Voody
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Вот последний лог из консоли что пишет.
Как я понял ошибка GEOIP2 но как мне это пофиксить?
Как я понял ошибка GEOIP2 но как мне это пофиксить?
#Console initialized. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Filesystem successfully switched to safe whitelist mode #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #CGameEventManager::AddListener: event 'player_death' unknown. #CGameEventManager::AddListener: event 'hltv_replay' unknown. #CGameEventManager::AddListener: event 'player_connect' unknown. #CGameEventManager::AddListener: event 'player_disconnect' unknown. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative). #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission). Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools. Server is hibernating [S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam. [S_API] SteamAPI_Init(): Loaded '/home/gameserver26974/.steam/sdk32/steamclient.so' OK. [S_API FAIL] SteamAPI_Init() failed; create pipe failed. failed to dlopen /home/gameserver26974/serverfiles/csgo/addons/metamod/bin/linux64/server.so error=/home/gameserver26974/serverfiles/csgo/addons/metamod/bin/linux64/server.so: wrong ELF class: ELFCLASS64 Unable to load plugin "addons/metamod/bin/linux64/server" maxplayers set to 64 ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar Usage: sv_setsteamaccount <login_token> Setting mapgroup to 'mg_active' CModelLoader::Map_IsValid: No such map 'maps/de_dust.bsp' map load failed: de_dust not found or invalid NET_CloseAllSockets ---- Host_NewGame ---- Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_loads = 1) Host_NewGame on map awp_lego_2 L 10/31/2022 - 19:51:10: [GEOIP2] GeoIP2 database loaded: GeoLite2-City (2020-11-10 18:49:03 UTC) L 10/31/2022 - 19:51:10: [GEOIP2] GeoIP2 supported languages: de en es fr ja pt-BR ru zh-CN Segmentation fault Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Mon 31 Oct 2022 07:51:10 PM +03: Server restart in 10 seconds LD_LIBRARY_PATH=/home/gameserver26974/serverfiles/bin:/home/gameserver26974/serverfiles:/home/gameserver26974/serverfiles/bin: # #Console initialized. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Filesystem successfully switched to safe whitelist mode #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #CGameEventManager::AddListener: event 'player_death' unknown. #CGameEventManager::AddListener: event 'hltv_replay' unknown. #CGameEventManager::AddListener: event 'player_connect' unknown. #CGameEventManager::AddListener: event 'player_disconnect' unknown. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative). #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission). Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools. Server is hibernating [S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam. [S_API] SteamAPI_Init(): Loaded '/home/gameserver26974/.steam/sdk32/steamclient.so' OK. [S_API FAIL] SteamAPI_Init() failed; create pipe failed. failed to dlopen /home/gameserver26974/serverfiles/csgo/addons/metamod/bin/linux64/server.so error=/home/gameserver26974/serverfiles/csgo/addons/metamod/bin/linux64/server.so: wrong ELF class: ELFCLASS64 Unable to load plugin "addons/metamod/bin/linux64/server" maxplayers set to 64 ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar Usage: sv_setsteamaccount <login_token> Setting mapgroup to 'mg_active' CModelLoader::Map_IsValid: No such map 'maps/de_dust.bsp' map load failed: de_dust not found or invalid NET_CloseAllSockets ---- Host_NewGame ---- Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_loads = 1) Host_NewGame on map awp_lego_2 L 10/31/2022 - 19:51:25: [GEOIP2] GeoIP2 database loaded: GeoLite2-City (2020-11-10 18:49:03 UTC) L 10/31/2022 - 19:51:25: [GEOIP2] GeoIP2 supported languages: de en es fr ja pt-BR ru zh-CN Segmentation fault Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Mon 31 Oct 2022 07:51:25 PM +03: Server restart in 10 seconds LD_LIBRARY_PATH=/home/gameserver26974/serverfiles/bin:/home/gameserver26974/serverfiles:/home/gameserver26974/serverfiles/bin:
Сообщения автоматически склеены:
#Console initialized.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Filesystem successfully switched to safe whitelist mode
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_death' unknown.
#CGameEventManager::AddListener: event 'hltv_replay' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam.
[S_API] SteamAPI_Init(): Loaded '/home/gameserver26974/.steam/sdk32/steamclient.so' OK.
[S_API FAIL] SteamAPI_Init() failed; create pipe failed. failed to dlopen /home/gameserver26974/serverfiles/csgo/addons/metamod/bin/linux64/server.so error=/home/gameserver26974/serverfiles/csgo/addons/metamod/bin/linux64/server.so: wrong ELF class: ELFCLASS64
Unable to load plugin "addons/metamod/bin/linux64/server"
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Usage: sv_setsteamaccount <login_token>
Setting mapgroup to 'mg_active'
CModelLoader::Map_IsValid: No such map 'maps/de_dust.bsp'
map load failed: de_dust not found or invalid
NET_CloseAllSockets
---- Host_NewGame ----
Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_loads = 1)
Host_NewGame on map awp_lego_2
L 10/31/2022 - 19:51:10: [GEOIP2] GeoIP2 database loaded: GeoLite2-City (2020-11-10 18:49:03 UTC)
L 10/31/2022 - 19:51:10: [GEOIP2] GeoIP2 supported languages: de en es fr ja pt-BR ru zh-CN
Segmentation fault
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Mon 31 Oct 2022 07:51:10 PM +03: Server restart in 10 seconds
LD_LIBRARY_PATH=/home/gameserver26974/serverfiles/bin:/home/gameserver26974/serverfiles:/home/gameserver26974/serverfiles/bin:
#
#Console initialized.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Filesystem successfully switched to safe whitelist mode
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_death' unknown.
