#include <sourcemod>
#include <dhooks>
#include <sdktools>
new Handle:hClientPrintf = INVALID_HANDLE;
public OnPluginStart()
{
new Handle:gameconf = LoadGameConfigFile("clientprintf-hook.games");
if(gameconf == INVALID_HANDLE)
{
SetFailState("Failed to find clientprintf-hook.games.txt gamedata");
}
new offset = GameConfGetOffset(gameconf, "ClientPrintf");
if(offset == -1)
{
SetFailState("Failed to find offset for ClientPrintf");
CloseHandle(gameconf);
}
StartPrepSDKCall(SDKCall_Static);
if(!PrepSDKCall_SetFromConf(gameconf, SDKConf_Signature, "CreateInterface"))
{
SetFailState("Failed to get CreateInterface");
CloseHandle(gameconf);
}
PrepSDKCall_AddParameter(SDKType_String, SDKPass_Pointer);
PrepSDKCall_AddParameter(SDKType_PlainOldData, SDKPass_Pointer, VDECODE_FLAG_ALLOWNULL);
PrepSDKCall_SetReturnInfo(SDKType_PlainOldData, SDKPass_Plain);
new String:interface[64];
if(!GameConfGetKeyValue(gameconf, "EngineInterface", interface, sizeof(interface)))
{
SetFailState("Failed to get engine interface name");
CloseHandle(gameconf);
}
new Handle:temp = EndPrepSDKCall();
new Address:addr = SDKCall(temp, interface, 0);
CloseHandle(gameconf);
CloseHandle(temp);
if(!addr) SetFailState("Failed to get engine ptr");
hClientPrintf = DHookCreate(offset, HookType_Raw, ReturnType_Void, ThisPointer_Ignore, Hook_ClientPrintf);
DHookAddParam(hClientPrintf, HookParamType_Edict);
DHookAddParam(hClientPrintf, HookParamType_CharPtr);
DHookRaw(hClientPrintf, false, addr);
}
public MRESReturn:Hook_ClientPrintf(Handle:hParams)
{
decl String:buffer[1024];
DHookGetParamString(hParams, 2, buffer, 1024);
if(buffer[1] == '"' && (StrContains(buffer, "\" (") != -1 || (StrContains(buffer, ".smx\" ") != -1)))
{
DHookSetParamString(hParams, 2, "");
return MRES_ChangedHandled;
}
else if(StrContains(buffer, "To see more, type \"sm plugins") != -1)
{
DHookSetParamString(hParams, 2, "¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶_____¶¶______¶¶¶____¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶______¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶______¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶_____¶¶______¶¶______¶¶______¶¶¶¶¶\n
¶¶¶__¶¶¶¶¶¶¶¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n
¶______¶¶¶¶¶¶¶¶¶_____¶¶______¶¶______¶¶______¶¶¶¶¶\n
¶¶______¶¶¶¶¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n
¶¶¶______¶¶¶¶¶¶¶_____¶¶______¶¶______¶¶______¶¶¶¶¶\n
¶¶¶¶______¶¶¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n
¶¶¶¶¶_______¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n
¶¶¶¶¶¶_______¶¶¶_____¶¶______¶¶______¶¶¶___¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶______¶¶¶¶_¶¶¶¶______¶¶¶¶__¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶___¶¶¶¶¶¶¶¶¶¶¶_____¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶________¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶________¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶__________¶¶¶¶¶¶¶¶¶¶__________¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶_________________________¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶__________________¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶");
return MRES_ChangedHandled;
}
return MRES_Ignored;
}
Замени везде это на другое слово (одинаковое).interface
Да не, просто бессмысленности есть в коде, он малооптимален. Но, работает же, говорят.как сделать лучше? чтоб не палили и не смогли пропалить?
Дело ещё такое: ты можешь записать до 1024 символов (русских в 2 раза меньше - это предел консоли), а твой импровизированный "фак" более чем в 2 раза больше занимает места. Наверное можно его оставить, но разбить на 3 сообщения.Вот что если поменять
#include <sourcemod>
#include <dhooks>
#include <sdktools>
new Handle:hClientPrintf = INVALID_HANDLE;
public OnPluginStart()
{
new Handle:gameconf = LoadGameConfigFile("clientprintf-hook.games");
if(gameconf == INVALID_HANDLE)
{
SetFailState("Failed to find clientprintf-hook.games.txt gamedata");
}
new offset = GameConfGetOffset(gameconf, "ClientPrintf");
if(offset == -1)
{
SetFailState("Failed to find offset for ClientPrintf");
CloseHandle(gameconf);
}
StartPrepSDKCall(SDKCall_Static);
if(!PrepSDKCall_SetFromConf(gameconf, SDKConf_Signature, "CreateInterface"))
{
SetFailState("Failed to get CreateInterface");
CloseHandle(gameconf);
}
PrepSDKCall_AddParameter(SDKType_String, SDKPass_Pointer);
PrepSDKCall_AddParameter(SDKType_PlainOldData, SDKPass_Pointer, VDECODE_FLAG_ALLOWNULL);
PrepSDKCall_SetReturnInfo(SDKType_PlainOldData, SDKPass_Plain);
new String:interface1[64];
if(!GameConfGetKeyValue(gameconf, "EngineInterface", interface1, sizeof(interface1)))
{
SetFailState("Failed to get engine interface name");
CloseHandle(gameconf);
}
new Handle:temp = EndPrepSDKCall();
new Address:addr = SDKCall(temp, interface1, 0);
CloseHandle(gameconf);
CloseHandle(temp);
if(!addr) SetFailState("Failed to get engine ptr");
hClientPrintf = DHookCreate(offset, HookType_Raw, ReturnType_Void, ThisPointer_Ignore, Hook_ClientPrintf);
DHookAddParam(hClientPrintf, HookParamType_Edict);
DHookAddParam(hClientPrintf, HookParamType_CharPtr);
DHookRaw(hClientPrintf, false, addr);
}
public MRESReturn:Hook_ClientPrintf(Handle:hParams)
{
decl String:buffer[1024];
