[CS:S/CS:GO] GunGame 1.2.16.0

Игорь Гусев

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Re: GunGame - Source v.1.1.9.1 / CS:GO 1.2.0.0 beta4

Уважаемые умельцы и знатоки :)
Надоело ужас как искать причину... Может кто-то сможет собрать гангейм сервак по фтп? Не надо мне настраивать server.cfg, и гангейм не надо настраивать,и карты можно не загружать-это я сама... Только вот чтобы все работало и карта менялась после того,как кто-то выиграл...
Пожалуйста-пожалуйста-пожалуйста!... Если кто-то сможет,напишите мне,что по поводу серва и цену вопроса...
ВОПРОС СНЯТ :) ВСЕМ СПАСИБО :)

а в чём фишка была ??? у меня такая же шняга ((( фикс ставил и нифига ....

Добавлено через 4 часа 37 минут
может кто выложит готовый рабоий GG было бы нехило ...
 
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Игорь Гусев

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Re: GunGame - Source v.1.1.9.1 / CS:GO 1.2.0.0 beta4

sm_gungame-1.2.4.5 Н

Добавлено через 48 секунд
sm_gungame-1.2.4.5 Вобщем я так вопрос решил всё работает !!!

Добавлено через 8 минут
Оружие меняется только после смерти+после смерти оружие не исчезает , а валяется на земле.Как исправить?

cfg\gungame - gungame.config смену оружия тут правь а по поводу валяется я хз !!!
 
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Игорь Гусев

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Re: [CS:S/CS:GO]GunGame 1.2.4.5

появилась неуязвимость в начале раунда как отключить подскажите плиз !!!!
 

master117

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Re: [CS:S/CS:GO]GunGame 1.2.4.5

Fix будет для GunGame 1.2.4.5, OC Linux ?
 

oponysasha

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Re: [CS:S/CS:GO]GunGame 1.2.4.5

Couldn't CRC map disconnecting - сначала было такое сообщение при входе на некоторых картах - я удалил их и теперь на всех((((( Хотя везде в инете пишут просто удалить карты? Может у меня сервер не так настроен? Подскажите пожалуйста?
 

Moby812

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Re: [CS:S/CS:GO]GunGame 1.2.4.5

раньше спокойно стоял этот gg на паблике,
врубался только при gg.*картах
но теперь, почему то из-за гг, на обычных картах нельзя выкидывать оружие из рук,
и те что дропаются при смерти, исчезают..

никто не сталкивался с таким?

"GunGame.Config"
{
"Config"
{
/* ===== [1. GUNGAME MAIN CONFIG] ===== */

/* ----- [1.1. main] ----- */

/* Enables/Disables GunGame Mod */
"Enabled" "0"

/**
* Multiply sound effects volume.
*
* In CS:GO the volume is too low.
* You can up the volume with this multiplier.
*
* Options:
* 0-1 - Do not multiply
* 2-5 - Multiply by defined number of times
*/
"MultiplySoundVolume" "0"

/**
* Block weapon switch if killer leveled up with knife
*
* You need SDK Hooks (sdkhooks) if you want to set it to "1"
*
* Options:
* 1 - Block weapon switch
* 0 - Do not block weapon switch
*/
"BlockWeaponSwitchIfKnife" "1"

/**
* Block weapon switch if you get next hegrenade
* after previous hegrenade explode or after getting extra nade.
*
* You need SDK Hooks (sdkhooks) if you want to set it to "1"
*
* Options:
* 1 - Block weapon switch
* 0 - Do not block weapon switch
*/
"BlockWeaponSwitchOnNade" "1"

/**
* Show players level message in hint box instead of chat.
* If enabled then multikill chat messages will be shown
* in hint box too (requres "MultiKillChat" "1").
*/
"ShowSpawnMsgInHintBox" "1"

/**
* Show leader level info in hint box
* (requires "ShowSpawnMsgInHintBox" to be "1")
*/
"ShowLeaderInHintBox" "1"

/* Show leader's weapon name in chat with leading message */
"ShowLeaderWeapon" "1"

/* Strip dead players weapon */
"StripDeadPlayersWeapon" "1"

/* Show levels in scoreboard */
"LevelsInScoreboard" "1"

