Danyas
Участник
- Сообщения
- 2,173
- Реакции
- 1,072
Re: [CS:S/GO] Random Quake Sounds+Overlays
Почему-то не работает
Почему-то не работает
PHP:
// ---------------------------------------------------------------------
// Описание
// ---------------------------------------------------------------------
// "Enable" - Включить звук на это событие [0 - 1]
//
// "Config" - Сумматор, кому воспроизводить звук:
// Если стоит 0 то звук на это собитие выключен
// 1 - только убийце
// 2 - только убитому
// 4 - всем кроме убийце и убитому
// 8 - так же как 4 но только живым еще
// Пример: "Config" "7" (1+2+4)
//
// "Volume Sound" - Громкость всех звуков [0.0 - 1.0]
//
// "Random Sound" - Случайно ли воспроизводить звуки [0 - 1]
//
// "Kill" - Сколько игрок должен убить чтоб услышать звук
//
// "Path Folder" - Путь к папке где хранятся звуки (Без "sound/")
//
// "Search Name" - Имя Звуков которые будут относиться к этому событию
// Пример: у нас папке лежат headshot1.mp3, headshot2.mp3, headshot3.mp3,
// head1.mp3, knife.mp3
// Мы хотим чтоб играли за событие Headshot все звуки кроме knife.mp3
// все эти 4 звука имеют сходство в "head" а 3 - "headshot"
// Мы в значение поставим "Search Name" "head"
// Если оставить поля пустым "Search Name" "" , то будет к событию
// относиться полностью папка
//
// "Path Overlay" - путь к файлу оверлей без расширения и без "materials/"
// Он не будет работать если на сервере нет звуков к событию
// Пример: "Path Overlay" "killmessages/headshot" а сами файлы такие:
// 1) materials/killmessages/headshot.vtf
// 2) materials/killmessages/headshot.vmt
//
// "Timer Kills" - время меньше которого игрок убивает 2-ух и более игроков будет звуки Combo Kills
//
// "Timer Overlay" - Сколько секунд чтоб Overlay исчез с экрана
//
// "Simple Death" - Если 1, то не учитывается параметр "Kill", определяется количество убийств по номеру,
// сходство с KillMessage, главнение будут звуки Headshot, Knife, Grenade, чем KillSound-ы.
// Если 0, то учитывается "Kill", сходство с quakesound,
// главнение будут звуки KillSound-ы, чем Headshot, Knife, Grenade.
//
// ---------------------------------------------------------------------
"Random QuakeSounds"
{
"Event Sounds"
{
"JoinPlay"
{
"Enable" "1"
"Volume Sound" "0.9"
"Random Sound" "1"
"Path Folder" "Danyas/connect"
"Search Name" ""
"Path Overlay" ""
"Timer Overlay" "20.0"
}
"Round Start"
{
"Enable" "1"
"Volume Sound" "0.9"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" "start"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"Vote Start"
{
"Enable" "1"
"Volume Sound" "0.9"
"Random Sound" "0"
"Path Folder" "Danyas/main"
"Search Name" "vote"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"Vote End"
{
"Enable" "1"
"Volume Sound" "0.9"
"Random Sound" "0"
"Path Folder" "Danyas/main"
"Search Name" "endvote"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"Round End"
{
"Enable" "1"
"Volume Sound" "0.9"
"Random Sound" "1"
"Path Folder" "Danyas/res"
"Search Name" ""
"Path Overlay TR" ""
"Path Overlay CT" ""
"Timer Overlay" "10.0"
}
"Map End"
{
"Enable" "0"
"Volume Sound" "0.9"
"Random Sound" "1"
"Path Folder" ""
"Search Name" ""
"Path Overlay TR" ""
"Path Overlay CT" ""
"Timer Overlay" "15.0"
}
}
"Quake Sounds"
{
"FirstBlood"
{
"Config" "7"
"Volume Sound" "0.9"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" "fb"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"Headshot"
{
"Config" "3"
"Volume Sound" "0.9"
"Random Sound" "0"
"Path Folder" "Danyas/quake"
"Search Name" "hs"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"Knife"
{
"Config" "3"
"Volume Sound" "0.9"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" "knf"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"Grenade"
{
"Config" "3"
"Volume Sound" "0.9"
