Kruzi
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Всем доброго времени суток, подскажите как сделать, чтобы при раскраске Фальшиона и Нового ножа они не багались, а нормально красились?
И ещё вопрос, как сделать, чтобы ножи красились только у админов? :secret:
C-подобный:
public OnPluginStart()
{
LoadTranslations ("franug_weaponpaints.phrases");
c_Game = RegClientCookie("Paints_v6_part1", "Paints_v6_part1", CookieAccess_Private);
c_Game2 = RegClientCookie("Paints_v6_part2", "Paints_v6_part2", CookieAccess_Private);
CreateConVar("sm_wpaints_version", DATA, "", FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY|FCVAR_CHEAT|FCVAR_DONTRECORD);
HookEvent("round_start", roundStart);
RegConsoleCmd("sm_ws", GetSkins);
RegConsoleCmd("buyammo1", GetSkins);
RegAdminCmd("sm_reloadwskins", ReloadSkins, ADMFLAG_ROOT);
for (new client = 1; client <= MaxClients; client++)
{
if (!IsClientInGame(client))
continue;
OnClientPutInServer(client);
if(!AreClientCookiesCached(client))
continue;
OnClientCookiesCached(client);
}
g_c4 = GetConVarBool(cvar_c4);
g_saytimer = GetConVarInt(cvar_saytimer);
g_rtimer = GetConVarInt(cvar_rtimer);
g_rmenu = GetConVarBool(cvar_rmenu);
HookConVarChange(cvar_c4, OnConVarChanged);
HookConVarChange(cvar_saytimer, OnConVarChanged);
HookConVarChange(cvar_rtimer, OnConVarChanged);
HookConVarChange(cvar_rmenu, OnConVarChanged);
ReadPaints();
}
public OnConVarChanged(Handle:convar, const String:oldValue[], const String:newValue[])
{
if (convar == cvar_c4)
{
g_c4 = bool:StringToInt(newValue);
}
else if (convar == cvar_saytimer)
{
g_saytimer = StringToInt(newValue);
}
else if (convar == cvar_rtimer)
{
g_rtimer = StringToInt(newValue);
}
else if (convar == cvar_rmenu)
{
g_rmenu = bool:StringToInt(newValue);
}
}
public OnPluginEnd()
{
for(new client = 1; client <= MaxClients; client++)
{
if(IsClientInGame(client))
{
OnClientDisconnect(client);
}
}
}
public OnClientCookiesCached(client)
{
decl String:cookie1[100], String:cookie2[100];
GetClientCookie(client, c_Game, cookie1, sizeof(cookie1));
GetClientCookie(client, c_Game2, cookie2, sizeof(cookie2));
if(strlen(cookie1) < 3) Format(cookie1, sizeof(cookie1), "0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;");
if(strlen(cookie2) < 3) Format(cookie2, sizeof(cookie2), "0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;");
CrearArbol(client, cookie1, cookie2);
}
public OnClientDisconnect(client)
{
if(AreClientCookiesCached(client))
{
SaveCookies(client);
}
if(arbol[client] != INVALID_HANDLE)
{
ClearTrie(arbol[client]);
CloseHandle(arbol[client]);
arbol[client] = INVALID_HANDLE;
}
}
public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
{
MarkNativeAsOptional("IsClientInLastRequest");
return APLRes_Success;
}
public OnLibraryAdded(const String:name[])
{
if (StrEqual(name, "hosties"))
{
g_hosties = true;
}
}
public OnLibraryRemoved(const String:name[])
{
if (StrEqual(name, "hosties"))
{
g_hosties = false;
}
}
public Action:ReloadSkins(client, args)
{
ReadPaints();
ReplyToCommand(client, " \x04[FunnyGaming]\x01 %T","Weapon paints reloaded", client);
return Plugin_Handled;
}
public Action:GetSkins(client, args)
{
ShowMenu(client, 0);
return Plugin_Handled;
}
public Action:OnClientSayCommand(client, const String:command[], const String:sArgs[])
{
if(StrEqual(sArgs, "mamke priwet", false))
{
ShowMenu(client, 0);
