Re: GunGame - Source v.1.0.9.1
сделал малость по другому работает но не так как хотелось бы вот конфиг
"GunGame.Weapon"
{
"WeaponOrder"
{
/**
* Weapon Choices:
* There are a total of 32 levels by default. (To change this value you can edit the gungame.inc
* to change the maximum allowed level of the game by changing the define MAX_LEVEL)
*
* There are a total of 25 usable killing weapons for GunGame.
* By default weapon order only 23 levels and uses 23 out of 25 of the usable killing weapons.
*
* WARNING:
* DO NOT SKIP LEVELS in any config for WeaponOrder.
* ie .. Only have level 1 to 3 and skip 4 and use 5 to level 23.
* DO NOT SKIP LEVELS
*
* HandGuns:
* glock, usp, p228, deagle, fiveseven, elite
*
* Shotguns:
* m3, xm1014
*
* Sub Machine Guns:
* tmp, mac10, mp5navy, ump45, p90
*
* Rifles:
* galil, famas, ak47, scout, m4a1, sg552,
* aug, m249, awp
*
* Automatic Rifles:
* sg552, g3sg1
*
* Machine Gun:
* m249
*
* Other:
* knife, hegrenade
*/
"1" "glock"
"2" "glock"
"3" "usp"
"4" "usp"
"5" "p228"
"6" "p228"
"7" "deagle"
"8" "deagle"
"9" "fiveseven"
"10" "fiveseven"
"11" "elite"
"12" "elite"
"13" "m3"
"14" "m3"
"15" "xm1014"
"16" "xm1014"
"17" "tmp"
"18" "tmp"
"19" "mac10"
"20" "mac10"
"21" "mp5navy"
"22" "mp5navy"
"23" "ump45"
"24" "ump45"
"25" "p90"
"26" "p90"
"27" "galil"
"28" "galil"
"29" "famas"
"30" "famas"
"31" "ak47"
"32" "ak47"
"33" "scout"
"34" "scout"
"35" "m4a1"
"36" "m4a1"
"37" "sg552"
"38" "sg552"
"39" "aug"
"40" "aug"
"41" "m249"
"42" "m249"
"43" "hegrenade"
"44" "knife"
/* Future option and not implemented yet */
"Override"
{
/* This will take the weapons in the WeaponOrder and randomize all the weapons oder.*/
"RandomWeapOrder" "1"
}
}
"MultipleKillsPerLevel"
{
/**
* This is for custom kills per level will override default (MinKillsPerWeapon).
* Leave value at 0 if you do not want to override the default value.
*
* Example:
*
* For level 1 they must get 10 kills before they can level up.
* "1" "10"
* "2" "5"
* and so on.
*
* Or you can set kills per level for a perticular level.
* "1" "10"
* "3" "5"
* "5" "2"
* etc.
*
* Kills will count across all rounds so that you don't have to get them in one round.
*
*
*/
}
}