#include sdktools_functions
public void OnPluginStart()
{
HookEvent("round_start", RoundStart)
}
public RoundStart(Handle:event, const String:name[], bool:silent)
{
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i) && !IsFakeClient(i) && IsPlayerAlive(i))
{
new iWeapon = GetPlayerWeaponSlot(i, 3)
if(iWeapon)
RemovePlayerItem(i, iWeapon)
GivePlayerItem(i, "weapon_knife")
}
}
}