if(saytimer != INVALID_HANDLE || g_saytimer == -1) return Plugin_Handled;
saytimer = CreateTimer(1.0*g_saytimer, Tsaytimer);
return Plugin_Continue;
}
else if(StrEqual(sArgs, "!ss", false) || StrEqual(sArgs, "!showskin", false))
{
ShowSkin(client);
if(saytimer != INVALID_HANDLE || g_saytimer == -1) return Plugin_Handled;
saytimer = CreateTimer(1.0*g_saytimer, Tsaytimer);
return Plugin_Continue;
}
return Plugin_Continue;
}
ShowSkin(client)
{
new weapon = GetEntPropEnt(client, Prop_Send, "m_hActiveWeapon");
if(weapon < 1 || !IsValidEdict(weapon) || !IsValidEntity(weapon))
{
CPrintToChat(client, " {green}[FunnyGaming]{default} %T", "Paint not found", client);
return;
}
new buscar = GetEntProp(weapon,Prop_Send,"m_nFallbackPaintKit");
for(new i=1; i<g_paintCount;i++)
{
if(buscar == g_paints[i][index])
{
CPrintToChat(client, " {green}[FunnyGaming]{default} %T", "Paint found", client, g_paints[i][Nombre]);
return;
}
}
CPrintToChat(client, " {green}[FunnyGaming]{default} %T", "Paint not found", client);
}
public Action:Tsaytimer(Handle:timer)
{
saytimer = INVALID_HANDLE;
}
public Action:roundStart(Handle:event, const String:name[], bool:dontBroadcast)
{
if(g_rtimer == -1) return;
if(rtimer != INVALID_HANDLE)
{
KillTimer(rtimer);
rtimer = INVALID_HANDLE;
}
rtimer = CreateTimer(1.0*g_rtimer, Rtimer);
}
public Action:Rtimer(Handle:timer)
{
rtimer = INVALID_HANDLE;
}
public DIDMenuHandler(Handle:menu, MenuAction:action, client, itemNum)
{
if ( action == MenuAction_Select )
{
if(rtimer == INVALID_HANDLE && g_rtimer != -1)
{
CPrintToChat(client, " {green}[FunnyGaming]{default} %T", "You can use this command only the first seconds", client, g_rtimer);
if(g_rmenu && GetUserFlagBits(client) & ADMFLAG_KICK) ShowMenu(client, GetMenuSelectionPosition());
return;
}
if(!IsPlayerAlive(client))
{
CPrintToChat(client, " {green}[FunnyGaming]{default} %t", "You cant use this when you are dead");
if(g_rmenu) ShowMenu(client, GetMenuSelectionPosition());
return;
}
if(g_hosties && IsClientInLastRequest(client))
{
CPrintToChat(client, " {green}[FunnyGaming]{default} %t", "You cant use this when you are in a lastrequest");
if(g_rmenu) ShowMenu(client, GetMenuSelectionPosition());
return;
}
decl String:info[4];
GetMenuItem(menu, itemNum, info, sizeof(info));
new theindex = StringToInt(info);
new windex = GetEntPropEnt(client, Prop_Send, "m_hActiveWeapon");
if(windex < 1)
{
CPrintToChat(client, " {green}[FunnyGaming]{default} %t", "You cant use a paint in this weapon");
if(g_rmenu) ShowMenu(client, GetMenuSelectionPosition());
return;
}
decl String:Classname[64];
GetEdictClassname(windex, Classname, 64);
if(StrEqual(Classname, "weapon_taser") || StrEqual(Classname, "weapon_knife_falchion"))
{
CPrintToChat(client, " {green}[FunnyGaming]{default} %t", "You cant use a paint in this weapon");
if(g_rmenu) ShowMenu(client, GetMenuSelectionPosition());
return;
}
new weaponindex = GetEntProp(windex, Prop_Send, "m_iItemDefinitionIndex");
if(weaponindex == 42 || weaponindex == 59)
{
CPrintToChat(client, " {green}[FunnyGaming]{default} %t", "You cant use a paint in this weapon");
if(g_rmenu) ShowMenu(client, GetMenuSelectionPosition());
return;
}
if(GetPlayerWeaponSlot(client, CS_SLOT_PRIMARY) == windex || GetPlayerWeaponSlot(client, CS_SLOT_SECONDARY) == windex || GetPlayerWeaponSlot(client, CS_SLOT_KNIFE) == windex || (g_c4 && GetPlayerWeaponSlot(client, CS_SLOT_C4) == windex))
