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Всем привет, возникла такая проблема с модом [multi1vs1].
В меню отображаются не все кастомные раунды из multi1v1_customrounds.cfg. Не работают три последних ранудов
В меню отображаются не все кастомные раунды из multi1v1_customrounds.cfg. Не работают три последних ранудов
// In this file you can define some new custom round types.
// To enable the scout round example below, change the "enabled" setting from 0 to 1.
// If a round type should not affect a player's rating set "ranked" to 0.
// If a round type should not have its own rating value, you can remove the "ratingFieldName"
// key, or set it to the empty string "".
// The "optional" key refers to it players have a choice whether the enable/disable it.
//
// You can also use the weapon names "rifle_preference" and "pistol_preference" in the
// list of weapons, and the players will get the rifle or pistol they have selected.
"CustomRoundTypes"
{
"AWP без пистолетов"
{
"name" "AWP без пистолета"
"ranked" "1"
"ratingFieldName" "scout2Rating2"
"optional" "1"
"enabled" "1"
"armor" "1"
"helmet" "1"
"health" "100"
"weapons"
{
"weapon_knife" ""
"weapon_awp" ""
}
}
"MP7"
{
"name" "MP7"
"ranked" "1"
"ratingFieldName" "scout2Rating"
"optional" "1"
"enabled" "1"
"armor" "1"
"helmet" "1"
"health" "100"
"weapons"
{
"weapon_knife" ""
"weapon_mp7" ""
}
}
"AUG ONLY"
{
"name" "AUG"
"ranked" "1"
"ratingFieldName" "scout2Rating"
"optional" "1"
"enabled" "1"
"armor" "1"
"helmet" "1"
"health" "100"
"weapons"
{
"weapon_knife" ""
"weapon_aug" ""
}
"SSG-08"
{
"name" "SSG-08"
"ranked" "0"
"ratingFieldName" "scout2Rating"
"optional" "1"
"enabled" "1"
"armor" "1"
"helmet" "1"
"health" "100"
"weapons"
{
"weapon_knife" ""
"weapon_ssg08" ""
}
}
"XM"
{
"name" "UMP - 45"
"ranked" "0"
"ratingFieldName" "scout2Rating"
"optional" "1"
"enabled" "1"
"armor" "1"
"helmet" "1"
"health" "100"
"weapons"
{
"weapon_ump45" ""
"weapon_aug" ""
}
}
}
// To enable the scout round example below, change the "enabled" setting from 0 to 1.
// If a round type should not affect a player's rating set "ranked" to 0.
// If a round type should not have its own rating value, you can remove the "ratingFieldName"
// key, or set it to the empty string "".
// The "optional" key refers to it players have a choice whether the enable/disable it.
//
// You can also use the weapon names "rifle_preference" and "pistol_preference" in the
// list of weapons, and the players will get the rifle or pistol they have selected.
"CustomRoundTypes"
{
"AWP без пистолетов"
{
"name" "AWP без пистолета"
"ranked" "1"
"ratingFieldName" "scout2Rating2"
"optional" "1"
"enabled" "1"
"armor" "1"
"helmet" "1"
"health" "100"
"weapons"
{
"weapon_knife" ""
"weapon_awp" ""
}
}
"MP7"
{
"name" "MP7"
"ranked" "1"
"ratingFieldName" "scout2Rating"
"optional" "1"
"enabled" "1"
"armor" "1"
"helmet" "1"
"health" "100"
"weapons"
{
"weapon_knife" ""
"weapon_mp7" ""
}
}
"AUG ONLY"
{
"name" "AUG"
"ranked" "1"
"ratingFieldName" "scout2Rating"
"optional" "1"
"enabled" "1"
"armor" "1"
"helmet" "1"
"health" "100"
"weapons"
{
"weapon_knife" ""
"weapon_aug" ""
}
"SSG-08"
{
"name" "SSG-08"
"ranked" "0"
"ratingFieldName" "scout2Rating"
"optional" "1"
"enabled" "1"
"armor" "1"
"helmet" "1"
"health" "100"
"weapons"
{
"weapon_knife" ""
"weapon_ssg08" ""
}
}
"XM"
{
"name" "UMP - 45"
"ranked" "0"
"ratingFieldName" "scout2Rating"
"optional" "1"
"enabled" "1"
"armor" "1"
"helmet" "1"
"health" "100"
"weapons"
{
"weapon_ump45" ""
"weapon_aug" ""
}
}
}