Xen Ter SiO
SourceGames(SG)
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На некоторых картах, консоль спамит нарушениями текстур, при запуске ее на сервере. При игре же на локальном сервере, ошибки отсутствуют. Так же из-за них, слегка подлагивает игровой процесс. Из-за чего появляются такие ошибки? После каких-то карт, пропадают все текстуры на динамических объектах в других картах, после смены карты (mg_mario_kart_v1_fix).
Пример карты mg_jacks_bhop_battle_final_fix:
Текстуры пропадают, после переключение с других карт!
Возможно в этом виновато не правильное создание самих карт? И возможно кто-нибудь знает способ, устранения этих ошибок? Они создаются на стороне клиента, так как после перезапуска игры, все приходит в норму... сервер не виноват! :secret:
P.S. Языкастые смайлики в спойлере, в консоле не отображаются, их происхождение мне не известно!
Пример карты mg_jacks_bhop_battle_final_fix:
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /start
CMaterial::PrecacheVars: error loading vmt file for /glock
CMaterial::PrecacheVars: error loading vmt file for /deagle
CMaterial::PrecacheVars: error loading vmt file for /mac
CMaterial::PrecacheVars: error loading vmt file for /m4
CMaterial::PrecacheVars: error loading vmt file for /awe
CMaterial::PrecacheVars: error loading vmt file for /stopschild
CMaterial::PrecacheVars: error loading vmt file for /glock
CMaterial::PrecacheVars: error loading vmt file for /deagle
CMaterial::PrecacheVars: error loading vmt file for /mac
CMaterial::PrecacheVars: error loading vmt file for /m4
CMaterial::PrecacheVars: error loading vmt file for /awe
CMaterial::PrecacheVars: error loading vmt file for /stopschild
CMaterial::PrecacheVars: error loading vmt file for /start
CMaterial::PrecacheVars: error loading vmt file for /start
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /glock
CMaterial::PrecacheVars: error loading vmt file for /glock
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /deagle
CMaterial::PrecacheVars: error loading vmt file for /deagle
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /mac
CMaterial::PrecacheVars: error loading vmt file for /mac
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /m4
CMaterial::PrecacheVars: error loading vmt file for /m4
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /awe
CMaterial::PrecacheVars: error loading vmt file for /awe
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /stopschild
CMaterial::PrecacheVars: error loading vmt file for /stopschild
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /glock
CMaterial::PrecacheVars: error loading vmt file for /glock
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /deagle
CMaterial::PrecacheVars: error loading vmt file for /deagle
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /mac
CMaterial::PrecacheVars: error loading vmt file for /mac
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /m4
CMaterial::PrecacheVars: error loading vmt file for /m4
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /awe
CMaterial::PrecacheVars: error loading vmt file for /awe
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /stopschild
CMaterial::PrecacheVars: error loading vmt file for /stopschild
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /start
CMaterial::PrecacheVars: error loading vmt file for /glock
CMaterial::PrecacheVars: error loading vmt file for /deagle
CMaterial::PrecacheVars: error loading vmt file for /mac
CMaterial::PrecacheVars: error loading vmt file for /m4
CMaterial::PrecacheVars: error loading vmt file for /awe
CMaterial::PrecacheVars: error loading vmt file for /stopschild
CMaterial::PrecacheVars: error loading vmt file for /glock
CMaterial::PrecacheVars: error loading vmt file for /deagle
CMaterial::PrecacheVars: error loading vmt file for /mac
CMaterial::PrecacheVars: error loading vmt file for /m4
CMaterial::PrecacheVars: error loading vmt file for /awe
CMaterial::PrecacheVars: error loading vmt file for /stopschild
CMaterial::PrecacheVars: error loading vmt file for /start
CMaterial::PrecacheVars: error loading vmt file for /start
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /glock
CMaterial::PrecacheVars: error loading vmt file for /glock
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /deagle
CMaterial::PrecacheVars: error loading vmt file for /deagle
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /mac
CMaterial::PrecacheVars: error loading vmt file for /mac
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /m4
CMaterial::PrecacheVars: error loading vmt file for /m4
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /awe
CMaterial::PrecacheVars: error loading vmt file for /awe
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /stopschild
CMaterial::PrecacheVars: error loading vmt file for /stopschild
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /glock
CMaterial::PrecacheVars: error loading vmt file for /glock
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /deagle
CMaterial::PrecacheVars: error loading vmt file for /deagle
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /mac
CMaterial::PrecacheVars: error loading vmt file for /mac
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /m4
CMaterial::PrecacheVars: error loading vmt file for /m4
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /awe
CMaterial::PrecacheVars: error loading vmt file for /awe
CMaterial::DrawElements: No bound shader
CMaterial::PrecacheVars: error loading vmt file for /stopschild
CMaterial::PrecacheVars: error loading vmt file for /stopschild
CMaterial::DrawElements: No bound shader
Текстуры пропадают, после переключение с других карт!
Возможно в этом виновато не правильное создание самих карт? И возможно кто-нибудь знает способ, устранения этих ошибок? Они создаются на стороне клиента, так как после перезапуска игры, все приходит в норму... сервер не виноват! :secret:
P.S. Языкастые смайлики в спойлере, в консоле не отображаются, их происхождение мне не известно!