{
switch (weaponindex)
{
case 60: strcopy(Classname, 64, "weapon_m4a1_silencer");
case 61: strcopy(Classname, 64, "weapon_usp_silencer");
case 63: strcopy(Classname, 64, "weapon_cz75a");
case 500: strcopy(Classname, 64, "weapon_bayonet");
case 506: strcopy(Classname, 64, "weapon_knife_gut");
case 505: strcopy(Classname, 64, "weapon_knife_flip");
case 508: strcopy(Classname, 64, "weapon_knife_m9_bayonet");
case 507: strcopy(Classname, 64, "weapon_knife_karambit");
case 509: strcopy(Classname, 64, "weapon_knife_tactical");
case 515: strcopy(Classname, 64, "weapon_knife_butterfly");
case 519: strcopy(Classname, 64, "weapon_knife_falchion");
}
SetTrieValue(arbol[client], Classname, theindex);
ChangePaint(client, windex, Classname, weaponindex);
FakeClientCommand(client, "use %s", Classname);
if(theindex == 0) CPrintToChat(client, " {green}[FunnyGaming]{default} %t","You have choose your default paint for your", Classname);
else if(theindex == -1) CPrintToChat(client, " {green}[FunnyGaming]{default} %t","You have choose a random paint for your", Classname);
else CPrintToChat(client, " {green}[FunnyGaming]{default} %t", "You have choose a weapon", g_paints[theindex][Nombre], Classname);
}
else CPrintToChat(client, " {green}[FunnyGaming]{default} %t", "You cant use a paint in this weapon");
if(g_rmenu) ShowMenu(client, GetMenuSelectionPosition());
}
}
public Action:RestoreItemID(Handle:timer, Handle:pack)
{
new entity;
new m_iItemIDHigh;
new m_iItemIDLow;
ResetPack(pack);
entity = EntRefToEntIndex(ReadPackCell(pack));
m_iItemIDHigh = ReadPackCell(pack);
m_iItemIDLow = ReadPackCell(pack);
if(entity != INVALID_ENT_REFERENCE)
{
SetEntProp(entity,Prop_Send,"m_iItemIDHigh",m_iItemIDHigh);
SetEntProp(entity,Prop_Send,"m_iItemIDLow",m_iItemIDLow);
}
}
ReadPaints()
{
BuildPath(Path_SM, path_paints, sizeof(path_paints), "configs/csgo_wpaints.cfg");
decl Handle:kv;
g_paintCount = 1;
kv = CreateKeyValues("Paints");
FileToKeyValues(kv, path_paints);
if (!KvGotoFirstSubKey(kv)) {
SetFailState("CFG File not found: %s", path_paints);
CloseHandle(kv);
}
do {
KvGetSectionName(kv, g_paints[g_paintCount][Nombre], 64);
g_paints[g_paintCount][index] = KvGetNum(kv, "paint", 0);
g_paints[g_paintCount][wear] = KvGetFloat(kv, "wear", -1.0);
g_paints[g_paintCount][stattrak] = KvGetNum(kv, "stattrak", -2);
g_paints[g_paintCount][quality] = KvGetNum(kv, "quality", -2);
g_paintCount++;
} while (KvGotoNextKey(kv));
CloseHandle(kv);
if(menuw != INVALID_HANDLE) CloseHandle(menuw);
menuw = INVALID_HANDLE;
menuw = CreateMenu(DIDMenuHandler);
// TROLLING
SetMenuTitle(menuw, "( ͡° ͜ʖ ͡°)");
decl String:item[4];
AddMenuItem(menuw, "-1", "Random paint");
AddMenuItem(menuw, "0", "Default paint");
// FORGET THIS
for (new i=1; i<g_paintCount; ++i) {
Format(item, 4, "%i", i);
AddMenuItem(menuw, item, g_paints[i][Nombre]);
}
SetMenuExitButton(menuw, true);
}
stock GetReserveAmmo(client, weapon)
{
new ammotype = GetEntProp(weapon, Prop_Send, "m_iPrimaryAmmoType");
if(ammotype == -1) return -1;
return GetEntProp(client, Prop_Send, "m_iAmmo", _, ammotype);
}
stock SetReserveAmmo(client, weapon, ammo)
{
new ammotype = GetEntProp(weapon, Prop_Send, "m_iPrimaryAmmoType");
if(ammotype == -1) return;
SetEntProp(client, Prop_Send, "m_iAmmo", ammo, _, ammotype);
}
ChangePaint(client, windex, String:Classname[64], weaponindex)