/**
* When shows levels in scoreboard it will
* clear deaths (requires "LevelsInScoreboard" "1")
*/
"ScoreboardClearDeaths" "1"

/* Restore level on player reconnect */
"RestoreLevelOnReconnect" "1"

/* Allow level up after round end */
"AllowLevelUpAfterRoundEnd" "1"

/* Show multikill hints in chat */
"MultiKillChat" "1"

/* Set sv_alltalk 1 after player win */
"AlltalkOnWin" "1"

/* Start voting if leader level is less maximum level by this value */
"VoteLevelLessWeaponCount" "2"

/* Display a join message, popup giving players instructions on how to play */
"JoinMessage" "0"

/**
* Level down playr if they kill themself by WorldSpawn Suicide.
* 0 - Disable
* 1..N - Levels to loose
*/
"WorldspawnSuicide" "1"

/**
* Level down players if they use the "kill" command
* 0 - Disable
* 1..N - Levels to loose
*/
"CommitSuicide" "1"

/* How many levels they can gain in 1 round (0 - disabled) */
"MaxLevelPerRound" "0"

/* Turbo Mode: give next level weapon on level up */
"TurboMode" "1"

/* Knife Elite force them to only have a knife after they level up.
They will get a normal weapon again next round */
"KnifeElite" "0"

/**
* How many kills they need to with the weapon to get the next level
* Kills will count across all rounds so that you don't have to get them in one round.
*/
"MinKillsPerLevel" "1"

/**
* Enabled friendly fire automatically when a player reaches hegrenade level.
*
* When nobody on nade level, than switches friendly fire back.
* This does not affect EnableFriendlyFireLevel and EnableFriendlyFireLevel is not requered to be enabled.
* See also FriendlyFireOnOff.
*
* 0 - Disabled
* 1 - Enable friendly fire on nade level.
*/
"AutoFriendlyFire" "0"

/**
* FFA DM mode.
*
* If you are using CSS:DM with FFA mode enabled,
* then you should set this variable to "1".
*
* 0 - Disabled
* 1 - Enabled
*/
"FFA" "0"

/**
* Enable friendly fire on defined level.
*
* This does not affect AutoFriendlyFire and AutoFriendlyFire is not requered to be 1.
* See also FriendlyFireOnOff.
*
* 0 - Disabled.
* 1..N - enable friendly fire on defined level.
*/
"EnableFriendlyFireLevel" "0"

/**
* What to do with friendly fire when EnableFriendlyFireLevel is not 0 and leader reaches EnableFriendlyFireLevel
* or AutoFriendlyFire is 1 and someone reaches nade level.
*
* 1 - Enable friendy fire
* 0 - Disable friendy fire
*/
"FriendlyFireOnOff" "1"

/**
* Disable rtv on defined level. 0 - disabled.
*/
"DisableRtvLevel" "0"

/**
* If this option is enabled, than player can level up by killing with prop_physics.
* For example with fuel barrels etc.
*
* 1 - Enabled
* 0 - Disabled
*/
"CanLevelUpWithPhysics" "0"

/**
* Use "CanLevelUpWithPhysics" option when player is on grenade level.
*
* 1 - Enabled
* 0 - Disabled
*/
"CanLevelUpWithPhysicsOnGrenade" "0"

/**
* Use "CanLevelUpWithPhysics" option when player is on knife level.
*
* 1 - Enabled
* 0 - Disabled
*/
"CanLevelUpWithPhysicsOnKnife" "0"

/**
* If this option is enabled, than player can level up by killing with nade at any time.
* For example there are maps having grenades on them leaved by the author.
*
* 1 - Enabled
* 0 - Disabled
*/
"CanLevelUpWithMapNades" "0"

/**
* Use "CanLevelUpWithMapNades" option when player is on knife level.
*
* 1 - Enabled
* 0 - Disabled
*/
"CanLevelUpWithNadeOnKnife" "0"

/**
* Prevent players from using kill command.
*/
"SelfKillProtection" "1"

/**
* Change game description.
*
* Requires SDK Hooks (sdkhooks).
*
* "{version}" will be changed to plugin version.
*
* Options:
* "" = Option disabled.
*/
"GameDesc" ""

/* ----- [1.2. knifepro] ----- */

/* Turn Knife Pro allow stealing a player level by killing them with a knife */
"KnifePro" "1"