#CGameEventManager::AddListener: event 'hltv_replay' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam.
[S_API] SteamAPI_Init(): Loaded '/home/gameserver26974/.steam/sdk32/steamclient.so' OK.
[S_API FAIL] SteamAPI_Init() failed; create pipe failed. failed to dlopen /home/gameserver26974/serverfiles/csgo/addons/metamod/bin/linux64/server.so error=/home/gameserver26974/serverfiles/csgo/addons/metamod/bin/linux64/server.so: wrong ELF class: ELFCLASS64
Unable to load plugin "addons/metamod/bin/linux64/server"
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Usage: sv_setsteamaccount <login_token>
Setting mapgroup to 'mg_active'
CModelLoader::Map_IsValid: No such map 'maps/de_dust.bsp'
map load failed: de_dust not found or invalid
NET_CloseAllSockets
---- Host_NewGame ----
Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_loads = 1)
Host_NewGame on map awp_lego_2
L 10/31/2022 - 19:51:25: [GEOIP2] GeoIP2 database loaded: GeoLite2-City (2020-11-10 18:49:03 UTC)
L 10/31/2022 - 19:51:25: [GEOIP2] GeoIP2 supported languages: de en es fr ja pt-BR ru zh-CN
Segmentation fault
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Mon 31 Oct 2022 07:51:25 PM +03: Server restart in 10 seconds
LD_LIBRARY_PATH=/home/gameserver26974/serverfiles/bin:/home/gameserver26974/serverfiles:/home/gameserver26974/serverfiles/bin:
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Filesystem successfully switched to safe whitelist mode
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_death' unknown.
#CGameEventManager::AddListener: event 'hltv_replay' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam.
[S_API] SteamAPI_Init(): Loaded '/home/gameserver26974/.steam/sdk32/steamclient.so' OK.
[S_API FAIL] SteamAPI_Init() failed; create pipe failed. failed to dlopen /home/gameserver26974/serverfiles/csgo/addons/metamod/bin/linux64/server.so error=/home/gameserver26974/serverfiles/csgo/addons/metamod/bin/linux64/server.so: wrong ELF class: ELFCLASS64
Unable to load plugin "addons/metamod/bin/linux64/server"
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Usage: sv_setsteamaccount <login_token>
Setting mapgroup to 'mg_active'
CModelLoader::Map_IsValid: No such map 'maps/de_dust.bsp'
map load failed: de_dust not found or invalid
NET_CloseAllSockets
---- Host_NewGame ----
Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_loads = 1)
Host_NewGame on map awp_lego_2
L 10/31/2022 - 19:51:10: [GEOIP2] GeoIP2 database loaded: GeoLite2-City (2020-11-10 18:49:03 UTC)
L 10/31/2022 - 19:51:10: [GEOIP2] GeoIP2 supported languages: de en es fr ja pt-BR ru zh-CN
Segmentation fault
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Mon 31 Oct 2022 07:51:10 PM +03: Server restart in 10 seconds
LD_LIBRARY_PATH=/home/gameserver26974/serverfiles/bin:/home/gameserver26974/serverfiles:/home/gameserver26974/serverfiles/bin:
#
#Console initialized.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Filesystem successfully switched to safe whitelist mode
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_death' unknown.
#CGameEventManager::AddListener: event 'hltv_replay' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam.
[S_API] SteamAPI_Init(): Loaded '/home/gameserver26974/.steam/sdk32/steamclient.so' OK.
[S_API FAIL] SteamAPI_Init() failed; create pipe failed. failed to dlopen /home/gameserver26974/serverfiles/csgo/addons/metamod/bin/linux64/server.so error=/home/gameserver26974/serverfiles/csgo/addons/metamod/bin/linux64/server.so: wrong ELF class: ELFCLASS64
Unable to load plugin "addons/metamod/bin/linux64/server"
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Usage: sv_setsteamaccount <login_token>
Setting mapgroup to 'mg_active'
CModelLoader::Map_IsValid: No such map 'maps/de_dust.bsp'
map load failed: de_dust not found or invalid
NET_CloseAllSockets
---- Host_NewGame ----
Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_loads = 1)
Host_NewGame on map awp_lego_2
L 10/31/2022 - 19:51:25: [GEOIP2] GeoIP2 database loaded: GeoLite2-City (2020-11-10 18:49:03 UTC)
L 10/31/2022 - 19:51:25: [GEOIP2] GeoIP2 supported languages: de en es fr ja pt-BR ru zh-CN
Segmentation fault
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Mon 31 Oct 2022 07:51:25 PM +03: Server restart in 10 seconds
LD_LIBRARY_PATH=/home/gameserver26974/serverfiles/bin:/home/gameserver26974/serverfiles:/home/gameserver26974/serverfiles/bin:
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