{
new bool:knife = false;
if(StrContains(Classname, "weapon_knife", false) == 0 || StrContains(Classname, "weapon_bayonet", false) == 0)
{
knife = true;
}
//PrintToChat(client, "weapon %s", Classname);
new ammo, clip;
if(!knife)
{
ammo = GetReserveAmmo(client, windex);
clip = GetEntProp(windex, Prop_Send, "m_iClip1");
}
RemovePlayerItem(client, windex);
AcceptEntityInput(windex, "Kill");
new Handle:pack;
new entity = GivePlayerItem(client, Classname);
if(knife)
{
if (weaponindex != 42 && weaponindex != 59)
EquipPlayerWeapon(client, entity);
}
else
{
SetReserveAmmo(client, windex, ammo);
SetEntProp(entity, Prop_Send, "m_iClip1", clip);
}
new theindex;
GetTrieValue(arbol[client], Classname, theindex);
if(theindex == 0) return;
if(theindex == -1)
{
theindex = GetRandomInt(1, g_paintCount-1);
}
new m_iItemIDHigh = GetEntProp(entity, Prop_Send, "m_iItemIDHigh");
new m_iItemIDLow = GetEntProp(entity, Prop_Send, "m_iItemIDLow");
SetEntProp(entity,Prop_Send,"m_iItemIDLow",2048);
SetEntProp(entity,Prop_Send,"m_iItemIDHigh",0);
SetEntProp(entity,Prop_Send,"m_nFallbackPaintKit",g_paints[theindex][index]);
if(g_paints[theindex][wear] >= 0.0) SetEntPropFloat(entity,Prop_Send,"m_flFallbackWear",g_paints[theindex][wear]);
if(g_paints[theindex][stattrak] != -2) SetEntProp(entity,Prop_Send,"m_nFallbackStatTrak",g_paints[theindex][stattrak]);
if(g_paints[theindex][quality] != -2) SetEntProp(entity,Prop_Send,"m_iEntityQuality",g_paints[theindex][quality]);
CreateDataTimer(0.2, RestoreItemID, pack);
WritePackCell(pack,EntIndexToEntRef(entity));
WritePackCell(pack,m_iItemIDHigh);
WritePackCell(pack,m_iItemIDLow);
}
public OnClientPutInServer(client)
{
if(!IsFakeClient(client)) SDKHook(client, SDKHook_WeaponEquipPost, OnPostWeaponEquip);
}
public Action:OnPostWeaponEquip(client, weapon)
{
new Handle:pack;
CreateDataTimer(0.0, Pasado, pack);
WritePackCell(pack,EntIndexToEntRef(weapon));
WritePackCell(pack, client);
}
public Action:Pasado(Handle:timer, Handle:pack)
{
new weapon;
new client
ResetPack(pack);
weapon = EntRefToEntIndex(ReadPackCell(pack));
client = ReadPackCell(pack);
if(weapon == INVALID_ENT_REFERENCE || !IsClientInGame(client) || !IsPlayerAlive(client) || (g_hosties && IsClientInLastRequest(client))) return;
if(weapon < 1 || !IsValidEdict(weapon) || !IsValidEntity(weapon)) return;
if (GetEntProp(weapon, Prop_Send, "m_hPrevOwner") > 0 || (GetEntProp(weapon, Prop_Send, "m_iItemIDHigh") == 0 && GetEntProp(weapon, Prop_Send, "m_iItemIDLow") == 2048))
return;
decl String:Classname[64];
GetEdictClassname(weapon, Classname, 64);
if(StrEqual(Classname, "weapon_taser"))
{
return;
}
new weaponindex = GetEntProp(weapon, Prop_Send, "m_iItemDefinitionIndex");
if(weaponindex == 42 || weaponindex == 59)
{
return;
}
if(GetPlayerWeaponSlot(client, CS_SLOT_PRIMARY) == weapon || GetPlayerWeaponSlot(client, CS_SLOT_SECONDARY) == weapon || GetPlayerWeaponSlot(client, CS_SLOT_KNIFE) == weapon || (g_c4 && GetPlayerWeaponSlot(client, CS_SLOT_C4) == weapon))
{
switch (weaponindex)
{
case 60: strcopy(Classname, 64, "weapon_m4a1_silencer");
case 61: strcopy(Classname, 64, "weapon_usp_silencer");
case 63: strcopy(Classname, 64, "weapon_cz75a");
case 500: strcopy(Classname, 64, "weapon_bayonet");
case 506: strcopy(Classname, 64, "weapon_knife_gut");
case 505: strcopy(Classname, 64, "weapon_knife_flip");