/* Enables Knife Pro when a player is on hegrenade level */
"KnifeProHE" "0"

/* The minimum level that a player must be at before another player can knife steal from. Requires KnifePro on */
"KnifeProMinLevel" "0"

/* If enabled then knife kill will also affect points */
"KnifeProRecalcPoints" "0"

/**
* Maximum level difference between players to allow steal level
* 0 - Disabled
* 1..N - Level difference between killer and victim
*/
"KnifeProMaxDiff" "0"

/**
* Disable level down on knifepro.
*
* 1 - Level down disabled
* 0 - Level down enabled
*/
"DisableLevelDown" "0"

/* ----- [1.3. objectives] ----- */

/* Give x number of level by completing the bomb planting/defusing objectives.
* Amount giving base on the value setting.
*/
"ObjectiveBonus" "0"

/* Enables objective bonus on last level */
"ObjectiveBonusWin" "0"

/**
* Gives objective bonus on exploding the bomb instead of planting
* 0 - bonus on planting
* 1 - bonus on exploding
*/
"ObjectiveBonusExplode" "0"

/* Remove objectives from map. 0 = Disabled, 1 = BOMB, 2 = HOSTAGE, 3 = BOTH*/
"RemoveObjectives" "3"

/* ----- [1.4. handicap] ----- */

/**
* Maximum level that handicap can give.
* 0 - Disable restriction
* 1..N - Max level
*/
"MaxHandicapLevel" "0"

/* Substract handicap level by this value */
"HandicapLevelSubstract" "1"

/**
* Gives joining players the avg/min level of all other players when they join late.
* 0 - Disable
* 1 - Avg level
* 2 - Min level
*/
"HandicapMode" "2"

/**
* Allow players in the top rank to receive a handicap with the rest of the players.
*
* Handicap must also be turned on above for this to work.
* See also "HandicapTopRank" to set rank limit for tp rank.
*
* 0 - Do not give handicap to the top rank players.
* 1 - Give handicap to all players.
*/
"TopRankHandicap" "1"

/**
* Gives handicap level automaticaly every defined number of seconds.
* This only works for players that is on very minimum level from
* all the players.
* Handicap must also be turned on for this to work.
*/
"HandicapUpdate" "0"

/**
* Give handicap not more then given number of times per map.
* 0 - disabled
*/
"HandicapTimesPerMap" "0"

/**
* Do not give handicap to the top rank players.
*
* See also "TopRankHandicap" to allow all players to receive handicap.
*
* 0 - Give handicap to all players.
* N - Do not give handicap for the first N players.
*/
"HandicapTopRank" "10"

/**
* Use spectator's levels to calculate handicap level.
*
* 0 - Handicap does not count levels of spectators.
* 1 - Handicap counts levels of spectators.
*/
"HandicapUseSpectators" "0"

/* ----- [1.5. equip] ----- */

/* Auto reload current level weapon on kill */
"ReloadWeapon" "1"

/* Give player armor on spawn */
"ArmorKevlar" "1"
"ArmorHelmet" "1"

/* Remove additional ammo in bonus weapon on the nade level */
"RemoveBonusWeaponAmmo" "1"

/**
* If remove additional ammo in bonus weapon on the nade level is enabled, then give that bullets count.
*
* 0 - default clip size
* 1-N - number of bullets
*/
"BonusWeaponAmmo" "50"

/**
* This gives the player a weapon with 50 bullets on nade level.
* Example:
* "NadeBonus" "glock" - gives glock
* "NadeBonus" "deagle" - gives deagle
* "NadeBonus" "" - feature disabled
*/
"NadeBonus" ""

/* Gives a smoke grenade on nade level */
"NadeSmoke" "0"

/* Gives a Flash grenade on nade level */
"NadeFlash" "0"

/* Gives a smoke grenade on knife level */
"KnifeSmoke" "0"

/* Gives a Flash grenade on knife level */
"KnifeFlash" "0"

/**
* Gives an extra hegrenade to the player if they get a kill
*
* 0 - Disable
* 1 - Enable
* 2 - Enable only for knife kills
*/
"ExtraNade" "1"

/* Gives unlimited hegrenades to the player if he is on nage level */
"UnlimitedNades" "1"

