// This file was auto-generated by SourceMod (v1.9.0.6265)
// ConVars for plugin "multi1v1.smx"
// Whether MySQL tables will be automatically created and if columsn will be auto-added if needed
// -
// Default: "1"
sm_multi1v1_auto_create_tables "1"
// Whether the plugin attempts to auto-update. Requies the "Updater" plugin
// -
// Default: "0"
sm_multi1v1_autoupdate "0"
// Whether commands like "guns" or "!guns" will be blocked from showing up in chat.
// -
// Default: "1"
sm_multi1v1_block_guns_chat_commands "1"
// Should the plugin block radio commands from being broadcasted
// -
// Default: "1"
sm_multi1v1_block_radio "1"
// If you are storing database stats, a number to identify this server. Most users don't need to change this but if you are using the web interface and/or want to show/store stats for multiple servers separately, it should.
// -
// Default: "0"
sm_multi1v1_database_server_id "0"
// Add up values to enable debug logging to those locations
// 1 = server console
// 2 = all clients' consoles
// 4 = consoles of admins with 'b' flag or access to 'sm_multi1v1_debug' override
// 8 = all clients' chat
// 16 = chat of admins with 'b' flag or acce
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "63.000000"
sm_multi1v1_debug "0"
// Default pistol to give if sm_multi1v1_pistol_behavior=2
// -
// Default: "weapon_p250"
sm_multi1v1_default_pistol "weapon_p250"
// Whether the multi1v1 gamemode is enabled or not
// -
// Default: "1"
sm_multi1v1_enabled "1"
// Whether the plugin will exectue gamemode_competitive.cfg before the sourcemod/multi1v1/game_cvars.cfg file.
// -
// Default: "1"
sm_multi1v1_exec_default_config "1"
// Determines auto-open behavior of the guns menu. 0=never auto-open, 1=open if the client has no preference cookies saved, 2=always open on client connect
// -
// Default: "0"
sm_multi1v1_menu_open_behavior "0"
// Minimum number of players for rating changes
// -
// Default: "0"
sm_multi1v1_min_players_for_rating_changes "0"
// Whether bullet shots from other arenas are muted
// -
// Default: "1"
sm_multi1v1_mute_other_arenas "1"
// Behavior 0=always give the pistol the player selected, 1=never give pistols on non-pistol rounds, 2=always give sm_multi1v1_default_pistol on non-pistol rounds 3=give pistol choice on rifle/pistol rounds, but use sm_multi1v1_default_pistol on awp rounds
// -
// Default: "0"
sm_multi1v1_pistol_behavior "0"
// How much weight are given to preferences when round types are being selected. Use a higher number for a preference to be more likely, or 0 to make the preference have no effect
// -
// Default: "1"
sm_multi1v1_preference_weight "1"
// Whether the randomize the ordering of the arenas each round
// -
// Default: "0"
sm_multi1v1_randomize_arena_order "0"
// Roundtime (in seconds)
// -
// Default: "30"
// Minimum: "5.000000"
sm_multi1v1_roundtime "30"
// Whether the pistol choice menu should be included in the guns menu
// -
// Default: "1"
sm_multi1v1_show_pistol_menu "1"
// Whether the rifle choice menu should be included in the guns menu
// -
// Default: "1"
sm_multi1v1_show_rifle_menu "1"
// Admin flags required to join spectate. Empty means anyone can join spectate.
// -
// Default: ""
sm_multi1v1_spectate_flags ""
// Whether assists are updated to reflect a player's number of rounds in arena 1
// -
// Default: "0"
sm_multi1v1_use_assists "0"
// Whether to use a [Multi1v1] tag in chat messages
// -
// Default: "1"
sm_multi1v1_use_chat_prefix "1"
// Whether a database is used to store player statistics
// -
// Default: "1"
sm_multi1v1_use_database "1"
// Whether MVP stars are updated to reflect a player's number of rounds in arena 1
// -
// Default: "1"
sm_multi1v1_use_mvp_stars "1"
// Whether the team (or clan) tag is updated to reflect a player's arena numbers
// -
// Default: "1"
sm_multi1v1_use_team_tags "1"
// Set to 1 to get info about all spawns the plugin read - useful for map creators testing against the plugin
// -
// Default: "0"
sm_multi1v1_verbose_spawns "0"