case 508: strcopy(Classname, 64, "weapon_knife_m9_bayonet");
case 507: strcopy(Classname, 64, "weapon_knife_karambit");
case 509: strcopy(Classname, 64, "weapon_knife_tactical");
case 515: strcopy(Classname, 64, "weapon_knife_butterfly");
case 519: strcopy(Classname, 64, "weapon_knife_falchion");
}
new valor = 0;
GetTrieValue(arbol[client], Classname, valor);
if(valor == 0) return;
//PrintToChat(client, "prueba");
ChangePaint(client, weapon, Classname, weaponindex);
}
}
CrearArbol(client, String:cookie1[100], String:cookie2[100])
{
arbol[client] = CreateTrie();
decl String:parte1[23][4];
ExplodeString(cookie1, ";", parte1, sizeof(parte1), sizeof(parte1[]));
SetTrieValue(arbol[client], "weapon_negev", StringToInt(parte1[0]));
SetTrieValue(arbol[client], "weapon_m249", StringToInt(parte1[1]));
SetTrieValue(arbol[client], "weapon_bizon", StringToInt(parte1[2]));
SetTrieValue(arbol[client], "weapon_p90", StringToInt(parte1[3]));
SetTrieValue(arbol[client], "weapon_scar20", StringToInt(parte1[4]));
SetTrieValue(arbol[client], "weapon_g3sg1", StringToInt(parte1[5]));
SetTrieValue(arbol[client], "weapon_m4a1", StringToInt(parte1[6]));
SetTrieValue(arbol[client], "weapon_m4a1_silencer", StringToInt(parte1[7]));
SetTrieValue(arbol[client], "weapon_ak47", StringToInt(parte1[8]));
SetTrieValue(arbol[client], "weapon_aug", StringToInt(parte1[9]));
SetTrieValue(arbol[client], "weapon_galilar", StringToInt(parte1[10]));
SetTrieValue(arbol[client], "weapon_awp", StringToInt(parte1[11]));
SetTrieValue(arbol[client], "weapon_sg556", StringToInt(parte1[12]));
SetTrieValue(arbol[client], "weapon_ump45", StringToInt(parte1[13]));
SetTrieValue(arbol[client], "weapon_mp7", StringToInt(parte1[14]));
SetTrieValue(arbol[client], "weapon_famas", StringToInt(parte1[15]));
SetTrieValue(arbol[client], "weapon_mp9", StringToInt(parte1[16]));
SetTrieValue(arbol[client], "weapon_mac10", StringToInt(parte1[17]));
SetTrieValue(arbol[client], "weapon_ssg08", StringToInt(parte1[18]));
SetTrieValue(arbol[client], "weapon_nova", StringToInt(parte1[19]));
SetTrieValue(arbol[client], "weapon_xm1014", StringToInt(parte1[20]));
SetTrieValue(arbol[client], "weapon_sawedoff", StringToInt(parte1[21]));
SetTrieValue(arbol[client], "weapon_mag7", StringToInt(parte1[22]));
decl String:parte2[18][4];
ExplodeString(cookie2, ";", parte2, sizeof(parte2), sizeof(parte2[]));
SetTrieValue(arbol[client], "weapon_elite", StringToInt(parte2[0]));
SetTrieValue(arbol[client], "weapon_deagle", StringToInt(parte2[1]));
SetTrieValue(arbol[client], "weapon_tec9", StringToInt(parte2[2]));
SetTrieValue(arbol[client], "weapon_fiveseven", StringToInt(parte2[3]));
SetTrieValue(arbol[client], "weapon_cz75a", StringToInt(parte2[4]));
SetTrieValue(arbol[client], "weapon_glock", StringToInt(parte2[5]));
SetTrieValue(arbol[client], "weapon_usp_silencer", StringToInt(parte2[6]));
SetTrieValue(arbol[client], "weapon_p250", StringToInt(parte2[7]));
SetTrieValue(arbol[client], "weapon_hkp2000", StringToInt(parte2[8]));
SetTrieValue(arbol[client], "weapon_bayonet", StringToInt(parte2[9]));
SetTrieValue(arbol[client], "weapon_knife_gut", StringToInt(parte2[10]));
SetTrieValue(arbol[client], "weapon_knife_flip", StringToInt(parte2[11]));
SetTrieValue(arbol[client], "weapon_knife_m9_bayonet", StringToInt(parte2[12]));
SetTrieValue(arbol[client], "weapon_knife_karambit", StringToInt(parte2[13]));