/**
* Enable UnlimitedNades depending on the number of players in team.
*
* If UnlimitedNades is off and the number of players in one team less or
* equal to UnlimitedNadesMinPlayers then enable UnlimitedNades.
* When it will be more players on both teams, turn UnlimitedNades back to off.
*
* 0 - Disable
* 1 and above - Minimum number of players in each team for UnlimitedNames to be on.
*/
"UnlimitedNadesMinPlayers" "0"

/**
* Number of nades on the nade level.
*
* This option is disabled
* if less then 2.
*/
"NumberOfNades" "0"

/* ----- [1.6. multi level] ----- */

/* Multi Level Bonus */
"MultiLevelBonus" "0"

/* Enable God Mode when multi leveled */
"MultiLevelBonusGodMode" "1"

/**
* Custom speed and gravity value multiplier for multi level bonus.
* 0 - Disabled
*/
"MultiLevelBonusGravity" "0.5"
"MultiLevelBonusSpeed" "1.5"

/* Miltilevel visual effect */
"MultiLevelEffect" "0"

/* How much levels is needed to get bonus */
"MultiLevelAmount" "3"

/**
* Type of the multi level effect.
*
* 1 - Old effect.
* 2 - New effect (default).
*/
"MultilevelEffectType" "2"

/* ----- [1.7. warmup] ----- */

/* Enables Warmup Round*/
"WarmupEnabled" "1"

/* Warmup time length */
"WarmupTimeLength" "60"

/**
* Give random weapon on warmup.
* If you are using WarmupRandomWeaponMode, you can nou use WarmupNades or WarmupWeapon.
*
* 0 - Disable
* 1 - Random weapon every map
* 2 - Random weapon every round
* 3 - Random weapon every spawn
*/
"WarmupRandomWeaponMode" "0"

/**
* Gives unlimited hegrenades to the player if warmup is enabled.
* If you are using WarmupRandomWeaponMode, you can nou use WarmupNades or WarmupWeapon.
*/
"WarmupNades" "1"

/**
* Weapon for warmup.
* If you are using WarmupRandomWeaponMode, you can nou use WarmupNades or WarmupWeapon.
*/
"WarmupWeapon" ""

/* ===== [2. GUNGAME TK CONFIG] ===== */

/**
* How much levels to loose after TK
* 0 - Disable
* 1..N - Levels to loose
*/
"TkLooseLevel" "0"

/* ===== [3. GUNGAME AFK CONFIG] ===== */

/* Enables or disables built in Afk management system */
"AfkManagement" "1"

/* Kick player on x number of afk deaths. */
"AfkDeaths" "5"

/**
* What action to deal with the player when the maximum is reach?
* 0 = Nothing, 1 = Kick, 2 = Move to spectate,
*/
"AfkAction" "2"

/* Reload current weapon on afk kill. */
"AfkReload" "0"

/* ===== [4. GUNGAME STATS CONFIG] ===== */

/**
* Prune player from player win database after numbers of days if they
* havn't been in the server in awhile. This occur during map change.
* It it recommended that you set a value to this setting. Over time as
* the player win database get filled up. It can cause long map changes.
* 0 = off otherwise the value is the number of days.
*/
"Prune" "366"

/* ===== [5. GUNGAME DISPLAY WINNER CONFIG] ===== */

/* Display winner in MOTD window. */
"DisplayWinnerMotd" "1"

/* URL to display in MOTD window. */
"DisplayWinnerUrl" "http://otstrel.ru/gg5_win.php"

/* Show player rank on win in chat */
"ShowPlayerRankOnWin" "1"

/**
* If player wins on bot, then dont add win in stats.
*
* 0 - Add win into stats.
* 1 - Don't add win into stats.
*/
"DontAddWinsOnBot" "0"

/* ===== [6. GUNGAME BOTS CONFIG] ===== */

/**
* Dont use bots levels for handicap calculation.
* Dont give handicap level to bots too.
*/
"HandicapSkipBots" "0"

/* Can bots win the game otherwise when they reach the last weapon and nothing will happen */
"BotsCanWinGame" "0"

/* Allow level up by killing a bot with knife */
"AllowLevelUpByKnifeBot" "0"