"Random Sound" "0"
"Path Folder" "Danyas/quake"
"Search Name" "nade"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"TeamKill"
{
"Config" "0"
"Volume Sound" "0.9"
"Random Sound" "0"
"Path Folder" ""
"Search Name" ""
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"Suicide"
{
"Config" "7"
"Volume Sound" "0.9"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" "self"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"Combo Kills"
{
"Timer Kills" "1.5"
"Double"
{
"Config" "3"
"Volume Sound" "0.9"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" "double"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"Triple"
{
"Config" "7"
"Volume Sound" "0.9"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" "triple"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"Quad"
{
"Config" "7"
"Volume Sound" "0.9"
"Random Sound" "1"
"Path Folder" Danyas/quake""
"Search Name" "quad"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"Monster"
{
"Config" "7"
"Volume Sound" "0.9"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" "five"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
}
"Number Kills"
{
"Simple Death" "1"
"KillSound 1"
{
"Config" "3"
"Volume Sound" "0.9"
"Kill" "4"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" "dominating"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"KillSound 2"
{
"Config" "7"
"Volume Sound" "0.9"
"Kill" "7"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" "killingspree"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"KillSound 3"
{
"Config" "7"
"Volume Sound" "0.9"
"Kill" "11"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" "unstoppable"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"KillSound 4"
{
"Config" "7"
"Volume Sound" "0.9"
"Kill" "14"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" "megakill"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"KillSound 5"
{
"Config" "7"
"Volume Sound" "0.9"
"Kill" "18"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" "ludicrouskill"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"KillSound 6"
{
"Config" "7"
"Volume Sound" "0.9"
"Kill" "20"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" "wickedsick"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"KillSound 7"
{
"Config" "7"
"Volume Sound" "0.9"
"Kill" "23"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" ""
"Path Overlay" "monsterkill"
"Timer Overlay" "2.0"
}
"KillSound 8"
{
"Config" "7"
"Volume Sound" "0.9"
"Kill" "25"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" ""
"Path Overlay" "holyshit"
"Timer Overlay" "2.0"
}
"KillSound 9"
{
"Config" "7"
"Volume Sound" "0.9"
"Kill" "28"
"Random Sound" "1"
"Path Folder" "Danyas/quake"
"Search Name" "godlike"
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"KillSound 10"
{
"Config" "0"
"Volume Sound" "0.9"
"Kill" "40"
"Random Sound" "0"
"Path Folder" "Danyas/quake"
"Search Name" ""
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"KillSound 11"
{
"Config" "0"
"Volume Sound" "0.9"
"Kill" "50"
"Random Sound" "0"
"Path Folder" ""
"Search Name" ""
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"KillSound 12"
{
"Config" "0"
"Volume Sound" "0.9"
"Kill" "60"
"Random Sound" "0"
"Path Folder" ""
"Search Name" ""
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"KillSound 13"
{
"Config" "0"
"Volume Sound" "0.9"
"Kill" "70"
"Random Sound" "0"
"Path Folder" ""
"Search Name" ""
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"KillSound 14"
{
"Config" "0"
"Volume Sound" "0.9"
"Kill" "80"
"Random Sound" "0"
"Path Folder" ""
"Search Name" ""
"Path Overlay" ""
"Timer Overlay" "2.0"
}
"KillSound 15"
{
"Config" "0"
"Volume Sound" "0.9"
"Kill" "90"
"Random Sound" "0"
"Path Folder" ""
"Search Name" ""
"Path Overlay" ""
"Timer Overlay" "2.0"
}
}
}
}