Ban Commands" (1.6.0-dev+4116) by AlliedModders LLC
04 "Basic Comm Control" (1.6.0-dev+4116) by AlliedModders LLC
05 "Plugin Autoupdater" (1.5) by MikeJS
06 "Admin File Reader" (1.6.0-dev+4116) by AlliedModders LLC
07 "Extra Cash" (0.2) by Peoples Army
08 "Reserved Slots" (1.6.0-dev+4116) by AlliedModders LLC
09 "Basic Votes" (1.6.0-dev+4116) by AlliedModders LLC
10 "Nextmap" (1.6.0-dev+4116) by AlliedModders LLC
11 "Basic Commands" (1.6.0-dev+4116) by AlliedModders LLC
12 "Fun Votes" (1.6.0-dev+4116) by AlliedModders LLC
13 "Basic Chat" (1.6.0-dev+4116) by AlliedModders LLC
14 "Player Commands" (1.6.0-dev+4116) by AlliedModders LLC
15 "Fun Commands" (1.6.0-dev+4116) by AlliedModders LLC
16 "Basic Info Triggers" (1.6.0-dev+4116) by AlliedModders LLC
17 "Admin Menu" (1.6.0-dev+4116) by AlliedModders LLC
18 "Anti-Flood" (1.6.0-dev+4116) by AlliedModders LLC
19 "Sound Commands" (1.6.0-dev+4116) by AlliedModders LLC
20 "Spec" (1.0) by pRED*
21 <Bad Load> warmod.smx

При попытке загрузить его вручную выдаёт ошибку
sm plugins load warmod.smx
[SM] Plugin warmod.smx failed to load: Possible malware or illegal plugin detected and blocked.
Последние снапшоты SM MM и последняя версия WM OS Linux
Поискав в интернете нашел, что эту защиту можно отключить, но как так и не нашел. Или есть другие варианты?
 

HooLIGUN

MatchMaking CS:S / RGMIX.ru
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В core.cfg
"BlockBadPlugins" "no"

/**
* This file is used to set various options that are important to SourceMod's core.
* If this file is missing or an option in this file is missing, then the default values will be used.
*/
"Core"
{
/**
* This option determines if SourceMod logging is enabled.
*
* "on" - Logging is enabled (default)
* "off" - Logging is disabled
*/
"Logging" "on"

/**
* This option determines how SourceMod logging should be handled.
*
* "daily" - New log file is created for each day (default)
* "map" - New log file is created for each map change
* "game" - Use game's log files
*/
"LogMode" "daily"

/**
* Language that multilingual enabled plugins and extensions will use to print messages.
* Only languages listed in languages.cfg are valid.
*
* The default value is "en"
*/
"ServerLang" "ru"

/**
* String to use as the public chat trigger. Set an empty string to disable.
*/
"PublicChatTrigger" "!"

/**
* String to use as the silent chat trigger. Set an empty string to disable.
*/
"SilentChatTrigger" "/"

/**
* If a say command is a silent chat trigger, and is used by an admin,
* but it does not evaluate to an actual command, it will be displayed
* publicly. This setting allows you to suppress accidental typings.
*
* The default value is "no". A value of "yes" will supress.
*/
"SilentFailSuppress" "no"

/**
* Password setinfo key that clients must set. You must change this in order for
* passwords to work, for security reasons.
*/
"PassInfoVar" "_password"

/**
* Specifies the sound that gets played when an item is selected from a menu.
*/
"MenuItemSound" "buttons/button14.wav"

/**
* Specifies the sound that gets played when an "Exit" button is selected
* from a menu.
*/
"MenuExitSound" "buttons/combine_button7.wav"

/**
* Specifies the sound that gets played when an "Exit Back" button is selected
* from a menu. This is the special "Back" button that is intended to roll back
* to a previous menu.
*/
"MenuExitBackSound" "buttons/combine_button7.wav"

/**
* Enables or disables whether SourceMod reads a client's cl_language cvar to set
* their language for server-side phrase translation.
*
* "on" - Translate using the client's language (default)
* "off" - Translate using default server's language
*/
"AllowClLanguageVar" "On"

/**
* Enables or Disables SourceMod's automatic gamedata updating.
*
* The default value is "no". A value of "yes" will block the Auto Updater.
*/
"DisableAutoUpdate" "no"

/**
* If set to yes, a successful gamedata update will attempt to restart SourceMod.
* SourceMod is unloaded and reloaded, and the map is changed to the current map.
* Since gamedata updates occur when the server loads, impact should be minimal.
* But to be safe, this option is disabled by default.
*/
"ForceRestartAfterUpdate" "no"

/**
* URL to use for retrieving update information.
* SSL is not yet supported.
*/
"AutoUpdateURL" "http://update.sourcemod.net/update/"

/**
* Whether to show debug spew.
* Currently this will log details about the gamedata updating process.
*/
"DebugSpew" "no"

/**
* If set to yes, SourceMod will validate steamid auth strings with the Steam backend before giving out admin access.
* This can prevent malicious users from impersonating admins with stolen Steam apptickets.
* If Steam is down, admins will not be authenticated until Steam comes back up.
* This option increases the security of your server, but is still experimental.
*/
"SteamAuthstringValidation" "no"

/**
* Enables or disables whether SourceMod blocks known or potentially malicious plugins from loading.
* It is STRONGLY advised that this is left enabled, there have been cases in the past with plugins that
* allow anyone to delete files on the server, gain full rcon control, etc.
*
* "yes" - Block malware or illegal plugins from loading (default)
* "no" - Warn about malware or illegal plugins loading
*/
"BlockBadPlugins" "no"
}

Добавлено через 5 минут
Странно,и правда,вармод для cs:go заблокирован разработчиками...
Кто нибудь в курсе на счет причины блокировки
/addons/sourcemod/gamedata/core.games/blacklist.plugins.txt
"plugin_4bf983e1d5b61ba0b1ab9a7e53bfda27" "" /* WarMod CS:GO (Twelve-60) */
 
Последнее редактирование:

meptbblk

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Да , делал. Проблема решилась удалением строки с wm из blacklist.plugins.txt. Всем спасибо.
 
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