/* Allow level up by killing a bot with hegrenade */
"AllowLevelUpByExplodeBot" "0"

/* Allow level up by killing a bot with knife if there is no other human */
"AllowLevelUpByKnifeBotIfNoHuman" "1"

/* Allow level up by killing a bot with hegrenade if there is no other human */
"AllowLevelUpByExplodeBotIfNoHuman" "1"
}

"Sounds"
{
"IntroSound" "music/gungame/gungame2.mp3"
"KnifeLevel" "music/gungame/knife_level.mp3"
"NadeLevel" "music/gungame/nade_level.mp3"
"LevelSteal" "music/gungame/smb3_1-up.mp3"
"LevelUp" "music/gungame/smb3_powerup.mp3"
"LevelDown" "music/gungame/smb3_powerdown.mp3"
"Triple" "music/gungame/smb_star.mp3"
"Autoff" "music/gungame/smb_warning2.mp3"
"MultiKill" "music/gungame/multikill.mp3" // (С) VALVE
/* Put each song filename in this list seperated by commas */
"Winner" "music/gungame/winner.mp3" // (С) VALVE
"WarmupTimerSound" "music/gungame/timer.mp3" // (С) VALVE
}
}
// Game settings for GunGame:SM

// Uncomment folowing lines or add your own commands
// This config will be loaded after all other server
// configs is loaded and if gungame is enabled

// echo "Executing GunGame:SM server settings"

sv_alltalk 1
sm_ggdm_enable 1
sm_ggdm_sp_enable 1
mani_anti_rejoin 0

// mp_chattime 15
// mp_c4timer 25
// mp_friendlyfire 1


mp_winlimit 0
mp_fraglimit 0
mp_timelimit 0
mp_maxrounds 0
es_load showdamage
sm_knifefight_enabled "0"

sm plugins load sm_ggdm.smx
sm plugins load sm_ggdm_spawnprotection.smx
//hod_enabled "1"
//sm plugins load healthkit_on_death.smx

интересн, удалось ли кому поставить его на паблике..

-----------------------------
всё, сделал
 
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Novosib

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Re: [CS:S/CS:GO]GunGame 1.2.4.5

Перепробовал фиксы непомогаен на виндовс.Кто как избавился от данной ошибки?
L 09/29/2012 - 11:40:45: [SM] Displaying call stack trace for plugin "gungame.smx":
L 09/29/2012 - 11:40:45: [SM] [0] Line 55, gungame/hacks.sp::CreateRemoveAmmoHack()
L 09/29/2012 - 11:40:45: [SM] [1] Line 7, gungame/hacks.sp::OnHackStart()
L 09/29/2012 - 11:40:45: [SM] [2] Line 158, D:\Steam_GG\css\cstrike\addons\sourcemod\scripting\gungame.sp::OnPluginStart()
 

Sania

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Re: [CS:S/CS:GO]GunGame 1.2.4.5

Версия Соурс Мода какая?
 

Novosib

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Re: [CS:S/CS:GO]GunGame 1.2.4.5

ставил 1.5.0 и 1.4.7 снапы толку нет
 
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Re: [CS:S/CS:GO]GunGame 1.2.4.5

Novosib, Ставь СМ 1.4.7 и ММ 1.10.0. В пути сервера русских букв, пробелов быть не должно.
 

Novosib

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Re: [CS:S/CS:GO]GunGame 1.2.4.5

Та же ошибка
☆★☆БАТЯ☆★☆™,
 

Novosib

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Re: [CS:S/CS:GO]GunGame 1.2.4.5

sm exts list
21:17:03 [SM] Displaying 12 extensions:
[01] Automatic Updater (1.4.7-dev): Updates SourceMod gamedata files
[02] Webternet (1.4.7-dev): Extension for interacting with URLs
[03] CS:S Tools (1.4.7-dev): CS:S extended functionality
[04] BinTools (1.4.7-dev): Low-level C/C++ Calling API
[05] SDK Tools (1.4.7-dev): Source SDK Tools
[06] Top Menus (1.4.7-dev): Creates sorted nested menus
[07] Client Preferences (1.4.7-dev): Saves client preference settings
[08] SQLite (1.4.7-dev): SQLite Driver
[09] GeoIP (1.4.7-dev): Geographical IP information
[10] <FAILED> file "connect.ext.dll": .