SetTrieValue(arbol[client], "weapon_knife_tactical", StringToInt(parte2[14]));
SetTrieValue(arbol[client], "weapon_knife_butterfly", StringToInt(parte2[15]));
SetTrieValue(arbol[client], "weapon_c4", StringToInt(parte2[16]));
SetTrieValue(arbol[client], "weapon_knife_falchion", StringToInt(parte2[17]));
}
SaveCookies(client)
{
decl String:cookie1[100], String:cookie2[100];
new valor;
GetTrieValue(arbol[client], "weapon_negev", valor);
Format(cookie1, sizeof(cookie1), "%i", valor);
GetTrieValue(arbol[client], "weapon_m249", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_bizon", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_p90", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_scar20", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_g3sg1", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_m4a1", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_m4a1_silencer", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_ak47", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_aug", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_galilar", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_awp", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_sg556", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_ump45", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_mp7", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_famas", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_mp9", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_mac10", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_ssg08", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_nova", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_xm1014", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_sawedoff", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
GetTrieValue(arbol[client], "weapon_mag7", valor);
Format(cookie1, sizeof(cookie1), "%s;%i", cookie1, valor);
SetClientCookie(client, c_Game, cookie1);
GetTrieValue(arbol[client], "weapon_elite", valor);
Format(cookie2, sizeof(cookie2), "%i", valor);
GetTrieValue(arbol[client], "weapon_deagle", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_tec9", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_fiveseven", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_cz75a", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_glock", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_usp_silencer", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_p250", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_hkp2000", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_bayonet", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_knife_gut", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_knife_flip", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_knife_m9_bayonet", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_knife_karambit", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_knife_tactical", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_knife_butterfly", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_knife_falchion", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
GetTrieValue(arbol[client], "weapon_c4", valor);
Format(cookie2, sizeof(cookie2), "%s;%i", cookie2, valor);
SetClientCookie(client, c_Game2, cookie2);
}
Последнее редактирование модератором: