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У меня не исчезают трупы на сервере... cssdm_ragdoll_time я уже ставил и 0 и 2, реакции ноль.
Listing 4 plugins:
[01] SourceMod (1.4.1) by AlliedModders LLC
[02] CS:S Tools (1.4.1) by AlliedModders LLC
[03] SDK Tools (1.4.1) by AlliedModders LLC
[04] CS:S DM (2.1.4) by AlliedModders
[SM] Listing 11 plugins:
01 "Admin File Reader" (1.4.1) by AlliedModders LLC
02 "Admin Menu" (1.4.1) by AlliedModders LLC
03 "Basic Ban Commands" (1.4.1) by AlliedModders LLC
04 "Basic Info Triggers" (1.4.1) by AlliedModders LLC
05 "CS:S DM Basics" (2.1.4) by AlliedModders LLC
06 "CS:S DM Bot Quotas" (2.1.4) by AlliedModders LLC
07 "CS:S DM Equipment" (2.1.4) by AlliedModders LLC
08 "CS:S DM Preset Spawns" (2.1.4) by AlliedModders LLC
09 "CS:S DM Spawn Protection" (2.1.4) by AlliedModders LLC
10 "MapChooser" (1.4.1) by AlliedModders LLC
11 "Rock The Vote" (1.4.1) by AlliedModders LLC
// Sets whether or not CS:S DM is enabled.
// --
// Default: "1"
cssdm_enabled "1"
// Sets whether FFA mode is enabled. FFA lets
// players kill teammates for points, without any
// damage reduction or teamkill penalties.
// --
// Default: "0"
cssdm_ffa_enabled "0"
// Sets the CS:S DM spawn method.
// "none" -- Spawn at the normal map spawn points.
// "preset" -- Spawn at a random point from a config file.
// --
// Default: "preset"
cssdm_spawn_method "none"
// Number of seconds to wait before deleting a ragdoll.
// If 0, ragdoll will be deleted instantly.
// If >=20, ragdoll will never be deleted.
// --
// Default: "2"
cssdm_ragdoll_time "1"
// Number of seconds to wait before respawning a player.
// --
// Default: "0.75"
cssdm_respawn_wait "0.75"
// Whether or not C4 should be allowed. If not allowed,
// It will be removed from the world when dropped and
// stripped from players when they spawn.
// --
// Default: "0"
cssdm_allow_c4 "1"
// Sets whether the equipment plugin is enabled.
// --
// Requires: dm_equipment.smx
// Default: "1"
cssdm_enable_equipment "1"
// Whether or not spawn protection is enabled.
// --
// Requires: sm_spawn_protection.smx
// Default: "1"
cssdm_spawn_protection "1"
// Number of seconds a client is protected for.
// --
// Requires: sm_spawn_protection.smx
// Default: "2"
cssdm_prot_time "3"
// Sets the spawn protection color for CTs.
// Format is "r g b a" (red, green, blue, alpha)
// --
// Requires: sm_spawn_protection.smx
// Default: "0 0 255 50"
cssdm_prot_ctcolor "0 0 255 128"
// Sets the spawn protection color for Ts.
// Format is "r g b a" (red, green, blue, alpha)
// --
// Requires: sm_spawn_protection.smx
// Default: "255 0 0 50"
cssdm_prot_tcolor "255 0 0 128"
// Allow clients to use the "respawn" command.
// Note that this command does not let players respawn before the
// cssdm_respawn_wait time.
// --
// Requires: dm_basics.smx
// Default: "1"
cssdm_respawn_command "1"
// Sets whether CS:S DM should force mapchanges.
// This is useful for Stripper:Source users.
// --
// Requires: dm_basics.smx
// Default: "0"
cssdm_force_mapchanges "0"
// Sets the mapchange file CS:S DM should use.
// This is only needed for cssdm_force_mapchanges.
// --
// Requres: dm_basics.smx
// Default: "mapcycle.txt"
cssdm_mapchange_file "mapcycle.txt"
// Sets how many bots CS:S DM keeps in game. Use this instead
// of bot_quota for managing bots.
// bot_quota should be "0"
// bot_quota_mode should be "normal"
// bot_auto_vacate should be "0"
// --
// Requires: dm_bot_quotas.smx
// Default: "0"
cssdm_bots_balance "0"
// This is an experimental cvar that will prevent CS:S DM from
// removing dropped items. It is recommend that you don't set
// this to 0, because a huge number of weapon entities on the
// ground will cause lag (both server and client-side).
// --
// Default: "1"
cssdm_remove_drops "1"
"Equipment"
{
"Settings"
{
// Allow clients to say "guns" to restore their menu.
// This is disabled if the menu isn't drawn.
//
"guns_command" "yes"
}
//
// Enable or disable menus here.
// For the primary and secondary gun menus, you can use:
// "no" - Completely disable the menus
// "yes" - Enable the menus
// "random" - Pick a random weapon from the menus automatically for players
//
"Menus"
{
// Primary gun menu
"primary" "yes"
// Secondary gun menu
"secondary" "yes"
// Normal CS:S buy menu/commands
// If enabled, the main equipment menu will be disabled.
"buy" "no"
}
//
// Automatic things to give on spawn.
//
"AutoItems"
{
// Health amount to give (0 to use default from game/other plugin)
"health" "100"
// Armor amount to give
"armor" "100"
// Whether to give a helmet. If you want to disable armor, you must
// set this to "no" as well as setting armor to 0.
"helmet" "yes"
// Number of flashbangs to give
"flashbangs" "1"
// Whether to give a smoke grenade
"smokegrenade" "yes"
// Whether to give an HE grenade
"hegrenade" "yes"
// Whether to give defusekits to CTs
"defusekits" "yes"
// Whether to give nightvision
"nightvision" "yes"
}
//
// Items listed here will be automatically given to bots.
// If multiple weapons exist from one category (primary/secondary),
// then a random item will be chosen from that category. If the same
// weapon is added more than once, it increases its chances of being
// picked. No more than 32 weapons can be added to either the secondary
// or the primary pool.
//
"BotItems"
{
"weapon" "ak47"
"weapon" "m4a1"
"weapon" "awp"
"weapon" "galil"
"weapon" "aug"
"weapon" "deagle"
"health" "100"
"armor" "100"
"helmet" "yes"
"flashbangs" "0"
"smokegrenade" "no"
"hegrenade" "no"
"defusekits" "yes"
}
//
// If no items exist, the menu will be skipped.
// If only one item exists, the menu will be skipped
// and players will receive the item automatically.
//
"SecondaryMenu"
{
"weapon" "usp"
"weapon" "glock"
"weapon" "deagle"
"weapon" "p228"
"weapon" "elite"
"weapon" "fiveseven"
}
//
// If no items exist, the menu will be skipped.
// If only one item exists, the menu will be skipped
// and players will receive the item automatically.
//
"PrimaryMenu"
{
"weapon" "m4a1"
"weapon" "ak47"
"weapon" "awp"
"weapon" "scout"
"weapon" "sg552"
"weapon" "galil"
"weapon" "famas"
"weapon" "sg550"
"weapon" "aug"
"weapon" "m249"
"weapon" "g3sg1"
"weapon" "ump45"
"weapon" "mp5navy"
"weapon" "m3"
"weapon" "xm1014"
"weapon" "tmp"
"weapon" "mac10"
"weapon" "p90"
}
}
"AutoItems"
{
// Health amount to give (0 to use default from game/other plugin)
"health" "100"
// Armor amount to give
"armor" "100"
// Whether to give a helmet. If you want to disable armor, you must
// set this to "no" as well as setting armor to 0.
"helmet" "yes"
// Number of flashbangs to give
"flashbangs" "0"
// Whether to give a smoke grenade
"smokegrenade" "no"
// Whether to give an HE grenade
"hegrenade" "yes"
// Whether to give defusekits to CTs
"defusekits" "yes"
// Whether to give nightvision
"nightvision" "yes"
}
Доброе время суток.
У меня есть пару проблем, помогите их решить. 1. Например, на карте aim_deagle_arena должны выдаваться только диглы. Так вот, они выдаються, но менюшка все равно вылазиет. К тому же если еще нажать в этой менюшке Random weapons, то выдаються не только диглы, но и мп5, калаш и все остальное оружие. Естественно мне этого не надо, надо что бы менюшки небыло, и random weapons не работала.
Попробовал изменить и компилировать плагин, но после компиляции он значительно меняет свой размер и после установки, плагин просто не работает.
--------------------------------
/cstrike/cfg/cssdm/maps
aim_deagle_arena.equip.txt
"Equipment"
{
"Settings"
{
// Allow clients to say "guns" to restore their menu.
// This is disabled if the menu isn't drawn.
//
"guns_command" "no"
}
//
// Enable or disable menus here.
// For the primary and secondary gun menus, you can use:
// "no" - Completely disable the menus
// "yes" - Enable the menus
// "random" - Pick a random weapon from the menus automatically for players
//
"Menus"
{
// Primary gun menu
"primary" "no"
// Secondary gun menu
"secondary" "no"
// Normal CS:S buy menu/commands
"buy" "no"
}
//
// Automatic things to give on spawn.
//
"AutoItems"
{
// Health amount to give
"health" "100"
// Armor amount to give
"armor" "100"
// Whether to give a helme
"helmet" "yes"
// Number of flashbangs to give
"flashbangs" "0"
// Whether to give a smoke grenade
"smokegrenade" "no"
// Whether to give an HE grenade
"hegrenade" "no"
// whether to give defusekits to CTs
"defusekits" "yes"
}
//
// Items listed here will be automatically given to bots.
// If multiple weapons exist from one category (primary/secondary),
// then a random item will be chosen from that category. If the same
// weapon is added more than once, it increases its chances of being
// picked. No more than 32 weapons can be added to either the secondary
// or the primary pool.
//
"BotItems"
{
"weapon" "deagle"
"health" "100"
"armor" "100"
"helmet" "yes"
"flashbangs" "0"
"smokegrenade" "no"
"hegrenade" "no"
"defusekits" "yes"
}
}
2. Как сделать смену карты без голосования? У меня стоит стандартный mapchooser, mp_timelimit 10. За 3 минуты до смены карты стартует голосование.
----------------------------------
/cstrike/cfg/cssdm
cssdm.cfg
Помогите разобраться...
Сегодня (23-го) включаю стим, ксс обновляется (онлайн пару дней небыло), подумал нужно обновить сервер dm (стоит на своем пк). Обновляю.
Захожу а дм не работает его просто нет.
Проверяю файлы,вроде все нормально, ну думаю вдуг чо, закинул новый dm2.1.4 .
Все равно не работает....как такГ? все плагины в норме...meta list\version\не версион все нормально.
В чем прикол?.
Ребят буду благодарин за помощь.)
хочу собрать свой ДМ серв.
Скачал чистый серв поставил
1.mmsource-1.8.7-windows.zip
2.metamod.vdf
3.sourcemod-1.4.1-windows.zip
4.cssdm-2.1.4.zip
Серв запускается, но плагин не работает в сфг плагин вкл.
В чем проблема?
Ребят буду благодарин за помощь.)
хочу собрать свой ДМ серв.
Скачал чистый серв поставил
1.mmsource-1.8.7-windows.zip
2.metamod.vdf
3.sourcemod-1.4.1-windows.zip
4.cssdm-2.1.4.zip
Серв запускается, но плагин не работает в сфг плагин вкл.
В чем проблема?
Во первых ставь sourcemod-1.4.2 , а то твой сервер шатать будут каждые пять минут. Во вторых, чтобы ДМ заработал, сходи по первой ссылке в предыдущем сообщении и замени у себя этот файлик, тогда заработает!