[11] SDK Hooks (2.2.0): Source SDK Hooks
[12] <FAILED> file "smrcon.ext.dll": .
sm plugins list
21:17:53 [SM] Listing 69 plugins:
01 "Admin File Reader" (1.4.7-dev) by AlliedModders LLC
02 "Admin Help" (1.4.7-dev) by AlliedModders LLC
03 "Admin Menu" (1.4.7-dev) by AlliedModders LLC
04 "Admin Sounds" (1.2.2) by cadav0r, dalto, o_O.Uberman.O_o, |HS|Jesus
05 "Admin loggin" (1.0) by vIr-Dan
06 "Advanced admin commands" (0.16) by 3sigma
07 "Advertisements" (0.5.5) by Tsunami
08 "AFK Manager" (2.8) by Liam
09 "Anti-Flood" (1.4.7-dev) by AlliedModders LLC
10 "Ban disconnected players" (1.04) by mad_hamster
11 "Basic Ban Commands" (1.4.7-dev) by AlliedModders LLC
12 "Basic Chat" (1.4.7-dev) by AlliedModders LLC
13 "Basic Comm Control" (1.4.7-dev) by AlliedModders LLC
14 "Basic Commands" (1.4.7-dev) by AlliedModders LLC
15 "Basic Info Triggers" (1.4.7-dev) by AlliedModders LLC
16 "Basic Votes" (1.4.7-dev) by AlliedModders LLC
17 "EndRound Blocker" (1.0) by graczu_-
18 "Client Preferences" (1.4.7-dev) by AlliedModders LLC
19 "Fun Commands" (1.4.7-dev) by AlliedModders LLC
20 "Fun Votes" (1.4.7-dev) by AlliedModders LLC
21 <Error> "GunGame:SM" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
22 "GunGame:SM Afk Management" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
23 "GunGame:SM Bot Protection" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
24 "GunGame:SM Config Reader" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
25 "GunGame:SM Display Winner" (1.1.9.1) by bl4nk, Otstrel.ru Team
26 "GunGame:SM Winner Logger" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
27 "GunGame:SM Map Vote Starter" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
28 "GunGame:SM Stats" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
29 "GunGame:SM TK Management" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
30 "HLstatsX CE Ingame Plugin" (1.6.15) by psychonic
31 "Kill Bonus" (1.0.4 fix) by Fredd
32 "MapChooser" (1.4.1) by AlliedModders LLC
33 "Nextmap" (1.4.7-dev) by AlliedModders LLC
34 "Map Nominations" (1.4.1) by AlliedModders LLC
35 "Observe Client" (1.2.3) by WhiteWolf, puopjik, psychonic
36 "Player Commands" (1.4.7-dev) by AlliedModders LLC
37 "Players Votes" (1.5.0) by The Resident, pZv!
38 "Quake Sounds" (1.8) by dalto
39 "RandomCycle" (1.4.1) by AlliedModders LLC
40 "Reserved Slots" (1.4.7-dev) by AlliedModders LLC
41 "Rock The Vote" (1.4.1) by AlliedModders LLC
42 "SourceMod Anti-Cheat" (0.7.9.3) by GoD-Tony, psychonic
43 "SMAC Aimbot Detector" (0.7.9.3) by GoD-Tony
44 "SMAC AutoTrigger Detector" (0.7.9.3) by GoD-Tony
45 "SMAC Client Protection" (0.7.9.3) by GoD-Tony, psychonic, Kigen
46 "SMAC Command Monitor" (0.7.9.3) by GoD-Tony, psychonic, Kigen
47 "SMAC CS:S Anti-Flash" (0.7.5.8) by GoD-Tony
48 "SMAC CS:S Anti-Rejoin" (0.7.9.3) by Kigen
49 "SMAC CS:S Anti-Smoke" (0.7.5.8) by GoD-Tony
50 "SMAC ConVar Checker" (0.7.9.3) by GoD-Tony, psychonic, Kigen
51 "SMAC Eye Angle Test" (0.7.9.3) by GoD-Tony, psychonic
52 "SMAC Rcon Locker" (0.7.9.3) by GoD-Tony, Kigen
53 "SMAC Anti-Speedhack" (0.7.9.3) by GoD-Tony
54 "SMAC Spinhack Detector" (0.7.9.3) by GoD-Tony
55 "DeathMatch:SM" (1.6.1) by Otstrel.ru Team, TigerOx, TechKnow
56 "DeathMatch:SM Elimination" (1.6.1) by Otstrel.ru Team, TigerOx, TechKnow
57 "DeathMatch:SM Ragdoll Remover" (1.6.1) by Otstrel.ru Team, TigerOx, TechKnow
58 "DeathMatch:SM Spawn Protection" (1.6.1) by Otstrel.ru Team, TigerOx, TechKnow
59 "DeathMatch:SM Weapons Remover" (1.6.1) by Otstrel.ru Team, TigerOx, TechKnow
60 "Kill Message Overlays Framework" (1.2) by Siang Chun & Black Haze
61 "Kill Message Overlays Basic Triggers" (1.2) by Siang Chun & Black Haze
62 "Say Back to Spector" (1.0.0.1) by GoDtm666
63 "Team Balance" (1.2) by Otstrel.ru Team
64 "Sound Commands" (1.4.7-dev) by AlliedModders LLC
65 "Spark Effects" (1.0) by Gruzilkin
66 <Error> "[STB2] Save Temporary Bans 2" (2.0) by Bacardi
67 "SuperLogs: CSS" (1.2.4) by psychonic
68 "Team Only Noblock" (1.0) by TigerOx
69 "Very Basic High Ping Kicker" (1.4) by msleeper
Load Errors:
GunGame:SM: Error detected in plugin startup (see error logs)
 

Серый™

CS:S Server
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Re: [CS:S/CS:GO]GunGame 1.2.4.5

Novosib, чтоб та ошибка пропала нужно новая гейм дата для гг, если быть точнее "RemoveAmmo", в последних версиях нет гейм даты и так что не жди обновы её, обновляйся до последней гг.
 

>SMERTNIK<

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Re: [CS:S/CS:GO]GunGame 1.2.4.5

Ребят подскажите какая сейчас последня версия GunGame"a?
 

Andrey

пишу код за еду
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Re: [CS:S/CS:GO]GunGame 1.2.4.5

>SMERTNIK<, в первом посте есть ссылка на оригинал
 

>SMERTNIK<

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Re: [CS:S/CS:GO]GunGame 1.2.4.5

Подскажите как исправить, когда достигается уровень когда надо убить гранатой, граната появляется только одна и появляется после того как тебя убьют, а мне надо чтобы после того как ты скинул гранату она вновь появилась секунды через 2-3...
 

Zhenjabss

vizuvi.ru
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Re: [CS:S/CS:GO]GunGame 1.2.4.5

Подскажите как исправить, когда достигается уровень когда надо убить гранатой, граната появляется только одна и появляется после того как тебя убьют, а мне надо чтобы после того как ты скинул гранату она вновь появилась секунды через 2-3...

А конфиг трудно полистать на первой странице???
ВОТ выбирай:
61. ExtraNade
1 = выдавать дополнительные осколочные гранаты игроку при убийстве;
0 = не выдавать дополнительные осколочные гранаты игроку при убийстве;

62. UnlimitedNades
1 = выдавать неограниченное количество осколочных гранат игроку, когда он находится на уровне с гранатами;
0 = не выдавать неограниченное количество осколочных гранат игроку, когда он находится на уровне с гранатами;
 

g-mazaho

Участник
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Re: [CS:S/CS:GO]GunGame 1.2.4.5

Что-то у меня DM не работает вроде скачал все как надо и поставил тоже но не пашет(((
То-есть моментальный респаун что обсуждалось на 3-й страничке. Как активировать ДМ ато только ГГ работает в паблик режиме?
 

Zhenjabss

vizuvi.ru
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237
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Re: [CS:S/CS:GO]GunGame 1.2.4.5

Что-то у меня DM не работает вроде скачал все как надо и поставил тоже но не пашет(((
То-есть моментальный респаун что обсуждалось на 3-й страничке. Как активировать ДМ ато только ГГ работает в паблик режиме?

Я так и не понял, что ты ставишь???
Тебе ДМ нужен или ГГ ???
А MM+SM ставил, какой? они работают?
 
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