#include <sdktools_sound>
#pragma semicolon 1
#pragma newdecls required
public Plugin myinfo =
{
name = "Block Damage Sound",
author = "babka68",
description = "Плагин блокирует 3 звука, при нанесении различного урона игроку",
version = "1.0",
url = "https://vk.com/zakazserver68"
};
public void OnPluginStart()
{
AddNormalSoundHook(Block_Damage_Sound);
}
public Action Block_Damage_Sound(int clients[64], int &numClients, char sound[PLATFORM_MAX_PATH], int &entity, int &channel, float &volume, int &level, int &pitch, int &flags)
{
return strcmp(sound, "player/damage1.wav") && strcmp(sound, "player/damage2.wav") && strcmp(sound, "player/damage3.wav") ? Plugin_Continue:Plugin_Handled;
}