DHookGetParamString(hParams, 2, buffer, 1024);
if(buffer[1] == '"' && (StrContains(buffer, "\" (") != -1 || (StrContains(buffer, ".smx\" ") != -1)))
{
DHookSetParamString(hParams, 2, "");
return MRES_ChangedHandled;
}
else if(StrContains(buffer, "To see more, type \"sm plugins") != -1)
{
DHookSetParamString(hParams, 2, "¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶_____¶¶______¶¶¶____¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶______¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶______¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶_____¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶¶¶__¶¶¶¶¶¶¶¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶______¶¶¶¶¶¶¶¶¶_____¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶¶______¶¶¶¶¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶¶¶______¶¶¶¶¶¶¶_____¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶¶¶¶______¶¶¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶¶¶¶¶_______¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶¶¶¶¶¶_______¶¶¶_____¶¶______¶¶______¶¶¶___¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶______¶¶¶¶_¶¶¶¶______¶¶¶¶__¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶___¶¶¶¶¶¶¶¶¶¶¶_____¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶________¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶________¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶__________¶¶¶¶¶¶¶¶¶¶__________¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶_________________________¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶__________________¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶");
return MRES_ChangedHandled;
}
return MRES_Ignored;
}
#include <sourcemod>
#include <dhooks>
#include <sdktools>
new Handle:hClientPrintf = INVALID_HANDLE;
public OnPluginStart()
{
new Handle:gameconf = LoadGameConfigFile("clientprintf-hook.games");
if (gameconf == INVALID_HANDLE)
{
SetFailState("Failed to find clientprintf-hook.games.txt gamedata");
}
new offset = GameConfGetOffset(gameconf, "ClientPrintf");
if (offset == -1)
{
SetFailState("Failed to find offset for ClientPrintf");
CloseHandle(gameconf);
}
StartPrepSDKCall(SDKCall_Static);
if (!PrepSDKCall_SetFromConf(gameconf, SDKConf_Signature, "CreateInterface"))
{
SetFailState("Failed to get CreateInterface");
CloseHandle(gameconf);
}
PrepSDKCall_AddParameter(SDKType_String, SDKPass_Pointer);
PrepSDKCall_AddParameter(SDKType_PlainOldData, SDKPass_Pointer, VDECODE_FLAG_ALLOWNULL);
PrepSDKCall_SetReturnInfo(SDKType_PlainOldData, SDKPass_Plain);
new String:interface1[64];
if (!GameConfGetKeyValue(gameconf, "EngineInterface", interface1, sizeof(interface1)))
{
SetFailState("Failed to get engine interface name");
CloseHandle(gameconf);
}
new Handle:temp = EndPrepSDKCall();
new Address:addr = SDKCall(temp, interface1, 0);
CloseHandle(gameconf);
CloseHandle(temp);
if (!addr)SetFailState("Failed to get engine ptr");
hClientPrintf = DHookCreate(offset, HookType_Raw, ReturnType_Void, ThisPointer_Ignore, Hook_ClientPrintf);
DHookAddParam(hClientPrintf, HookParamType_Edict);
DHookAddParam(hClientPrintf, HookParamType_CharPtr);
DHookRaw(hClientPrintf, false, addr);
}
public MRESReturn:Hook_ClientPrintf(Handle:hParams)
{
decl String:buffer[1024];
int iClient = DHookGetParam(hParams, 1);
DHookGetParamString(hParams, 2, buffer, 1024);
if (buffer[1] == '"' && (StrContains(buffer, "\" (") != -1 || (StrContains(buffer, ".smx\" ") != -1)))
{
DHookSetParamString(hParams, 2, "");
return MRES_ChangedHandled;
}
else if (StrContains(buffer, "To see more, type \"sm plugins") != -1)
{
PrintToConsole(iClient, " ¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶");
PrintToConsole(iClient, " ¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶_____¶¶______¶¶¶____¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶______¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶______¶¶______¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶_____¶¶______¶¶______¶¶______¶¶¶¶¶");
PrintToConsole(iClient, " ¶¶¶__¶¶¶¶¶¶¶¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶______¶¶¶¶¶¶¶¶¶_____¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶¶______¶¶¶¶¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶¶¶______¶¶¶¶¶¶¶_____¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶¶¶¶______¶¶¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶¶¶¶¶_______¶¶¶______¶¶______¶¶______¶¶______¶¶¶¶¶\n \
¶¶¶¶¶¶_______¶¶¶_____¶¶______¶¶______¶¶¶___¶¶¶¶¶¶¶");
DHookSetParamString(hParams, 2, " ¶¶¶¶¶¶¶¶______¶¶¶¶_¶¶¶¶______¶¶¶¶__¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶______¶¶¶¶¶¶¶¶¶¶___¶¶¶¶¶¶¶¶¶¶¶_____¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶________¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶________¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶__________¶¶¶¶¶¶¶¶¶¶__________¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶_________________________¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶__________________¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n \
¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶¶\n ");
return MRES_ChangedHandled;
}
return MRES_Ignored;
}