Решил поставить модельку на сервер, за людей. Прописал все пути нормально, но, когда заходишь на сервер то он сразу же вылетает.. В логах пишет:KeyValues error: RecursiveLoadFromBuffer: got EOF instead of keyname in file addons\sourcemod\configs\zr\models.txt.
Так же пишет:KeyValues error: RecursiveLoadFromBuffer: got NULL instead of keyname in addons\sourcemod\configs\zr\playerclasses.txt.
Ну я понял что проблемы опять в models.txt и playerclasses.txt но где я там напортачил,хм?
Пацаны проблему решил все помогать не надо.
Так же пишет:KeyValues error: RecursiveLoadFromBuffer: got NULL instead of keyname in addons\sourcemod\configs\zr\playerclasses.txt.
Ну я понял что проблемы опять в models.txt и playerclasses.txt но где я там напортачил,хм?
// ============================================================================
//
// ZOMBIE:RELOADED
// Model configuration
//
// See Model Configuration (3.5) section in the manual for detailed info.
//
// ============================================================================
//
// SHORT DESCRIPTIONS
//
// Attribute: Description:
// ----------------------------------------------------------------------------
// name Name of model file, without extension.
// path Path to model files. MUST end with "/".
// team Model type:
// "zombies"
// "humans"
// access Access type:
// "public" - Everyone can use the model.
// "admins" - Model can only be used by admins.
// "hidden" - Model is excluded from public random selections.
// "motherzombies" - Model can only be used by mother zombies.
// "group" - Use group authentication.
// group If access is "group": A SourceMod group name. Otherwise blank ("").
"models"
{
"warrior"
{
"name" "warrior"
"path" "models/vad36alien/"
"team" "zombies"
"access" "public"
"group" ""
}
"praetorian_fix"
{
"name" "praetorian_fix"
"path" "models/player/vad36alien/"
"team" "zombies"
"access" "motherzombies"
"group" ""
"t_leet"
{
"name" "t_leet"
"path" "models/player/leb/"
"team" "humans"
"access" "public"
"group" ""
// Only members of the zr_vip group in SourceMod can use this human model.
//"vip_human"
//{
// "name" "vipmodel"
// "path" "models/player/vip/"
// "team" "humans"
// "access" "group"
// "group" "zr_vip"
//}
// This model will be excluded from public random selections. Only classes
// that use "random_hidden" or explicit specify this model will be able to use it.
//"hidden"
//{
// "name" "hiddenmodel"
// "path" "models/player/"
// "team" "humans"
// "access" "hidden"
// "group" ""
//}
//}
}
//
// ZOMBIE:RELOADED
// Model configuration
//
// See Model Configuration (3.5) section in the manual for detailed info.
//
// ============================================================================
//
// SHORT DESCRIPTIONS
//
// Attribute: Description:
// ----------------------------------------------------------------------------
// name Name of model file, without extension.
// path Path to model files. MUST end with "/".
// team Model type:
// "zombies"
// "humans"
// access Access type:
// "public" - Everyone can use the model.
// "admins" - Model can only be used by admins.
// "hidden" - Model is excluded from public random selections.
// "motherzombies" - Model can only be used by mother zombies.
// "group" - Use group authentication.
// group If access is "group": A SourceMod group name. Otherwise blank ("").
"models"
{
"warrior"
{
"name" "warrior"
"path" "models/vad36alien/"
"team" "zombies"
"access" "public"
"group" ""
}
"praetorian_fix"
{
"name" "praetorian_fix"
"path" "models/player/vad36alien/"
"team" "zombies"
"access" "motherzombies"
"group" ""
"t_leet"
{
"name" "t_leet"
"path" "models/player/leb/"
"team" "humans"
"access" "public"
"group" ""
// Only members of the zr_vip group in SourceMod can use this human model.
//"vip_human"
//{
// "name" "vipmodel"
// "path" "models/player/vip/"
// "team" "humans"
// "access" "group"
// "group" "zr_vip"
//}
// This model will be excluded from public random selections. Only classes
// that use "random_hidden" or explicit specify this model will be able to use it.
//"hidden"
//{
// "name" "hiddenmodel"
// "path" "models/player/"
// "team" "humans"
// "access" "hidden"
// "group" ""
//}
//}
}
"t_leet"
{
// General
"enabled" "yes"
"team" "1"
"team_default" "yes"
"flags" "0"
"group" ""
"name" "Normal Human"
"description" "Default"
// Model
"model_path" "models/player/leb/t_leet.mdl"
"
"alpha_initial" "255"
"alpha_damaged" "255"
"alpha_damage" "0"
// Hud
"overlay_path" ""
"nvgs" "no"
"fov" "90"
// Effects
"has_napalm" "yes"
"napalm_time" "0.0"
// Player behavior
"immunity_mode" "none"
"immunity_amount" "1"
"immunity_cooldown" "60"
"no_fall_damage" "no"
"health" "100"
"health_regen_interval" "0.0"
"health_regen_amount" "0"
"health_infect_gain" "0"
"kill_bonus" "2"
"speed" "250"
"knockback" "0"
"jump_height" "1.0"
"jump_distance" "1.0"
}
{
// General
"enabled" "yes"
"team" "1"
"team_default" "yes"
"flags" "0"
"group" ""
"name" "Normal Human"
"description" "Default"
// Model
"model_path" "models/player/leb/t_leet.mdl"
"
"alpha_initial" "255"
"alpha_damaged" "255"
"alpha_damage" "0"
// Hud
"overlay_path" ""
"nvgs" "no"
"fov" "90"
// Effects
"has_napalm" "yes"
"napalm_time" "0.0"
// Player behavior
"immunity_mode" "none"
"immunity_amount" "1"
"immunity_cooldown" "60"
"no_fall_damage" "no"
"health" "100"
"health_regen_interval" "0.0"
"health_regen_amount" "0"
"health_infect_gain" "0"
"kill_bonus" "2"
"speed" "250"
"knockback" "0"
"jump_height" "1.0"
"jump_distance" "1.0"
}
Пацаны проблему решил все помогать не надо.
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